World 6-3 (Super Mario Bros. Special): Difference between revisions

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|game=''[[Super Mario Bros. Special]]''
|game=''[[Super Mario Bros. Special]]''
|limit=400 seconds
|limit=400 seconds
|before_alt=
|previous=[[World 6-2 (Super Mario Bros. Special)|World 6-2]]
|before=[[World 6-2 (Super Mario Bros. Special)|<<]]
|next=[[World 6-4 (Super Mario Bros. Special)|World 6-4]]
|after=[[World 6-4 (Super Mario Bros. Special)|>>]]
|directory=[[Super Mario Bros. Special#Levels|''Super Mario Bros. Special'' levels]]
|secret=
|track=[[Ground BGM (Super Mario Bros.)|Ground BGM]]
|sample=[[File:SMBS Overworld BGM Sharp X1.oga]]
}}
}}
'''World 6-3''' is the third level of [[World 6 (Super Mario Bros. Special)|World 6]] in ''[[Super Mario Bros. Special]]''. It is an athletic stage set in the nighttime, atop many [[island]]s and [[Lift]]s.
'''World 6-3''' is the third level of [[World 6 (Super Mario Bros. Special)|World 6]] in ''[[Super Mario Bros. Special]]''. It is an athletic stage set in the nighttime, atop many [[island]]s and [[Lift]]s.

Latest revision as of 13:51, April 26, 2025

Level
World 6-3
Screenshot of World 6-3 from Super Mario Bros. Special.
Level code 6-3
World World 6
Game Super Mario Bros. Special
Time limit 400 seconds
Music track Ground BGM
Music sample
Level progression
← Previous
World 6-2
Next →
World 6-4
Super Mario Bros. Special levels

World 6-3 is the third level of World 6 in Super Mario Bros. Special. It is an athletic stage set in the nighttime, atop many islands and Lifts.

Layout[edit]

The level begins with three islands above a pit, and a vertically-moving Lift leading to a tall island. Past this is a wide pit, with a horizontally-moving Lift bridging the gap to another three islands, leading upwards to another horizontal Lift which moves below a ? Block containing a powerup, with 3 Coins leading to a small island with three Flimsy Lifts to its right. After this is a large Island to the right of a Scale Lift, which leads to a Warp Pipe. Entering the Warp Pipe will take Mario to an underground section where he will enter to a small chamber with Brick Blocks above him; if Mario is not Super Mario, he will either have to die to the Piranha Plant or run out the timer, otherwise, breaking the Brick Blocks will lead Mario to a larger chamber with more Coins and an exit pipe. To the right of the Warp Pipe is another horizontally-moving Lift, leading to two islands with Red and Green Koopa Troopas on them, as well as a row of six ? Blocks above it, five containing coins and one containing a powerup. In the middle of the two islands is a warp pipe. If Mario exited the secret room, he will exit from this pipe. Past these islands are three more Flimsy Lifts, before one final tall, thin island with a pit to its right, before the flagpole.

Enemies[edit]

Image Name Count
Piranha Plant Piranha Plant 1
Koopa Troopa (red) Red Koopa Troopa 2
Koopa Troopa (green) Green Koopa Troopa 1

Items[edit]

Image Name Count Notes
Coin Coin 40 6 in the open, 5 in ? Blocks, and 29 in a secret area.
Magic MushroomFire Flower Mushroom / Fire Flower 2 1 in a ? Block below a horizontally moving lift, 1 in the third ? Block from the right, near the Koopa Troopas.

Level map[edit]

Map of World 6-3
Map of World 6-3