Mario Kart 8 in-game statistics: Difference between revisions
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![[File:CometBodyMK8.png|100px]]<br>[[ | ![[File:CometBodyMK8.png|100px]]<br>[[Comet]] | ||
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![[File:300SLRoadster | ![[File:300SLRoadster MK8.png|100px]]<br>[[300 SL Roadster]] | ||
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![[File:MK8BlueFalcon.png|100px]]<br>[[ | ![[File:MK8BlueFalcon.png|100px]]<br>[[Blue Falcon]] | ||
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![[File:Tanooki | ![[File:MK8 Tanooki Buggy Sprite.png|100px]]<br>[[Tanooki Kart]] | ||
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![[File: | ![[File:MK8 Light-Green City Tripper.png|100px]]<br>[[City Tripper]] | ||
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!TG | !TG | ||
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![[File:MK8 Mario Icon.png|64px]]<br>[[Mario]] | ![[File:MK8 Mario Icon.png|64px]]<br>[[Mario]]<br>''Mro'' | ||
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![[File:MK8 Luigi Icon.png|64px]]<br>[[Luigi]] | ![[File:MK8 Luigi Icon.png|64px]]<br>[[Luigi]]<br>''Lig'' | ||
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![[File:MK8 Peach Icon.png|64px]]<br>[[Princess Peach|Peach]] | ![[File:MK8 Peach Icon.png|64px]]<br>[[Princess Peach|Peach]]<br>''Pch'' | ||
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![[File:MK8 Daisy Icon.png|64px]]<br>[[Princess Daisy|Daisy]] | ![[File:MK8 Daisy Icon.png|64px]]<br>[[Princess Daisy|Daisy]]<br>''Dsy'' | ||
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![[File:MK8 Yoshi Icon.png|64px]]<br>[[Yoshi]]{{footnote|main|1}} | ![[File:MK8 Yoshi Icon.png|64px]]<br>[[Yoshi]]<br>''Ysi''{{footnote|main|1}} | ||
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![[File:MK8 Toad Icon.png|64px]]<br>[[Toad]] | ![[File:MK8 Toad Icon.png|64px]]<br>[[Toad]]<br>''Kno'' | ||
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![[File:MK8 Toadette Icon.png|64px]]<br>[[Toadette]] | ![[File:MK8 Toadette Icon.png|64px]]<br>[[Toadette]]<br>''Knc'' | ||
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![[File:MK8 Koopa Icon.png|64px]]<br>[[Koopa Troopa]] | ![[File:MK8 Koopa Icon.png|64px]]<br>[[Koopa Troopa]]<br>''Nok'' | ||
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![[File:MK8 Bowser Icon.png|64px]]<br>[[Bowser]] | ![[File:MK8 Bowser Icon.png|64px]]<br>[[Bowser]]<br>''Kop'' | ||
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![[File:MK8 DKong Icon.png|64px]]<br>[[Donkey Kong]] | ![[File:MK8 DKong Icon.png|64px]]<br>[[Donkey Kong]]<br>''Dkg'' | ||
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![[File:MK8 Wario Icon.png|64px]]<br>[[Wario]] | ![[File:MK8 Wario Icon.png|64px]]<br>[[Wario]]<br>''Wro'' | ||
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![[File:MK8 Waluigi Icon.png|64px]]<br>[[Waluigi]] | ![[File:MK8 Waluigi Icon.png|64px]]<br>[[Waluigi]]<br>''Wlg'' | ||
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![[File:MK8 Rosalina Icon.png|64px]]<br>[[Rosalina]] | ![[File:MK8 Rosalina Icon.png|64px]]<br>[[Rosalina]]<br>''Rst'' | ||
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![[File:MK8 MMario Icon.png|64px]]<br>[[ | ![[File:MK8 MMario Icon.png|64px]]<br>[[Metal Mario]]<br>''MroM'' | ||
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![[File:MK8 PGPeach Icon.png|64px]]<br>[[Pink Gold Peach]] | ![[File:MK8 PGPeach Icon.png|64px]]<br>[[Pink Gold Peach]]<br>''PchG'' | ||
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![[File:MK8 Lakitu Icon.png|64px]]<br>[[Lakitu]] | ![[File:MK8 Lakitu Icon.png|64px]]<br>[[Lakitu]]<br>''Jgm'' | ||
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![[File:MK8 ShyGuy Icon.png|64px]]<br>[[Shy Guy]]{{footnote|main|1}} | ![[File:MK8 ShyGuy Icon.png|64px]]<br>[[Shy Guy]]<br>''Hyh''{{footnote|main|1}} | ||
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![[File:MK8 BabyMario Icon.png|64px]]<br>[[Baby Mario]] | ![[File:MK8 BabyMario Icon.png|64px]]<br>[[Baby Mario]]<br>''MroB'' | ||
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![[File:MK8 BabyLuigi Icon.png|64px]]<br>[[Baby Luigi]] | ![[File:MK8 BabyLuigi Icon.png|64px]]<br>[[Baby Luigi]]<br>''LigB'' | ||
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![[File:MK8 BabyPeach Icon.png|64px]]<br>[[Baby Peach]] | ![[File:MK8 BabyPeach Icon.png|64px]]<br>[[Baby Peach]]<br>''PchB'' | ||
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![[File:MK8 BabyDaisy Icon.png|64px]]<br>[[Baby Daisy]] | ![[File:MK8 BabyDaisy Icon.png|64px]]<br>[[Baby Daisy]]<br>''DsyB'' | ||
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![[File:MK8 BabyRosalina Icon.png|64px]]<br>[[Baby Rosalina]] | ![[File:MK8 BabyRosalina Icon.png|64px]]<br>[[Baby Rosalina]]<br>''RstB'' | ||
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![[File:MK8 Larry Icon.png|64px]]<br>[[ | ![[File:MK8 Larry Icon.png|64px]]<br>[[Larry]]<br>''Lry'' | ||
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![[File:MK8 Lemmy Icon.png|64px]]<br>[[ | ![[File:MK8 Lemmy Icon.png|64px]]<br>[[Lemmy]]<br>''Lmy'' | ||
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![[File:MK8 Wendy Icon.png|64px]]<br>[[ | ![[File:MK8 Wendy Icon.png|64px]]<br>[[Wendy]]<br>''Wdy'' | ||
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![[File:MK8 Ludwig Icon.png|64px]]<br>[[ | ![[File:MK8 Ludwig Icon.png|64px]]<br>[[Ludwig]]<br>''Ldw'' | ||
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![[File:MK8 Iggy Icon.png|64px]]<br>[[ | ![[File:MK8 Iggy Icon.png|64px]]<br>[[Iggy]]<br>''Igy'' | ||
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![[File:MK8 Roy Icon.png|64px]]<br>[[ | ![[File:MK8 Roy Icon.png|64px]]<br>[[Roy]]<br>''Roy'' | ||
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![[File:MK8 Morton Icon.png|64px]]<br>[[ | ![[File:MK8 Morton Icon.png|64px]]<br>[[Morton]]<br>''Mtn'' | ||
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![[File:Mii_MK8.png|64px]]<br>[[Mii|Mii (medium)]] | ![[File:Mii_MK8.png|64px]]<br>[[Mii|Mii (medium)]]<br>''MiiM'' | ||
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![[File:MK8 Tanooki Mario Icon.png|64px]]<br>[[Tanooki Mario]] | ![[File:MK8 Tanooki Mario Icon.png|64px]]<br>[[Tanooki Mario]]<br>''MroT'' | ||
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![[File:MK8 Link Icon.png|64px]]<br>[[Link]] | ![[File:MK8 Link Icon.png|64px]]<br>[[Link]]<br>''Lnk'' | ||
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![[File:VillagerMale-Icon-MK8.png|64px]]<br>[[Villager|Villager (male)]] | ![[File:VillagerMale-Icon-MK8.png|64px]]<br>[[Villager|Villager (male)]]<br>''Mrb'' | ||
