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{{species-infobox
{{species infobox
|image=[[File:Wallop Art - Super Mario 3D Land.png|185px|]]<br>A '''Wallop''' in ''Super Mario 3D Land''.
|image=[[File:Wallop Art - Super Mario 3D Land.png|185px]]<br>Artwork from ''Super Mario 3D Land''
|species_origin=[[Whomp]]
|first_appearance=''[[Super Mario 3D Land]]'' ([[List of games by date#2011|2011]])
|sub_species=[[Walleye]]s
|variants=[[Walleye]]
|first_appearance=''[[Super Mario 3D Land]]'' ([[2011]])
|comparable=[[Whomp]]<br>[[Hoppycat]]
}}
}}
'''Wallops''' are enemies introduced in ''[[Super Mario 3D Land]]''. They are a [[Whomp]] sub-species shaped like a wall with black eyes and yellow pupils, with mouths and feet.
'''Wallops'''<ref>{{cite|author=von Esmarch, Nick|title=''Super Mario 3D Land'' PRIMA Official Game Guide|page=14|publisher=[[Prima Games]]|date=November 13, 2011|language=en-us|isbn=978-0-307-89386-4}}</ref> are [[List of enemies|enemies]] in ''[[Super Mario 3D Land]]''. These stone creatures look like [[Whomp]]s with small battlements on their heads and without arms. Their mouths resemble the mouths of [[Rhomp]]s and later [[Grumblump]]s. Like Whomps, Wallops seem to be inspired by the Japanese mythological creature {{iw|wikipedia|nurikabe}}, which block the path of travelers, just as Wallops do, but Wallops also bear a striking resemblance to [[wikirby:Blocky|Blocky]] from the [[wikirby:Kirby (series)|''Kirby'' series]]. Their name is a pun on "wall," due to how Wallops look and behave like walls, and "wallop," which means "to make a loud crushing noise" or "a large attack or beating." When the player is behind or a certain distance away from a Wallop, it stays dormant, with its pupils unlit and its feet retreated into its body. Once [[Mario]] or [[Luigi]] is in front of a Wallop, it attempts to block his way by mimicking his movements. A Wallop also jumps and slams the ground whenever Mario or Luigi [[jump]]s, after which the Wallop is unable to move for a few seconds, giving the player a chance to bypass it. By [[dash|running]] in a direction and immediately turning the other way, Mario or Luigi can get past a Wallop without jumping. A Wallop can be defeated only from either Mario or Luigi [[Statue Mario|turning into a statue]] using the [[Statue Leaf]] above or below the Wallop when it jumps. Wallops appear in [[World 3-1 (Super Mario 3D Land)|World 3-1]], [[World 6-4 (Super Mario 3D Land)|World 6-4]], [[World 8-6 (Super Mario 3D Land)|World 8-6]], [[Special 3-5]], [[Special 6-1]], [[Special 8-4]], and [[Special 8-Crown]].


==History==
Although no regular Wallops return in ''[[Super Mario 3D World]]'', the game introduces a spiky variant known as [[Walleye]]s, which also attempt to block the player but cannot jump.
===''Super Mario 3D Land''===
[[File:SuperMario3DLand 3-1.jpg|thumb|left|A Wallop near Mario in ''Super Mario 3D Land''.]]
Wallops make their first appearance in ''[[Super Mario 3D Land]]'', where they are found in many places of various themes. They block [[Mario]]'s way, walking in front of him and taking the same directions Mario goes, preventing him to proceed past it. Wallops can also jump whenever Mario jumps and then slam the ground. After jumping, there will be a few seconds in which the Wallop will recover, giving Mario or [[Luigi]] a chance to pass by it. When the player is a certain distance away from or behind a Wallop, they will be in a state of dormancy, in which their pupils are no longer lit and their feet have retreated into their bodies, until the player is in front of them. Mario or Luigi can destroy them by standing below them when they jump as [[Statue Mario]] or [[Statue Mario|Statue Luigi]], or turning into a statue above them. They make their first appearance in [[World 3-1 (Super Mario 3D Land)|World 3-1]]; they also appear in [[World 6-4 (Super Mario 3D Land)|World 6-4]], [[World 8-6 (Super Mario 3D Land)|World 8-6]], [[Special 3-5]], [[Special 6-1]], [[Special 8-4]], and [[Special 8-Crown]].


