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{{species-infobox
{{species infobox
|image=[[File:New Thwomp.jpg|200px|]]<br>A '''Wallop''' in ''Super Mario 3D Land''.
|image=[[File:Wallop Art - Super Mario 3D Land.png|185px]]<br>Artwork from ''Super Mario 3D Land''
|species_origin=[[Whomp]]
|first_appearance=''[[Super Mario 3D Land]]'' ([[List of games by date#2011|2011]])
|first_appearance=''[[Super Mario 3D Land]]'' ([[2011]])
|variants=[[Walleye]]
|affiliation=[[Bowser]], [[Koopa Troop]]
|comparable=[[Whomp]]<br>[[Hoppycat]]
}}
}}
'''Wallops''' are enemies introduced in ''[[Super Mario 3D Land]]''. They are a [[Whomp]] sub-species shaped like a wall with black eyes and yellow pupils, with mouths and feet.
'''Wallops'''<ref>{{cite|author=von Esmarch, Nick|title=''Super Mario 3D Land'' PRIMA Official Game Guide|page=14|publisher=[[Prima Games]]|date=November 13, 2011|language=en-us|isbn=978-0-307-89386-4}}</ref> are [[List of enemies|enemies]] in ''[[Super Mario 3D Land]]''. These stone creatures look like [[Whomp]]s with small battlements on their heads and without arms. Their mouths resemble the mouths of [[Rhomp]]s and later [[Grumblump]]s. Like Whomps, Wallops seem to be inspired by the Japanese mythological creature {{iw|wikipedia|nurikabe}}, which block the path of travelers, just as Wallops do, but Wallops also bear a striking resemblance to [[wikirby:Blocky|Blocky]] from the [[wikirby:Kirby (series)|''Kirby'' series]]. Their name is a pun on "wall," due to how Wallops look and behave like walls, and "wallop," which means "to make a loud crushing noise" or "a large attack or beating." When the player is behind or a certain distance away from a Wallop, it stays dormant, with its pupils unlit and its feet retreated into its body. Once [[Mario]] or [[Luigi]] is in front of a Wallop, it attempts to block his way by mimicking his movements. A Wallop also jumps and slams the ground whenever Mario or Luigi [[jump]]s, after which the Wallop is unable to move for a few seconds, giving the player a chance to bypass it. By [[dash|running]] in a direction and immediately turning the other way, Mario or Luigi can get past a Wallop without jumping. A Wallop can be defeated only from either Mario or Luigi [[Statue Mario|turning into a statue]] using the [[Statue Leaf]] above or below the Wallop when it jumps. Wallops appear in [[World 3-1 (Super Mario 3D Land)|World 3-1]], [[World 6-4 (Super Mario 3D Land)|World 6-4]], [[World 8-6 (Super Mario 3D Land)|World 8-6]], [[Special 3-5]], [[Special 6-1]], [[Special 8-4]], and [[Special 8-Crown]].


==History==
Although no regular Wallops return in ''[[Super Mario 3D World]]'', the game introduces a spiky variant known as [[Walleye]]s, which also attempt to block the player but cannot jump.
===''Super Mario 3D Land===
[[File:Fort enemy and green triangle dude.jpg|thumb|left|A Wallop near Mario in ''Super Mario 3D Land''.]]
Wallops make their first appearance in ''[[Super Mario 3D Land]]'', where they are found in many places of various themes. They block [[Mario]]'s way, walking in front of him and taking the same directions the plumber goes, preventing Mario to go ahead. Wallops can also jump whenever Mario jumps and then slam the ground. After jumping, Wallops remain motionless by some seconds, a chance that Mario can have to pass and follow. Mario or Luigi can destroy them by stomping on them, or standing below them when they jump as [[Statue Mario]] or [[Statue Mario|Statue Luigi]].
<br clear=all>