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![[File:MK8 Isabelle Icon.png|64px]]<br>[[Isabelle]] | ![[File:MK8 Isabelle Icon.png|64px]]<br>[[Isabelle]]<br>''Shz'' | ||
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![[File:MK8 Cat Peach Icon.png|64px]]<br>[[Cat Mario#Mario Kart 8|Cat Peach]] | ![[File:MK8 Cat Peach Icon.png|64px]]<br>[[Cat Mario#Mario Kart 8|Cat Peach]]<br>''PchC'' | ||
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![[File:MK8 Dry Bowser Icon.png|64px]]<br>[[Dry Bowser]] | ![[File:MK8 Dry Bowser Icon.png|64px]]<br>[[Dry Bowser]]<br>''KopB'' | ||
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![[File:VillagerFemale-Icon-MK8.png|64px]]<br>[[Villager|Villager (female)]] | ![[File:VillagerFemale-Icon-MK8.png|64px]]<br>[[Villager|Villager (female)]]<br>''Mrg'' | ||
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![[File:RollerTiresMK8.png|100px]]<br>[[ | ![[File:RollerTiresMK8.png|100px]]<br>[[Roller]] | ||
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![[File:Leaf Tires MK8.png|100px]]<br | ![[File:Leaf Tires MK8.png|100px]]<br>[[Leaf Tires]]<br>Leaf Tyres | ||
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![[File:ParafoilGliderMK8.png|100px]]<br>[[ | ![[File:ParafoilGliderMK8.png|100px]]<br>[[Parafoil]] | ||
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![[File:PaperGliderIcon-MK8.png|100px]]<br | ![[File:PaperGliderIcon-MK8.png|100px]]<br>[[Paper Glider]] | ||
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|} | |} | ||
==Statistics | ==Statistics translation tables== | ||
The following tables are used by the game to convert the points of each statistics into actual in-game stats.<ref name="MK8data" /> | The following tables are used by the game to convert the points of each statistics into actual in-game stats.<ref name="MK8data" /> | ||
''' | '''Note:''' Since these statistics are directly derived from ''[[Mario Kart 7 in-game statistics#Statistics translation tables|Mario Kart 7]]'', the following tables borrow headers for the columns and rows from that game's statistics list, denoted in ''italics''. In the case of statistics that are still directly derived from pre-existing ''Mario Kart 7'' statistics, only the common part of the headers will be used, still denoted in ''italics''. | ||
===Weight (WG)=== | ===Weight (WG)=== | ||
There are three in-game statistics related to weight, that are known in ''Mario Kart 7'' as ''KartBound_MassL'', ''KartBound_MassH'' and ''KartBound_MassD''. ''KartBound_MassL'' is used when the vehicle on a standstill is bumped by other vehicles using a boost given by a [[Dash Mushroom]], | There are three in-game statistics related to weight, that are known in ''Mario Kart 7'' as ''KartBound_MassL'', ''KartBound_MassH'' and ''KartBound_MassD''. ''KartBound_MassL'' is used when the vehicle on a standstill is bumped by other vehicles using a boost given by a [[Dash Mushroom]], ''KartBound_MassH'' is used when bumping other vehicles using a boost given by a Dash Mushroom,<ref>yamaninmk1, [https://i.imgur.com/nZiaM0p.jpg first result], [https://i.imgur.com/5sEJfrt.jpg second result], [https://i.imgur.com/GC4Uy9c.jpg third result] and [https://i.imgur.com/G0ad45n.jpg fourth result] of an investigation on weight while bumping an opponent, using a variant of [https://www.youtube.com/watch?v=1NGBZNU_4qg an experiment to compare weights]. Retrieved June 5, 2016.</ref> while it is not known in which conditions ''KartBound_MassD'' is used. | ||
{|class="wikitable center" | {|class="wikitable center" | ||
!colspan="5"| | !colspan="5"| | ||
<big><big>'''In-game weight statistics (WG)'''</big></big> | <big><big>'''In-game weight statistics (WG)'''</big></big> | ||
|- | |-style="word-break: break-all;" | ||
!''Level'' | !''Level'' | ||
!Value in menu units | !Value in menu units | ||
Line 1,917: | Line 1,917: | ||
===Acceleration (AC)=== | ===Acceleration (AC)=== | ||
Acceleration is determined by two factors, whose names in ''Mario Kart 7'' are ''Drive_AccLmtFwd'' and ''Drive_SpdKfFwd''. ''Drive_SpdKfFwd'' actually determines how fast the vehicles | Acceleration is determined by two factors, whose names in ''Mario Kart 7'' are ''Drive_AccLmtFwd'' and ''Drive_SpdKfFwd''. ''Drive_SpdKfFwd'' actually determines how fast the vehicles accelerates, while ''Drive_AccLmtFwd'' works as a limiter, fixing the maximum amount of speed increase per frame. While ''Drive_SpdKfFwd'' determines relative acceleration, i.e. how much the fraction of current speed to maximum speed increases over time, ''Drive_AccLmtFwd'' determines the maximum increase in absolute speed per frame, i.e. the maximum amount of distance units/frame that can be added to the current speed in each frame. Since the top speed is relatively low in all engine classes except for 200cc, ''Drive_AccLmtFwd'' is very frequently not a limiting factor, causing different acceleration values to have the same effective acceleration<ref name="accel1">Mister Wu(May 1, 2015).[https://web.archive.org/web/20181021020608/https://forums.mkboards.com/threads/a-qualitative-comparison-of-acceleration-tiering-in-150cc-and-200cc-engine-class.15195/ A qualitative comparison of acceleration tiering in 150cc and 200cc engine class.] ''MKBoards''. Retrieved November 11, 2015.</ref><ref name="accel2">Sarantis (July 21, 2015). [https://web.archive.org/web/20181021020608/https://forums.mkboards.com/threads/a-qualitative-comparison-of-acceleration-tiering-in-150cc-and-200cc-engine-class.15195/ post 24 in the "A qualitative comparison of acceleration tiering in 150cc and 200cc engine class" thread.] ''MKBoards''. Retrieved November 8, 2015.</ref>. | ||
{|class="wikitable center" | {|class="wikitable center" | ||
!colspan="4"| | !colspan="4"| | ||
<big><big>'''In-game acceleration statistics (AC)'''</big></big> | <big><big>'''In-game acceleration statistics (AC)'''</big></big> | ||
|- | |-style="word-break: break-all;" | ||
!''Level'' | !''Level'' | ||
!Value in menu units | !Value in menu units | ||
Line 2,034: | Line 2,034: | ||
===On-Road Traction (ON)=== | ===On-Road Traction (ON)=== | ||
This | This statistic is unaffected by the Level. The related in-game statistics in ''Mario Kart 7'' have ''SlipRt'' in their names. It controls how much the vehicle slips in normal (not off-road) sections of the tracks, but is set to the same value of 0.75 regardless of the level. | ||
{|class="wikitable center" | {|class="wikitable center" | ||
!colspan="4"| | !colspan="4"| | ||
<big><big>'''In-game on-road traction statistics (ON)'''</big></big> | <big><big>'''In-game on-road traction statistics (ON)'''</big></big> | ||
|- | |-style="word-break: break-all;" | ||
!''Level'' | !''Level'' | ||
!Value in menu units | !Value in menu units | ||
Line 2,134: | Line 2,134: | ||
