Battle Card (Paper Mario: Color Splash): Difference between revisions
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{{about|the cards used as battle commands in ''[[Paper Mario: Color Splash]]''|the cards used as a special effect in ''[[Mario & Luigi: Paper Jam]]''|[[Battle Card (Mario & Luigi: Paper Jam)]]}} | {{about|the cards used as battle commands in ''[[Paper Mario: Color Splash]]''|the cards used as a special effect in ''[[Mario & Luigi: Paper Jam]]''|[[Battle Card (Mario & Luigi: Paper Jam)]]}} | ||
{{italic title| | {{italic title|id=yes}} | ||
[[File:PMCS Mario Cards.png|thumb | [[File:PMCS Mario Cards.png|thumb|Mario holding a set of Battle Cards]] | ||
{{Quote|Whatever...We've got cards, we've got paint...YOU KNOW WHAT TO DO, MARIO!|Huey|Paper Mario: Color Splash}} | {{Quote|Whatever...We've got cards, we've got [[paint]]...YOU KNOW WHAT TO DO, MARIO!|Huey|Paper Mario: Color Splash}} | ||
'''Battle Cards''' are important elements in ''[[Paper Mario: Color Splash]]''. They | '''Battle Cards''' are important elements in ''[[Paper Mario: Color Splash]]''. They succeed [[sticker]]s from the game's [[Paper Mario: Sticker Star|predecessor]] and serve as [[Mario]]'s main method of attacking. As such, there are a wide variety of cards that appear in the game, and can be found in blocks, or purchased from [[Prisma Cardware]]. | ||
==Variations== | |||
[[File:PMCS Card Slot.png|thumb|The card slot used in battles]] | |||
There are three different kinds of battle cards: | There are three different kinds of battle cards: | ||
*'''Basic''' - These cards are meant for attacking enemies, healing and defending Mario, and refilling the paint hammer. | *'''Basic''' - These cards are meant for attacking enemies, healing and defending Mario, and refilling the paint hammer. | ||
*'''Enemy''' - These cards summon enemies that attack for Mario and take hits for him. | *'''Enemy''' - These cards summon enemies that attack for Mario and take hits for him. | ||
*'''Thing''' - These are obtained by finding things in the world and squeezing them into cards. They can then be used to deal big damage to enemies, solve a puzzle outside of battle, and weaken the [[Koopalings|Koopaling]] bosses with specific | *'''Thing''' - These are obtained by finding things in the world and squeezing them into cards. They can then be used to deal big damage to enemies, solve a puzzle outside of battle, and weaken the [[Koopalings|Koopaling]] bosses with specific Thing Cards. | ||
==Basic Cards== | ==Basic Cards== | ||
{{multiframe | {{multiframe | ||
|[[File:WOHammerCard | |[[File:WOHammerCard.png|110px]][[File:HammerCard.png|110px]][[File:BigHammerCard.png|110px]][[File:HugeHammerCard.png|110px]]|From left to right: a Worn-Out Hammer Card, a Hammer Card, a Big Hammer Card, and a Huge Hammer Card|size=440 | ||
|align=left | |align=left | ||
}} | }} | ||
There are 60 Basic Cards in the game pertaining to four categories: Worn-Out Basic Cards have a | There are 60 Basic Cards in the game pertaining to four categories: Worn-Out Basic Cards have a colored border with fine colored stripes on a white background, Normal Basic Cards have a checkered background with colored squares on a white background, Big Basic Cards have a checkered background with bigger colored squares on a background of a lighter color, and Mega or Huge Basic Cards have a striped radial background in which a striped colored slice is alternated with a striped slice of a lighter color, the stripes themselves alternating a stripe of a lighter color with a stripe of a more saturated color. There are also cards that allow to obtain the same effect up to five times, depending on the number of items in the card. | ||
{{br}} | {{br}} | ||
{| border=0 cellspacing=0 cellpadding=3 style="border-collapse:collapse; border-left:solid 1px #ABC; border-right:solid 1px #ABC; text-align:center; margin:auto;background:#FDFDFD" | {| border=0 cellspacing=0 cellpadding=3 style="border-collapse:collapse; border-left:solid 1px #ABC; border-right:solid 1px #ABC; text-align:center; margin:auto;background:#FDFDFD" | ||
Line 25: | Line 25: | ||
!# | !# | ||
!Image | !Image | ||
!Unpainted | |||
!Name | !Name | ||
!Details | !Details | ||
Line 32: | Line 33: | ||
|01 | |01 | ||
|[[File:WOJumpCard.png|55px]] | |[[File:WOJumpCard.png|55px]] | ||
|Worn-Out Jump{{anchor|Worn-Out Jump}} | |[[File:PMCS_Worn-Out_Jump_card_unpainted.png|55px]] | ||
|[[Worn-Out Jump]]{{anchor|Worn-Out Jump}} | |||
|Stomps a single enemy with a weak jump. | |Stomps a single enemy with a weak jump. | ||
|N/A | |N/A | ||
Line 39: | Line 41: | ||
|02 | |02 | ||
|[[File:WOJump3Card.png|55px]] | |[[File:WOJump3Card.png|55px]] | ||
|Worn-Out Jump | |[[File:PMCS_Worn-Out_Jump_x3_card_unpainted.png|55px]] | ||
|[[Worn-Out Jump x3]]{{anchor|Worn-Out Jump x3}} | |||
|Stomps a single enemy with a weak jump. Repeats three times. | |Stomps a single enemy with a weak jump. Repeats three times. | ||
|N/A | |N/A | ||
Line 46: | Line 49: | ||
|03 | |03 | ||
|[[File:WOJump5Card.png|55px]] | |[[File:WOJump5Card.png|55px]] | ||
|Worn-Out Jump | |[[File:PMCS_Worn-Out_Jump_x5_card_unpainted.png|55px]] | ||
|[[Worn-Out Jump x5]]{{anchor|Worn-Out Jump x5}} | |||
|Stomps a single enemy with a weak jump. Repeats five times. | |Stomps a single enemy with a weak jump. Repeats five times. | ||
|N/A | |N/A | ||
Line 53: | Line 57: | ||
|04 | |04 | ||
|[[File:JumpCard.png|55px]] | |[[File:JumpCard.png|55px]] | ||
|[[ | |[[File:PMCS_Jump_card_unpainted.png|55px]] | ||
|[[Boots|Jump]] | |||
|Stomps a single enemy with a regular jump. | |Stomps a single enemy with a regular jump. | ||
|[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]20 | |[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]20 | ||
|[[ | |[[Port Prisma]] | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|05 | |05 | ||
|[[File:Jump2Card.png|55px]] | |[[File:Jump2Card.png|55px]] | ||
|Jump | |[[File:PMCS_Jump_x2_card_unpainted.png|55px]] | ||
|[[Jump x2]]{{anchor|Jump x2}} | |||
|Stomps a single enemy with a regular jump. Repeats twice. | |Stomps a single enemy with a regular jump. Repeats twice. | ||
|[[File:GUICoinPMCS.png|10px]]15 | |[[File:GUICoinPMCS.png|10px]]15 | ||
Line 67: | Line 73: | ||
|06 | |06 | ||
|[[File:Jump3Card.png|55px]] | |[[File:Jump3Card.png|55px]] | ||
|Jump | |[[File:PMCS_Jump_x3_card_unpainted.png|55px]] | ||
|[[Jump x3]]{{anchor|Jump x3}} | |||
|Stomps a single enemy with a regular jump. Repeats three times. | |Stomps a single enemy with a regular jump. Repeats three times. | ||
|N/A | |N/A | ||
Line 74: | Line 81: | ||
|07 | |07 | ||
|[[File:BigJumpCard.png|55px]] | |[[File:BigJumpCard.png|55px]] | ||
|Big Jump{{anchor|Big Jump}} | |[[File:PMCS_Big_Jump_card_unpainted.png|55px]] | ||
|[[Big Jump]]{{anchor|Big Jump}} | |||
|Stomps a single enemy with a strong jump. | |Stomps a single enemy with a strong jump. | ||
|[[File:GUICoinPMCS.png|10px]]15{{br}}[[File:GUICoinPMCS.png|10px]]60 | |[[File:GUICoinPMCS.png|10px]]15{{br}}[[File:GUICoinPMCS.png|10px]]60 | ||
Line 81: | Line 89: | ||
|08 | |08 | ||
|[[File:BigJump2Card.png|55px]] | |[[File:BigJump2Card.png|55px]] | ||
|Big Jump | |[[File:PMCS_Big_Jump_x2_card_unpainted.png|55px]] | ||
|[[Big Jump x2]]{{anchor|Big Jump x2}} | |||
|Stomps a single enemy with a strong jump. Repeats twice. | |Stomps a single enemy with a strong jump. Repeats twice. | ||
|[[File:GUICoinPMCS.png|10px]]40 | |[[File:GUICoinPMCS.png|10px]]40 | ||
Line 88: | Line 97: | ||
|09 | |09 | ||
|[[File:HugeJumpCard.png|55px]] | |[[File:HugeJumpCard.png|55px]] | ||
|Huge Jump{{anchor|Huge Jump}} | |[[File:PMCS_Huge_Jump_card_unpainted.png|55px]] | ||
|[[Huge Jump]]{{anchor|Huge Jump}} | |||
|Stomps a single enemy with a super-strong jump. | |Stomps a single enemy with a super-strong jump. | ||
|[[File:GUICoinPMCS.png|10px]]36{{br}}[[File:GUICoinPMCS.png|10px]]170 | |[[File:GUICoinPMCS.png|10px]]36{{br}}[[File:GUICoinPMCS.png|10px]]170 | ||
Line 95: | Line 105: | ||
|10 | |10 | ||
|[[File:LineJumpCard.png|55px]] | |[[File:LineJumpCard.png|55px]] | ||
|Line Jump{{anchor|Line Jump}} | |[[File:PMCS_Line_Jump_card_unpainted.png|55px]] | ||
|[[Line Jump]]{{anchor|Line Jump}} | |||
|Stomps all enemies in order with a jump—forward and backward with perfect execution. | |Stomps all enemies in order with a jump—forward and backward with perfect execution. | ||
|[[File:GUICoinPMCS.png|10px]]20{{br}}[[File:GUICoinPMCS.png|10px]]90 | |[[File:GUICoinPMCS.png|10px]]20{{br}}[[File:GUICoinPMCS.png|10px]]90 | ||
Line 102: | Line 113: | ||
|11 | |11 | ||
|[[File:BigLineJumpCard.png|55px]] | |[[File:BigLineJumpCard.png|55px]] | ||
|Big Line Jump{{anchor|Big Line Jump}} | ||[[File:PMCS_Big_Line_Jump_card_unpainted.png|55px]] | ||
|[[Big Line Jump]]{{anchor|Big Line Jump}} | |||
|Stomps all enemies in order with a strong jump—forward and backward with perfect execution. | |Stomps all enemies in order with a strong jump—forward and backward with perfect execution. | ||
|[[File:GUICoinPMCS.png|10px]]50{{br}}[[File:GUICoinPMCS.png|10px]]250 | |[[File:GUICoinPMCS.png|10px]]50{{br}}[[File:GUICoinPMCS.png|10px]]250 | ||
Line 109: | Line 121: | ||
|12 | |12 | ||
|[[File:HugeLineJumpCard.png|55px]] | |[[File:HugeLineJumpCard.png|55px]] | ||
|Huge Line Jump{{anchor|Huge Line Jump}} | |[[File:PMCS_Huge_Line_Jump_card_unpainted.png|55px]] | ||
|[[Huge Line Jump]]{{anchor|Huge Line Jump}} | |||
|Stomps all enemies in order with a super-strong jump—forward and backward with perfect execution. | |Stomps all enemies in order with a super-strong jump—forward and backward with perfect execution. | ||
|N/A | |N/A | ||
Line 116: | Line 129: | ||
|13 | |13 | ||
|[[File:HopslipperCard.png|55px]] | |[[File:HopslipperCard.png|55px]] | ||
|Hopslipper{{anchor|Hopslipper}} | |[[File:PMCS_Hopslipper_card_unpainted.png|55px]] | ||
|[[Hopslipper]]{{anchor|Hopslipper}} | |||
|Quickly stomps a single enemy up to 10 times. | |Quickly stomps a single enemy up to 10 times. | ||
|[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]15 | |[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]15 | ||
Line 123: | Line 137: | ||
|14 | |14 | ||
|[[File:Hopslipper2Card.png|55px]] | |[[File:Hopslipper2Card.png|55px]] | ||
|Hopslipper | |[[File:PMCS_Hopslipper_x2_card_unpainted.png|55px]] | ||
|[[Hopslipper x2]]{{anchor|Hopslipper x2}} | |||
|Quickly stomps a single enemy up to 10 times. Repeats twice. | |Quickly stomps a single enemy up to 10 times. Repeats twice. | ||
|[[File:GUICoinPMCS.png|10px]]12 | |[[File:GUICoinPMCS.png|10px]]12 | ||
Line 130: | Line 145: | ||
|15 | |15 | ||
|[[File:Hopslipper3Card.png|55px]] | |[[File:Hopslipper3Card.png|55px]] | ||
|Hopslipper | |[[File:PMCS_Hopslipper_x3_card_unpainted.png|55px]] | ||
|[[Hopslipper x3]]{{anchor|Hopslipper x3}} | |||
|Quickly stomps a single enemy up to 10 times. Repeats three times. | |Quickly stomps a single enemy up to 10 times. Repeats three times. | ||
|N/A | |N/A | ||
Line 137: | Line 153: | ||
|16 | |16 | ||
|[[File:BigHopslipperCard.png|55px]] | |[[File:BigHopslipperCard.png|55px]] | ||
|Big Hopslipper{{anchor|Big Hopslipper}} | |[[File:PMCS_Big_Hopslipper_card_unpainted.png|55px]] | ||
|[[Big Hopslipper]]{{anchor|Big Hopslipper}} | |||
|Quickly stomps a single enemy with extra power, up to 10 times. | |Quickly stomps a single enemy with extra power, up to 10 times. | ||
|[[File:GUICoinPMCS.png|10px]]20{{br}}[[File:GUICoinPMCS.png|10px]]60 | |[[File:GUICoinPMCS.png|10px]]20{{br}}[[File:GUICoinPMCS.png|10px]]60 | ||
Line 144: | Line 161: | ||
|17 | |17 | ||
|[[File:HugeHopslipperCard.png|55px]] | |[[File:HugeHopslipperCard.png|55px]] | ||
|Huge Hopslipper{{anchor|Huge Hopslipper}} | |[[File:PMCS_Huge_Hopslipper_card_unpainted.png|55px]] | ||
|[[Huge Hopslipper]]{{anchor|Huge Hopslipper}} | |||
|Quickly stomps a single enemy with super power, up to 10 times. | |Quickly stomps a single enemy with super power, up to 10 times. | ||
|N/A | |N/A | ||
Line 151: | Line 169: | ||
|18 | |18 | ||
|[[File:IronJumpCard.png|55px]] | |[[File:IronJumpCard.png|55px]] | ||
|Iron Jump{{anchor|Iron Jump}} | |[[File:PMCS_Iron_Jump_card_unpainted.png|55px]] | ||
|[[Iron Boots|Iron Jump]]{{anchor|Iron Jump}} | |||
|Stomps even spiked enemies with a regular jump. | |Stomps even spiked enemies with a regular jump. | ||
|[[File:GUICoinPMCS.png|10px]]6{{br}}[[File:GUICoinPMCS.png|10px]]22 | |[[File:GUICoinPMCS.png|10px]]6{{br}}[[File:GUICoinPMCS.png|10px]]22 | ||
Line 158: | Line 177: | ||
|19 | |19 | ||
|[[File:IronJump2Card.png|55px]] | |[[File:IronJump2Card.png|55px]] | ||
|Iron Jump | |[[File:PMCS_Iron_Jump_x2_card_unpainted.png|55px]] | ||
|[[Iron Jump x2]]{{anchor|Iron Jump x2}} | |||
|Stomps even spiked enemies with two regular jumps. | |Stomps even spiked enemies with two regular jumps. | ||
|[[File:GUICoinPMCS.png|10px]]20 | |[[File:GUICoinPMCS.png|10px]]20 | ||
Line 165: | Line 185: | ||
|20 | |20 | ||
|[[File:IronJump3Card.png|55px]] | |[[File:IronJump3Card.png|55px]] | ||
|Iron Jump | |[[File:PMCS_Iron_Jump_x3_card_unpainted.png|55px]] | ||
|[[Iron Jump x3]]{{anchor|Iron Jump x3}} | |||
|Stomps even spiked enemies with three regular jumps. | |Stomps even spiked enemies with three regular jumps. | ||
|N/A | |N/A | ||
Line 172: | Line 193: | ||
|21 | |21 | ||
|[[File:BigIronJumpCard.png|55px]] | |[[File:BigIronJumpCard.png|55px]] | ||
|Big Iron Jump{{anchor|Big Iron Jump}} | |[[File:PMCS_Big_Iron_Jump_card_unpainted.png|55px]] | ||
|[[Big Iron Jump]]{{anchor|Big Iron Jump}} | |||
|Stomps even spiked enemies with a strong jump. | |Stomps even spiked enemies with a strong jump. | ||
|[[File:GUICoinPMCS.png|10px]]20{{br}}[[File:GUICoinPMCS.png|10px]]70 | |[[File:GUICoinPMCS.png|10px]]20{{br}}[[File:GUICoinPMCS.png|10px]]70 | ||
Line 179: | Line 201: | ||
|22 | |22 | ||
|[[File:HugeIronJumpCard.png|55px]] | |[[File:HugeIronJumpCard.png|55px]] | ||
|Huge Iron Jump{{anchor|Huge Iron Jump}} | |[[File:PMCS_Huge_Iron_Jump_card_unpainted.png|55px]] | ||
|[[Huge Iron Jump]]{{anchor|Huge Iron Jump}} | |||
|Stomps even spiked enemies with a super-strong jump. | |Stomps even spiked enemies with a super-strong jump. | ||
|N/A | |N/A | ||
Line 186: | Line 209: | ||
|23 | |23 | ||
|[[File:SpinJumpCard.png|55px]] | |[[File:SpinJumpCard.png|55px]] | ||