==Names in Other Languages==
==Profiles==
{{Foreignname
*'''''Super Mario 3D Land'' European website bio:''' "''Annoying enemies that copy Mario's every move. When you jump, they jump!''"
|Jap= ドンピョン
 
|JapR= Donpyon
==Gallery==
|JapM= Wallop
<gallery>
WallopSM3DL.png|Rendered model from ''Super Mario 3D Land''
SM3DL 3-1.png|A Wallop near Mario in World 3-1 of ''Super Mario 3D Land''
SM3DL W3.png|''Super Mario 3D Land''
</gallery>
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Super Mario 3D Land]]''
|file1=<tt>romfs/ObjectData/Kabehei.szs</tt>
|name1=Kabehei
|meaning1=Portmanteau of「壁」(''kabe'', "wall") and「兵」(''hei'', "soldier") or「塀」(''hei'', "fence")
}}
 
===Names in other languages===
{{foreign names
|Jap=ドンピョン<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 3D Land'' section|page=181|isbn=978-4-09-106569-8}}</ref>
|JapR=Donpyon
|JapM=Portmanteau of「ドン」(''don'', onomatopoeia for crashing sound) and「ぴょん」(''pyon'', onomatopoeia for bouncing noise)
|Chi=咚蹦<ref>{{cite|url=www.ique.com/3ds/arej/adventure/index.html|title=超级马力欧 3D乐园:冒险的舞台|publisher=iQue|language=zh-hans|accessdate=December 20, 2019}}</ref><ref>{{cite|url=www.nintendo.com.hk/3dland/adventure/index.html|title=超級瑪利歐 3D樂園 繁體中文版 - 香港任天堂網站|publisher=Nintendo.com.hk|language=zh-hant|accessdate=December 20, 2019}}</ref>
|ChiR=Dōngbèng
|ChiM=Transliteration of the Japanese name; possibly from「咚咚」(''Dōngdōng'', "Thwomp")
|Dut=Wallop
|Fre=Passerapas
|FreM=Contraction of ''passeras pas'' ("will not pass")
|Ger=Kawummp
|GerM=Portmanteau of ''kawumm'' ("kaboom") and ''Wummp'' ("[[Whomp]]")
|Ita=Wallop
|Kor=폴짝쿵
|KorR=Poljjak-Kung
|KorM=Portmanteau of "폴짝폴짝" (''poljjak-poljjak'', onomatopoeia for bouncing) and "쿵쿵" (''Kung-kung'', "Thwomp")
|Por=Paralélio
|PorM=Portmanteau of ''parar'' ("to stop") and possibly the male given name "Hélio", as well as a rough homophone of ''paralelo'' ("parallel")
|Rus=Бабамс
|RusR=Babams
|RusM=Onomatopoeia for something hitting the ground
|SpaE=Rocopión
|SpaE=Rocopión
|SpaEM=Pun on ''roca'' (rock) and ''copión'' (copy)
|SpaEM=Portmanteau of ''roca'' ("rock") and ''copión'' ("copycat")
|Por=Paralélio
|PorM=Pun on ''paralelo'' (paralel) and possibly ''Hélio'' (a given name)
}}
}}


==Trivia==
==References==
*The move Wallops use when they slam the ground strongly resembles a [[Ground Pound]].
<references/>
*Wallops are very similar to [[wikirby:Blocky|Blocky]] from the [[wikirby:Kirby (series)|''Kirby'' series]].
 