!colspan="20"| | !colspan="20"| | ||
<big><big>'''In-game off-road traction statistics (OF)'''</big></big> | <big><big>'''In-game off-road traction statistics (OF)'''</big></big> | ||
|- | |-style="word-break: break-all;" | ||
!''Level'' | !''Level'' | ||
!Value in menu units | !Value in menu units | ||
Line 2,397: | Line 2,397: | ||
|0.981 | |0.981 | ||
|0.981 | |0.981 | ||
|- | |-style="word-break: break-all;" | ||
!''Level'' | !''Level'' | ||
!Value in menu units | !Value in menu units | ||
Line 2,667: | Line 2,667: | ||
{|class="wikitable center" | {|class="wikitable center" | ||
!colspan="4"| | !colspan="4"| | ||
<big><big>'''In-game Mini-Turbo | <big><big>'''In-game Mini-Turbo statistics (MT)'''</big></big> | ||
|- | |-style="word-break: break-all;" | ||
!''Level'' | !''Level'' | ||
!Value in menu units | !Value in menu units | ||
Line 2,780: | Line 2,780: | ||
===Speed (SL, SW, SA and SG)=== | ===Speed (SL, SW, SA and SG)=== | ||
There are two in-game statistics related to speed, named ''SpdMaxFwd_L'' and ''SpdMaxFwd_H'' in ''Mario Kart 7'': the first is the maximum speed without coins, expressed in distance units/frame,<ref name="SM">MrBean35000vr (February 23, 2016). [https://www.twitch.tv/mrbean35000vr/v/49938013 Mario Kart 8 Hacks - Speedometer! (Using Water Park WR: 1:40.365 by Domenico)]. ''Twitch''. Retrieved June 5, 2016.</ref> the second is the maximum speed with 10 coins, expressed in distance units/frame.<ref name="SM" /> Interestingly, Air Speed has only one in-game statistics, called ''Wing_SpdMaxFwd_N'' in ''Mario Kart 7'' and expressed in distance untis/frame as well,<ref name="SM" /> suggesting that the maximum speed while gliding is unaffected by coins.<br | There are two in-game statistics related to speed, named ''SpdMaxFwd_L'' and ''SpdMaxFwd_H'' in ''Mario Kart 7'': the first is the maximum speed without coins, expressed in distance units/frame,<ref name="SM">MrBean35000vr (February 23, 2016). [https://www.twitch.tv/mrbean35000vr/v/49938013 Mario Kart 8 Hacks - Speedometer! (Using Water Park WR: 1:40.365 by Domenico)]. ''Twitch''. Retrieved June 5, 2016.</ref> the second is the maximum speed with 10 coins, expressed in distance units/frame.<ref name="SM" /> Interestingly, Air Speed has only one in-game statistics, called ''Wing_SpdMaxFwd_N'' in ''Mario Kart 7'' and expressed in distance untis/frame as well,<ref name="SM" /> suggesting that the maximum speed while gliding is unaffected by coins.<br> | ||
The values are those of the 150cc engine class, the maximum speed for the 50cc, 100cc and 200cc engine class is obtained multiplying these values by 0.8, 0.9 and 1.5 respectively<ref name="ccspeed">Mister Wu (June 11, 2015). [ | The values are those of the 150cc engine class, the maximum speed for the 50cc, 100cc and 200cc engine class is obtained multiplying these values by 0.8, 0.9 and 1.5 respectively<ref name="ccspeed">Mister Wu (June 11, 2015). [https://web.archive.org/web/20181021015617/https://forums.mkboards.com/threads/the-relative-speed-of-the-engine-classes.16403/ The relative speed of the engine classes.] ''MKBoards''. Retrieved November 8, 2015.</ref>. | ||
{|class="wikitable center" | {|class="wikitable center" | ||
!colspan="9"| | !colspan="9"| | ||
<big><big>'''In-game speed statistics (SL, SW, SA and SG)'''</big></big> | <big><big>'''In-game speed statistics (SL, SW, SA and SG)'''</big></big> | ||
|- | |-style="word-break: break-all;" | ||
!rowspan="2"|''Level'' | !rowspan="2"|''Level'' | ||
!rowspan="2"|Value in menu units | !rowspan="2"|Value in menu units | ||
Line 2,793: | Line 2,793: | ||
!colspan="2"|Anti-Gravity (SA) | !colspan="2"|Anti-Gravity (SA) | ||
!Air (SG) | !Air (SG) | ||
|- | |-style="word-break: break-all;" | ||
!''Drive_SpdMaxFwd_L'' | !''Drive_SpdMaxFwd_L'' | ||
!''Drive_SpdMaxFwd_H'' | !''Drive_SpdMaxFwd_H'' | ||
Line 3,013: | Line 3,013: | ||
===Handling (TL, TW, TA and TG)=== | ===Handling (TL, TW, TA and TG)=== | ||
There are three in-game statistics related to handling, known as ''Drive_DirRotH'', ''Drift_DirRotH'' and ''AutoDrift_ChargeRt'' in ''Mario Kart 7''. The first is proprotional to the angular velocity while steering and to the angular velocity during the automatic drift, the second determines how much the drift can be widened or made sharper, while the third is how fast is the automatic drift charged while steering in a direction. When at full charge, the automatic drift begins. Air handling has only two in-game statistics, named ''Wing_StickLR_Roll'' and ''Wing_StickLR_Move'' in ''Mario Kart 7'', that | There are three in-game statistics related to handling, known as ''Drive_DirRotH'', ''Drift_DirRotH'' and ''AutoDrift_ChargeRt'' in ''Mario Kart 7''. The first is proprotional to the angular velocity while steering and to the angular velocity during the automatic drift, the second determines how much the drift can be widened or made sharper, while the third is how fast is the automatic drift charged while steering in a direction. When at full charge, the automatic drift begins. Drifting and automatic drifting can begin only if the speed of the vehicle is greater than 55% of its top speed, when such treshold is passed, the smoke coming out of the exhaust pipes suddenly disappear. Air handling has only two in-game statistics, named ''Wing_StickLR_Roll'' and ''Wing_StickLR_Move'' in ''Mario Kart 7'', that are respectively proprotional to how much the vehicle rolls (tilts sideways) and actually changes direction over time while steering during a glide. | ||
{|class="wikitable center" | {|class="wikitable center" | ||
!colspan="13"| | !colspan="13"| | ||
<big><big>'''In-game handling statistics (TL, TW, TA and TG)'''</big></big> | <big><big>'''In-game handling statistics (TL, TW, TA and TG)'''</big></big> | ||
|- | |-style="word-break: break-all;" | ||
!rowspan="2"|''Level'' | !rowspan="2"|''Level'' | ||
!rowspan="2"|Value in menu units | !rowspan="2"|Value in menu units | ||
Line 3,025: | Line 3,025: | ||
!colspan="3"|Anti-Gravity (TA) | !colspan="3"|Anti-Gravity (TA) | ||
!colspan="2"|Air (TG) | !colspan="2"|Air (TG) | ||
|- | |-style="word-break: break-all;" | ||
!''Drive_DirRotH'' | !''Drive_DirRotH'' | ||
!''Drift_DirRotH'' | !''Drift_DirRotH'' | ||
Line 3,333: | Line 3,333: | ||
==References== | ==References== | ||
<references /> | <references/> | ||
{{MK8}} | |||
{{ | [[Category:Mario Kart 8|*]] | ||
[[Category:Mario Kart 8]] |
Latest revision as of 21:00, October 4, 2024
The following tables include all statistics for the both the drivers and vehicles part of Mario Kart 8 in the format used internally by the game, as well as the tables used to convert those statistics in in-game statistics. These data are the ones present in version 4.1 of the game.