===''Super Mario 3D World''===
==Profiles==
Although Wallops don't appear in ''[[Super Mario 3D World]]'', a sub-species called [[Walleye]]s act similar by blocking Mario's way.
*'''''Super Mario 3D Land'' European website bio:''' "''Annoying enemies that copy Mario's every move. When you jump, they jump!''"
<br clear=all>


==Names in other languages==
==Gallery==
{{Foreignname
<gallery>
|Jap= ドンピョン
WallopSM3DL.png|Rendered model from ''Super Mario 3D Land''
|JapR= Donpyon
SM3DL 3-1.png|A Wallop near Mario in World 3-1 of ''Super Mario 3D Land''
|JapM= Wallop
SM3DL W3.png|''Super Mario 3D Land''
|SpaE=Rocopión
</gallery>
|SpaEM=Pun on ''roca'' (rock) and ''copión'' (copycat)
 
|Por=Paralélio
==Additional names==
|PorM=Pun on ''paralelo'' (paralel) and possibly ''Hélio'' (a given name)
===Internal names===
|Fra=Passerapas
{{internal names
|FraM=From the french word "Passeras pas"
|game1=''[[Super Mario 3D Land]]''
|file1=<tt>romfs/ObjectData/Kabehei.szs</tt>
|name1=Kabehei
|meaning1=Portmanteau of「壁」(''kabe'', "wall") and「兵」(''hei'', "soldier") or「塀」(''hei'', "fence")
}}
 
===Names in other languages===
{{foreign names
|Jap=ドンピョン<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 3D Land'' section|page=181|isbn=978-4-09-106569-8}}</ref>
|JapR=Donpyon
|JapM=Portmanteau of「ドン」(''don'', onomatopoeia for crashing sound) and「ぴょん」(''pyon'', onomatopoeia for bouncing noise)
|Chi=咚蹦<ref>{{cite|url=www.ique.com/3ds/arej/adventure/index.html|title=超级马力欧 3D乐园:冒险的舞台|publisher=iQue|language=zh-hans|accessdate=December 20, 2019}}</ref><ref>{{cite|url=www.nintendo.com.hk/3dland/adventure/index.html|title=超級瑪利歐 3D樂園 繁體中文版 - 香港任天堂網站|publisher=Nintendo.com.hk|language=zh-hant|accessdate=December 20, 2019}}</ref>
|ChiR=Dōngbèng
|ChiM=Transliteration of the Japanese name; possibly from「咚咚」(''Dōngdōng'', "Thwomp")
|Dut=Wallop
|Fre=Passerapas
|FreM=Contraction of ''passeras pas'' ("will not pass")
|Ger=Kawummp
|GerM=Portmanteau of ''kawumm'' ("kaboom") and ''Wummp'' ("[[Whomp]]")
|Ita=Wallop
|Kor=폴짝쿵
|Kor=폴짝쿵
|KorR=Poljjak-Kung
|KorR=Poljjak-Kung
|KorM=Jump-and-Thwomp
|KorM=Portmanteau of "폴짝폴짝" (''poljjak-poljjak'', onomatopoeia for bouncing) and "쿵쿵" (''Kung-kung'', "Thwomp")
|Ger=Kawummps
|Por=Paralélio
|GerM=Pun on ''kawumm'' (kaboom) and ''Wummp'' (German name for [[Thwomp]])}}
|PorM=Portmanteau of ''parar'' ("to stop") and possibly the male given name "Hélio", as well as a rough homophone of ''paralelo'' ("parallel")
|Rus=Бабамс
|RusR=Babams
|RusM=Onomatopoeia for something hitting the ground
|SpaE=Rocopión
|SpaEM=Portmanteau of ''roca'' ("rock") and ''copión'' ("copycat")
}}
 