|Spin Jump{{anchor|Spin Jump}} | |[[File:PMCS_Spin_Jump_card_unpainted.png|55px]] | ||
|[[Spin Jump (Paper Mario: Color Splash)|Spin Jump]]{{anchor|Spin Jump}} | |||
|Stomps a single enemy—spiked or not—with a metal drill. Damages multiple enemies if executed well. | |Stomps a single enemy—spiked or not—with a metal drill. Damages multiple enemies if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]10{{br}}[[File:GUICoinPMCS.png|10px]]30 | |[[File:GUICoinPMCS.png|10px]]10{{br}}[[File:GUICoinPMCS.png|10px]]30 | ||
|[[ | |[[Sunglow Ridge]] | ||
|- | |- | ||
|24 | |24 | ||
|[[File:BigSpinJumpCard.png|55px]] | |[[File:BigSpinJumpCard.png|55px]] | ||
|Big Spin Jump{{anchor|Big Spin Jump}} | |[[File:PMCS_Big_Spin_Jump_card_unpainted.png|55px]] | ||
|[[Big Spin Jump]]{{anchor|Big Spin Jump}} | |||
|Stomps a single enemy—spiked or not—with a strong metal drill. Damages many enemies if executed well. | |Stomps a single enemy—spiked or not—with a strong metal drill. Damages many enemies if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]20{{br}}[[File:GUICoinPMCS.png|10px]]80 | |[[File:GUICoinPMCS.png|10px]]20{{br}}[[File:GUICoinPMCS.png|10px]]80 | ||
Line 200: | Line 225: | ||
|25 | |25 | ||
|[[File:WOHammerCard.png|55px]] | |[[File:WOHammerCard.png|55px]] | ||
|Worn-Out Hammer{{anchor|Worn-Out Hammer}} | |[[File:PMCS_Worn-Out_Hammer_card_unpainted.png|55px]] | ||
|[[Worn-Out Hammer]]{{anchor|Worn-Out Hammer}} | |||
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. | |Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. | ||
|N/A | |N/A | ||
Line 207: | Line 233: | ||
|26 | |26 | ||
|[[File:WOHammer3Card.png|55px]] | |[[File:WOHammer3Card.png|55px]] | ||
|Worn-Out Hammer | |[[File:PMCS_Worn-Out_Hammer_x3_card_unpainted.png|55px]] | ||
|[[Worn-Out Hammer x3]]{{anchor|Worn-Out Hammer x3}} | |||
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats three times. | |Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats three times. | ||
|N/A | |N/A | ||
Line 214: | Line 241: | ||
|27 | |27 | ||
|[[File:WOHammer5Card.png|55px]] | |[[File:WOHammer5Card.png|55px]] | ||
|Worn-Out Hammer | |[[File:PMCS_Worn-Out_Hammer_x5_card_unpainted.png|55px]] | ||
|[[Worn-Out Hammer x5]]{{anchor|Worn-Out Hammer x5}} | |||
|Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats five times. | |Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats five times. | ||
|N/A | |N/A | ||
Line 221: | Line 249: | ||
|28 | |28 | ||
|[[File:HammerCard.png|55px]] | |[[File:HammerCard.png|55px]] | ||
|[[File:PMCS_Hammer_card_unpainted.png|55px]] | |||
|[[Hammer]]{{anchor|Hammer}} | |[[Hammer]]{{anchor|Hammer}} | ||
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. | |Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]20 | |[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]20 | ||
|[[ | |[[Port Prisma]] | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|29 | |29 | ||
|[[File:Hammer2Card.png|55px]] | |[[File:Hammer2Card.png|55px]] | ||
|Hammer | |[[File:PMCS_Hammer_x2_card_unpainted.png|55px]] | ||
|[[Hammer x2]]{{anchor|Hammer x2}} | |||
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats twice. | |Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats twice. | ||
|[[File:GUICoinPMCS.png|10px]]16 | |[[File:GUICoinPMCS.png|10px]]16 | ||
Line 235: | Line 265: | ||
|30 | |30 | ||
|[[File:Hammer3Card.png|55px]] | |[[File:Hammer3Card.png|55px]] | ||
|Hammer | |[[File:PMCS_Hammer_x3_card_unpainted.png|55px]] | ||
|[[Hammer x3]]{{anchor|Hammer x3}} | |||
|Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats three times. | |Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats three times. | ||
|N/A | |N/A | ||
Line 242: | Line 273: | ||
|31 | |31 | ||
|[[File:BigHammerCard.png|55px]] | |[[File:BigHammerCard.png|55px]] | ||
|Big Hammer{{anchor|Big Hammer}} | |[[File:PMCS_Big_Hammer_card_unpainted.png|55px]] | ||
|[[Big Hammer]]{{anchor|Big Hammer}} | |||
|Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. | |Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]18{{br}}[[File:GUICoinPMCS.png|10px]]75 | |[[File:GUICoinPMCS.png|10px]]18{{br}}[[File:GUICoinPMCS.png|10px]]75 | ||
Line 248: | Line 280: | ||
|- | |- | ||
|32 | |32 | ||
|[[File:BigHammer2Card. | |[[File:BigHammer2Card.png|55px]] | ||
|Big Hammer | |[[File:PMCS_Big_Hammer_x2_card_unpainted.png|55px]] | ||
|[[Big Hammer x2]]{{anchor|Big Hammer x2}} | |||
|Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. Repeats twice. | |Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. Repeats twice. | ||
|[[File:GUICoinPMCS.png|10px]]50 | |[[File:GUICoinPMCS.png|10px]]50 | ||
Line 255: | Line 288: | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|33 | |33 | ||
|[[File:HugeHammerCard. | |[[File:HugeHammerCard.png|55px]] | ||
|Huge Hammer{{anchor|Huge Hammer}} | |[[File:PMCS_Huge_Hammer_card_unpainted.png|55px]] | ||
|[[Huge Hammer]]{{anchor|Huge Hammer}} | |||
|Whacks one enemy with a super-strong hammer. Damages multiple enemies if executed well. | |Whacks one enemy with a super-strong hammer. Damages multiple enemies if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]52{{br}}[[File:GUICoinPMCS.png|10px]]250 | |[[File:GUICoinPMCS.png|10px]]52{{br}}[[File:GUICoinPMCS.png|10px]]250 | ||
|[[Black Bowser's Castle]] after beating the game | |[[Cobalt Base]] or [[Black Bowser's Castle]] after beating the game | ||
|- | |- | ||
|34 | |34 | ||
|[[File:KOHammerCard.png|55px]] | |[[File:KOHammerCard.png|55px]] | ||
|KO Hammer{{anchor|KO Hammer}} | |[[File:PMCS_KO_Hammer_card_unpainted.png|55px]] | ||
|[[KO Hammer]]{{anchor|KO Hammer}} | |||
|Whacks a single enemy from the side with a hammer. Damages multiple enemies if executed well. | |Whacks a single enemy from the side with a hammer. Damages multiple enemies if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]7{{br}}[[File:GUICoinPMCS.png|10px]]28 | |[[File:GUICoinPMCS.png|10px]]7{{br}}[[File:GUICoinPMCS.png|10px]]28 | ||
Line 270: | Line 305: | ||
|35 | |35 | ||
|[[File:BigKOHammerCard.png|55px]] | |[[File:BigKOHammerCard.png|55px]] | ||
|Big KO Hammer{{anchor|BIg KO Hammer}} | |[[File:PMCS_Big_KO_Hammer_card_unpainted.png|55px]] | ||
|[[Big KO Hammer]]{{anchor|BIg KO Hammer}} | |||
|Whacks a single enemy from the side with a strong hammer. Damages multiple enemies if executed well. | |Whacks a single enemy from the side with a strong hammer. Damages multiple enemies if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]16{{br}}[[File:GUICoinPMCS.png|10px]]70 | |[[File:GUICoinPMCS.png|10px]]16{{br}}[[File:GUICoinPMCS.png|10px]]70 | ||
Line 277: | Line 313: | ||
|36 | |36 | ||
|[[File:HugeKOHammerCard.png|55px]] | |[[File:HugeKOHammerCard.png|55px]] | ||
|Huge KO Hammer{{anchor|Huge KO Hammer}} | |[[File:PMCS_Huge_KO_Hammer_card_unpainted.png|55px]] | ||
|[[Huge KO Hammer]]{{anchor|Huge KO Hammer}} | |||
|Whacks a single enemy from the side with a super-strong hammer. Damages multiple enemies if executed well. | |Whacks a single enemy from the side with a super-strong hammer. Damages multiple enemies if executed well. | ||
|N/A | |N/A | ||
|[[Green Energy Plant]] | |[[Cobalt Base]] or [[Green Energy Plant]] | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|37 | |37 | ||
|[[File:EekhammerCard.png|55px]] | |[[File:EekhammerCard.png|55px]] | ||
|Eekhammer{{anchor|Eekhammer}} | |[[File:PMCS_Eekhammer_card_unpainted.png|55px]] | ||
|[[Eekhammer]]{{anchor|Eekhammer}} | |||
|Quickly whacks a single enemy with a hammer up to five times. | |Quickly whacks a single enemy with a hammer up to five times. | ||
|[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]20 | |[[File:GUICoinPMCS.png|10px]]5{{br}}[[File:GUICoinPMCS.png|10px]]20 | ||
Line 291: | Line 329: | ||
|38 | |38 | ||
|[[File:Eekhammer2Card.png|55px]] | |[[File:Eekhammer2Card.png|55px]] | ||
|Eekhammer | |[[File:PMCS_Eekhammer_x2_card_unpainted.png|55px]] | ||
|[[Eekhammer x2]]{{anchor|Eekhammer x2}} | |||
|Quickly whacks a single enemy with a hammer up to five times. Repeats twice. | |Quickly whacks a single enemy with a hammer up to five times. Repeats twice. | ||
|[[File:GUICoinPMCS.png|10px]]15 | |[[File:GUICoinPMCS.png|10px]]15 | ||
Line 298: | Line 337: | ||
|39 | |39 | ||
|[[File:Eekhammer3Card.png|55px]] | |[[File:Eekhammer3Card.png|55px]] | ||
|Eekhammer | |[[File:PMCS_Eekhammer_x3_card_unpainted.png|55px]] | ||
|[[Eekhammer x3]]{{anchor|Eekhammer x3}} | |||
|Quickly whacks a single enemy with a hammer up to five times. Repeats three times. | |Quickly whacks a single enemy with a hammer up to five times. Repeats three times. | ||
|N/A | |N/A | ||
Line 305: | Line 345: | ||
|40 | |40 | ||
|[[File:BigEekhammerCard.png|55px]] | |[[File:BigEekhammerCard.png|55px]] | ||
|Big Eekhammer{{anchor|Big Eekhammer}} | |[[File:PMCS_Big_Eekhammer_card_unpainted.png|55px]] | ||
|[[Big Eekhammer]]{{anchor|Big Eekhammer}} | |||
|Quickly whacks a single enemy with a strong hammer up to five times. | |Quickly whacks a single enemy with a strong hammer up to five times. | ||
|[[File:GUICoinPMCS.png|10px]]15{{br}}[[File:GUICoinPMCS.png|10px]]60 | |[[File:GUICoinPMCS.png|10px]]15{{br}}[[File:GUICoinPMCS.png|10px]]60 | ||
Line 312: | Line 353: | ||
|41 | |41 | ||
|[[File:BigEekhammer2Card.png|55px]] | |[[File:BigEekhammer2Card.png|55px]] | ||
|Big Eekhammer | |[[File:PMCS_Big_Eekhammer_x2_card_unpainted.png|55px]] | ||
|[[Big Eekhammer x2]]{{anchor|Big Eekhammer x2}} | |||
|Quickly whacks a single enemy with a strong hammer up to five times. Repeats twice. | |Quickly whacks a single enemy with a strong hammer up to five times. Repeats twice. | ||
|[[File:GUICoinPMCS.png|10px]]40 | |[[File:GUICoinPMCS.png|10px]]40 | ||
Line 319: | Line 361: | ||
|42 | |42 | ||
|[[File:HugeEekhammerCard.png|55px]] | |[[File:HugeEekhammerCard.png|55px]] | ||
|Huge Eekhammer{{anchor|Huge Eekhammer}} | |[[File:PMCS_Huge_Eekhammer_card_unpainted.png|55px]] | ||
|[[Huge Eekhammer]]{{anchor|Huge Eekhammer}} | |||
|Quickly whacks a single enemy with a super-strong hammer up to five times. | |Quickly whacks a single enemy with a super-strong hammer up to five times. | ||
|N/A | |N/A | ||
|[[Green Energy Plant]] | |[[Cobalt Base]] or [[Green Energy Plant]] | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|43 | |43 | ||
|[[File:HurlhammerCard.png|55px]] | |[[File:HurlhammerCard.png|55px]] | ||
|Hurlhammer{{anchor|Hurlhammer}} | |[[File:PMCS_Hurlhammer_card_unpainted.png|55px]] | ||
|[[Hurlhammer]]{{anchor|Hurlhammer}} | |||
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. | |Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]15{{br}}[[File:GUICoinPMCS.png|10px]]65 | |[[File:GUICoinPMCS.png|10px]]15{{br}}[[File:GUICoinPMCS.png|10px]]65 | ||
Line 333: | Line 377: | ||
|44 | |44 | ||
|[[File:Hurlhammer2Card.png|55px]] | |[[File:Hurlhammer2Card.png|55px]] | ||
|Hurlhammer | |[[File:PMCS_Hurlhammer_x2_card_unpainted.png|55px]] | ||
|[[Hurlhammer x2]]{{anchor|Hurlhammer x2}} | |||
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats twice. | |Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats twice. | ||
|[[File:GUICoinPMCS.png|10px]]50 | |[[File:GUICoinPMCS.png|10px]]50 | ||
Line 340: | Line 385: | ||
|45 | |45 | ||
|[[File:Hurlhammer3Card.png|55px]] | |[[File:Hurlhammer3Card.png|55px]] | ||
|Hurlhammer | |[[File:PMCS_Hurlhammer_x3_card_unpainted.png|55px]] | ||
|[[Hurlhammer x3]]{{anchor|Hurlhammer x3}} | |||
|Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats three times. | |Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats three times. | ||
|N/A | |N/A | ||
Line 347: | Line 393: | ||
|46 | |46 | ||
|[[File:BigHurlhammerCard.png|55px]] | |[[File:BigHurlhammerCard.png|55px]] | ||
|Big Hurlhammer {{anchor|Big Hurlhammer}} | |[[File:PMCS_Big_Hurlhammer_card_unpainted.png|55px]] | ||
|[[Big Hurlhammer]]{{anchor|Big Hurlhammer}} | |||
|Whacks enemies with a strong thrown hammer. Can damage multiple enemies if executed well. | |Whacks enemies with a strong thrown hammer. Can damage multiple enemies if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]50{{br}}[[File:GUICoinPMCS.png|10px]]250 | |[[File:GUICoinPMCS.png|10px]]50{{br}}[[File:GUICoinPMCS.png|10px]]250 | ||
Line 354: | Line 401: | ||
|47 | |47 | ||
|[[File:HugeHurlhammerCard.png|55px]] | |[[File:HugeHurlhammerCard.png|55px]] | ||
|Huge Hurlhammer{{anchor|Huge Hurlhammer}} | |[[File:PMCS_Huge_Hurlhammer_card_unpainted.png|55px]] | ||
|[[Huge Hurlhammer]]{{anchor|Huge Hurlhammer}} | |||
|Whacks enemies with a super-strong thrown hammer. Can damage multiple enemies if executed well. | |Whacks enemies with a super-strong thrown hammer. Can damage multiple enemies if executed well. | ||
|N/A | |N/A | ||
|[[Black Bowser's Castle]] after beating the game | |[[Cobalt Base]] or [[Black Bowser's Castle]] after beating the game | ||
|- | |- | ||
|48 | |48 | ||
|[[File:BlazehammerCard.png|55px]] | |[[File:BlazehammerCard.png|55px]] | ||
|Blazehammer{{anchor|Blazehammer}} | |[[File:PMCS_Blazehammer_card_unpainted.png|55px]] | ||
|[[Blazehammer]]{{anchor|Blazehammer}} | |||
|Looses a giant flame on impact, burning all enemies if executed well. | |Looses a giant flame on impact, burning all enemies if executed well. | ||
|N/A | |N/A | ||
Line 368: | Line 417: | ||
|49 | |49 | ||
|[[File:FireFlowerCard.png|55px]] | |[[File:FireFlowerCard.png|55px]] | ||
|Fire Flower{{anchor|Fire Flower}} | |[[File:PMCS_Fire_Flower_card_unpainted.png|55px]] | ||
|[[Fire Flower]]{{anchor|Fire Flower}} | |||
|Throws up to four fireballs at multiple enemies in order if executed well. | |Throws up to four fireballs at multiple enemies in order if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]40{{br}}[[File:GUICoinPMCS.png|10px]]200 | |[[File:GUICoinPMCS.png|10px]]40{{br}}[[File:GUICoinPMCS.png|10px]]200 | ||
Line 375: | Line 425: | ||
|50 | |50 | ||
|[[File:BigFireFlowerCard.png|55px]] | |[[File:BigFireFlowerCard.png|55px]] | ||
|Big Fire Flower{{anchor|Big Fire Flower}} | |[[File:PMCS_Big_Fire_Flower_card_unpainted.png|55px]] | ||
|[[Big Fire Flower]]{{anchor|Big Fire Flower}} | |||
|Throws up to four super-hot fireballs at multiple enemies in order if executed well. | |Throws up to four super-hot fireballs at multiple enemies in order if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]80{{br}}[[File:GUICoinPMCS.png|10px]]300 | |[[File:GUICoinPMCS.png|10px]]80{{br}}[[File:GUICoinPMCS.png|10px]]300 | ||