Statistics in in-game format[edit]
Just like Mario Kart 7, the game stores statistics for drivers and parts in points.[1] In each statistics, the sum of the points for the driver, body, tires and glider is a number ranging from 1 to 20, called Level (Lv) in Mario Kart 7, that then determines the values of the related in-game statistics. To obtain the value shown in the bars of the menu, three points are added to the Level and the result is divided by four. The following statistics are used by the game:
- WG: Weight
- AC: Acceleration
- ON: On-Road traction
- OF: (Off-Road) Traction
- MT: Mini-Turbo
- SL: Ground Speed
- SW: Water Speed
- SA: Anti-Gravity Speed
- SG: Air Speed
- TL: Ground Handling
- TW: Water Handling
- TA: Anti-Gravity Handling
- TG: Air Handling
Bodies' Statistics (BD)[edit]
Bodies (BD) | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Body | WG | AC | ON | OF | MT | SL | SW | SA | SG | TL | TW | TA | TG |
Standard Kart |
2 | 2 | 2 | 5 | 3 | 3 | 3 | 4 | 2 | 2 | 2 | 3 | 1 |
Pipe Frame |
1 | 3 | 1 | 3 | 4 | 3 | 4 | 3 | 3 | 4 | 4 | 4 | 3 |
Mach 8 |
3 | 1 | 3 | 1 | 1 | 5 | 4 | 5 | 4 | 2 | 2 | 2 | 1 |
Steel Driver |
4 | 0 | 4 | 7 | 0 | 3 | 5 | 3 | 2 | 0 | 5 | 0 | 0 |
Cat Cruiser |
2 | 2 | 2 | 5 | 3 | 3 | 3 | 4 | 2 | 2 | 2 | 3 | 1 |
Circuit Special |
3 | 1 | 3 | 1 | 1 | 5 | 4 | 5 | 4 | 2 | 2 | 2 | 1 |
Tri-Speeder |
4 | 0 | 4 | 7 | 0 | 3 | 5 | 3 | 2 | 0 | 5 | 0 | 0 |
Badwagon |
4 | 0 | 4 | 7 | 0 | 3 | 5 | 3 | 2 | 0 | 5 | 0 | 0 |
Prancer |
2 | 2 | 2 | 5 | 3 | 3 | 3 | 4 | 2 | 2 | 2 | 3 | 1 |
Biddybuggy Buggybud |
0 | 7 | 0 | 4 | 7 | 0 | 5 | 0 | 4 | 4 | 5 | 3 | 4 |
Landship |
0 | 7 | 0 | 4 | 7 | 0 | 5 | 0 | 4 | 4 | 5 | 3 | 4 |
Sneeker Bounder |
2 | 2 | 2 | 5 | 3 | 3 | 3 | 4 | 2 | 2 | 2 | 3 | 1 |
Sports Coupe Sports Coupé |
3 | 1 | 3 | 1 | 1 | 5 | 4 | 5 | 4 | 2 | 2 | 2 | 1 |
Gold Standard Gold Kart |
3 | 1 | 3 | 1 | 1 | 5 | 4 | 5 | 4 | 2 | 2 | 2 | 1 |
Standard Bike |
1 | 3 | 1 | 3 | 4 | 3 | 4 | 3 | 3 | 4 | 4 | 4 | 3 |
Comet |
1 | 5 | 1 | 0 | 5 | 3 | 3 | 3 | 2 | 5 | 5 | 5 | 4 |
Sport Bike |
1 | 5 | 1 | 0 | 5 | 3 | 3 | 3 | 2 | 5 | 5 | 5 | 4 |
The Duke |
2 | 2 | 2 | 5 | 3 | 3 | 3 | 4 | 2 | 2 | 2 | 3 | 1 |
Flame Rider |
1 | 3 | 1 | 3 | 4 | 3 | 4 | 3 | 3 | 4 | 4 | 4 | 3 |
Varmint |
1 | 3 | 1 | 3 | 4 | 3 | 4 | 3 | 3 | 4 | 4 | 4 | 3 |
Mr. Scooty Mr Scooty |
0 | 7 | 0 | 4 | 7 | 0 | 5 | 0 | 4 | 4 | 5 | 3 | 4 |
Jet Bike |
1 | 5 | 1 | 0 | 5 | 3 | 3 | 3 | 2 | 5 | 5 | 5 | 4 |
Yoshi Bike |
1 | 5 | 1 | 0 | 5 | 3 | 3 | 3 | 2 | 5 | 5 | 5 | 4 |
Standard ATV Standard Quad |
4 | 0 | 4 | 7 | 0 | 3 | 5 | 3 | 2 | 0 | 5 | 0 | 0 |
Wild Wiggler |
1 | 3 | 1 | 3 | 4 | 3 | 4 | 3 | 3 | 4 | 4 | 4 | 3 |
Teddy Buggy |
2 | 2 | 2 | 5 | 3 | 3 | 3 | 4 | 2 | 2 | 2 | 3 | 1 |
GLA |
4 | 0 | 4 | 7 | 0 | 3 | 5 | 3 | 2 | 0 | 5 | 0 | 0 |
W 25 Silver Arrow |
1 | 3 | 1 | 3 | 4 | 3 | 4 | 3 | 3 | 4 | 4 | 4 | 3 |
300 SL Roadster |
2 | 2 | 2 | 5 | 3 | 3 | 3 | 4 | 2 | 2 | 2 | 3 | 1 |
Blue Falcon |
1 | 3 | 1 | 3 | 3 | 4 | 3 | 5 | 3 | 2 | 2 | 3 | 1 |
Tanooki Kart |
3 | 1 | 4 | 6 | 1 | 3 | 5 | 3 | 3 | 1 | 5 | 1 | 4 |
B Dasher |
3 | 1 | 3 | 1 | 1 | 5 | 4 | 5 | 4 | 2 | 2 | 2 | 1 |
Master Cycle |
2 | 2 | 1 | 2 | 3 | 4 | 5 | 3 | 4 | 4 | 4 | 5 | 4 |
Unused Body 11 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
Unused Body 21 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
Streetle |
1 | 3 | 1 | 3 | 3 | 4 | 3 | 5 | 3 | 2 | 2 | 3 | 1 |
P-Wing |
3 | 1 | 3 | 1 | 1 | 5 | 4 | 5 | 4 | 2 | 2 | 2 | 1 |
City Tripper |
1 | 3 | 1 | 3 | 4 | 3 | 4 | 3 | 3 | 4 | 4 | 4 | 3 |
Bone Rattler |
3 | 1 | 4 | 6 | 1 | 3 | 5 | 3 | 3 | 1 | 5 | 1 | 4 |
1: Body that cannot be selected, probably a separator. |
Drivers' Statistics (DV)[edit]
Drivers (DV) | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Driver | WG | AC | ON | OF | MT | SL | SW | SA | SG | TL | TW | TA | TG |
Mario Mro |
6 | 2 | 6 | 2 | 2 | 6 | 6 | 6 | 6 | 4 | 4 | 4 | 4 |
Luigi Lig |
6 | 2 | 6 | 2 | 2 | 6 | 6 | 6 | 6 | 4 | 4 | 4 | 4 |
Peach Pch |
4 | 3 | 4 | 3 | 3 | 4 | 4 | 4 | 4 | 6 | 6 | 6 | 6 |
Daisy Dsy |
4 | 3 | 4 | 3 | 3 | 4 | 4 | 4 | 4 | 6 | 6 | 6 | 6 |
Yoshi Ysi1 |
4 | 3 | 4 | 3 | 3 | 4 | 4 | 4 | 4 | 6 | 6 | 6 | 6 |
Toad Kno |
2 | 4 | 2 | 4 | 4 | 2 | 2 | 2 | 2 | 8 | 8 | 8 | 8 |
Toadette Knc |
2 | 4 | 2 | 4 | 4 | 2 | 2 | 2 | 2 | 8 | 8 | 8 | 8 |
Koopa Troopa Nok |
2 | 4 | 2 | 4 | 4 | 2 | 2 | 2 | 2 | 8 | 8 | 8 | 8 |
Bowser Kop |
10 | 0 | 10 | 0 | 0 | 10 | 10 | 10 | 10 | 0 | 0 | 0 | 0 |
Donkey Kong Dkg |
8 | 1 | 8 | 1 | 1 | 8 | 8 | 8 | 8 | 2 | 2 | 2 | 2 |
Wario Wro |
10 | 0 | 10 | 0 | 0 | 10 | 10 | 10 | 10 | 0 | 0 | 0 | 0 |
Waluigi Wlg |
8 | 1 | 8 | 1 | 1 | 8 | 8 | 8 | 8 | 2 | 2 | 2 | 2 |
Rosalina Rst |
8 | 1 | 8 | 1 | 1 | 8 | 8 | 8 | 8 | 2 | 2 | 2 | 2 |
Metal Mario MroM |
10 | 0 | 10 | 0 | 0 | 8 | 8 | 8 | 8 | 2 | 2 | 2 | 2 |
Pink Gold Peach PchG |
10 | 0 | 10 | 0 | 0 | 8 | 8 | 8 | 8 | 2 | 2 | 2 | 2 |
Lakitu Jgm |
2 | 4 | 2 | 4 | 4 | 2 | 2 | 2 | 2 | 8 | 8 | 8 | 8 |
Shy Guy Hyh1 |
2 | 4 | 2 | 4 | 4 | 2 | 2 | 2 | 2 | 8 | 8 | 8 | 8 |
Baby Mario MroB |
0 | 5 | 0 | 5 | 5 | 0 | 0 | 0 | 0 | 10 | 10 | 10 | 10 |
Baby Luigi LigB |
0 | 5 | 0 | 5 | 5 | 0 | 0 | 0 | 0 | 10 | 10 | 10 | 10 |
Baby Peach PchB |
0 | 5 | 0 | 5 | 5 | 0 | 0 | 0 | 0 | 10 | 10 | 10 | 10 |
Baby Daisy DsyB |
0 | 5 | 0 | 5 | 5 | 0 | 0 | 0 | 0 | 10 | 10 | 10 | 10 |
