Re-Koil: Difference between revisions

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{{species-infobox
{{species infobox
|image=[[File:Rekoil.jpg|200px|]]<br>Artwork of a '''Re-Koil''' from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''.
|image=[[File:Rekoil.jpg|200px|]]<br>Artwork from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|latest_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]'' ([[Game Boy Advance]]) ([[List of games by date#2005|2005]])
|latest_appearance=''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' ([[Game Boy Advance]]) ([[List of games by date#2005|2005]])
|related=[[Kritter]]<br>[[Kaboing]]
|variant_of=[[Kremling]]
|comparable=[[Kritter]]
}}
}}
'''Re-Koils''', also spelled '''Rekoils''', are [[List of enemies|enemies]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. These orange [[Kremling]]s have a springy tail. They always stick their tongue out and have their eyes point in opposite directions. Re-Koils have four fingers and three toes, and they are one of the few Kremlings with claws on their hands. They have a yellow belly, and the front of their tail is also yellow. They are the successors to jumping [[Kritter]]s from ''[[Donkey Kong Country]]'' and [[Kaboing]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', though Re-Koils may have taken inspiration from {{iw|wikipedia|Tigger}}, a character from ''{{iw|wikipedia|Winnie-the-Pooh}}'' who is similarly orange and uses his tail as a spring.


{{quote2|His springy tail can propel him towards players at speed - beware!|''Donkey Kong Country 3'' manual, page 18}}
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
Re-Koils first appear in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''. They bounce on their tail continuously, usually bounce either in one spot or back and forth, though starting in [[Krack Shot Kroc]], some bounce continuously in one direction. Some Re-Koils bounce on their tail without getting off the ground. If a Re-Koil lands on [[Dixie Kong]] or [[Kiddy Kong]], that [[Kong]] gets injured. The Kongs can defeat a Re-Koil by either [[Roll Attack|roll]]ing into it just before it lands, jumping onto it, or hitting the Re-Koil with a [[barrel]]. Re-Koils give the same sound effect from being defeated as [[Krook]]s, [[Klinger]]s, and [[Kloak]]s, although not in the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]]. Due to their high-bouncing ability, the Kongs can sometimes use Re-Koils to reach higher areas or out-of-reach items. A photograph of a Re-Koil appears in [[Dixie Kong's Photo Album]], in which it is classified as part of the [[Kremling Kreeps]].


'''Re-Koils''' ('''Rekoils''' in ''Donkey Kong Land III'') are members of the [[Kremling Krew]], and are common enemies in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]'', along with ''[[Donkey Kong Land III]]''. Re-Koils are orange [[Kremling]]s with yellow bellies and wear no form of clothing.
===''Donkey Kong Land III''===
Rekoils appear in ''[[Donkey Kong Land III]]'' with the same role as before. They are first encountered in [[Total Rekoil]], as the titular feature and enemy. In ''Donkey Kong GB: Dinky Kong & Dixie Kong'', Rekoils are colored yellow.


Re-Koils usually try to attack the [[Kong]]s by bouncing on their tails and trying to land on them, although some Re-Koils will only bounce up and down in one spot. Since defeating them with a jump requires a good timing, it is actually easier to attack them with a [[cartwheel]] when they land on the ground. Re-Koils replace the jumping [[Kritter]]s from ''[[Donkey Kong Country]]'' and the [[Kaboing]]s from ''[[Donkey Kong Country 2]]''. According to the game's credits, Re-Koils belong to the "[[Kremling Kreeps]]" enemy class.
===Unused appearances===
====''Donkey Kong 64''====
[[File:DK64ReKoilModel.png|thumb|x150px|Unused model of a Re-Koil from ''Donkey Kong 64'']]
An [[List of Donkey Kong 64 pre-release and unused content|unused model]] of a Re-Koil exists within the kiosk demo of ''[[Donkey Kong 64]]''. Its intended purpose is unclear.