Line 382: | Line 433: | ||
|51 | |51 | ||
|[[File:IceFlowerCard.png|55px]] | |[[File:IceFlowerCard.png|55px]] | ||
|Ice Flower{{anchor|Ice Flower}} | |[[File:PMCS_Ice_Flower_card_unpainted.png|55px]] | ||
|[[Ice Flower]]{{anchor|Ice Flower}} | |||
|Throws up to four iceballs at multiple enemies in order if executed well. | |Throws up to four iceballs at multiple enemies in order if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]40{{br}}[[File:GUICoinPMCS.png|10px]]200 | |[[File:GUICoinPMCS.png|10px]]40{{br}}[[File:GUICoinPMCS.png|10px]]200 | ||
Line 389: | Line 441: | ||
|52 | |52 | ||
|[[File:BigIceFlowerCard.png|55px]] | |[[File:BigIceFlowerCard.png|55px]] | ||
|Big Ice Flower{{anchor|Big Ice Flower}} | |[[File:PMCS_Big_Ice_Flower_card_unpainted.png|55px]] | ||
|[[Big Ice Flower]]{{anchor|Big Ice Flower}} | |||
|Throws up to four freezing cold iceballs at multiple enemies in order if executed well. | |Throws up to four freezing cold iceballs at multiple enemies in order if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]80{{br}}[[File:GUICoinPMCS.png|10px]]300 | |[[File:GUICoinPMCS.png|10px]]80{{br}}[[File:GUICoinPMCS.png|10px]]300 | ||
Line 396: | Line 449: | ||
|53 | |53 | ||
|[[File:POWBlockCard.png|55px]] | |[[File:POWBlockCard.png|55px]] | ||
|POW Block{{anchor|POW Block}} | |[[File:PMCS_POW_Block_card_unpainted.png|55px]] | ||
|[[POW Block]]{{anchor|POW Block}} | |||
|Shakes the ground to deal damage. Can crumple enemies and deliver higher damage if executed well. | |Shakes the ground to deal damage. Can crumple enemies and deliver higher damage if executed well. | ||
|[[File:GUICoinPMCS.png|10px]]100 | |[[File:GUICoinPMCS.png|10px]]100 | ||
Line 403: | Line 457: | ||
|54 | |54 | ||
|[[File:MushroomCard.png|55px]] | |[[File:MushroomCard.png|55px]] | ||
|Mushroom{{anchor|Mushroom}} | |[[File:PMCS_Mushroom_card_unpainted.png|55px]] | ||
|[[Mushroom]]{{anchor|Mushroom}} | |||
|Makes you feel better. Just the thing when you're tired. | |Makes you feel better. Just the thing when you're tired. | ||
|[[File:GUICoinPMCS.png|10px]]20 | |[[File:GUICoinPMCS.png|10px]]20 | ||
Line 410: | Line 465: | ||
|55 | |55 | ||
|[[File:BigMushroomCard.png|55px]] | |[[File:BigMushroomCard.png|55px]] | ||
|Big Mushroom{{anchor|Big Mushroom}} | |[[File:PMCS_Big_Mushroom_card_unpainted.png|55px]] | ||
|[[Big Mushroom (Paper Mario: Color Splash)|Big Mushroom]]{{anchor|Big Mushroom}} | |||
|Makes you feel quite a bit better. Unknown if it tastes good or not. | |Makes you feel quite a bit better. Unknown if it tastes good or not. | ||
|[[File:GUICoinPMCS.png|10px]]70 | |[[File:GUICoinPMCS.png|10px]]70 | ||
Line 417: | Line 473: | ||
|56 | |56 | ||
|[[File:MegaMushroomCard.png|55px]] | |[[File:MegaMushroomCard.png|55px]] | ||
|Mega Mushroom{{anchor|Mega Mushroom}} | |[[File:PMCS_Mega_Mushroom_card_unpainted.png|55px]] | ||
|[[Mega Mushroom (Paper Mario: Color Splash)|Mega Mushroom]]{{anchor|Mega Mushroom}} | |||
|Makes you feel GREAT! It also tastes delicious. | |Makes you feel GREAT! It also tastes delicious. | ||
|[[File:GUICoinPMCS.png|10px]]150 | |[[File:GUICoinPMCS.png|10px]]150 | ||
|[[ | |[[Redpepper Volcano]] | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|57 | |57 | ||
|[[File:1UpMushroomCard.png|55px]] | |[[File:1UpMushroomCard.png|55px]] | ||
|1-Up Mushroom{{anchor|1-Up Mushroom}} | |[[File:PMCS_1-Up_Mushroom_card_unpainted.png|55px]] | ||
|Refills your paint reserves. Plus it's just fun to look at. | |[[1-Up Mushroom]]{{anchor|1-Up Mushroom}} | ||
|Refills your [[paint]] reserves. Plus it's just fun to look at. | |||
|[[File:GUICoinPMCS.png|10px]]300 | |[[File:GUICoinPMCS.png|10px]]300 | ||
|[[Emerald Circus]] | |[[The Emerald Circus]] | ||
|- | |- | ||
|58 | |58 | ||
|[[File:TailCard.png|55px]] | |[[File:TailCard.png|55px]] | ||
|Tail{{anchor|Tail}} | |[[File:PMCS_Tail_card_unpainted.png|55px]] | ||
|[[Tail]]{{anchor|Tail}} | |||
|Counters enemy attacks with a swipe of the tail. Lasts until you take damage. | |Counters enemy attacks with a swipe of the tail. Lasts until you take damage. | ||
|[[File:GUICoinPMCS.png|10px]]80 | |[[File:GUICoinPMCS.png|10px]]80 | ||
Line 438: | Line 497: | ||
|59 | |59 | ||
|[[File:SpikeHelmetCard.png|55px]] | |[[File:SpikeHelmetCard.png|55px]] | ||
|Spike Helmet{{anchor|Spike Helmet}} | |[[File:PMCS_Spike_Helmet_card_unpainted.png|55px]] | ||
|[[Spike Helmet]]{{anchor|Spike Helmet}} | |||
|Counters attacks from above. Deals more damage if executed well. Lasts until you take damage. | |Counters attacks from above. Deals more damage if executed well. Lasts until you take damage. | ||
|[[File:GUICoinPMCS.png|10px]]80 | |[[File:GUICoinPMCS.png|10px]]80 | ||
Line 445: | Line 505: | ||
|60 | |60 | ||
|[[File:FrogSuitCard.png|55px]] | |[[File:FrogSuitCard.png|55px]] | ||
|Frog Suit{{anchor|Frog Suit}} | |[[File:PMCS_Frog_Suit_card_unpainted.png|55px]] | ||
|[[Frog Suit]]{{anchor|Frog Suit}} | |||
|Allows you to jump over enemy attacks completely if executed well. Lasts until you take damage. | |Allows you to jump over enemy attacks completely if executed well. Lasts until you take damage. | ||
|[[File:GUICoinPMCS.png|10px]]80 | |[[File:GUICoinPMCS.png|10px]]80 | ||
|[[Sunglow Ridge]] | |[[Sunglow Ridge]] | ||
|-style="background: #ABC;" | |-style="background: #ABC;" | ||
!colspan=" | !colspan="7"|*<small>When there are two prices, the upper one is that of the unpainted card, and the lower one is that of the painted card.</small> | ||
|} | |} | ||
==Enemy Cards== | ==Enemy Cards== | ||
There are | {{redirect|Enemy Card|the "enemy cards" category from the [[Super Mario Trading Card Collection]]|[[Super Mario Trading Card Collection#Categories|Super Mario Trading Card Collection § Categories]]}} | ||
There are 72 Enemy Cards in the game, and most of them are occasionally dropped by enemies. The [[Kamek]] and [[Koopalings|Koopaling]] Cards can be obtained by beating the [[Rock Paper Wizard]] in [[Super Roshambo]], and the [[Black Bowser's Castle]] Card is obtained after Mario defeats [[Black Bowser|Bowser]]. When Mario uses an Enemy Card, the enemy that is pictured on the card is summoned. The summoned enemy attacks the enemies that are in battle with Mario, and it also takes hits for Mario. The enemy continues to help Mario until it is defeated or the battle is won. Only one enemy can be summoned at a time, and summoning another causes the first one to run away. If an Enemy Card is used against a boss, the enemy runs away, and Koopaling Enemy Cards cause normal enemies to run away when used. | |||
{{br}} | {{br}} | ||
{| border=0 cellspacing=0 cellpadding=3 style="border-collapse:collapse; border-left:solid 1px #ABC; border-right:solid 1px #ABC; border-bottom:solid 1px #ABC; text-align:center; margin:auto;background:#FDFDFD" | {| border=0 cellspacing=0 cellpadding=3 style="border-collapse:collapse; border-left:solid 1px #ABC; border-right:solid 1px #ABC; border-bottom:solid 1px #ABC; text-align:center; margin:auto;background:#FDFDFD" | ||
Line 460: | Line 522: | ||
!# | !# | ||
!Image | !Image | ||
!Unpainted | |||
!Name | !Name | ||
!Details | !Details | ||
Line 466: | Line 529: | ||
|01 | |01 | ||
|[[File:PMCS Red Shy Guy Card.png|55px]] | |[[File:PMCS Red Shy Guy Card.png|55px]] | ||
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]] | |||
|[[Red Shy Guy]]{{anchor|Red Shy Guy}} | |[[Red Shy Guy]]{{anchor|Red Shy Guy}} | ||
|Rushes over and punches an enemy. | |Rushes over and punches an enemy. | ||
Line 472: | Line 536: | ||
|02 | |02 | ||
|[[File:PMCS Green Shy Guy Card.png|55px]] | |[[File:PMCS Green Shy Guy Card.png|55px]] | ||
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]] | |||
|[[Green Shy Guy]]{{anchor|Green Shy Guy}} | |[[Green Shy Guy]]{{anchor|Green Shy Guy}} | ||
|Rushes over and punches an enemy. | |Rushes over and punches an enemy. | ||
Line 478: | Line 543: | ||
|03 | |03 | ||
|[[File:PMCS Blue Shy Guy Card.png|55px]] | |[[File:PMCS Blue Shy Guy Card.png|55px]] | ||
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]] | |||
|[[Blue Shy Guy]]{{anchor|Blue Shy Guy}} | |[[Blue Shy Guy]]{{anchor|Blue Shy Guy}} | ||
|Rushes over and punches an enemy. | |Rushes over and punches an enemy. | ||
Line 484: | Line 550: | ||
|04 | |04 | ||
|[[File:PMCS Yellow Shy Guy Card.png|55px]] | |[[File:PMCS Yellow Shy Guy Card.png|55px]] | ||
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]] | |||
|[[Yellow Shy Guy]]{{anchor|Yellow Shy Guy}} | |[[Yellow Shy Guy]]{{anchor|Yellow Shy Guy}} | ||
|Rushes over and punches an enemy. | |Rushes over and punches an enemy. | ||
Line 490: | Line 557: | ||
|05 | |05 | ||
|[[File:PMCS Pink Shy Guy Card.png|55px]] | |[[File:PMCS Pink Shy Guy Card.png|55px]] | ||
|[[File:PMCS_Shy_Guy_card_unpainted.png|55px]] | |||
|[[Pink Shy Guy]]{{anchor|Pink Shy Guy}} | |[[Pink Shy Guy]]{{anchor|Pink Shy Guy}} | ||
|Rushes over and punches an enemy. | |Rushes over and punches an enemy. | ||
Line 496: | Line 564: | ||
|06 | |06 | ||
|[[File:PMCS Red Slurp Guy Card.png|55px]] | |[[File:PMCS Red Slurp Guy Card.png|55px]] | ||
|[[File:PMCS_Slurp_Guy_card_unpainted.png|55px]] | |||
|[[Slurp Guy|Red Slurp Guy]]{{anchor|Red Slurp Guy}} | |[[Slurp Guy|Red Slurp Guy]]{{anchor|Red Slurp Guy}} | ||
|Slurps paint from a single enemy to restore its own HP. | |Slurps paint from a single enemy to restore its own HP. | ||
Line 502: | Line 571: | ||
|07 | |07 | ||
|[[File:PMCS Blue Slurp Guy Card.png|55px]] | |[[File:PMCS Blue Slurp Guy Card.png|55px]] | ||
|[[File:PMCS_Slurp_Guy_card_unpainted.png|55px]] | |||
|[[Slurp Guy|Blue Slurp Guy]]{{anchor|Blue Slurp Guy}} | |[[Slurp Guy|Blue Slurp Guy]]{{anchor|Blue Slurp Guy}} | ||
|Slurps paint from a single enemy to restore its own HP. | |Slurps paint from a single enemy to restore its own HP. | ||
Line 508: | Line 578: | ||
|08 | |08 | ||
|[[File:PMCS Yellow Slurp Guy Card.png|55px]] | |[[File:PMCS Yellow Slurp Guy Card.png|55px]] | ||
|[[File:PMCS_Slurp_Guy_card_unpainted.png|55px]] | |||
|[[Slurp Guy|Yellow Slurp Guy]]{{anchor|Yellow Slurp Guy}} | |[[Slurp Guy|Yellow Slurp Guy]]{{anchor|Yellow Slurp Guy}} | ||
|Slurps paint from a single enemy to restore its own HP. | |Slurps paint from a single enemy to restore its own HP. | ||
Line 514: | Line 585: | ||
|09 | |09 | ||
|[[File:PMCS Red Spike Guy Card.png|55px]] | |[[File:PMCS Red Spike Guy Card.png|55px]] | ||
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]] | |||
|[[Spike Guy|Red Spike Guy]]{{anchor|Red Spike Guy}} | |[[Spike Guy|Red Spike Guy]]{{anchor|Red Spike Guy}} | ||
|Slide into a single enemy and attacks with a head-butt. | |Slide into a single enemy and attacks with a head-butt. | ||
Line 520: | Line 592: | ||
|10 | |10 | ||
|[[File:PMCS Green Spike Guy Card.png|55px]] | |[[File:PMCS Green Spike Guy Card.png|55px]] | ||
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]] | |||
|[[Spike Guy|Green Spike Guy]]{{anchor|Green Spike Guy}} | |[[Spike Guy|Green Spike Guy]]{{anchor|Green Spike Guy}} | ||
|Slide into a single enemy and attacks with a head-butt. | |Slide into a single enemy and attacks with a head-butt. | ||
Line 526: | Line 599: | ||
|11 | |11 | ||
|[[File:PMCS Blue Spike Guy Card.png|55px]] | |[[File:PMCS Blue Spike Guy Card.png|55px]] | ||
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]] | |||
|[[Spike Guy|Blue Spike Guy]]{{anchor|Blue Spike Guy}} | |[[Spike Guy|Blue Spike Guy]]{{anchor|Blue Spike Guy}} | ||
|Slide into a single enemy and attacks with a head-butt. | |Slide into a single enemy and attacks with a head-butt. | ||
Line 532: | Line 606: | ||
|12 | |12 | ||
|[[File:PMCS Yellow Spike Guy Card.png|55px]] | |[[File:PMCS Yellow Spike Guy Card.png|55px]] | ||
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]] | |||
|[[Spike Guy|Yellow Spike Guy]]{{anchor|Yellow Spike Guy}} | |[[Spike Guy|Yellow Spike Guy]]{{anchor|Yellow Spike Guy}} | ||
|Slide into a single enemy and attacks with a head-butt. | |Slide into a single enemy and attacks with a head-butt. | ||
Line 538: | Line 613: | ||
|13 | |13 | ||
|[[File:PMCS Pink Spike Guy Card.png|55px]] | |[[File:PMCS Pink Spike Guy Card.png|55px]] | ||
|[[File:PMCS_Spike_Guy_card_unpainted.png|55px]] | |||
|[[Spike Guy|Pink Spike Guy]]{{anchor|Pink Spike Guy}} | |[[Spike Guy|Pink Spike Guy]]{{anchor|Pink Spike Guy}} | ||
|Slide into a single enemy and attacks with a head-butt. | |Slide into a single enemy and attacks with a head-butt. | ||
Line 544: | Line 620: | ||
|14 | |14 | ||
|[[File:PMCS Red Roller Guy Card.png|55px]] | |[[File:PMCS Red Roller Guy Card.png|55px]] | ||
|[[File:PMCS_Roller_Guy_card_unpainted.png|55px]] | |||
|[[Roller Guy|Red Roller Guy]]{{anchor|Red Roller Guy}} | |[[Roller Guy|Red Roller Guy]]{{anchor|Red Roller Guy}} | ||
|Rolls into all enemies using a powerful ring. | |Rolls into all enemies using a powerful ring. | ||
Line 550: | Line 627: | ||
|15 | |15 | ||
|[[File:PMCS Green Roller Guy Card.png|55px]] | |[[File:PMCS Green Roller Guy Card.png|55px]] | ||
|[[File:PMCS_Roller_Guy_card_unpainted.png|55px]] | |||
|[[Roller Guy|Green Roller Guy]]{{anchor|Green Roller Guy}} | |[[Roller Guy|Green Roller Guy]]{{anchor|Green Roller Guy}} | ||
|Rolls into all enemies using a powerful ring. | |Rolls into all enemies using a powerful ring. | ||
Line 556: | Line 634: | ||
|16 | |16 | ||
|[[File:PMCS Pink Roller Guy Card.png|55px]] | |[[File:PMCS Pink Roller Guy Card.png|55px]] | ||
|[[File:PMCS_Roller_Guy_card_unpainted.png|55px]] | |||
|[[Roller Guy|Pink Roller Guy]]{{anchor|Pink Roller Guy}} | |[[Roller Guy|Pink Roller Guy]]{{anchor|Pink Roller Guy}} | ||
|Rolls into all enemies using a powerful ring. | |Rolls into all enemies using a powerful ring. | ||
Line 562: | Line 641: | ||
|17 | |17 | ||
|[[File:PMCS Sombrero Guy Card.png|55px]] | |[[File:PMCS Sombrero Guy Card.png|55px]] | ||
|[[File:PMCS_Sombrero_Guy_card_unpainted.png|55px]] | |||
|[[Sombrero Guy]]{{anchor|Sombrero Guy}} | |[[Sombrero Guy]]{{anchor|Sombrero Guy}} | ||
|Throws its hat at a single enemy. | |Throws its hat at a single enemy. | ||
Line 568: | Line 648: | ||
|18 | |18 | ||
|[[File:PMCS The Shy Bandit Card.png|55px]] | |[[File:PMCS The Shy Bandit Card.png|55px]] | ||