Baby Rosalina RstB |
0 | 5 | 0 | 5 | 5 | 0 | 0 | 0 | 0 | 10 | 10 | 10 | 10 |
Larry Lry |
2 | 4 | 2 | 4 | 4 | 2 | 2 | 2 | 2 | 8 | 8 | 8 | 8 |
Lemmy Lmy |
0 | 5 | 0 | 5 | 5 | 0 | 0 | 0 | 0 | 10 | 10 | 10 | 10 |
Wendy Wdy |
2 | 4 | 2 | 4 | 4 | 2 | 2 | 2 | 2 | 8 | 8 | 8 | 8 |
Ludwig Ldw |
6 | 2 | 6 | 2 | 2 | 6 | 6 | 6 | 6 | 4 | 4 | 4 | 4 |
Iggy Igy |
6 | 2 | 6 | 2 | 2 | 6 | 6 | 6 | 6 | 4 | 4 | 4 | 4 |
Roy Roy |
8 | 1 | 8 | 1 | 1 | 8 | 8 | 8 | 8 | 2 | 2 | 2 | 2 |
Morton Mtn |
10 | 0 | 10 | 0 | 0 | 10 | 10 | 10 | 10 | 0 | 0 | 0 | 0 |
Mii (medium) MiiM |
6 | 2 | 6 | 2 | 2 | 6 | 6 | 6 | 6 | 4 | 4 | 4 | 4 |
Tanooki Mario MroT |
5 | 3 | 6 | 2 | 3 | 6 | 6 | 6 | 6 | 4 | 4 | 4 | 4 |
Link Lnk |
8 | 1 | 8 | 1 | 1 | 8 | 8 | 8 | 8 | 2 | 2 | 2 | 2 |
Villager (male) Mrb |
5 | 3 | 6 | 2 | 3 | 6 | 6 | 6 | 6 | 4 | 4 | 4 | 4 |
Isabelle Shz |
2 | 4 | 2 | 4 | 4 | 2 | 2 | 2 | 2 | 8 | 8 | 8 | 8 |
Cat Peach PchC |
3 | 4 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 6 | 6 | 6 | 6 |
Dry Bowser KopB |
10 | 0 | 10 | 0 | 0 | 10 | 10 | 10 | 10 | 0 | 0 | 0 | 0 |
Villager (female) Mrg |
3 | 4 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 6 | 6 | 6 | 6 |
1: Even though there are multiple versions of the characters having different colors, only one set of statistics is defined for them. |
Tires' Statistics (TR)[edit]
Tires (TR) | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tire | WG | AC | ON | OF | MT | SL | SW | SA | SG | TL | TW | TA | TG |
Standard Normal |
2 | 2 | 2 | 4 | 2 | 2 | 4 | 2 | 2 | 3 | 3 | 3 | 3 |
Monster |
4 | 0 | 4 | 7 | 0 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Roller |
0 | 6 | 0 | 3 | 6 | 0 | 4 | 0 | 4 | 4 | 4 | 4 | 4 |
Slim |
2 | 1 | 3 | 2 | 1 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 |
Slick |
3 | 1 | 3 | 0 | 1 | 4 | 0 | 4 | 4 | 3 | 3 | 3 | 3 |
Metal |
4 | 0 | 4 | 2 | 0 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
Button |
0 | 6 | 0 | 3 | 6 | 0 | 4 | 0 | 4 | 4 | 4 | 4 | 4 |
Off-Road |
2 | 2 | 2 | 4 | 2 | 2 | 4 | 2 | 2 | 3 | 3 | 3 | 3 |
Sponge |
1 | 3 | 1 | 6 | 3 | 1 | 0 | 1 | 3 | 2 | 1 | 2 | 3 |
Wood Wooden |
1 | 3 | 1 | 6 | 3 | 1 | 0 | 1 | 3 | 2 | 1 | 2 | 3 |
Cushion |
1 | 3 | 1 | 6 | 3 | 1 | 0 | 1 | 3 | 2 | 1 | 2 | 3 |
Blue Standard Normal Blue |
2 | 2 | 2 | 4 | 2 | 2 | 4 | 2 | 2 | 3 | 3 | 3 | 3 |
Hot Monster Funky Monster |
4 | 0 | 4 | 7 | 0 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Azure Roller |
0 | 6 | 0 | 3 | 6 | 0 | 4 | 0 | 4 | 4 | 4 | 4 | 4 |
Crimson Slim |
2 | 1 | 3 | 2 | 1 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 |
Cyber Slick |
3 | 1 | 3 | 0 | 1 | 4 | 0 | 4 | 4 | 3 | 3 | 3 | 3 |
Retro Off-Road |
2 | 2 | 2 | 4 | 2 | 2 | 4 | 2 | 2 | 3 | 3 | 3 | 3 |
Gold Tires Gold Wheels |
4 | 0 | 4 | 2 | 0 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
GLA Tires GLA Wheels |
2 | 2 | 2 | 4 | 2 | 2 | 4 | 2 | 2 | 3 | 3 | 3 | 3 |
Triforce Tires Triforce Tyres |
2 | 1 | 3 | 2 | 1 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 |
Leaf Tires Leaf Tyres |
0 | 6 | 0 | 3 | 6 | 0 | 4 | 0 | 4 | 4 | 4 | 4 | 4 |
Gliders' Statistics (WG)[edit]
Gliders (WG) | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Glider | WG | AC | ON | OF | MT | SL | SW | SA | SG | TL | TW | TA | TG |
Super Glider |
2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 |
Cloud Glider |
1 | 2 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 |
Wario Wing |
2 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 |
Waddle Wing |
2 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 |
Peach Parasol |
1 | 2 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 |
Parachute |
1 | 2 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 |
Parafoil |
1 | 2 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 |
Flower Glider |
1 | 2 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 |
Bowser Kite |
1 | 2 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 |
Plane Glider |
2 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 |
MKTV Parafoil |
1 | 2 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 |
Gold Glider |
2 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 |
Hylian Kite |
1 | 2 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 |
Paper Glider |
2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 |
Statistics translation tables[edit]
The following tables are used by the game to convert the points of each statistics into actual in-game stats.[1]
Note: Since these statistics are directly derived from Mario Kart 7, the following tables borrow headers for the columns and rows from that game's statistics list, denoted in italics. In the case of statistics that are still directly derived from pre-existing Mario Kart 7 statistics, only the common part of the headers will be used, still denoted in italics.
Weight (WG)[edit]
There are three in-game statistics related to weight, that are known in Mario Kart 7 as KartBound_MassL, KartBound_MassH and KartBound_MassD. KartBound_MassL is used when the vehicle on a standstill is bumped by other vehicles using a boost given by a Dash Mushroom, KartBound_MassH is used when bumping other vehicles using a boost given by a Dash Mushroom,[2] while it is not known in which conditions KartBound_MassD is used.
