Sounds of Super Mario Bros.: Difference between revisions
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{{minigame | {{minigame infobox | ||
|image=[[File:WWG Sounds of Super Mario Bros..png|250px]] | |image=[[File:WWG Sounds of Super Mario Bros..png|250px]] | ||
| | |appears_in=''[[WarioWare Gold]]'' | ||
|type=[[9-Volt]] | |type=[[9-Volt]] | ||
|intro=''Listen!'' | |intro=''Listen!''<br>''Which one?'' | ||
|info='' | |info="''The sounds of Super Mario are so super memorable! Figure out which game elements are associated with the sounds you hear, and put them in the boxes below. It gets tough when the sounds start overlapping! <font color=green>Super Mario Bros. was released for the NES in 1985.</font>''" | ||
|controls={{button|3ds|stylus}} – Choose | |controls={{button|3ds|stylus}} – Choose | ||
|time=16 beats | |||
|clear=10 | |clear=10 | ||
}} | }} | ||
'''Sounds of Super Mario Bros.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare Gold]]''. | '''Sounds of Super Mario Bros.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare Gold]]''. | ||
==Gameplay== | |||
The player must listen to sound effect(s) from ''[[Super Mario Bros.]]'', then select which of the following entities in the game use the sound effect(s). The creatures and objects present can range from enemies like [[Goomba]]s to items like [[Coin]]s to even [[Mario]] himself. This is the only microgame in ''WarioWare Gold'' to be dependent entirely on audio cues; as such, [[Wario]] can make the noises indistinguishable with his ''[[Mario Paint]]'' baby voice sound distraction in Wario Interrupts. | |||
*'''1st level difficulty:''' One sound plays. | |||
*'''2nd level difficulty:''' Two sounds play. | |||
*'''3rd level difficulty:''' Three sounds play. | |||
== | ==Names in other languages== | ||
{{Foreign names | |||
|Jpn=スーパーマリオブラザーズ~こうかおん | |||
|JpnR=Sūpā Mario Burazāzu ~ Kōka-on | |||
|JpnM=Super Mario Bros. - Sound Effects | |||
|FreA=Sons de Super Mario Bros. | |||
|FreAM=Sounds of Super Mario Bros. | |||
|FreE=Sons de Super Mario Bros | |||
|FreEM=Sounds of Super Mario Bros | |||
|Ita=I suoni di Super Mario Bros. | |||
|ItaM=The sounds of Super Mario Bros. | |||
}} | |||
==See also== | |||
*[[Having a Ball]] | |||
* | |||
{{WWG | {{9-Volt & 18-Volt's microgames}} | ||
[[Category:WarioWare Gold | {{WWG microgames}} | ||
[[Category:WarioWare Gold microgames]] | |||
[[Category:Super Mario Bros.]] | |||
[[it:I suoni di Super Mario Bros.]] |
Latest revision as of 07:05, February 5, 2025
Sounds of Super Mario Bros. | |
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![]() | |
Appears in | WarioWare Gold |
Type | 9-Volt |
Command(s) | Listen! Which one? |
Info | "The sounds of Super Mario are so super memorable! Figure out which game elements are associated with the sounds you hear, and put them in the boxes below. It gets tough when the sounds start overlapping! Super Mario Bros. was released for the NES in 1985." |
Controls | ![]() |
Time limit | 16 beats |
Points to clear | 10 |
Sounds of Super Mario Bros. is one of 9-Volt's microgames in WarioWare Gold.
Gameplay[edit]
The player must listen to sound effect(s) from Super Mario Bros., then select which of the following entities in the game use the sound effect(s). The creatures and objects present can range from enemies like Goombas to items like Coins to even Mario himself. This is the only microgame in WarioWare Gold to be dependent entirely on audio cues; as such, Wario can make the noises indistinguishable with his Mario Paint baby voice sound distraction in Wario Interrupts.
- 1st level difficulty: One sound plays.
- 2nd level difficulty: Two sounds play.
- 3rd level difficulty: Three sounds play.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーマリオブラザーズ~こうかおん[?] Sūpā Mario Burazāzu ~ Kōka-on |
Super Mario Bros. - Sound Effects | |
French (NOA) | Sons de Super Mario Bros.[?] | Sounds of Super Mario Bros. | |
French (NOE) | Sons de Super Mario Bros[?] | Sounds of Super Mario Bros | |
Italian | I suoni di Super Mario Bros.[?] | The sounds of Super Mario Bros. |