|[[File:PMCS_The_Shy_Bandit_card_unpainted.png|55px]] | |||
|[[Shy Bandit]]{{anchor|The Shy Bandit}} | |[[Shy Bandit]]{{anchor|The Shy Bandit}} | ||
|Slurps up paint from a single enemy. Defeating an enemy with this attack may turn the enemy into a card. | |Slurps up paint from a single enemy. Defeating an enemy with this attack may turn the enemy into a card. | ||
Line 574: | Line 655: | ||
|19 | |19 | ||
|[[File:PMCS Goomba Card.png|55px]] | |[[File:PMCS Goomba Card.png|55px]] | ||
|[[File:PMCS_Goomba_card_unpainted.png|55px]] | |||
|[[Goomba]]{{anchor|Goomba}} | |[[Goomba]]{{anchor|Goomba}} | ||
|Headbutts a single enemy. | |Headbutts a single enemy. | ||
|[[The Crimson Tower]], [[Sunglow Ridge]], [[Mondo Woods]], [[Sacred Forest]] | |[[The Crimson Tower]], [[Sunglow Ridge]], [[Mondo Woods]], [[The Golden Coliseum]], [[Sacred Forest]] | ||
|- | |- | ||
|20 | |20 | ||
|[[File:PMCS Paragoomba Card.png|55px]] | |[[File:PMCS Paragoomba Card.png|55px]] | ||
|[[File:PMCS_Paragoomba_card_unpainted.png|55px]] | |||
|[[Paragoomba]]{{anchor|Paragoomba}} | |[[Paragoomba]]{{anchor|Paragoomba}} | ||
|Hurls itself at a single enemy with reckless abandon. | |Hurls itself at a single enemy with reckless abandon. | ||
|[[Mustard Café]], [[Sacred Forest]] | |[[Fort Cobalt]], [[Mustard Café]], [[Sacred Forest]] | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|21 | |21 | ||
|[[File:PMCS Bone Goomba Card.png|55px]] | |[[File:PMCS Bone Goomba Card.png|55px]] | ||
|[[File:PMCS_Bone_Goomba_card_unpainted.png|55px]] | |||
|[[Bone Goomba]]{{anchor|Bone Goomba}} | |[[Bone Goomba]]{{anchor|Bone Goomba}} | ||
|Headbutts a single enemy while rocking a skull on its noggin. | |Headbutts a single enemy while rocking a skull on its noggin. | ||
Line 592: | Line 676: | ||
|22 | |22 | ||
|[[File:PMCS Koopa Troopa Card.png|55px]] | |[[File:PMCS Koopa Troopa Card.png|55px]] | ||
|[[File:PMCS_Koopa_Troopa_card_unpainted.png|55px]] | |||
|[[Koopa Troopa]]{{anchor|Koopa Troopa}} | |[[Koopa Troopa]]{{anchor|Koopa Troopa}} | ||
|Retreats inside its shell, and throws itself at all enemies. | |Retreats inside its shell, and throws itself at all enemies. | ||
|[[Cherry Lake]], [[Bloo Bay Beach]], [[Green Energy Plant]] | |[[Cherry Lake]], [[Bloo Bay Beach]], [[The Golden Coliseum]], [[Green Energy Plant]] | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|23 | |23 | ||
|[[File:PMCS Koopa Paratroopa Card.png|55px]] | |[[File:PMCS Koopa Paratroopa Card.png|55px]] | ||
|[[File:PMCS_Koopa_Paratroopa_card_unpainted.png|55px]] | |||
|[[Koopa Paratroopa]]{{anchor|Koopa Paratroopa}} | |[[Koopa Paratroopa]]{{anchor|Koopa Paratroopa}} | ||
|Retreats inside its shell, and throws itself at a row of enemies. Can only attack enemies on the ground after losing its wings. | |Retreats inside its shell, and throws itself at a row of enemies. Can only attack enemies on the ground after losing its wings. | ||
Line 604: | Line 690: | ||
|24 | |24 | ||
|[[File:PMCS Swoop Card.png|55px]] | |[[File:PMCS Swoop Card.png|55px]] | ||
|[[File:PMCS_Swoop_card_unpainted.png|55px]] | |||
|[[Swoop]]{{anchor|Swoop}} | |[[Swoop]]{{anchor|Swoop}} | ||
|Swoops down and hurls itself at a single enemy. | |Swoops down and hurls itself at a single enemy. | ||
Line 610: | Line 697: | ||
|25 | |25 | ||
|[[File:PMCS Cheep Cheep Card.png|55px]] | |[[File:PMCS Cheep Cheep Card.png|55px]] | ||
|[[File:PMCS_Cheep_Cheep_card_unpainted.png|55px]] | |||
|[[Cheep Cheep]]{{anchor|Cheep Cheep}} | |[[Cheep Cheep]]{{anchor|Cheep Cheep}} | ||
|Shoots water at a single enemy near the ground. | |Shoots water at a single enemy near the ground. | ||
|[[Bloo Bay Beach]] | |[[Bloo Bay Beach]], [[Sacred Forest]] | ||
|- | |- | ||
|26 | |26 | ||
|[[File:PMCS Blooper Card.png|55px]] | |[[File:PMCS Blooper Card.png|55px]] | ||
|[[File:PMCS_Blooper_card_unpainted.png|55px]] | |||
|[[Blooper]]{{anchor|Blooper}} | |[[Blooper]]{{anchor|Blooper}} | ||
|Shoots water at a single enemy. | |Shoots water at a single enemy. | ||
Line 622: | Line 711: | ||
|27 | |27 | ||
|[[File:PMCS Spike Card.png|55px]] | |[[File:PMCS Spike Card.png|55px]] | ||
|[[File:PMCS_Spike_card_unpainted.png|55px]] | |||
|[[Spike]]{{anchor|Spike}} | |[[Spike]]{{anchor|Spike}} | ||
|Hurls an iron ball at all enemies on the ground. | |Hurls an iron ball at all enemies on the ground. | ||
|[[Kiwano Temple]] | |[[Kiwano Temple]], [[The Golden Coliseum]] | ||
|- | |- | ||
|28 | |28 | ||
|[[File:PMCS Dry Bones Card.png|55px]] | |[[File:PMCS Dry Bones Card.png|55px]] | ||
|[[File:PMCS_Dry_Bones_card_unpainted.png|55px]] | |||
|[[Dry Bones]]{{anchor|Dry Bones}} | |[[Dry Bones]]{{anchor|Dry Bones}} | ||
|Throws a bone at a single enemy. | |Throws a bone at a single enemy. | ||
|[[Marmalade Valley]], [[Vortex Island]], [[Lighthouse Island]], [[Fortune Island]] | |[[Marmalade Valley]], [[Vortex Island]], [[Lighthouse Island]], [[Fortune Island]], [[Redpepper Crater]] | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|29 | |29 | ||
|[[File:PMCS Boo Card.png|55px]] | |[[File:PMCS Boo Card.png|55px]] | ||
|[[File:PMCS_Boo_card_unpainted.png|55px]] | |||
|[[Boo]]{{anchor|Boo}} | |[[Boo]]{{anchor|Boo}} | ||
|Slaps a single enemy with its ghastly palm. | |Slaps a single enemy with its ghastly palm. | ||
Line 640: | Line 732: | ||
|30 | |30 | ||
|[[File:PMCS Scaredy Rat Card.png|55px]] | |[[File:PMCS Scaredy Rat Card.png|55px]] | ||
|[[File:PMCS_Scaredy_Rat_card_unpainted.png|55px]] | |||
|[[Scaredy Rat]]{{anchor|Scaredy Rat}} | |[[Scaredy Rat]]{{anchor|Scaredy Rat}} | ||
|Hurls itself at a single enemy. | |Hurls itself at a single enemy. | ||
Line 646: | Line 739: | ||
|31 | |31 | ||
|[[File:PMCS Ninji Card.png|55px]] | |[[File:PMCS Ninji Card.png|55px]] | ||
|[[File:PMCS_Ninji_card_unpainted.png|55px]] | |||
|[[Ninji]]{{anchor|Ninji}} | |[[Ninji]]{{anchor|Ninji}} | ||
|Strikes a single enemy with an ancient ninja jump attack. | |Strikes a single enemy with an ancient ninja jump attack. | ||
Line 652: | Line 746: | ||
|32 | |32 | ||
|[[File:PMCS Fuzzy Card.png|55px]] | |[[File:PMCS Fuzzy Card.png|55px]] | ||
|[[File:PMCS_Fuzzy_card_unpainted.png|55px]] | |||
|[[Fuzzy]]{{anchor|Fuzzy}} | |[[Fuzzy]]{{anchor|Fuzzy}} | ||
|Strikes a single enemy with a jump attack. | |Strikes a single enemy with a jump attack. | ||
Line 658: | Line 753: | ||
|33 | |33 | ||
|[[File:PMCS Red Snifit Card.png|55px]] | |[[File:PMCS Red Snifit Card.png|55px]] | ||
|[[File:PMCS_Snifit_card_unpainted.png|55px]] | |||
|[[Snifit|Red Snifit]]{{anchor|Red Snifit}} | |[[Snifit|Red Snifit]]{{anchor|Red Snifit}} | ||
|Spits a bullet at a single enemy. | |Spits a bullet at a single enemy. | ||
Line 664: | Line 760: | ||
|34 | |34 | ||
|[[File:PMCS Green Snifit Card.png|55px]] | |[[File:PMCS Green Snifit Card.png|55px]] | ||
|[[File:PMCS_Snifit_card_unpainted.png|55px]] | |||
|[[Snifit|Green Snifit]]{{anchor|Green Snifit}} | |[[Snifit|Green Snifit]]{{anchor|Green Snifit}} | ||
|Spits a bullet at a single enemy. | |Spits a bullet at a single enemy. | ||
Line 670: | Line 767: | ||
|35 | |35 | ||
|[[File:PMCS Blue Snifit Card.png|55px]] | |[[File:PMCS Blue Snifit Card.png|55px]] | ||
|[[File:PMCS_Snifit_card_unpainted.png|55px]] | |||
|[[Snifit|Blue Snifit]]{{anchor|Blue Snifit}} | |[[Snifit|Blue Snifit]]{{anchor|Blue Snifit}} | ||
|Spits a bullet at a single enemy. | |Spits a bullet at a single enemy. | ||
Line 676: | Line 774: | ||
|36 | |36 | ||
|[[File:PMCS Yellow Snifit Card.png|55px]] | |[[File:PMCS Yellow Snifit Card.png|55px]] | ||
|[[File:PMCS_Snifit_card_unpainted.png|55px]] | |||
|[[Snifit|Yellow Snifit]]{{anchor|Yellow Snifit}} | |[[Snifit|Yellow Snifit]]{{anchor|Yellow Snifit}} | ||
|Spits a bullet at a single enemy. | |Spits a bullet at a single enemy. | ||
Line 682: | Line 781: | ||
|37 | |37 | ||
|[[File:PMCS Pink Snifit Card.png|55px]] | |[[File:PMCS Pink Snifit Card.png|55px]] | ||
|[[File:PMCS_Snifit_card_unpainted.png|55px]] | |||
|[[Snifit|Pink Snifit]]{{anchor|Pink Snifit}} | |[[Snifit|Pink Snifit]]{{anchor|Pink Snifit}} | ||
|Spits a bullet at a single enemy. | |Spits a bullet at a single enemy. | ||
Line 688: | Line 788: | ||
|38 | |38 | ||
|[[File:PMCS Red Slurp Snifit Card.png|55px]] | |[[File:PMCS Red Slurp Snifit Card.png|55px]] | ||
|[[File:PMCS_Slurp_Snifit_card_unpainted.png|55px]] | |||
|[[Slurp Snifit|Red Slurp Snifit]]{{anchor|Red Slurp Snifit}} | |[[Slurp Snifit|Red Slurp Snifit]]{{anchor|Red Slurp Snifit}} | ||
|Slurps up an enemy's paint to restore its own HP. | |Slurps up an enemy's paint to restore its own HP. | ||
Line 694: | Line 795: | ||
|39 | |39 | ||
|[[File:PMCS Blue Slurp Snifit Card.png|55px]] | |[[File:PMCS Blue Slurp Snifit Card.png|55px]] | ||
|[[File:PMCS_Slurp_Snifit_card_unpainted.png|55px]] | |||
|[[Slurp Snifit|Blue Slurp Snifit]]{{anchor|Blue Slurp Snifit}} | |[[Slurp Snifit|Blue Slurp Snifit]]{{anchor|Blue Slurp Snifit}} | ||
|Slurps up an enemy's paint to restore its own HP. | |Slurps up an enemy's paint to restore its own HP. | ||
Line 700: | Line 802: | ||
|40 | |40 | ||
|[[File:PMCS Yellow Slurp Snifit Card.png|55px]] | |[[File:PMCS Yellow Slurp Snifit Card.png|55px]] | ||
|[[File:PMCS_Slurp_Snifit_card_unpainted.png|55px]] | |||
|[[Slurp Snifit|Yellow Slurp Snifit]]{{anchor|Yellow Slurp Snifit}} | |[[Slurp Snifit|Yellow Slurp Snifit]]{{anchor|Yellow Slurp Snifit}} | ||
|Slurps up an enemy's paint to restore its own HP. | |Slurps up an enemy's paint to restore its own HP. | ||
Line 706: | Line 809: | ||
|41 | |41 | ||
|[[File:PMCS Red Spike Snifit Card.png|55px]] | |[[File:PMCS Red Spike Snifit Card.png|55px]] | ||
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]] | |||
|[[Spike Snifit|Red Spike Snifit]]{{anchor|Red Spike Snifit}} | |[[Spike Snifit|Red Spike Snifit]]{{anchor|Red Spike Snifit}} | ||
|Spits three bullets at a single enemy. | |Spits three bullets at a single enemy. | ||
Line 712: | Line 816: | ||
|42 | |42 | ||
|[[File:PMCS Green Spike Snifit Card.png|55px]] | |[[File:PMCS Green Spike Snifit Card.png|55px]] | ||
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]] | |||
|[[Spike Snifit|Green Spike Snifit]]{{anchor|Green Spike Snifit}} | |[[Spike Snifit|Green Spike Snifit]]{{anchor|Green Spike Snifit}} | ||
|Spits three bullets at a single enemy. | |Spits three bullets at a single enemy. | ||
Line 718: | Line 823: | ||
|43 | |43 | ||
|[[File:PMCS Blue Spike Snifit Card.png|55px]] | |[[File:PMCS Blue Spike Snifit Card.png|55px]] | ||
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]] | |||
|[[Spike Snifit|Blue Spike Snifit]]{{anchor|Blue Spike Snifit}} | |[[Spike Snifit|Blue Spike Snifit]]{{anchor|Blue Spike Snifit}} | ||
|Spits three bullets at a single enemy. | |Spits three bullets at a single enemy. | ||
Line 724: | Line 830: | ||
|44 | |44 | ||
|[[File:PMCS Yellow Spike Snifit Card.png|55px]] | |[[File:PMCS Yellow Spike Snifit Card.png|55px]] | ||
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]] | |||
|[[Spike Snifit|Yellow Spike Snifit]]{{anchor|Yellow Spike Snifit}} | |[[Spike Snifit|Yellow Spike Snifit]]{{anchor|Yellow Spike Snifit}} | ||
|Spits three bullets at a single enemy. | |Spits three bullets at a single enemy. | ||
Line 730: | Line 837: | ||
|45 | |45 | ||
|[[File:PMCS Pink Spike Snifit Card.png|55px]] | |[[File:PMCS Pink Spike Snifit Card.png|55px]] | ||
|[[File:PMCS_Spike_Snifit_card_unpainted.png|55px]] | |||
|[[Spike Snifit|Pink Spike Snifit]]{{anchor|Pink Spike Snifit}} | |[[Spike Snifit|Pink Spike Snifit]]{{anchor|Pink Spike Snifit}} | ||
|Spits three bullets at a single enemy. | |Spits three bullets at a single enemy. | ||
Line 736: | Line 844: | ||
|46 | |46 | ||
|[[File:PMCS Spiny Card.png|55px]] | |[[File:PMCS Spiny Card.png|55px]] | ||
|[[File:PMCS_Spiny_card_unpainted.png|55px]] | |||
|[[Spiny]]{{anchor|Spiny}} | |[[Spiny]]{{anchor|Spiny}} | ||
|Retreats inside its shell, and hurls itself at all enemies. | |Retreats inside its shell, and hurls itself at all enemies. | ||
Line 742: | Line 851: | ||
|47 | |47 | ||
|[[File:PMCS Buzzy Beetle Card.png|55px]] | |[[File:PMCS Buzzy Beetle Card.png|55px]] | ||
|[[File:PMCS_Buzzy_Beetle_card_unpainted.png|55px]] | |||
|[[Buzzy Beetle]]{{anchor|Buzzy Beetle}} | |[[Buzzy Beetle]]{{anchor|Buzzy Beetle}} | ||
|Retreats inside its shell, and hurls itself at all enemies. | |Retreats inside its shell, and hurls itself at all enemies. | ||
Line 748: | Line 858: | ||
|48 | |48 | ||
|[[File:PMCS Spike Top Card.png|55px]] | |[[File:PMCS Spike Top Card.png|55px]] | ||
|[[File:PMCS_Spike_Top_card_unpainted.png|55px]] | |||
|[[Spike Top]]{{anchor|Spike Top}} | |[[Spike Top]]{{anchor|Spike Top}} | ||
|Retreats inside its shell, and hurls itself at all enemies. | |Retreats inside its shell, and hurls itself at all enemies. | ||
Line 754: | Line 865: | ||
|49 | |49 | ||
|[[File:PMCS Rocky Wrench Card.png|55px]] | |[[File:PMCS Rocky Wrench Card.png|55px]] | ||
|[[File:PMCS_Rocky_Wrench_card_unpainted.png|55px]] | |||
|[[Rocky Wrench]]{{anchor|Rocky Wrench}} | |[[Rocky Wrench]]{{anchor|Rocky Wrench}} | ||
|Throws a wrench at a single enemy. | |Throws a wrench at a single enemy. | ||
Line 760: | Line 872: | ||
|50 | |50 | ||
|[[File:PMCS Pokey Card.png|55px]] | |[[File:PMCS Pokey Card.png|55px]] | ||
|[[File:PMCS_Pokey_card_unpainted.png|55px]] | |||
|[[Pokey]]{{anchor|Pokey}} | |[[Pokey]]{{anchor|Pokey}} | ||
|Throws itself at a single enemy. | |Throws itself at a single enemy. | ||
Line 766: | Line 879: | ||
|51 | |51 | ||
|[[File:PMCS Green Pokey Card.png|55px]] | |[[File:PMCS Green Pokey Card.png|55px]] | ||
|[[File:PMCS_Green_Pokey_card_unpainted.png|55px]] | |||
|[[Green Pokey]]{{anchor|Green Pokey}} | |[[Green Pokey]]{{anchor|Green Pokey}} | ||
|Throws itself at a single enemy. | |Throws itself at a single enemy. | ||
Line 772: | Line 886: | ||
|52 | |52 | ||
|[[File:PMCS Bob-omb Card.png|55px]] | |[[File:PMCS Bob-omb Card.png|55px]] | ||
|[[File:PMCS_Bob-omb_card_unpainted.png|55px]] | |||
|[[Bob-omb]]{{anchor|Bob-omb}} | |[[Bob-omb]]{{anchor|Bob-omb}} | ||
|Approaches a single enemy and explodes. | |Approaches a single enemy and explodes. | ||
Line 778: | Line 893: | ||
|53 | |53 | ||
|[[File:PMCS Lava Bubble Card.png|55px]] | |[[File:PMCS Lava Bubble Card.png|55px]] | ||