In-game weight statistics (WG) | ||||
---|---|---|---|---|
Level | Value in menu units | KartBound_MassL | KartBound_MassH | KartBound_MassD |
Lv1 | 1 | 5 | 5 | 20 |
Lv2 | 1.25 | 5 | 5.5 | 20 |
Lv3 | 1.5 | 6 | 6 | 20 |
Lv4 | 1.75 | 6 | 6.5 | 20 |
Lv5 | 2 | 8 | 10 | 40 |
Lv6 | 2.25 | 8 | 11 | 40 |
Lv7 | 2.5 | 9 | 12 | 40 |
Lv8 | 2.75 | 9 | 13 | 40 |
Lv9 | 3 | 12 | 22 | 60 |
Lv10 | 3.25 | 13 | 23 | 60 |
Lv11 | 3.5 | 14 | 24 | 60 |
Lv12 | 3.75 | 16 | 25 | 60 |
Lv13 | 4 | 22 | 44 | 80 |
Lv14 | 4.25 | 23 | 46 | 80 |
Lv15 | 4.5 | 24 | 48 | 80 |
Lv16 | 4.75 | 25 | 50 | 80 |
Lv17 | 5 | 44 | 88 | 100 |
Lv18 | 5.25 | 46 | 92 | 100 |
Lv19 | 5.5 | 48 | 96 | 100 |
Lv20 | 5.75 | 50 | 100 | 100 |
Default | 8 | 11 | 40 |
Acceleration (AC)[edit]
Acceleration is determined by two factors, whose names in Mario Kart 7 are Drive_AccLmtFwd and Drive_SpdKfFwd. Drive_SpdKfFwd actually determines how fast the vehicles accelerates, while Drive_AccLmtFwd works as a limiter, fixing the maximum amount of speed increase per frame. While Drive_SpdKfFwd determines relative acceleration, i.e. how much the fraction of current speed to maximum speed increases over time, Drive_AccLmtFwd determines the maximum increase in absolute speed per frame, i.e. the maximum amount of distance units/frame that can be added to the current speed in each frame. Since the top speed is relatively low in all engine classes except for 200cc, Drive_AccLmtFwd is very frequently not a limiting factor, causing different acceleration values to have the same effective acceleration[3][4].
In-game acceleration statistics (AC) | |||
---|---|---|---|
Level | Value in menu units | Drive_AccLmtFwd | Drive_SpdKfFwd |
Lv1 | 1 | 0.035 | 0.006 |
Lv2 | 1.25 | 0.04 | 0.006 |
Lv3 | 1.5 | 0.045 | 0.006 |
Lv4 | 1.75 | 0.05 | 0.006 |
Lv5 | 2 | 0.055 | 0.008 |
Lv6 | 2.25 | 0.06 | 0.008 |
Lv7 | 2.5 | 0.065 | 0.008 |
Lv8 | 2.75 | 0.07 | 0.008 |
Lv9 | 3 | 0.075 | 0.01 |
Lv10 | 3.25 | 0.08 | 0.01 |
Lv11 | 3.5 | 0.085 | 0.01 |
Lv12 | 3.75 | 0.09 | 0.01 |
Lv13 | 4 | 0.095 | 0.012 |
Lv14 | 4.25 | 0.1 | 0.012 |
Lv15 | 4.5 | 0.105 | 0.012 |
Lv16 | 4.75 | 0.11 | 0.012 |
Lv17 | 5 | 0.115 | 0.016 |
Lv18 | 5.25 | 0.12 | 0.016 |
Lv19 | 5.5 | 0.125 | 0.016 |
Lv20 | 5.75 | 0.13 | 0.016 |
Default | 0.08 | 0.01 |
On-Road Traction (ON)[edit]
This statistic is unaffected by the Level. The related in-game statistics in Mario Kart 7 have SlipRt in their names. It controls how much the vehicle slips in normal (not off-road) sections of the tracks, but is set to the same value of 0.75 regardless of the level.
In-game on-road traction statistics (ON) | |||
---|---|---|---|
Level | Value in menu units | SlipRt | |
Lv1 | 1 | 0.75 | |
Lv2 | 1.25 | 0.75 | |
Lv3 | 1.5 | 0.75 | |
Lv4 | 1.75 | 0.75 | |
Lv5 | 2 | 0.75 | |
Lv6 | 2.25 | 0.75 | |
Lv7 | 2.5 | 0.75 | |
Lv8 | 2.75 | 0.75 | |
Lv9 | 3 | 0.75 | |
Lv10 | 3.25 | 0.75 | |
Lv11 | 3.5 | 0.75 | |
Lv12 | 3.75 | 0.75 | |
Lv13 | 4 | 0.75 | |
Lv14 | 4.25 | 0.75 | |
Lv15 | 4.5 | 0.75 | |
Lv16 | 4.75 | 0.75 | |
Lv17 | 5 | 0.75 | |
Lv18 | 5.25 | 0.75 | |
Lv19 | 5.5 | 0.75 | |
Lv20 | 5.75 | 0.75 | |
Default | 0.75 |
(Off-Road) Traction (OF)[edit]
There are 2 in-game statistics related to Traction, named BrakeRt and SlipRt in Mario Kart 7, that are applied to three types of off-road terrains (named DIRT, SAND and ICE in Mario Kart 7), each one of which has three degree (indicated with L, M, H in Mario Kart 7). BrakeRt is the relative maximum speed while in off-road terrains, while SlipRt determines how much the vehicle slips in said terrains.
In-game off-road traction statistics (OF) | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Value in menu units | BrakeRt_DIRT_L | BrakeRt_DIRT_M | BrakeRt_DIRT_H | BrakeRt_SAND_L | BrakeRt_SAND_M | BrakeRt_SAND_H | BrakeRt_ICE_L | BrakeRt_ICE_M | BrakeRt_ICE_H | |||||||||
Lv1 | 1 | 0.7 | 0.5 | 0.3 | 0.981 | 0.981 | 0.981 | 0.971 | 0.971 | 0.971 | |||||||||
Lv2 | 1.25 | 0.7 | 0.5 | 0.3 | 0.982 | 0.982 | 0.982 | 0.972 | 0.972 | 0.972 | |||||||||
Lv3 | 1.5 | 0.7 | 0.5 | 0.3 | 0.983 | 0.983 | 0.983 | 0.973 | 0.973 | 0.973 | |||||||||
Lv4 | 1.75 | 0.7 | 0.5 | 0.3 | 0.984 | 0.984 | 0.984 | 0.974 | 0.974 | 0.974 | |||||||||
Lv5 | 2 | 0.7 | 0.5 | 0.3 | 0.985 | 0.985 | 0.985 | 0.975 | 0.975 | 0.975 | |||||||||
Lv6 | 2.25 | 0.7 | 0.5 | 0.3 | 0.986 | 0.986 | 0.986 | 0.976 | 0.976 | 0.976 | |||||||||
Lv7 | 2.5 | 0.7 | 0.5 | 0.3 | 0.987 | 0.987 | 0.987 | 0.977 | 0.977 | 0.977 | |||||||||
Lv8 | 2.75 | 0.7 | 0.5 | 0.3 | 0.988 | 0.988 | 0.988 | 0.978 | 0.978 | 0.978 | |||||||||
Lv9 | 3 | 0.7 | 0.5 | 0.3 | 0.989 | 0.989 | 0.989 | 0.979 | 0.979 | 0.979 | |||||||||
Lv10 | 3.25 | 0.7 | 0.5 | 0.3 | 0.99 | 0.99 | 0.99 | 0.98 | 0.98 | 0.98 | |||||||||