*Like [[Whomps]], Wallops seem to be inspired by the Japanese, mythological creature [[wikipedia:Nurikabe (folklore)|nurikabe]]. Nurikabes block the path of travelers, just like Wallops do.
{{Thwomps}}
*The name Wallop is also a pun on "wall", due to how they look and behave like walls all the time.
*When far away, in [[World 3]] you can see it from a far away area, they don't have feet & their eyes are closed.
<br clear=all>
{{Thwomp}}
{{SM3DL}}
{{SM3DL}}
[[Category:Sub-Species]]
[[Category:Enemies]]
[[Category:Koopa Troop]]
[[Category:Thwomps]]
[[Category:Thwomps]]
[[Category:Animate Objects]]
[[Category:Super Mario 3D Land enemies]]
[[de:Krawummps]]
[[it:Wallop]]

Latest revision as of 23:07, June 24, 2024

Wallop
Artwork of a Wallop, from Super Mario 3D Land
Artwork from Super Mario 3D Land
First appearance Super Mario 3D Land (2011)
Variants
Comparable

Wallops[1] are enemies in Super Mario 3D Land. These stone creatures look like Whomps with small battlements on their heads and without arms. Their mouths resemble the mouths of Rhomps and later Grumblumps. Like Whomps, Wallops seem to be inspired by the Japanese mythological creature nurikabe, which block the path of travelers, just as Wallops do, but Wallops also bear a striking resemblance to Blocky from the Kirby series. Their name is a pun on "wall," due to how Wallops look and behave like walls, and "wallop," which means "to make a loud crushing noise" or "a large attack or beating." When the player is behind or a certain distance away from a Wallop, it stays dormant, with its pupils unlit and its feet retreated into its body. Once Mario or Luigi is in front of a Wallop, it attempts to block his way by mimicking his movements. A Wallop also jumps and slams the ground whenever Mario or Luigi jumps, after which the Wallop is unable to move for a few seconds, giving the player a chance to bypass it. By running in a direction and immediately turning the other way, Mario or Luigi can get past a Wallop without jumping. A Wallop can be defeated only from either Mario or Luigi turning into a statue using the Statue Leaf above or below the Wallop when it jumps. Wallops appear in World 3-1, World 6-4, World 8-6, Special 3-5, Special 6-1, Special 8-4, and Special 8-Crown.

Although no regular Wallops return in Super Mario 3D World, the game introduces a spiky variant known as Walleyes, which also attempt to block the player but cannot jump.

Profiles[edit]

  • Super Mario 3D Land European website bio: "Annoying enemies that copy Mario's every move. When you jump, they jump!"

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario 3D Land romfs/ObjectData/Kabehei.szs Kabehei Portmanteau of「壁」(kabe, "wall") and「兵」(hei, "soldier") or「塀」(hei, "fence")

Names in other languages[edit]

Language Name Meaning
Japanese ドンピョン[2]
Donpyon
Portmanteau of「ドン」(don, onomatopoeia for crashing sound) and「ぴょん」(pyon, onomatopoeia for bouncing noise)

Chinese 咚蹦[3][4]
Dōngbèng
Transliteration of the Japanese name; possibly from「咚咚」(Dōngdōng, "Thwomp")

Dutch Wallop
-
French Passerapas
Contraction of passeras pas ("will not pass")
German Kawummp
Portmanteau of kawumm ("kaboom") and Wummp ("Whomp")
Italian Wallop
-
Korean 폴짝쿵
Poljjak-Kung
Portmanteau of "폴짝폴짝" (poljjak-poljjak, onomatopoeia for bouncing) and "쿵쿵" (Kung-kung, "Thwomp")

Portuguese Paralélio
Portmanteau of parar ("to stop") and possibly the male given name "Hélio", as well as a rough homophone of paralelo ("parallel")
Russian Бабамс
Babams
Onomatopoeia for something hitting the ground

Spanish (NOE) Rocopión
Portmanteau of roca ("rock") and copión ("copycat")

References[edit]

  1. ^ von Esmarch, Nick (November 13, 2011). Super Mario 3D Land PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-307-89386-4. Page 14.
  2. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 3D Land section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 181.
  3. ^ 超级马力欧 3D乐园:冒险的舞台. iQue (Simplified Chinese). Retrieved December 20, 2019.
  4. ^ 超級瑪利歐 3D樂園 繁體中文版 - 香港任天堂網站. Nintendo.com.hk (Traditional Chinese). Retrieved December 20, 2019.