|[[File:PMCS_Lava_Bubble_card_unpainted.png|55px]] | |||
|[[Lava Bubble]]{{anchor|Lava Bubble}} | |[[Lava Bubble]]{{anchor|Lava Bubble}} | ||
|Throws itself at a single enemy. | |Throws itself at a single enemy. | ||
Line 784: | Line 900: | ||
|54 | |54 | ||
|[[File:PMCS Fire Piranha Plant Card.png|55px]] | |[[File:PMCS Fire Piranha Plant Card.png|55px]] | ||
|[[File:PMCS_Piranha_Plant_card_unpainted.png|55px]] | |||
|[[Fire Piranha Plant]]{{anchor|Fire Piranha Plant}} | |[[Fire Piranha Plant]]{{anchor|Fire Piranha Plant}} | ||
|Spits a fireball at a single enemy. | |Spits a fireball at a single enemy. | ||
Line 790: | Line 907: | ||
|55 | |55 | ||
|[[File:PMCS Ptooie Card.png|55px]] | |[[File:PMCS Ptooie Card.png|55px]] | ||
|[[File:PMCS_Ptooie_card_unpainted.png|55px]] | |||
|[[Ptooie]]{{anchor|Ptooie}} | |[[Ptooie]]{{anchor|Ptooie}} | ||
|Throws an iron ball at a single enemy. | |Throws an iron ball at a single enemy. | ||
Line 796: | Line 914: | ||
|56 | |56 | ||
|[[File:PMCS Dino Rhino Card.png|55px]] | |[[File:PMCS Dino Rhino Card.png|55px]] | ||
|[[File:PMCS_Dino_Rhino_card_unpainted.png|55px]] | |||
|[[Dino Rhino]]{{anchor|Dino Rhino}} | |[[Dino Rhino]]{{anchor|Dino Rhino}} | ||
|Charges a single enemy. | |Charges a single enemy. | ||
Line 802: | Line 921: | ||
|57 | |57 | ||
|[[File:PMCS Hammer Bro Card.png|55px]] | |[[File:PMCS Hammer Bro Card.png|55px]] | ||
|[[File:PMCS_Hammer_Bro_card_unpainted.png|55px]] | |||
|[[Hammer Bro]]{{anchor|Hammer Bro}} | |[[Hammer Bro]]{{anchor|Hammer Bro}} | ||
|Tosses a hammer at a single enemy. | |Tosses a hammer at a single enemy. | ||
Line 808: | Line 928: | ||
|58 | |58 | ||
|[[File:PMCS Boomerang Bro Card.png|55px]] | |[[File:PMCS Boomerang Bro Card.png|55px]] | ||
|[[File:PMCS_Boomerang_Bro_card_unpainted.png|55px]] | |||
|[[Boomerang Bro]]{{anchor|Boomerang Bro}} | |[[Boomerang Bro]]{{anchor|Boomerang Bro}} | ||
|Tosses a boomerang at all enemies. | |Tosses a boomerang at all enemies. | ||
Line 814: | Line 935: | ||
|59 | |59 | ||
|[[File:PMCS Fire Bro Card.png|55px]] | |[[File:PMCS Fire Bro Card.png|55px]] | ||
|[[File:PMCS_Fire_Bro_card_unpainted.png|55px]] | |||
|[[Fire Bro]]{{anchor|Fire Bro}} | |[[Fire Bro]]{{anchor|Fire Bro}} | ||
|Tosses a fireball at a single enemy. | |Tosses a fireball at a single enemy. | ||
Line 820: | Line 942: | ||
|60 | |60 | ||
|[[File:PMCS Ice Bro Card.png|55px]] | |[[File:PMCS Ice Bro Card.png|55px]] | ||
|[[File:PMCS_Ice_Bro_card_unpainted.png|55px]] | |||
|[[Ice Bro]]{{anchor|Ice Bro}} | |[[Ice Bro]]{{anchor|Ice Bro}} | ||
|Tosses an iceball at a single enemy. | |Tosses an iceball at a single enemy. | ||
Line 826: | Line 949: | ||
|61 | |61 | ||
|[[File:PMCS Juggler Bro Card.png|55px]] | |[[File:PMCS Juggler Bro Card.png|55px]] | ||
|[[File:PMCS_Juggler_Bro_card_unpainted.png|55px]] | |||
|[[Juggler Bro]]{{anchor|Juggler Bro}} | |[[Juggler Bro]]{{anchor|Juggler Bro}} | ||
|Tosses a hammer at a single enemy. | |Tosses a hammer at a single enemy. | ||
Line 832: | Line 956: | ||
|62 | |62 | ||
|[[File:PMCS Circus Bro Card.png|55px]] | |[[File:PMCS Circus Bro Card.png|55px]] | ||
|[[File:PMCS_Circus_Bro_card_unpainted.png|55px]] | |||
|[[Circus Bro]]{{anchor|Circus Bro}} | |[[Circus Bro]]{{anchor|Circus Bro}} | ||
|Tosses a boomerang at all enemies. | |Tosses a boomerang at all enemies. | ||
Line 838: | Line 963: | ||
|63 | |63 | ||
|[[File:PMCS Sledge Bro Card.png|55px]] | |[[File:PMCS Sledge Bro Card.png|55px]] | ||
|[[File:PMCS_Sledge_Bro_card_unpainted.png|55px]] | |||
|[[Sledge Bro]]{{anchor|Sledge Bro}} | |[[Sledge Bro]]{{anchor|Sledge Bro}} | ||
|Pounds the ground, shaking up all standing enemies. | |Pounds the ground, shaking up all standing enemies. | ||
Line 844: | Line 970: | ||
|64 | |64 | ||
|[[File:PMCS Kamek Card.png|55px]] | |[[File:PMCS Kamek Card.png|55px]] | ||
|[[File:PMCS_Kamek_card_unpainted.png|55px]] | |||
|[[Kamek]]{{anchor|Kamek}} | |[[Kamek]]{{anchor|Kamek}} | ||
|Attacks all enemies with his Koopa magicks. | |Attacks all enemies with his Koopa magicks. | ||
Line 850: | Line 977: | ||
|65 | |65 | ||
|[[File:PMCS Morton Card.png|55px]] | |[[File:PMCS Morton Card.png|55px]] | ||
|[[File:PMCS_Morton_card_unpainted.png|55px]] | |||
|[[Morton Koopa Jr.|Morton]]{{anchor|Morton}} | |[[Morton Koopa Jr.|Morton]]{{anchor|Morton}} | ||
|Scares off enemies with his imposing figure. | |Scares off enemies with his imposing figure. | ||
Line 856: | Line 984: | ||
|66 | |66 | ||
|[[File:PMCS Iggy Card.png|55px]] | |[[File:PMCS Iggy Card.png|55px]] | ||
|[[File:PMCS_Iggy_card_unpainted.png|55px]] | |||
|[[Iggy Koopa|Iggy]]{{anchor|Iggy}} | |[[Iggy Koopa|Iggy]]{{anchor|Iggy}} | ||
|Scares off enemies with his lanky dimensions. | |Scares off enemies with his lanky dimensions. | ||
Line 862: | Line 991: | ||
|67 | |67 | ||
|[[File:PMCS Ludwig Card.png|55px]] | |[[File:PMCS Ludwig Card.png|55px]] | ||
|[[File:PMCS_Ludwig_card_unpainted.png|55px]] | |||
|[[Ludwig von Koopa|Ludwig]]{{anchor|Ludwig}} | |[[Ludwig von Koopa|Ludwig]]{{anchor|Ludwig}} | ||
|Scares off enemies with his classical stylings. | |Scares off enemies with his classical stylings. | ||
Line 868: | Line 998: | ||
|68 | |68 | ||
|[[File:PMCS Wendy Card.png|55px]] | |[[File:PMCS Wendy Card.png|55px]] | ||
|[[File:PMCS_Wendy_card_unpainted.png|55px]] | |||
|[[Wendy O. Koopa|Wendy]]{{anchor|Wendy}} | |[[Wendy O. Koopa|Wendy]]{{anchor|Wendy}} | ||
|Scares off enemies with her oversized jewelry. | |Scares off enemies with her oversized jewelry. | ||
Line 874: | Line 1,005: | ||
|69 | |69 | ||
|[[File:PMCS Larry Card.png|55px]] | |[[File:PMCS Larry Card.png|55px]] | ||
|[[File:PMCS_Larry_card_unpainted.png|55px]] | |||
|[[Larry Koopa|Larry]]{{anchor|Larry}} | |[[Larry Koopa|Larry]]{{anchor|Larry}} | ||
|Scares off enemies with his kooky personality. | |Scares off enemies with his kooky personality. | ||
Line 880: | Line 1,012: | ||
|70 | |70 | ||
|[[File:PMCS Lemmy Card.png|55px]] | |[[File:PMCS Lemmy Card.png|55px]] | ||
|[[File:PMCS_Lemmy_card_unpainted.png|55px]] | |||
|[[Lemmy Koopa|Lemmy]]{{anchor|Lemmy}} | |[[Lemmy Koopa|Lemmy]]{{anchor|Lemmy}} | ||
|Scares off enemies with his rainbow mohawk. | |Scares off enemies with his rainbow mohawk. | ||
Line 886: | Line 1,019: | ||
|71 | |71 | ||
|[[File:PMCS Roy Card.png|55px]] | |[[File:PMCS Roy Card.png|55px]] | ||
|[[File:PMCS_Roy_card_unpainted.png|55px]] | |||
|[[Roy Koopa|Roy]]{{anchor|Roy}} | |[[Roy Koopa|Roy]]{{anchor|Roy}} | ||
|Scares off enemies with his cool red shades. | |Scares off enemies with his cool red shades. | ||
Line 892: | Line 1,026: | ||
|72 | |72 | ||
|[[File:PMCS Black Bowsers Castle Card.png|55px]] | |[[File:PMCS Black Bowsers Castle Card.png|55px]] | ||
|[[Bowser' | |[[File:PMCS_Black Bowser's_Castle_card_unpainted.png|55px]] | ||
|[[Black Bowser's Castle]]{{anchor|Black Bowser's Castle}} | |||
|Falls from the sky and crushes everything. | |Falls from the sky and crushes everything. | ||
|Defeat Black Bowser | |Defeat Black Bowser | ||
Line 900: | Line 1,035: | ||
{{quote|Objects that are 3D are called Things. A Thing Card is what you get when you squeeze a Thing. When you use them, crazy things can happen.|Huey|Paper Mario: Color Splash}} | {{quote|Objects that are 3D are called Things. A Thing Card is what you get when you squeeze a Thing. When you use them, crazy things can happen.|Huey|Paper Mario: Color Splash}} | ||
Only one of each Thing Card can be carried at a time. | Only one of each Thing Card can be carried at a time, as well as a corresponding Replica Card. Replica Cards of previously obtained Thing Cards can be found in the courses, without requiring the Thing to be squeezed into the card first. Each Replica Card has an effect similar to the Thing Cards they are replicating, but adds a transparent "REPLICA" [[wikipedia:Digital_watermarking|watermark]] in front of the animation and the card, as well as doing less damage. During the battles against the Koopalings, failing to use the mandatory Thing Card at the right time will result in the Koopaling instantly defeating Mario; if a Replica of the mandatory Thing Card is used, the Koopaling will nullify its effect. Almost all Thing Cards have a hidden Action Command that will increase its effects if performed correctly. | ||
{| border=0 cellspacing=0 cellpadding=3 style="border-collapse:collapse; border-left:solid 1px #ABC; border-right:solid 1px #ABC; text-align:center; margin:auto;background:#FDFDFD" | {| border=0 cellspacing=0 cellpadding=3 style="border-collapse:collapse; border-left:solid 1px #ABC; border-right:solid 1px #ABC; text-align:center; margin:auto;background:#FDFDFD" | ||
|-style="background: #ABC;" | |-style="background: #ABC;" | ||
!# | !# | ||
!Image | !Image | ||
!Unpainted | |||
!Name | !Name | ||
!Details | !Details | ||
!Action Command | |||
!Origin | !Origin | ||
!Use | |||
!The Wringer Prices | !The Wringer Prices | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|01 | |01 | ||
|[[File:FireExtinguisherCard.png|55px]] | |[[File:FireExtinguisherCard.png|55px]] | ||
|Fire Extinguisher{{anchor|Fire Extinguisher}} | |[[File:PMCS_Fire_Extinguisher_card_unpainted.png|55px]] | ||
|[[Fire Extinguisher]]{{anchor|Fire Extinguisher}} | |||
|Exhales a torrent of CO2 that can quell any flame. | |Exhales a torrent of CO2 that can quell any flame. | ||
|Press {{button|wiiu|a}} as soon as the safety pin gets pulled. | |||
|On top of the cliff in [[Ruddy Road]] | |On top of the cliff in [[Ruddy Road]] | ||
|To extinguish [[Morton]]'s hammer in [[The Crimson Tower]] | |||
|[[File:GUICoinPMCS.png|10px]]300 | |[[File:GUICoinPMCS.png|10px]]300 | ||
|- | |- | ||
|02 | |02 | ||
|[[File:FanCard.png|55px]] | |[[File:FanCard.png|55px]] | ||
|Fan{{anchor|Fan}} | |[[File:PMCS_Fan_card_unpainted.png|55px]] | ||
|[[Fan]]{{anchor|Fan}} | |||
|The blades inside rotate at high speed to create a nice breeze. | |The blades inside rotate at high speed to create a nice breeze. | ||
|Press {{button|wiiu|a}} repeatedly while the wind picks up. | |||
|Scenic spot in [[Cherry Lake]] | |Scenic spot in [[Cherry Lake]] | ||
|To blow [[Surfing Kinopio]]'s boat in [[Bloo Bay Beach]], and to give wind to the captain's ship in [[Violet Passage]] | |||
|[[File:GUICoinPMCS.png|10px]]300 | |[[File:GUICoinPMCS.png|10px]]300 | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|03 | |03 | ||
|[[File:PlungerCard.png|55px]] | |[[File:PlungerCard.png|55px]] | ||
|Plunger{{anchor|Plunger}} | |[[File:PMCS_Plunger_card_unpainted.png|55px]] | ||
|[[Plunger (Thing)|Plunger]]{{anchor|Plunger}} | |||
|The plumber's weapon of choice. Push down on the shaft to unclog even the cloggiest of pipes. | |The plumber's weapon of choice. Push down on the shaft to unclog even the cloggiest of pipes. | ||
|Press {{button|wiiu|a}} as soon as it releases from each enemy. | |||
|Prisma Harbor in [[Port Prisma]] | |Prisma Harbor in [[Port Prisma]] | ||
|To free [[Rescue Green]] from the pipe in [[Indigo Underground]]. | |||
|[[File:GUICoinPMCS.png|10px]]150 | |[[File:GUICoinPMCS.png|10px]]150 | ||
|- | |- | ||
|04 | |04 | ||
|[[File:LemonCard.png|55px]] | |[[File:LemonCard.png|55px]] | ||
|Lemon{{anchor|Lemon}} | |[[File:PMCS_Lemon_card_unpainted.png|55px]] | ||
|[[Lemon (Thing)|Lemon]]{{anchor|Lemon}} | |||
|Adds a little zest to any meal. | |Adds a little zest to any meal. | ||
|Press {{button|wiiu|a}} as soon as it gets sliced into wedges. | |||
|A hill in [[Indigo Underground]] | |A hill in [[Indigo Underground]] | ||
|Part of cooking the [[Steak]] in [[Tangerino Grill]] | |||
|[[File:GUICoinPMCS.png|10px]]150 | |[[File:GUICoinPMCS.png|10px]]150 | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|05 | |05 | ||
|[[File:CatOLuckCard.png|55px]] | |[[File:CatOLuckCard.png|55px]] | ||
|Cat-o-Luck{{anchor|Cat-o-Luck}} | |[[File:PMCS_Cat-o-Luck_card_unpainted.png|55px]] | ||
|[[Cat-o-Luck]]{{anchor|Cat-o-Luck}} | |||
|A feline statue that purrs with good-luck vibes. Enshrined at the top of a dark-red tower. | |A feline statue that purrs with good-luck vibes. Enshrined at the top of a dark-red tower. | ||
|Press {{button|wiiu|a}} repeatedly while it is crushing on the enemies. | |||
|Top floor of [[The Crimson Tower]] | |Top floor of [[The Crimson Tower]] | ||
|N/A | |||
|[[File:GUICoinPMCS.png|10px]]300 | |[[File:GUICoinPMCS.png|10px]]300 | ||
|- | |- | ||
|06 | |06 | ||
|[[File:PiggyBankCard.png|55px]] | |[[File:PiggyBankCard.png|55px]] | ||
|Piggy Bank{{anchor|Piggy Bank}} | |[[File:PMCS_Piggy_Bank_card_unpainted.png|55px]] | ||
|[[Piggy Bank]]{{anchor|Piggy Bank}} | |||
|There's only one way to get the coins out of this bad boy: BREAK IT! | |There's only one way to get the coins out of this bad boy: BREAK IT! | ||
|Press {{button|wiiu|a}} as soon as it explodes. | |||
|Shed in [[Château Chanterelle]] | |Shed in [[Château Chanterelle]] | ||
|N/A | |||
|[[File:GUICoinPMCS.png|10px]]150 | |[[File:GUICoinPMCS.png|10px]]150 | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|07 | |07 | ||
|[[File:BoneCard.png|55px]] | |[[File:BoneCard.png|55px]] | ||
|Bone{{anchor|Bone}} | |[[File:PMCS_Bone_card_unpainted.png|55px]] | ||
|[[Bone (Thing)|Bone]]{{anchor|Bone}} | |||
|A favorite snack of [[Chain Chomp| round pets with sharp teeth]]! High in calcium! | |A favorite snack of [[Chain Chomp| round pets with sharp teeth]]! High in calcium! | ||
|Press {{button|wiiu|a}} repeatedly while [[Princess (Paper Mario: Color Splash)|Princess]] is rolling. | |||
|The highest boardwalk in [[Marmalade Valley]]{{footnote|main|1}}<br>Dressing room in [[The Golden Coliseum]] | |The highest boardwalk in [[Marmalade Valley]]{{footnote|main|1}}<br>Dressing room in [[The Golden Coliseum]] | ||
|To bait Princess into coming to the professor in [[Château Chanterelle]], and to destroy Iggy's chariots in [[The Golden Coliseum]] | |||
|[[File:GUICoinPMCS.png|10px]]300{{footnote|main|2}} | |[[File:GUICoinPMCS.png|10px]]300{{footnote|main|2}} | ||
|- | |- | ||
|08 | |08 | ||
|[[File:BottleOpenerCard.png|55px]] | |[[File:BottleOpenerCard.png|55px]] | ||
|Bottle Opener{{anchor|Bottle Opener}} | |[[File:PMCS_Bottle_Opener_card_unpainted.png|55px]] | ||
|[[Bottle Opener]]{{anchor|Bottle Opener}} | |||
|Harnesses the principle of leverage to pry off bottle caps. | |Harnesses the principle of leverage to pry off bottle caps. | ||