Lv11 | 3.5 | 0.7 | 0.5 | 0.3 | 0.991 | 0.991 | 0.991 | 0.981 | 0.981 | 0.981 | |||||||||
Lv12 | 3.75 | 0.7 | 0.5 | 0.3 | 0.992 | 0.992 | 0.992 | 0.982 | 0.982 | 0.982 | |||||||||
Lv13 | 4 | 0.7 | 0.5 | 0.3 | 0.993 | 0.993 | 0.993 | 0.983 | 0.983 | 0.983 | |||||||||
Lv14 | 4.25 | 0.7 | 0.5 | 0.3 | 0.994 | 0.994 | 0.994 | 0.984 | 0.984 | 0.984 | |||||||||
Lv15 | 4.5 | 0.7 | 0.5 | 0.3 | 0.995 | 0.995 | 0.995 | 0.985 | 0.985 | 0.985 | |||||||||
Lv16 | 4.75 | 0.7 | 0.5 | 0.3 | 0.996 | 0.996 | 0.996 | 0.986 | 0.986 | 0.986 | |||||||||
Lv17 | 5 | 0.7 | 0.5 | 0.3 | 0.997 | 0.997 | 0.997 | 0.987 | 0.987 | 0.987 | |||||||||
Lv18 | 5.25 | 0.7 | 0.5 | 0.3 | 0.998 | 0.998 | 0.998 | 0.988 | 0.988 | 0.988 | |||||||||
Lv19 | 5.5 | 0.7 | 0.5 | 0.3 | 0.999 | 0.999 | 0.999 | 0.989 | 0.989 | 0.989 | |||||||||
Lv20 | 5.75 | 0.7 | 0.5 | 0.3 | 1 | 1 | 1 | 0.99 | 0.99 | 0.99 | |||||||||
Default | 0.7 | 0.5 | 0.3 | 0.981 | 0.981 | 0.981 | 0.981 | 0.981 | 0.981 | ||||||||||
Level | Value in menu units | SlipRt_DIRT_L | SlipRt_DIRT_M | SlipRt_DIRT_H | SlipRt_SAND_L | SlipRt_SAND_M | SlipRt_SAND_H | SlipRt_ICE_L | SlipRt_ICE_M | SlipRt_ICE_H | |||||||||
Lv1 | 1 | 0.95 | 0.95 | 0.95 | 0.915 | 0.925 | 0.935 | 0.915 | 0.925 | 0.935 | |||||||||
Lv2 | 1.25 | 0.95 | 0.95 | 0.95 | 0.914 | 0.924 | 0.934 | 0.914 | 0.924 | 0.934 | |||||||||
Lv3 | 1.5 | 0.95 | 0.95 | 0.95 | 0.913 | 0.923 | 0.933 | 0.913 | 0.923 | 0.933 | |||||||||
Lv4 | 1.75 | 0.95 | 0.95 | 0.95 | 0.912 | 0.922 | 0.932 | 0.912 | 0.922 | 0.932 | |||||||||
Lv5 | 2 | 0.95 | 0.95 | 0.95 | 0.911 | 0.921 | 0.931 | 0.911 | 0.921 | 0.931 | |||||||||
Lv6 | 2.25 | 0.95 | 0.95 | 0.95 | 0.91 | 0.92 | 0.93 | 0.91 | 0.92 | 0.93 | |||||||||
Lv7 | 2.5 | 0.95 | 0.95 | 0.95 | 0.909 | 0.919 | 0.929 | 0.909 | 0.919 | 0.929 | |||||||||
Lv8 | 2.75 | 0.95 | 0.95 | 0.95 | 0.908 | 0.918 | 0.928 | 0.908 | 0.918 | 0.928 | |||||||||
Lv9 | 3 | 0.95 | 0.95 | 0.95 | 0.907 | 0.917 | 0.927 | 0.907 | 0.917 | 0.927 | |||||||||
Lv10 | 3.25 | 0.95 | 0.95 | 0.95 | 0.906 | 0.916 | 0.926 | 0.906 | 0.916 | 0.926 | |||||||||
Lv11 | 3.5 | 0.95 | 0.95 | 0.95 | 0.905 | 0.915 | 0.925 | 0.905 | 0.915 | 0.925 | |||||||||
Lv12 | 3.75 | 0.95 | 0.95 | 0.95 | 0.903 | 0.913 | 0.923 | 0.903 | 0.913 | 0.923 | |||||||||
Lv13 | 4 | 0.95 | 0.95 | 0.95 | 0.901 | 0.911 | 0.921 | 0.901 | 0.911 | 0.921 | |||||||||
Lv14 | 4.25 | 0.95 | 0.95 | 0.95 | 0.899 | 0.909 | 0.919 | 0.899 | 0.909 | 0.919 | |||||||||
Lv15 | 4.5 | 0.95 | 0.95 | 0.95 | 0.897 | 0.907 | 0.917 | 0.897 | 0.907 | 0.917 | |||||||||
Lv16 | 4.75 | 0.95 | 0.95 | 0.95 | 0.895 | 0.905 | 0.915 | 0.895 | 0.905 | 0.915 | |||||||||
Lv17 | 5 | 0.95 | 0.95 | 0.95 | 0.885 | 0.895 | 0.905 | 0.885 | 0.895 | 0.905 | |||||||||
Lv18 | 5.25 | 0.95 | 0.95 | 0.95 | 0.875 | 0.885 | 0.895 | 0.875 | 0.885 | 0.895 | |||||||||
Lv19 | 5.5 | 0.95 | 0.95 | 0.95 | 0.865 | 0.875 | 0.885 | 0.865 | 0.875 | 0.885 | |||||||||
Lv20 | 5.75 | 0.95 | 0.95 | 0.95 | 0.855 | 0.865 | 0.875 | 0.855 | 0.865 | 0.875 | |||||||||
Default | 0.75 | 0.75 | 0.75 | 0.75 | 0.75 | 0.75 | 0.75 | 0.75 | 0.75 |
Mini-Turbo (MT)[edit]
There are two in-game statistics related to Mini-Turbo, called Dash_FrmMiniT_Lv1 and Dash_FrmMiniT_Lv2 in Mario Kart 7. The first is the length of the Mini-Turbo boost in frames, the second is the length of the Super Mini-Turbo boost in frames.
In-game Mini-Turbo statistics (MT) | |||
---|---|---|---|
Level | Value in menu units | Dash_FrmMiniT_Lv1 | Dash_FrmMiniT_Lv2 |
Lv1 | 1 | 26 | 78 |
Lv2 | 1.25 | 26 | 80 |
Lv3 | 1.5 | 27 | 81 |
Lv4 | 1.75 | 27 | 83 |
Lv5 | 2 | 28 | 84 |
Lv6 | 2.25 | 28 | 86 |
Lv7 | 2.5 | 29 | 87 |
Lv8 | 2.75 | 29 | 89 |
Lv9 | 3 | 30 | 90 |
Lv10 | 3.25 | 30 | 92 |
Lv11 | 3.5 | 31 | 93 |
Lv12 | 3.75 | 31 | 95 |
Lv13 | 4 | 32 | 96 |
Lv14 | 4.25 | 32 | 98 |
Lv15 | 4.5 | 33 | 99 |
Lv16 | 4.75 | 33 | 101 |
Lv17 | 5 | 34 | 102 |
Lv18 | 5.25 | 34 | 104 |
Lv19 | 5.5 | 35 | 105 |
Lv20 | 5.75 | 35 | 107 |
Default | 30 | 90 |
Speed (SL, SW, SA and SG)[edit]
There are two in-game statistics related to speed, named SpdMaxFwd_L and SpdMaxFwd_H in Mario Kart 7: the first is the maximum speed without coins, expressed in distance units/frame,[5] the second is the maximum speed with 10 coins, expressed in distance units/frame.[5] Interestingly, Air Speed has only one in-game statistics, called Wing_SpdMaxFwd_N in Mario Kart 7 and expressed in distance untis/frame as well,[5] suggesting that the maximum speed while gliding is unaffected by coins.
The values are those of the 150cc engine class, the maximum speed for the 50cc, 100cc and 200cc engine class is obtained multiplying these values by 0.8, 0.9 and 1.5 respectively[6].