==References==
<references/>


==Trivia==
{{Thwomps}}
*Wallops' mouths are identical to those of [[Rhomp]]s.
*The move Wallops use when they slam the ground strongly resembles a [[Ground Pound]].
*Wallops are very similar to [[wikirby:Blocky|Blocky]] from the [[wikirby:Kirby (series)|''Kirby'' series]].
*Like [[Whomps]], Wallops seem to be inspired by the Japanese, mythological creature [[wikipedia:Nurikabe (folklore)|nurikabe]]. Nurikabes block the path of travelers, just like Wallops do.
*The name Wallop is also a pun on "wall", due to how they look and behave like walls all the time, and the term, "wallop", which means to make a loud crushing noise.
*By running into a direction and immediately turning the other way, Mario or Luigi can get through the Wallop without jumping.
<br clear=all>
{{Thwomp}}
{{SM3DL}}
{{SM3DL}}
[[Category:Sub-Species]]
[[Category:Enemies]]
[[Category:Koopa Troop]]
[[Category:Thwomps]]
[[Category:Thwomps]]
[[Category:Animate Objects]]
[[Category:Super Mario 3D Land enemies]]
[[de:Krawummps]]
[[it:Wallop]]

Latest revision as of 23:57, August 10, 2024

Wallop
Artwork of a Wallop, from Super Mario 3D Land
Artwork from Super Mario 3D Land
First appearance Super Mario 3D Land (2011)
Variants
Comparable

Wallops[1] are enemies in Super Mario 3D Land. These stone creatures look like Whomps with small battlements on their heads and without arms. Their mouths resemble the mouths of Rhomps and later Grumblumps. Like Whomps, Wallops seem to be inspired by the Japanese mythological creature nurikabe, which block the path of travelers, just as Wallops do, but Wallops also bear a striking resemblance to Blocky from the Kirby series. Their name is a pun on "wall," due to how Wallops look and behave like walls, and "wallop," which means "to make a loud crushing noise" or "a large attack or beating." When the player is behind or a certain distance away from a Wallop, it stays dormant, with its pupils unlit and its feet retreated into its body. Once Mario or Luigi is in front of a Wallop, it attempts to block his way by mimicking his movements. A Wallop also jumps and slams the ground whenever Mario or Luigi jumps, after which the Wallop is unable to move for a few seconds, giving the player a chance to bypass it. By running in a direction and immediately turning the other way, Mario or Luigi can get past a Wallop without jumping. A Wallop can be defeated only from either Mario or Luigi turning into a statue using the Statue Leaf above or below the Wallop when it jumps. Wallops appear in World 3-1, World 6-4, World 8-6, Special 3-5, Special 6-1, Special 8-4, and Special 8-Crown.

Although no regular Wallops return in Super Mario 3D World, the game introduces a spiky variant known as Walleyes, which also attempt to block the player but cannot jump.

Profiles[edit]

  • Super Mario 3D Land European website bio: "Annoying enemies that copy Mario's every move. When you jump, they jump!"

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario 3D Land romfs/ObjectData/Kabehei.szs Kabehei Portmanteau of「壁」(kabe, "wall") and「兵」(hei, "soldier") or「塀」(hei, "fence")

Names in other languages[edit]

Language Name Meaning Notes
Japanese ドンピョン[2]
Donpyon
Portmanteau of「ドン」(don, onomatopoeia for crashing sound) and「ぴょん」(pyon, onomatopoeia for bouncing noise)
Chinese 咚蹦[3][4]
Dōngbèng
Transliteration of the Japanese name; possibly from「咚咚」(Dōngdōng, "Thwomp")
Dutch Wallop[?] -
French Passerapas[?] Contraction of passeras pas ("will not pass")
German Kawummp[?] Portmanteau of kawumm ("kaboom") and Wummp ("Whomp")
Italian Wallop[?] -
Korean 폴짝쿵[?]
Poljjak-Kung
Portmanteau of "폴짝폴짝" (poljjak-poljjak, onomatopoeia for bouncing) and "쿵쿵" (Kung-kung, "Thwomp")
Portuguese Paralélio[?] Portmanteau of parar ("to stop") and possibly the male given name "Hélio", as well as a rough homophone of paralelo ("parallel")
Russian Бабамс[?]
Babams
Onomatopoeia for something hitting the ground
Spanish (NOE) Rocopión[?] Portmanteau of roca ("rock") and copión ("copycat")

References[edit]

  1. ^ von Esmarch, Nick (November 13, 2011). Super Mario 3D Land PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-307-89386-4. Page 14.
  2. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 3D Land section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 181.
  3. ^ 超级马力欧 3D乐园:冒险的舞台. iQue (Simplified Chinese). Retrieved December 20, 2019.
  4. ^ 超級瑪利歐 3D樂園 繁體中文版 - 香港任天堂網站. Nintendo.com.hk (Traditional Chinese). Retrieved December 20, 2019.