|Press {{button|wiiu|a}} as soon as it "opens" each enemy. | |||
|Storage in [[The Golden Coliseum]] | |Storage in [[The Golden Coliseum]] | ||
|To open a bottle in [[Redpepper Volcano]] | |||
|[[File:GUICoinPMCS.png|10px]]250 | |[[File:GUICoinPMCS.png|10px]]250 | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|09 | |09 | ||
|[[File:IcePickCard.png|55px]] | |[[File:IcePickCard.png|55px]] | ||
|Ice Pick{{anchor|Ice Pick}} | |[[File:PMCS_Ice_Pick_card_unpainted.png|55px]] | ||
|[[Ice Pick]]{{anchor|Ice Pick}} | |||
|Its pointy tip can chip ice into perfectly portioned pieces for any size glass. | |Its pointy tip can chip ice into perfectly portioned pieces for any size glass. | ||
|Press {{button|wiiu|a}} as soon as it stabs on each enemy. | |||
|Storage in [[The Golden Coliseum]] | |Storage in [[The Golden Coliseum]] | ||
|To pop Lemmy's [[magical ball|Wonder Ball]] in [[the Emerald Circus]] | |||
|[[File:GUICoinPMCS.png|10px]]250 | |[[File:GUICoinPMCS.png|10px]]250 | ||
|- | |- | ||
|10 | |10 | ||
|[[File:BallonsCard.png|55px]] | |[[File:BallonsCard.png|55px]] | ||
|Balloons{{anchor|Balloons}} | |[[File:PMCS_Balloons_card_unpainted.png|55px]] | ||
|[[Balloons (Thing)|Balloons]]{{anchor|Balloons}} | |||
|Makes things float into the sky, and raises voices by an octave or two. | |Makes things float into the sky, and raises voices by an octave or two. | ||
|N/A | |||
|Performance stage in [[Plum Park]] | |Performance stage in [[Plum Park]] | ||
|To lift Ludwig's Super Ludsub out of the water in [[Fort Cobalt]] | |||
|[[File:GUICoinPMCS.png|10px]]300 | |[[File:GUICoinPMCS.png|10px]]300 | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|11 | |11 | ||
|[[File:TeapotCard.png|55px]] | |[[File:TeapotCard.png|55px]] | ||
|Teapot{{anchor|Teapot}} | |[[File:PMCS_Teapot_card_unpainted.png|55px]] | ||
|[[Teapot (Paper Mario: Color Splash)|Teapot]]{{anchor|Teapot}} | |||
|Used to steep and pour tea at fancy tea parties. | |Used to steep and pour tea at fancy tea parties. | ||
|Press {{button|wiiu|a}} as soon as it pours the tea on each enemy. | |||
|Serenity Fountain in [[Plum Park]] | |Serenity Fountain in [[Plum Park]] | ||
|To start the [[Tea Party Toads]]' tea party in [[Dark Bloo Inn]] | |||
|[[File:GUICoinPMCS.png|10px]]250 | |[[File:GUICoinPMCS.png|10px]]250 | ||
|- | |- | ||
|12 | |12 | ||
|[[File:TurnipCard.png|55px]] | |[[File:TurnipCard.png|55px]] | ||
|Turnip{{anchor|Turnip}} | |[[File:PMCS_Turnip_card_unpainted.png|55px]] | ||
|[[Turnip (Thing)|Turnip]]{{anchor|Turnip}} | |||
|This turnip is so big that you can't pull it out without 26 hands and a big "Heave ho!" | |This turnip is so big that you can't pull it out without 26 hands and a big "Heave ho!" | ||
|[[Sacred Forest|Sacred Forest Entrance]] | |Press {{button|wiiu|a}} repeatedly while it's cutting the screen. | ||
|[[Sacred Forest|Sacred Forest Entrance]] | |||
|N/A | |||
|[[File:GUICoinPMCS.png|10px]]200 | |[[File:GUICoinPMCS.png|10px]]200 | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|13 | |13 | ||
|[[File:InstantCameraCard.png|55px]] | |[[File:InstantCameraCard.png|55px]] | ||
|Instant Camera{{anchor|Instant Camera}} | |[[File:PMCS_Instant_Camera_card_unpainted.png|55px]] | ||
|[[Instant Camera]]{{anchor|Instant Camera}} | |||
|The future of personal photography. Selfies so real, you'll begin to question reality itself. | |The future of personal photography. Selfies so real, you'll begin to question reality itself. | ||
|Press {{button|wiiu|a}} as soon as it takes the photo. | |||
|Snifit or Whiffit prize; [[Cobalt Base]] | |Snifit or Whiffit prize; [[Cobalt Base]] | ||
|To stop Wendy's [[Ring (projectile)|golden ring]] in [[Fortune Island]] | |||
|[[File:GUICoinPMCS.png|10px]]150 | |[[File:GUICoinPMCS.png|10px]]150 | ||
|- | |- | ||
|14 | |14 | ||
|[[File:BasinCard.png|55px]] | |[[File:BasinCard.png|55px]] | ||
|Basin{{anchor|Basin}} | |[[File:PMCS_Basin_card_unpainted.png|55px]] | ||
|An extremely heavy bathing aid. Dropping this on | |[[Basin (Thing)|Basin]]{{anchor|Basin}} | ||
|An extremely heavy bathing aid. Dropping this on an enemy's head might just knock it out. | |||
|Press {{button|wiiu|a}} as soon as it lands on the enemies. | |||
|Fences in [[Fort Cobalt]] | |Fences in [[Fort Cobalt]] | ||
|To stun [[Draggadon]] in Redpepper Volcano | |||
|[[File:GUICoinPMCS.png|10px]]300 | |[[File:GUICoinPMCS.png|10px]]300 | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|15 | |15 | ||
|[[File:BatteryCard.png|55px]] | |[[File:BatteryCard.png|55px]] | ||
|Battery{{anchor|Battery}} | |[[File:PMCS_Battery_card_unpainted.png|55px]] | ||
|[[D-Cell Battery|Battery]]{{anchor|Battery}} | |||
|Contains enough energy to power household items and such. | |Contains enough energy to power household items and such. | ||
|Press {{button|wiiu|a}} as soon as the lightning strikes each enemy. | |||
|Cabin in [[Violet Passage]] | |Cabin in [[Violet Passage]] | ||
|To power the house in [[Green Energy Plant]] | |||
|[[File:GUICoinPMCS.png|10px]]300 | |[[File:GUICoinPMCS.png|10px]]300 | ||
|- | |- | ||
|16 | |16 | ||
|[[File:CompassCard.png|55px]] | |[[File:CompassCard.png|55px]] | ||
|Compass{{anchor|Compass}} | |[[File:PMCS_Compass_card_unpainted.png|55px]] | ||
|[[Compass]]{{anchor|Compass}} | |||
|Directs lost travelers to their destination. | |Directs lost travelers to their destination. | ||
|N/A | |||
|Cabin in [[Violet Passage]] | |Cabin in [[Violet Passage]] | ||
|To clear the fog in the fifth area of the [[Violet Passage|Lost Sea]] | |||
|[[File:GUICoinPMCS.png|10px]]150 | |[[File:GUICoinPMCS.png|10px]]150 | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|17 | |17 | ||
|[[File:CorkCard.png|55px]] | |[[File:CorkCard.png|55px]] | ||
|Cork{{anchor|Cork}} | |[[File:PMCS_Cork_card_unpainted.png|55px]] | ||
|[[Cork (Thing)|Cork]]{{anchor|Cork}} | |||
|A stopper used to keep troublesome things from coming out of dangerous holes. | |A stopper used to keep troublesome things from coming out of dangerous holes. | ||
|Press {{button|wiiu|a}} repeatedly while the corks are firing. | |||
|Pipe in [[Vortex Island]] | |Pipe in [[Vortex Island]] | ||
|To clog the smokestack during Larry's battle in the [[Sunset Express]] | |||
|[[File:GUICoinPMCS.png|10px]]200 | |[[File:GUICoinPMCS.png|10px]]200 | ||
|- | |- | ||
|18 | |18 | ||
|[[File:WashingMachineCard.png|55px]]<br>[[File:PALWashingMachineCard.png|55px]] | |[[File:WashingMachineCard.png|55px]]<br>[[File:PALWashingMachineCard.png|55px]] | ||
|Washing Machine{{anchor|Washing Machine}}{{footnote|main|3}} | |[[File:PMCS_Washing_Machine_US_card_unpainted.png|55px]]<br>[[File:PMCS_Washing_Machine_EU_card_unpainted.png|55px]] | ||
|[[Washing Machine]]{{anchor|Washing Machine}}{{footnote|main|3}} | |||
|Swishes water and agitate clothing in order to remove stubborn stains. | |Swishes water and agitate clothing in order to remove stubborn stains. | ||
|Parallel vortex in [[Vortex Island]] | |Press {{button|wiiu|a}} repeatedly while the screen is being washed. | ||
|[[parallel world|Parallel]] vortex in [[Vortex Island]] | |||
|To clear the black paint during Roy's battle in [[Black Bowser's Castle]] | |||
|[[File:GUICoinPMCS.png|10px]]300 | |[[File:GUICoinPMCS.png|10px]]300 | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|19 | |19 | ||
|[[File:LightblulbCard.png|55px]] | |[[File:LightblulbCard.png|55px]] | ||
|Lightbulb{{anchor|Lightbulb}} | |[[File:PMCS_Lightbulb_card_unpainted.png|55px]] | ||
|[[Lightbulb]]{{anchor|Lightbulb}} | |||
|Harnesses electricity to illuminate darkness. Sunglasses recommended when handling. | |Harnesses electricity to illuminate darkness. Sunglasses recommended when handling. | ||
|Press {{button|wiiu|a}} repeatedly while the light shines. | |||
|Top floor in [[Lighthouse Island]] | |Top floor in [[Lighthouse Island]] | ||
|To light up the lighthouse in [[Lighthouse Island]] | |||
|[[File:GUICoinPMCS.png|10px]]150 | |[[File:GUICoinPMCS.png|10px]]150 | ||
|- | |- | ||
|20 | |20 | ||
|[[File:SaltandPepperCard.png|55px]] | |[[File:SaltandPepperCard.png|55px]] | ||
|Salt and Pepper{{anchor|Salt and Pepper}} | |[[File:PMCS_Salt_and_Pepper_card_unpainted.png|55px]] | ||
|[[Salt and Pepper]]{{anchor|Salt and Pepper}} | |||
|Seasons even the blandest of meals. | |Seasons even the blandest of meals. | ||
|Press {{button|wiiu|a}} repeatedly while they shake their condiments. | |||
|Smoky room in [[Fortune Island]] | |Smoky room in [[Fortune Island]] | ||
|Part of cooking the Steak in Tangerino Grill | |||
|[[File:GUICoinPMCS.png|10px]]150 | |[[File:GUICoinPMCS.png|10px]]150 | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|21 | |21 | ||
|[[File:CharcoalGrillCard.png|55px]] | |[[File:CharcoalGrillCard.png|55px]] | ||
|Charcoal Grill{{anchor|Charcoal Grill}} | |[[File:PMCS_Charcoal_Grill_card_unpainted.png|55px]] | ||
|[[Charcoal Grill]]{{anchor|Charcoal Grill}} | |||
|Grills food to perfection. | |Grills food to perfection. | ||
|Press {{button|wiiu|a}} repeatedly while it's grilling the enemies. | |||
|Volcano on [[Fortune Island]] | |Volcano on [[Fortune Island]] | ||
|Part of cooking the Steak in Tangerino Grill | |||
|[[File:GUICoinPMCS.png|10px]]300 | |[[File:GUICoinPMCS.png|10px]]300 | ||
|- | |- | ||
|22 | |22 | ||
|[[File:MegaphoneCard.png|55px]] | |[[File:MegaphoneCard.png|55px]] | ||
|Megaphone{{anchor|Megaphone}} | |[[File:PMCS_Megaphone_card_unpainted.png|55px]] | ||
|[[Megaphone]]{{anchor|Megaphone}} | |||
|Amplifies the sound put into the mic, turning a whisper into a shout... and a shout into an explosion of noise. | |Amplifies the sound put into the mic, turning a whisper into a shout... and a shout into an explosion of noise. | ||
|Blow into the Wii U GamePad microphone as soon as it begins playing rock music. | |||
|Room in [[Toad Trainworks]] | |Room in [[Toad Trainworks]] | ||
|To awaken the Thwomp in the [[Sunset Express]] | |||
|[[File:GUICoinPMCS.png|10px]]150 | |[[File:GUICoinPMCS.png|10px]]150 | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|23 | |23 | ||
|[[File:HairDryerCard.png|55px]] | |[[File:HairDryerCard.png|55px]] | ||
|Hair Dryer{{anchor|Hair Dryer}} | |[[File:PMCS_Hair_Dryer_card_unpainted.png|55px]] | ||
|[[Hair Dryer]]{{anchor|Hair Dryer}} | |||
|Blows searing-hot air that can dry out or melt practically anything! | |Blows searing-hot air that can dry out or melt practically anything! | ||
|Press {{button|wiiu|a}} repeatedly while it's on. | |||
|Spa in [[Redpepper Crater]] | |Spa in [[Redpepper Crater]] | ||
|To melt the ice in Tangerino Grill | |||
|[[File:GUICoinPMCS.png|10px]]250 | |[[File:GUICoinPMCS.png|10px]]250 | ||
|- | |- | ||
|24 | |24 | ||
|[[File:MagnifyingGlassCard.png|55px]] | |[[File:MagnifyingGlassCard.png|55px]] | ||
|Magnifying Glass{{anchor|Magnifying Glass}} | |[[File:PMCS_Magnifying_Glass_card_unpainted.png|55px]] | ||
|[[Magnifying Glass (Paper Mario: Color Splash)|Magnifying Glass]]{{anchor|Magnifying Glass}} | |||
|Makes things appear larger than they are. Can also fry ants and other various creatures. | |Makes things appear larger than they are. Can also fry ants and other various creatures. | ||
|Press {{button|wiiu|a}} repeatedly while it's enlarging Mario. | |||
|[[Tangerino Grill|Tangerino Grill freezer]] | |[[Tangerino Grill|Tangerino Grill freezer]] | ||
|To enlarge the pipe in [[Sacred Forest]], and to enlarge the small Toad in [[Port Prisma]] | |||
|[[File:GUICoinPMCS.png|10px]]200 | |[[File:GUICoinPMCS.png|10px]]200 | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|25 | |25 | ||
|[[File:ClawHammerCard.png|55px]] | |[[File:ClawHammerCard.png|55px]] | ||
|Claw Hammer{{anchor|Claw Hammer}} | |[[File:PMCS_Claw_Hammer_card_unpainted.png|55px]] | ||
|[[Claw Hammer]]{{anchor|Claw Hammer}} | |||
|This steel-headed hammer is harder than [[hammer|the one]] Mario usually uses. It can even break huge rocks that might be blocking your path. | |This steel-headed hammer is harder than [[hammer|the one]] Mario usually uses. It can even break huge rocks that might be blocking your path. | ||
|Press {{button|wiiu|a}} as soon as it hits the enemies. | |||
|Pipe room in [[Green Energy Plant]] | |Pipe room in [[Green Energy Plant]] | ||
|N/A | |||
|[[File:GUICoinPMCS.png|10px]]200 | |[[File:GUICoinPMCS.png|10px]]200 | ||
|- | |- | ||
|26 | |26 | ||
|[[File:RecorderCard.png|55px]] | |[[File:RecorderCard.png|55px]] | ||
|Recorder{{anchor|Recorder}} | |[[File:PMCS_Recorder_card_unpainted.png|55px]] | ||
|[[Recorder]]{{anchor|Recorder}} | |||
|The pleasant, nostalgic melody makes you feel like you're being whirled up into the sky. | |The pleasant, nostalgic melody makes you feel like you're being whirled up into the sky. | ||
|Press {{button|wiiu|a}} repeatedly while it's playing its initial melody. | |||
|Goal in [[Green Energy Plant]] | |Goal in [[Green Energy Plant]] | ||
|N/A | |||
|[[File:GUICoinPMCS.png|10px]]300 | |[[File:GUICoinPMCS.png|10px]]300 | ||
|-style="background:#F3F3F3" | |-style="background:#F3F3F3" | ||
|27 | |27 | ||
|[[File:DiscoBallCard.png|55px]] | |[[File:DiscoBallCard.png|55px]] | ||
|Disco Ball{{anchor|Disco Ball}} | |[[File:PMCS_Disco_Ball_card_unpainted.png|55px]] | ||
|[[Disco Ball]]{{anchor|Disco Ball}} | |||
|This relic from years past is making a comeback. None can resist its call to hit the dance floor. | |This relic from years past is making a comeback. None can resist its call to hit the dance floor. | ||
|Backstage in [[ | |N/A | ||
|Backstage in [[the Emerald Circus]] | |||
|To distract Lemmy from his Wonder Ball in [[the Emerald Circus]] | |||
|[[File:GUICoinPMCS.png|10px]]200 | |[[File:GUICoinPMCS.png|10px]]200 | ||
|- | |- | ||
|28 | |28 | ||
|[[File:PMCS Huey Card.png|55px]] | |[[File:PMCS Huey Card.png|55px]] | ||
|[[File:PMCS_Huey_card_unpainted.png|55px]] | |||
|[[Huey]]{{anchor|Huey}}<sup>+</sup> | |[[Huey]]{{anchor|Huey}}<sup>+</sup> | ||
|A sentient paint can who came from Prisma Fountain Emergency Recovery Unit. | |A sentient paint can who came from Prisma Fountain Emergency Recovery Unit. | ||
|Press {{button|wiiu|a}} just before Mario gets hit by a black paint attack. | |||
|Black Bowser Boss Battle | |Black Bowser Boss Battle | ||
|To suck the black paint from [[Black Bowser]] | |||
|N/A | |N/A | ||
|-style="background: #ABC;" | |-style="background: #ABC;" | ||