==Levels==
==Profiles and statistics==
Re-Koils appear in the following levels.
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
===''Donkey Kong Country 3: Dixie's Double Trouble!''===
*'''Instruction manual:''' ''His springy tail can propel him towards players at speed - beware!''<ref>{{cite|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet|page=18|date=1996|language=en-us|publisher=Nintendo of America}}</ref>
* [[Murky Mill]]
*'''Level appearances'''
* [[Riverside Race]]
**[[Murky Mill]]
* [[Squeals on Wheels]]
**[[Riverside Race]]
* [[Kreeping Klasps]]
**[[Squeals on Wheels]]
* [[Tracker Barrel Trek]]
**[[Kreeping Klasps]]
* [[Krack Shot Kroc]]
**[[Tracker Barrel Trek]]
* [[Koindozer Klamber]]
**[[Krack Shot Kroc]]
* [[Criss Kross Cliffs]]
**[[Koindozer Klamber]]
* [[Dingy Drain-Pipe]] (Game Boy Advance version only)
**[[Criss Kross Cliffs]]
* [[Stormy Seas]] (Game Boy Advance version only)
**[[Dingy Drain-Pipe]] ([[File:GBAlogo.svg|64px|link=Donkey Kong Country 3 (Game Boy Advance)]])
* [[Cliffside Blast]] (Game Boy Advance version only)
**[[Stormy Seas]] ([[File:GBAlogo.svg|64px|link=Donkey Kong Country 3 (Game Boy Advance)]])
**[[Cliffside Blast]] ([[File:GBAlogo.svg|64px|link=Donkey Kong Country 3 (Game Boy Advance)]])


===''Donkey Kong Land III''===
===''Donkey Kong Land III''===
* [[Total Rekoil]]
{{columns|count=2|
* [[Liftshaft Lottery]]
*'''Level appearances'''
* [[Miller Instinct]]
**[[Total Rekoil]]
* [[Jungle Jeopardy]]
**[[Liftshaft Lottery]]
* [[Footloose Falls]]
**[[Miller Instinct]]
* [[Karbine Kaos]]
**[[Jungle Jeopardy]]
* [[Rockface Chase]]
**[[Footloose Falls]]
* [[Tropical Tightropes]]
**[[Karbine Kaos]]
* [[Clifftop Critters]]
**[[Rockface Chase]]
* [[Rickety Rapids]]
**[[Tropical Tightropes]]
* [[Bazuka Bombard]]
**[[Clifftop Critters]]
* [[Stalagmite Frights]]
**[[Rickety Rapids]]
* [[Kuchuka Karnage]]
**[[Bazuka Bombard]]
* [[Haunted Hollows]]
**[[Stalagmite Frights]]
* [[Barrel Boulevard]]
**[[Kuchuka Karnage]]
* [[Ghoulish Grotto]]
**[[Haunted Hollows]]
**[[Barrel Boulevard]]
**[[Ghoulish Grotto]]
}}


==Gallery==
==Gallery==
<center><gallery>
<gallery>
File:Rekoil2.jpg|Re-Koil compressing its tail.
Re-Koil DKC3 artwork.png|Artwork from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''
File:RekoilPA.PNG|A Re-Koil, as seen in [[Dixie Kong's Photo Album]].
Rekoil DKC3.png|Sprite from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''
File:DK64ReKoil.png|Unused model of a Re-Koil from ''[[Donkey Kong 64]]''.
Rekoil DKC3 Photo Album.png|Sprite from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' ([[Dixie Kong's Photo Album]])
</gallery></center>
Rekoil DKLIII sprite.png|Sprite from ''Donkey Kong Land III''
Re-Koil DKL3c sprite.png|Sprite from ''Donkey Kong GB: Dinky Kong & Dixie Kong''
Total Rekoil DKL3c.png|Screenshot from ''Donkey Kong GB: Dinky Kong & Dixie Kong''
Re-Koil DKC3 GBA sprite.png|Sprite from ''Donkey Kong Country 3'' (Game Boy Advance)
</gallery>