In-game speed statistics (SL, SW, SA and SG) | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Value in menu units | Ground (SL) | Water (SW) | Anti-Gravity (SA) | Air (SG) | |||
Drive_SpdMaxFwd_L | Drive_SpdMaxFwd_H | Float_SpdMaxFwd_L | Float_SpdMaxFwd_H | SpdMaxFwd_L | SpdMaxFwd_H | Wing_SpdMaxFwd_N | ||
Lv1 | 1 | 7.38 | 7.88 | 7.38 | 7.88 | 7.38 | 7.88 | 7.5 |
Lv2 | 1.25 | 7.41 | 7.91 | 7.41 | 7.91 | 7.41 | 7.91 | 7.55 |
Lv3 | 1.5 | 7.44 | 7.94 | 7.44 | 7.94 | 7.44 | 7.94 | 7.6 |
Lv4 | 1.75 | 7.47 | 7.97 | 7.47 | 7.97 | 7.47 | 7.97 | 7.65 |
Lv5 | 2 | 7.5 | 8 | 7.5 | 8 | 7.5 | 8 | 7.7 |
Lv6 | 2.25 | 7.53 | 8.03 | 7.53 | 8.03 | 7.53 | 8.03 | 7.75 |
Lv7 | 2.5 | 7.56 | 8.06 | 7.56 | 8.06 | 7.56 | 8.06 | 7.8 |
Lv8 | 2.75 | 7.59 | 8.09 | 7.59 | 8.09 | 7.59 | 8.09 | 7.85 |
Lv9 | 3 | 7.62 | 8.12 | 7.62 | 8.12 | 7.62 | 8.12 | 7.9 |
Lv10 | 3.25 | 7.65 | 8.15 | 7.65 | 8.15 | 7.65 | 8.15 | 7.95 |
Lv11 | 3.5 | 7.68 | 8.18 | 7.68 | 8.18 | 7.68 | 8.18 | 8 |
Lv12 | 3.75 | 7.71 | 8.21 | 7.71 | 8.21 | 7.71 | 8.21 | 8.05 |
Lv13 | 4 | 7.74 | 8.24 | 7.74 | 8.24 | 7.74 | 8.24 | 8.1 |
Lv14 | 4.25 | 7.77 | 8.27 | 7.77 | 8.27 | 7.77 | 8.27 | 8.15 |
Lv15 | 4.5 | 7.8 | 8.3 | 7.8 | 8.3 | 7.8 | 8.3 | 8.2 |
Lv16 | 4.75 | 7.83 | 8.33 | 7.83 | 8.33 | 7.83 | 8.33 | 8.25 |
Lv17 | 5 | 7.86 | 8.36 | 7.86 | 8.36 | 7.86 | 8.36 | 8.3 |
Lv18 | 5.25 | 7.89 | 8.39 | 7.89 | 8.39 | 7.89 | 8.39 | 8.35 |
Lv19 | 5.5 | 7.92 | 8.42 | 7.92 | 8.42 | 7.92 | 8.42 | 8.4 |
Lv20 | 5.75 | 7.95 | 8.45 | 7.95 | 8.45 | 7.95 | 8.45 | 8.45 |
Default | 7.6 | 8.1 | 7.6 | 8.1 | 7.6 | 8.1 | 7.8 |
Handling (TL, TW, TA and TG)[edit]
There are three in-game statistics related to handling, known as Drive_DirRotH, Drift_DirRotH and AutoDrift_ChargeRt in Mario Kart 7. The first is proprotional to the angular velocity while steering and to the angular velocity during the automatic drift, the second determines how much the drift can be widened or made sharper, while the third is how fast is the automatic drift charged while steering in a direction. When at full charge, the automatic drift begins. Drifting and automatic drifting can begin only if the speed of the vehicle is greater than 55% of its top speed, when such treshold is passed, the smoke coming out of the exhaust pipes suddenly disappear. Air handling has only two in-game statistics, named Wing_StickLR_Roll and Wing_StickLR_Move in Mario Kart 7, that are respectively proprotional to how much the vehicle rolls (tilts sideways) and actually changes direction over time while steering during a glide.
In-game handling statistics (TL, TW, TA and TG) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Value in menu units | Ground (TL) | Water (TW) | Anti-Gravity (TA) | Air (TG) | |||||||
Drive_DirRotH | Drift_DirRotH | AutoDrift_ChargeRt | Float_Drive_DirRotH | Float_Drift_DirRotH | Float_AutoDrift_ChargeRt | Drive_DirRotH | Drift_DirRotH | AutoDrift_ChargeRt | Wing_StickLR_Roll | Wing_StickLR_Move | ||
Lv1 | 1 | 0.0065 | 0.0145 | 1.5 | 0.0085 | 0.0125 | 1.5 | 0.0065 | 0.0145 | 1.5 | 0.15 | 0.4 |
Lv2 | 1.25 | 0.007 | 0.015 | 1.5 | 0.009 | 0.013 | 1.5 | 0.007 | 0.015 | 1.5 | 0.155 | 0.41 |
Lv3 | 1.5 | 0.0075 | 0.0155 | 1.5 | 0.0095 | 0.0135 | 1.5 | 0.0075 | 0.0155 | 1.5 | 0.16 | 0.42 |
Lv4 | 1.75 | 0.008 | 0.016 | 1.5 | 0.01 | 0.014 | 1.5 | 0.008 | 0.016 | 1.5 | 0.165 | 0.43 |
Lv5 | 2 | 0.0085 | 0.0165 | 1.5 | 0.0105 | 0.0145 | 1.5 | 0.0085 | 0.0165 | 1.5 | 0.17 | 0.44 |
Lv6 | 2.25 | 0.009 | 0.017 | 1.2 | 0.011 | 0.015 | 1.2 | 0.009 | 0.017 | 1.2 | 0.175 | 0.45 |
Lv7 | 2.5 | 0.0095 | 0.0175 | 1.2 | 0.0115 | 0.0155 | 1.2 | 0.0095 | 0.0175 | 1.2 | 0.18 | 0.46 |
Lv8 | 2.75 | 0.01 | 0.018 | 1.2 | 0.012 | 0.016 | 1.2 | 0.01 | 0.018 | 1.2 | 0.185 | 0.47 |
Lv9 | 3 | 0.0105 | 0.0185 | 1.2 | 0.0125 | 0.0165 | 1.2 | 0.0105 | 0.0185 | 1.2 | 0.19 | 0.48 |
Lv10 | 3.25 | 0.011 | 0.019 | 1.2 | 0.013 | 0.017 | 1.2 | 0.011 | 0.019 | 1.2 | 0.195 | 0.49 |
Lv11 | 3.5 | 0.0114 | 0.0193 | 0.9 | 0.0134 | 0.0173 | 0.9 | 0.0114 | 0.0193 | 0.9 | 0.2 | 0.5 |
Lv12 | 3.75 | 0.0118 | 0.0196 | 0.9 | 0.0138 | 0.0176 | 0.9 | 0.0118 | 0.0196 | 0.9 | 0.205 | 0.51 |
Lv13 | 4 | 0.0122 | 0.0199 | 0.9 | 0.0142 | 0.0179 | 0.9 | 0.0122 | 0.0199 | 0.9 | 0.21 | 0.52 |
Lv14 | 4.25 | 0.0126 | 0.0202 | 0.9 | 0.0146 | 0.0182 | 0.9 | 0.0126 | 0.0202 | 0.9 | 0.215 | 0.53 |
Lv15 | 4.5 | 0.013 | 0.0205 | 0.9 | 0.015 | 0.0185 | 0.9 | 0.013 | 0.0205 | 0.9 | 0.22 | 0.54 |
Lv16 | 4.75 | 0.0132 | 0.0208 | 0.6 | 0.0152 | 0.0188 | 0.6 | 0.0132 | 0.0208 | 0.6 | 0.225 | 0.55 |
Lv17 | 5 | 0.0134 | 0.0211 | 0.6 | 0.0154 | 0.0191 | 0.6 | 0.0134 | 0.0211 | 0.6 | 0.23 | 0.56 |
Lv18 | 5.25 | 0.0136 | 0.0214 | 0.6 | 0.0156 | 0.0194 | 0.6 | 0.0136 | 0.0214 | 0.6 | 0.235 | 0.57 |
Lv19 | 5.5 | 0.0138 | 0.0217 | 0.6 | 0.0158 | 0.0197 | 0.6 | 0.0138 | 0.0217 | 0.6 | 0.24 | 0.58 |
Lv20 | 5.75 | 0.014 | 0.022 | 0.6 | 0.016 | 0.02 | 0.6 | 0.014 | 0.022 | 0.6 | 0.245 | 0.59 |
Default | 0.01 | 0.018 | 1 | 0.012 | 0.016 | 1 | 0.012 | 0.016 | 1 | 0.2 | 0.5 |
References[edit]
- ^ a b A trasncription of Mario Kart 8 version 4.1 in-game statistics.
- ^ yamaninmk1, first result, second result, third result and fourth result of an investigation on weight while bumping an opponent, using a variant of an experiment to compare weights. Retrieved June 5, 2016.
- ^ Mister Wu(May 1, 2015).A qualitative comparison of acceleration tiering in 150cc and 200cc engine class. MKBoards. Retrieved November 11, 2015.
- ^ Sarantis (July 21, 2015). post 24 in the "A qualitative comparison of acceleration tiering in 150cc and 200cc engine class" thread. MKBoards. Retrieved November 8, 2015.
- ^ a b c MrBean35000vr (February 23, 2016). Mario Kart 8 Hacks - Speedometer! (Using Water Park WR: 1:40.365 by Domenico). Twitch. Retrieved June 5, 2016.
- ^ Mister Wu (June 11, 2015). The relative speed of the engine classes. MKBoards. Retrieved November 8, 2015.