!colspan=" | !colspan="9"|<small>{{footnote|note|1}}: Not found in this location after using it in Château Chanterelle<br>{{footnote|note|2}}: Labeled as "Coming soon" on Wringer's list after collecting it in Marmalade Valley and up to collecting it again in The Golden Coliseum<br>{{footnote|note|3}}: The two versions of the Washing Machine thing are exclusive to different versions: the top-loading one appears in the American and Japanese versions, and the front-loading one in the European and Australian versions.<br>'''<sup>+</sup>''': Although Replica versions of this card are found in the game's files, they cannot be obtained in the final game.</small> | ||
|} | |} | ||
==Play Nintendo tips== | |||
A page on the [[Play Nintendo]] website offered tips for using Battle Cards.<ref>[https://play.nintendo.com/news-tips/tips-tricks/paper-mario-color-splash-tips-tricks/ Paper Mario: Color Splash Tips & Tricks]. ''Play Nintendo''. Retrieved July 4, 2020</ref>{{dead link}} | |||
*'''''Friend or foe?'''<br>Mario keeps all sorts of clever cards up his sleeve in case of a battle. For instance, you can use an Enemy Card to summon an ally to stand by your side in a fight. Cool, huh? There’s just one problem: you never know if your new “ally” will turn against you! If you call on an ally, they’ll definitely hit your enemy…but they may come back and hit you, too. Ouch! | |||
*'''''The right card'''<br>Before you start throwing down Battle Cards, take a second to size up your enemy. Some enemies can’t be touched by certain cards, so it’d be kind of a waste to use that kind of card on them. For example, you can’t jump on a baddie who’s wearing a spiked hat if you don’t use an Iron Boot card! | |||
*'''''Card Collection'''<br>You can collect new Battle Cards as you play by hitting Question Blocks, winning battles, and painting colorless spots. You can use in-game coins to acquire Battle Cards and Thing Cards in Port Prisma, too. Players need the proper Thing Card to defeat a boss—and Thing Cards can only be used once—so it’s good to know there’s a place where you can try to find the one you need. | |||
*'''''Mushroom Cards'''<br>Not all cards are used for fighting, you know! Mushroom Cards, for example, can be used to replenish your health and paint meter. It’s not a bad idea to keep a Mushroom Card or two in your deck to help keep Mario strong during a tough battle. | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=カード | |||
|JapR=Kādo | |||
|JapM=Card | |||
|Fre=Carte de combat | |||
|FreM=Combat card | |||
|Ger=Kampfkarte | |||
|GerM=Battle Card | |||
|Ita=Carta scontro | |||
|ItaM=Battle card | |||
|PorE=Carta de combate | |||
|PorEM=Combat card | |||
}} | |||
;Basic Cards | |||
{{foreign names | |||
|Jap=ノーマルカード | |||
|JapR=Nōmaru Kādo | |||
|JapM=Normal Card | |||
|FreE=Carte simple | |||
|FreEM=Simple card | |||
|Ger=Standardkarte | |||
|GerM=Standard card | |||
|Por=cartas normais | |||
|PorM=normal cards | |||
}} | |||
;Enemy Cards | |||
{{foreign names | |||
|Jap=敵カード | |||
|JapR=Teki Kādo | |||
|JapM=Enemy Card | |||
|FreE=Carte ennemi | |||
|FreEM=Enemy Card | |||
|Ger=Schergenkarte | |||
|GerM=Minion card | |||
|Por=cartas de inimigos | |||
|PorM=enemies cards | |||
}} | |||
;Thing Cards | |||
{{foreign names | |||
|Jap=モノカード | |||
|JapR=Mono Kādo | |||
|JapM=Object Card | |||
|FreE=Carte truc | |||
|FreEM=Thing Card | |||
|Ger=Dings-Karte | |||
|GerM=Things card | |||
|Por=cartas de objetos | |||
|PorM=object cards | |||
}} | |||
==References== | |||
<references/> | |||
{{PMCS}} | {{PMCS}} | ||
[[Category:Lists]] | [[Category:Lists]] | ||
[[Category:Paper Mario: Color Splash | [[Category:Cards]] | ||
[[Category:Paper Mario: Color Splash items|*]] | |||
[[de:Battle Cards (Paper Mario: Color Splash)]] | [[de:Battle Cards (Paper Mario: Color Splash)]] | ||
[[it:Carta scontro (Paper Mario: Color Splash)]] |
Latest revision as of 17:44, August 21, 2024
- This article is about the cards used as battle commands in Paper Mario: Color Splash. For the cards used as a special effect in Mario & Luigi: Paper Jam, see Battle Card (Mario & Luigi: Paper Jam).
- “Whatever...We've got cards, we've got paint...YOU KNOW WHAT TO DO, MARIO!”
- —Huey, Paper Mario: Color Splash
Battle Cards are important elements in Paper Mario: Color Splash. They succeed stickers from the game's predecessor and serve as Mario's main method of attacking. As such, there are a wide variety of cards that appear in the game, and can be found in blocks, or purchased from Prisma Cardware.
Variations[edit]
There are three different kinds of battle cards:
- Basic - These cards are meant for attacking enemies, healing and defending Mario, and refilling the paint hammer.
- Enemy - These cards summon enemies that attack for Mario and take hits for him.
- Thing - These are obtained by finding things in the world and squeezing them into cards. They can then be used to deal big damage to enemies, solve a puzzle outside of battle, and weaken the Koopaling bosses with specific Thing Cards.
Basic Cards[edit]
There are 60 Basic Cards in the game pertaining to four categories: Worn-Out Basic Cards have a colored border with fine colored stripes on a white background, Normal Basic Cards have a checkered background with colored squares on a white background, Big Basic Cards have a checkered background with bigger colored squares on a background of a lighter color, and Mega or Huge Basic Cards have a striped radial background in which a striped colored slice is alternated with a striped slice of a lighter color, the stripes themselves alternating a stripe of a lighter color with a stripe of a more saturated color. There are also cards that allow to obtain the same effect up to five times, depending on the number of items in the card.
# | Image | Unpainted | Name | Details | Price* | Found In |
---|---|---|---|---|---|---|
01 | Worn-Out Jump | Stomps a single enemy with a weak jump. | N/A | Ruddy Road | ||
02 | Worn-Out Jump x3 | Stomps a single enemy with a weak jump. Repeats three times. | N/A | Ruddy Road | ||
03 | Worn-Out Jump x5 | Stomps a single enemy with a weak jump. Repeats five times. | N/A | Sacred Forest | ||
04 | Jump | Stomps a single enemy with a regular jump. | 520 | Port Prisma | ||
05 | Jump x2 | Stomps a single enemy with a regular jump. Repeats twice. | 15 | The Crimson Tower | ||
06 | Jump x3 | Stomps a single enemy with a regular jump. Repeats three times. | N/A | Fortune Island | ||
07 | Big Jump | Stomps a single enemy with a strong jump. | 1560 | Mondo Woods | ||
08 | Big Jump x2 | Stomps a single enemy with a strong jump. Repeats twice. | 40 | Redpepper Volcano | ||
09 | Huge Jump | Stomps a single enemy with a super-strong jump. | 36170 | Green Energy Plant | ||
10 | Line Jump | Stomps all enemies in order with a jump—forward and backward with perfect execution. | 2090 | Bloo Bay Beach | ||
11 | Big Line Jump | Stomps all enemies in order with a strong jump—forward and backward with perfect execution. | 50250 | Plum Park | ||
12 | Huge Line Jump | Stomps all enemies in order with a super-strong jump—forward and backward with perfect execution. | N/A | Green Energy Plant | ||
13 | Hopslipper | Quickly stomps a single enemy up to 10 times. | 515 | Ruddy Road | ||
14 | Hopslipper x2 | Quickly stomps a single enemy up to 10 times. Repeats twice. | 12 | Plum Park | ||
15 | Hopslipper x3 | Quickly stomps a single enemy up to 10 times. Repeats three times. | N/A | Redpepper Volcano | ||
16 | Big Hopslipper | Quickly stomps a single enemy with extra power, up to 10 times. | 2060 | Mondo Woods | ||
17 | Huge Hopslipper | Quickly stomps a single enemy with super power, up to 10 times. | N/A | Green Energy Plant | ||
18 | Iron Jump | Stomps even spiked enemies with a regular jump. | 622 | Sunglow Ridge | ||
19 | Iron Jump x2 | Stomps even spiked enemies with two regular jumps. | 20 | Plum Park | ||
20 | Iron Jump x3 | Stomps even spiked enemies with three regular jumps. | N/A | Redpepper Crater | ||
21 | Big Iron Jump | Stomps even spiked enemies with a strong jump. | 2070 | Plum Park | ||
22 | Huge Iron Jump | Stomps even spiked enemies with a super-strong jump. | N/A | Mossrock Theater | ||
23 | Spin Jump | Stomps a single enemy—spiked or not—with a metal drill. Damages multiple enemies if executed well. | 1030 | Sunglow Ridge | ||
24 | Big Spin Jump | Stomps a single enemy—spiked or not—with a strong metal drill. Damages many enemies if executed well. | 2080 | Toad Trainworks | ||
25 | Worn-Out Hammer | Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. | N/A | Ruddy Road | ||
26 | Worn-Out Hammer x3 | Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats three times. | N/A | Ruddy Road | ||
27 | Worn-Out Hammer x5 | Whacks one enemy with a weak hammer. Damages multiple enemies if executed well. Repeats five times. | N/A | The Crimson Tower | ||
28 | Hammer | Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. | 520 | Port Prisma | ||
29 | Hammer x2 | Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats twice. | 16 | The Crimson Tower | ||
30 | Hammer x3 | Whacks one enemy with a regular hammer. Damages multiple enemies if executed well. Repeats three times. | N/A | Redpepper Crater | ||
31 | Big Hammer | Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. | 1875 | Mondo Woods | ||
32 | Big Hammer x2 | Whacks one enemy with a strong hammer. Damages multiple enemies if executed well. Repeats twice. | 50 | Redpepper Crater | ||
33 | Huge Hammer | Whacks one enemy with a super-strong hammer. Damages multiple enemies if executed well. | 52250 | Cobalt Base or Black Bowser's Castle after beating the game | ||
34 | KO Hammer | Whacks a single enemy from the side with a hammer. Damages multiple enemies if executed well. | 728 | Bloo Bay Beach | ||
35 | Big KO Hammer | Whacks a single enemy from the side with a strong hammer. Damages multiple enemies if executed well. | 1670 | Plum Park | ||
36 | Huge KO Hammer | Whacks a single enemy from the side with a super-strong hammer. Damages multiple enemies if executed well. | N/A | Cobalt Base or Green Energy Plant | ||
37 | Eekhammer | Quickly whacks a single enemy with a hammer up to five times. | 520 | Fortune Island | ||
38 | Eekhammer x2 | Quickly whacks a single enemy with a hammer up to five times. Repeats twice. | 15 | Plum Park | ||
39 | Eekhammer x3 | Quickly whacks a single enemy with a hammer up to five times. Repeats three times. | N/A | Fortune Island | ||
40 | Big Eekhammer | Quickly whacks a single enemy with a strong hammer up to five times. | 1560 | Mondo Woods | ||
41 | Big Eekhammer x2 | Quickly whacks a single enemy with a strong hammer up to five times. Repeats twice. | 40 | Redpepper Volcano | ||
42 | Huge Eekhammer | Quickly whacks a single enemy with a super-strong hammer up to five times. | N/A | Cobalt Base or Green Energy Plant | ||
43 | Hurlhammer | Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. | 1565 | Marmalade Valley | ||
44 | Hurlhammer x2 | Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats twice. | 50 | Fortune Island | ||
45 | Hurlhammer x3 | Whacks enemies with a thrown hammer. Can damage multiple enemies if executed well. Repeats three times. | N/A | Mossrock Theater | ||
46 | Big Hurlhammer | Whacks enemies with a strong thrown hammer. Can damage multiple enemies if executed well. | 50250 | Sunset Express | ||
47 | Huge Hurlhammer | Whacks enemies with a super-strong thrown hammer. Can damage multiple enemies if executed well. | N/A | Cobalt Base or Black Bowser's Castle after beating the game | ||
48 | Blazehammer | Looses a giant flame on impact, burning all enemies if executed well. | N/A | Daffodil Peak | ||
49 | Fire Flower | Throws up to four fireballs at multiple enemies in order if executed well. | 40200 | Ruddy Road | ||
50 | Big Fire Flower | Throws up to four super-hot fireballs at multiple enemies in order if executed well. | 80300 | Vortex Island | ||
51 | Ice Flower | Throws up to four iceballs at multiple enemies in order if executed well. | 40200 | Ruddy Road | ||
52 | Big Ice Flower | Throws up to four freezing cold iceballs at multiple enemies in order if executed well. | 80300 | Vortex Island | ||
53 | POW Block | Shakes the ground to deal damage. Can crumple enemies and deliver higher damage if executed well. | 100 | Kiwano Temple | ||
54 | Mushroom | Makes you feel better. Just the thing when you're tired. | 20 | Ruddy Road | ||
55 | Big Mushroom | Makes you feel quite a bit better. Unknown if it tastes good or not. | 70 | Plum Park | ||
56 | Mega Mushroom | Makes you feel GREAT! It also tastes delicious. | 150 | Redpepper Volcano | ||
57 | 1-Up Mushroom | Refills your paint reserves. Plus it's just fun to look at. | 300 | The Emerald Circus | ||
58 | Tail | Counters enemy attacks with a swipe of the tail. Lasts until you take damage. | 80 | Fort Cobalt | ||
59 | Spike Helmet | Counters attacks from above. Deals more damage if executed well. Lasts until you take damage. | 80 | Indigo Underground | ||
60 | Frog Suit | Allows you to jump over enemy attacks completely if executed well. Lasts until you take damage. | 80 | Sunglow Ridge | ||
*When there are two prices, the upper one is that of the unpainted card, and the lower one is that of the painted card. |
Enemy Cards[edit]
- "Enemy Card" redirects here. For the "enemy cards" category from the Super Mario Trading Card Collection, see Super Mario Trading Card Collection § Categories.
There are 72 Enemy Cards in the game, and most of them are occasionally dropped by enemies. The Kamek and Koopaling Cards can be obtained by beating the Rock Paper Wizard in Super Roshambo, and the Black Bowser's Castle Card is obtained after Mario defeats Bowser. When Mario uses an Enemy Card, the enemy that is pictured on the card is summoned. The summoned enemy attacks the enemies that are in battle with Mario, and it also takes hits for Mario. The enemy continues to help Mario until it is defeated or the battle is won. Only one enemy can be summoned at a time, and summoning another causes the first one to run away. If an Enemy Card is used against a boss, the enemy runs away, and Koopaling Enemy Cards cause normal enemies to run away when used.