== Names in other languages ==
== Names in other languages ==
{{Foreignname
{{foreign names
|Jap=リコイル
|Jap=リコイル
|JapR=Rikoiru
|JapR=Rikoiru
|JapM=Re-Koil
|JapM=Re-Koil
|Ita=Re-Koil (''Donkey Kong Country 3: Dixie Kong's Double Trouble!'')
|Ita2=Rekoil (''Donkey Kong Land III'')
}}
}}
==Trivia==
*Re-Koils were originally the only Kremlings with claws on their fingers.
*Re-Koils may have been inspired by Tigger, from the ''Winnie the Pooh'' franchise, as both of them use their tail as a spring. However, Re-Koils lack stripes.
*Re-Koils [[List of Donkey Kong 64 pre-release and unused content|were originally]] going to appear in ''[[Donkey Kong 64]]'', as they have an unused model.


==References==
==References==
<references/>
<references/>
{{NIWA|DKWiki=1}}
 
{{Kremlings}}
{{DKC3}}
{{DKC3}}
{{DKL3}}
{{DKL3}}
{{Kremlings}}
[[Category:Kremlings]]
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Enemies]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! enemies]]
[[Category:Donkey Kong Land III]]
[[Category:Donkey Kong Land III enemies]]
[[de:Re-koil]]

Latest revision as of 06:57, August 30, 2024

Re-Koil
Re-Koil
Artwork from Donkey Kong Country 3: Dixie Kong's Double Trouble!
First appearance Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996)
Latest appearance Donkey Kong Country 3 (Game Boy Advance) (2005)
Variant of Kremling
Comparable

Re-Koils, also spelled Rekoils, are enemies in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III. These orange Kremlings have a springy tail. They always stick their tongue out and have their eyes point in opposite directions. Re-Koils have four fingers and three toes, and they are one of the few Kremlings with claws on their hands. They have a yellow belly, and the front of their tail is also yellow. They are the successors to jumping Kritters from Donkey Kong Country and Kaboings from Donkey Kong Country 2: Diddy's Kong Quest, though Re-Koils may have taken inspiration from Tigger, a character from Winnie-the-Pooh who is similarly orange and uses his tail as a spring.

History[edit]

Donkey Kong Country 3: Dixie Kong's Double Trouble![edit]

Re-Koils first appear in Donkey Kong Country 3: Dixie Kong's Double Trouble!. They bounce on their tail continuously, usually bounce either in one spot or back and forth, though starting in Krack Shot Kroc, some bounce continuously in one direction. Some Re-Koils bounce on their tail without getting off the ground. If a Re-Koil lands on Dixie Kong or Kiddy Kong, that Kong gets injured. The Kongs can defeat a Re-Koil by either rolling into it just before it lands, jumping onto it, or hitting the Re-Koil with a barrel. Re-Koils give the same sound effect from being defeated as Krooks, Klingers, and Kloaks, although not in the Game Boy Advance version. Due to their high-bouncing ability, the Kongs can sometimes use Re-Koils to reach higher areas or out-of-reach items. A photograph of a Re-Koil appears in Dixie Kong's Photo Album, in which it is classified as part of the Kremling Kreeps.

Donkey Kong Land III[edit]

Rekoils appear in Donkey Kong Land III with the same role as before. They are first encountered in Total Rekoil, as the titular feature and enemy. In Donkey Kong GB: Dinky Kong & Dixie Kong, Rekoils are colored yellow.

Unused appearances[edit]

Donkey Kong 64[edit]

An unused model of a Re-Koil from Donkey Kong 64.
Unused model of a Re-Koil from Donkey Kong 64

An unused model of a Re-Koil exists within the kiosk demo of Donkey Kong 64. Its intended purpose is unclear.

Profiles and statistics[edit]

Donkey Kong Country 3: Dixie Kong's Double Trouble![edit]

Donkey Kong Land III[edit]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese リコイル[?]
Rikoiru
Re-Koil
Italian Re-Koil (Donkey Kong Country 3: Dixie Kong's Double Trouble!)[?] -
Rekoil (Donkey Kong Land III)[?]

References[edit]

  1. ^ 1996. Donkey Kong Country 3: Dixie Kong's Double Trouble! instruction booklet. Nintendo of America (American English). Page 18.