# | Image | Unpainted | Name | Details | Best Location(s) |
---|---|---|---|---|---|
01 | Red Shy Guy | Rushes over and punches an enemy. | Ruddy Road, Cherry Lake, Indigo Underground, Daffodil Peak, The Crimson Tower, Fort Cobalt | ||
02 | Green Shy Guy | Rushes over and punches an enemy. | Cherry Lake, Sunglow Ridge, Fort Cobalt, Mossrock Theater | ||
03 | Blue Shy Guy | Rushes over and punches an enemy. | Fort Cobalt | ||
04 | Yellow Shy Guy | Rushes over and punches an enemy. | Plum Park, Fort Cobalt, Mossrock Theater | ||
05 | Pink Shy Guy | Rushes over and punches an enemy. | Plum Park, Fort Cobalt, Mossrock Theater | ||
06 | Red Slurp Guy | Slurps paint from a single enemy to restore its own HP. | Bloo Bay Beach, The Crimson Tower, Sunglow Ridge | ||
07 | Blue Slurp Guy | Slurps paint from a single enemy to restore its own HP. | Cherry Lake, Fort Cobalt, Mossrock Theater | ||
08 | Yellow Slurp Guy | Slurps paint from a single enemy to restore its own HP. | Cherry Lake, Sunglow Ridge, Mossrock Theater | ||
09 | Red Spike Guy | Slide into a single enemy and attacks with a head-butt. | Ruddy Road, The Crimson Tower, Mossrock Theater | ||
10 | Green Spike Guy | Slide into a single enemy and attacks with a head-butt. | Mossrock Theater | ||
11 | Blue Spike Guy | Slide into a single enemy and attacks with a head-butt. | Cherry Lake, The Crimson Tower, Fort Cobalt | ||
12 | Yellow Spike Guy | Slide into a single enemy and attacks with a head-butt. | Cherry Lake, The Crimson Tower, Fort Cobalt | ||
13 | Pink Spike Guy | Slide into a single enemy and attacks with a head-butt. | Fort Cobalt | ||
14 | Red Roller Guy | Rolls into all enemies using a powerful ring. | Mossrock Theater | ||
15 | Green Roller Guy | Rolls into all enemies using a powerful ring. | Mossrock Theater | ||
16 | Pink Roller Guy | Rolls into all enemies using a powerful ring. | Mossrock Theater | ||
17 | Sombrero Guy | Throws its hat at a single enemy. | Sunset Express | ||
18 | Shy Bandit | Slurps up paint from a single enemy. Defeating an enemy with this attack may turn the enemy into a card. | Fort Cobalt, World Map | ||
19 | Goomba | Headbutts a single enemy. | The Crimson Tower, Sunglow Ridge, Mondo Woods, The Golden Coliseum, Sacred Forest | ||
20 | Paragoomba | Hurls itself at a single enemy with reckless abandon. | Fort Cobalt, Mustard Café, Sacred Forest | ||
21 | Bone Goomba | Headbutts a single enemy while rocking a skull on its noggin. | Marmalade Valley | ||
22 | Koopa Troopa | Retreats inside its shell, and throws itself at all enemies. | Cherry Lake, Bloo Bay Beach, The Golden Coliseum, Green Energy Plant | ||
23 | Koopa Paratroopa | Retreats inside its shell, and throws itself at a row of enemies. Can only attack enemies on the ground after losing its wings. | Daffodil Peak, The Crimson Tower | ||
24 | Swoop | Swoops down and hurls itself at a single enemy. | Indigo Underground | ||
25 | Cheep Cheep | Shoots water at a single enemy near the ground. | Bloo Bay Beach, Sacred Forest | ||
26 | Blooper | Shoots water at a single enemy. | Plum Park, Vortex Island, Lighthouse Island, Fortune Island | ||
27 | Spike | Hurls an iron ball at all enemies on the ground. | Kiwano Temple, The Golden Coliseum | ||
28 | Dry Bones | Throws a bone at a single enemy. | Marmalade Valley, Vortex Island, Lighthouse Island, Fortune Island, Redpepper Crater | ||
29 | Boo | Slaps a single enemy with its ghastly palm. | Vortex Island, Lighthouse Island, Fortune Island | ||
30 | Scaredy Rat | Hurls itself at a single enemy. | Dark Bloo Inn, Toad Trainworks | ||
31 | Ninji | Strikes a single enemy with an ancient ninja jump attack. | Fort Cobalt | ||
32 | Fuzzy | Strikes a single enemy with a jump attack. | The Golden Coliseum, Sunset Express, Redpepper Volcano | ||
33 | Red Snifit | Spits a bullet at a single enemy. | Plum Park, Mustard Café | ||
34 | Green Snifit | Spits a bullet at a single enemy. | Mustard Café | ||
35 | Blue Snifit | Spits a bullet at a single enemy. | Mustard Café | ||
36 | Yellow Snifit | Spits a bullet at a single enemy. | Mustard Café | ||
37 | Pink Snifit | Spits a bullet at a single enemy. | Mustard Café | ||
38 | Red Slurp Snifit | Slurps up an enemy's paint to restore its own HP. | Sunglow Ridge, Plum Park | ||
39 | Blue Slurp Snifit | Slurps up an enemy's paint to restore its own HP. | Plum Park | ||
40 | Yellow Slurp Snifit | Slurps up an enemy's paint to restore its own HP. | Plum Park | ||
41 | Red Spike Snifit | Spits three bullets at a single enemy. | Plum Park | ||
42 | Green Spike Snifit | Spits three bullets at a single enemy. | Plum Park, Mustard Café | ||
43 | Blue Spike Snifit | Spits three bullets at a single enemy. | Plum Park | ||
44 | Yellow Spike Snifit | Spits three bullets at a single enemy. | Plum Park | ||
45 | Pink Spike Snifit | Spits three bullets at a single enemy. | Mustard Café | ||
46 | Spiny | Retreats inside its shell, and hurls itself at all enemies. | Daffodil Peak, Sunglow Ridge, Kiwano Temple | ||
47 | Buzzy Beetle | Retreats inside its shell, and hurls itself at all enemies. | Indigo Underground, Sacred Forest, Lighthouse Island | ||
48 | Spike Top | Retreats inside its shell, and hurls itself at all enemies. | Redpepper Volcano, Redpepper Crater | ||
49 | Rocky Wrench | Throws a wrench at a single enemy. | Sunset Express | ||
50 | Pokey | Throws itself at a single enemy. | Mustard Café | ||
51 | Green Pokey | Throws itself at a single enemy. | Mustard Café | ||
52 | Bob-omb | Approaches a single enemy and explodes. | Fort Cobalt, Redpepper Crater | ||
53 | Lava Bubble | Throws itself at a single enemy. | Redpepper Volcano, Redpepper Crater | ||
54 | Fire Piranha Plant | Spits a fireball at a single enemy. | Mossrock Theater, Redpepper Crater | ||
55 | Ptooie | Throws an iron ball at a single enemy. | Mossrock Theater | ||
56 | Dino Rhino | Charges a single enemy. | Mossrock Theater, The Emerald Circus | ||
57 | Hammer Bro | Tosses a hammer at a single enemy. | The Golden Coliseum | ||
58 | Boomerang Bro | Tosses a boomerang at all enemies. | Green Energy Plant | ||
59 | Fire Bro | Tosses a fireball at a single enemy. | Redpepper Crater, Fortune Island | ||
60 | Ice Bro | Tosses an iceball at a single enemy. | Lighthouse Island, Fortune Island | ||
61 | Juggler Bro | Tosses a hammer at a single enemy. | Mossrock Theater, The Emerald Circus | ||
62 | Circus Bro | Tosses a boomerang at all enemies. | Mossrock Theater, The Emerald Circus | ||
63 | Sledge Bro | Pounds the ground, shaking up all standing enemies. | Green Energy Plant | ||
64 | Kamek | Attacks all enemies with his Koopa magicks. | Roshambo Temple #6 | ||
65 | Morton | Scares off enemies with his imposing figure. | Roshambo Temple #1 | ||
66 | Iggy | Scares off enemies with his lanky dimensions. | Roshambo Temple #2 | ||
67 | Ludwig | Scares off enemies with his classical stylings. | Roshambo Temple #3 | ||
68 | Wendy | Scares off enemies with her oversized jewelry. | Roshambo Temple #4 | ||
69 | Larry | Scares off enemies with his kooky personality. | Roshambo Temple #5 | ||
70 | Lemmy | Scares off enemies with his rainbow mohawk. | Roshambo Temple #7 | ||
71 | Roy | Scares off enemies with his cool red shades. | Roshambo Temple #8 | ||
72 | Black Bowser's Castle | Falls from the sky and crushes everything. | Defeat Black Bowser |
Thing Cards[edit]
- “Objects that are 3D are called Things. A Thing Card is what you get when you squeeze a Thing. When you use them, crazy things can happen.”
- —Huey, Paper Mario: Color Splash
Only one of each Thing Card can be carried at a time, as well as a corresponding Replica Card. Replica Cards of previously obtained Thing Cards can be found in the courses, without requiring the Thing to be squeezed into the card first. Each Replica Card has an effect similar to the Thing Cards they are replicating, but adds a transparent "REPLICA" watermark in front of the animation and the card, as well as doing less damage. During the battles against the Koopalings, failing to use the mandatory Thing Card at the right time will result in the Koopaling instantly defeating Mario; if a Replica of the mandatory Thing Card is used, the Koopaling will nullify its effect. Almost all Thing Cards have a hidden Action Command that will increase its effects if performed correctly.
# | Image | Unpainted | Name | Details | Action Command | Origin | Use | The Wringer Prices |
---|---|---|---|---|---|---|---|---|
01 | Fire Extinguisher | Exhales a torrent of CO2 that can quell any flame. | Press as soon as the safety pin gets pulled. | On top of the cliff in Ruddy Road | To extinguish Morton's hammer in The Crimson Tower | 300 | ||
02 | Fan | The blades inside rotate at high speed to create a nice breeze. | Press repeatedly while the wind picks up. | Scenic spot in Cherry Lake | To blow Surfing Kinopio's boat in Bloo Bay Beach, and to give wind to the captain's ship in Violet Passage | 300 | ||
03 | Plunger | The plumber's weapon of choice. Push down on the shaft to unclog even the cloggiest of pipes. | Press as soon as it releases from each enemy. | Prisma Harbor in Port Prisma | To free Rescue Green from the pipe in Indigo Underground. | 150 | ||
04 | Lemon | Adds a little zest to any meal. | Press as soon as it gets sliced into wedges. | A hill in Indigo Underground | Part of cooking the Steak in Tangerino Grill | 150 | ||
05 | Cat-o-Luck | A feline statue that purrs with good-luck vibes. Enshrined at the top of a dark-red tower. | Press repeatedly while it is crushing on the enemies. | Top floor of The Crimson Tower | N/A | 300 | ||
06 | Piggy Bank | There's only one way to get the coins out of this bad boy: BREAK IT! | Press as soon as it explodes. | Shed in Château Chanterelle | N/A | 150 | ||
07 | Bone | A favorite snack of round pets with sharp teeth! High in calcium! | Press repeatedly while Princess is rolling. | The highest boardwalk in Marmalade Valley1 Dressing room in The Golden Coliseum |
To bait Princess into coming to the professor in Château Chanterelle, and to destroy Iggy's chariots in The Golden Coliseum | 3002 | ||
08 | Bottle Opener | Harnesses the principle of leverage to pry off bottle caps. | Press as soon as it "opens" each enemy. | Storage in The Golden Coliseum | To open a bottle in Redpepper Volcano | 250 | ||
09 | Ice Pick | Its pointy tip can chip ice into perfectly portioned pieces for any size glass. | Press as soon as it stabs on each enemy. | Storage in The Golden Coliseum | To pop Lemmy's Wonder Ball in the Emerald Circus | 250 | ||
10 | Balloons | Makes things float into the sky, and raises voices by an octave or two. | N/A | Performance stage in Plum Park | To lift Ludwig's Super Ludsub out of the water in Fort Cobalt | 300 | ||
11 | Teapot | Used to steep and pour tea at fancy tea parties. | Press as soon as it pours the tea on each enemy. | Serenity Fountain in Plum Park | To start the Tea Party Toads' tea party in Dark Bloo Inn | 250 | ||
12 | Turnip | This turnip is so big that you can't pull it out without 26 hands and a big "Heave ho!" | Press repeatedly while it's cutting the screen. | Sacred Forest Entrance | N/A | 200 | ||
13 | Instant Camera | The future of personal photography. Selfies so real, you'll begin to question reality itself. | Press as soon as it takes the photo. | Snifit or Whiffit prize; Cobalt Base | To stop Wendy's golden ring in Fortune Island | 150 | ||
14 | Basin | An extremely heavy bathing aid. Dropping this on an enemy's head might just knock it out. | Press as soon as it lands on the enemies. | Fences in Fort Cobalt | To stun Draggadon in Redpepper Volcano | 300 | ||
15 | Battery | Contains enough energy to power household items and such. | Press as soon as the lightning strikes each enemy. | Cabin in Violet Passage | To power the house in Green Energy Plant | 300 | ||
16 | Compass | Directs lost travelers to their destination. | N/A | Cabin in Violet Passage | To clear the fog in the fifth area of the Lost Sea | 150 | ||
17 | Cork | A stopper used to keep troublesome things from coming out of dangerous holes. | Press repeatedly while the corks are firing. | Pipe in Vortex Island | To clog the smokestack during Larry's battle in the Sunset Express | 200 | ||
18 | Washing Machine3 | Swishes water and agitate clothing in order to remove stubborn stains. | Press repeatedly while the screen is being washed. | Parallel vortex in Vortex Island | To clear the black paint during Roy's battle in Black Bowser's Castle | 300 | ||
19 | Lightbulb | Harnesses electricity to illuminate darkness. Sunglasses recommended when handling. | Press repeatedly while the light shines. | Top floor in Lighthouse Island | To light up the lighthouse in Lighthouse Island | 150 | ||
20 | Salt and Pepper | Seasons even the blandest of meals. | Press repeatedly while they shake their condiments. | Smoky room in Fortune Island | Part of cooking the Steak in Tangerino Grill | 150 | ||
21 | Charcoal Grill | Grills food to perfection. | Press repeatedly while it's grilling the enemies. | Volcano on Fortune Island | Part of cooking the Steak in Tangerino Grill | 300 | ||
22 | Megaphone | Amplifies the sound put into the mic, turning a whisper into a shout... and a shout into an explosion of noise. | Blow into the Wii U GamePad microphone as soon as it begins playing rock music. | Room in Toad Trainworks | To awaken the Thwomp in the Sunset Express | 150 | ||
23 | Hair Dryer | Blows searing-hot air that can dry out or melt practically anything! | Press repeatedly while it's on. | Spa in Redpepper Crater | To melt the ice in Tangerino Grill | 250 | ||
24 | Magnifying Glass | Makes things appear larger than they are. Can also fry ants and other various creatures. | Press repeatedly while it's enlarging Mario. | Tangerino Grill freezer | To enlarge the pipe in Sacred Forest, and to enlarge the small Toad in Port Prisma | 200 | ||
25 | Claw Hammer | This steel-headed hammer is harder than the one Mario usually uses. It can even break huge rocks that might be blocking your path. | Press as soon as it hits the enemies. | Pipe room in Green Energy Plant | N/A | 200 | ||
26 | Recorder | The pleasant, nostalgic melody makes you feel like you're being whirled up into the sky. | Press repeatedly while it's playing its initial melody. | Goal in Green Energy Plant | N/A | 300 | ||
27 | Disco Ball | This relic from years past is making a comeback. None can resist its call to hit the dance floor. | N/A | Backstage in the Emerald Circus | To distract Lemmy from his Wonder Ball in the Emerald Circus | 200 | ||
28 | Huey+ | A sentient paint can who came from Prisma Fountain Emergency Recovery Unit. | Press just before Mario gets hit by a black paint attack. | Black Bowser Boss Battle | To suck the black paint from Black Bowser | N/A | ||
1: Not found in this location after using it in Château Chanterelle 2: Labeled as "Coming soon" on Wringer's list after collecting it in Marmalade Valley and up to collecting it again in The Golden Coliseum 3: The two versions of the Washing Machine thing are exclusive to different versions: the top-loading one appears in the American and Japanese versions, and the front-loading one in the European and Australian versions. +: Although Replica versions of this card are found in the game's files, they cannot be obtained in the final game. |
Play Nintendo tips[edit]
A page on the Play Nintendo website offered tips for using Battle Cards.[1][dead link]
- Friend or foe?
Mario keeps all sorts of clever cards up his sleeve in case of a battle. For instance, you can use an Enemy Card to summon an ally to stand by your side in a fight. Cool, huh? There’s just one problem: you never know if your new “ally” will turn against you! If you call on an ally, they’ll definitely hit your enemy…but they may come back and hit you, too. Ouch! - The right card
Before you start throwing down Battle Cards, take a second to size up your enemy. Some enemies can’t be touched by certain cards, so it’d be kind of a waste to use that kind of card on them. For example, you can’t jump on a baddie who’s wearing a spiked hat if you don’t use an Iron Boot card! - Card Collection
You can collect new Battle Cards as you play by hitting Question Blocks, winning battles, and painting colorless spots. You can use in-game coins to acquire Battle Cards and Thing Cards in Port Prisma, too. Players need the proper Thing Card to defeat a boss—and Thing Cards can only be used once—so it’s good to know there’s a place where you can try to find the one you need. - Mushroom Cards
Not all cards are used for fighting, you know! Mushroom Cards, for example, can be used to replenish your health and paint meter. It’s not a bad idea to keep a Mushroom Card or two in your deck to help keep Mario strong during a tough battle.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | カード[?] Kādo |
Card | |
French | Carte de combat[?] | Combat card | |
German | Kampfkarte[?] | Battle Card | |
Italian | Carta scontro[?] | Battle card | |
Portuguese (NOE) | Carta de combate[?] | Combat card |
- Basic Cards
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ノーマルカード[?] Nōmaru Kādo |
Normal Card | |
French (NOE) | Carte simple[?] | Simple card | |
German | Standardkarte[?] | Standard card | |
Portuguese | cartas normais[?] | normal cards |
- Enemy Cards
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 敵カード[?] Teki Kādo |
Enemy Card | |
French (NOE) | Carte ennemi[?] | Enemy Card | |
German | Schergenkarte[?] | Minion card | |
Portuguese | cartas de inimigos[?] | enemies cards |
- Thing Cards
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | モノカード[?] Mono Kādo |
Object Card | |
French (NOE) | Carte truc[?] | Thing Card | |
German | Dings-Karte[?] | Things card | |
Portuguese | cartas de objetos[?] | object cards |
References[edit]
- ^ Paper Mario: Color Splash Tips & Tricks. Play Nintendo. Retrieved July 4, 2020