Classic Clash: Difference between revisions
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{{minigame | {{about|the microgame originally known as "Classic Clash III"|the two preceding microgames in WarioWare, Inc.: Mega Microgame$!|[[Classic Clash I]] and [[Classic Clash II]]}} | ||
|image = [[File:WWIMM ClassicClashIII. | {{minigame infobox | ||
| | |image=[[File:WWIMM ClassicClashIII.png]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:ClassicClash WarioWareGold.png|260px]]<br>''WarioWare Gold'' | ||
|type = [[Sci-Fi]] (''Mega Microgame$!'')<br>[[ | |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]<br>[[WarioWare Gold]] | ||
|info = '' | |league=[[List of WarioWare Gold microgames#Mash League|Mash League]] | ||
|controls = {{button|gba|Pad}} – Input Command | |type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#Sci-Fi|Sci-Fi]] ([[Dribble & Spitz]], ''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames#Fantasy|Fantasy]] (Dribble & Spitz, ''Gold'') | ||
|clear = 20 | |intro=''Beam!'' | ||
|info="''Complete the combo to defeat the foe! You got that or what?''" (''WarioWare, Inc: Mega Microgame$!'')<br>"''It's our brave hero-Nintenman! Press the correct buttons to put a stop to the monstrous attacker!''" (''WarioWare Gold'') | |||
|controls={{button|gba|Pad}}/{{button|gcn|Pad}}/{{button|3ds|Pad}} – Input Command | |||
|clear=20 (''Mega Microgame$!'')<br>25 (''Gold'') | |||
|track=Fruit Shoot | |||
}} | }} | ||
'''Classic Clash | '''Classic Clash''' is one of [[Dribble & Spitz]]'s microgames in both the [[List of WarioWare, Inc.: Mega Microgame$! microgames#Sci-Fi|Sci-Fi]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' (where it is known as '''Classic Clash III''') and the [[List of WarioWare Gold microgames#Fantasy|Fantasy]] stage from the [[List of WarioWare Gold microgames#Mash League|Mash League]] in ''[[WarioWare Gold]]''. | ||
==Gameplay== | ==Gameplay== | ||
The [[Mario | The player controls a [[Mario]]-like hero named Nintenman<ref>Name given in ''WarioWare Gold'' in microgame description and in [[Wario Kard]].</ref> and must input a sequence of {{button|gba|pad}} inputs that appears above Nintenman's head to charge and fire a beam of energy at the [[Bowser]]-like enemy, seemingly vaporizing him. The beam has to hit the monster or else the microgame is lost, even if all inputs were pressed. In ''WarioWare Gold'', the monster is remade to resemble a high-definition version of Bowser's sprite from the original ''Super Mario Bros.'' | ||
*'''1st level difficulty:''' Two buttons must be pressed. | |||
*'''2nd level difficulty:''' Three buttons must be pressed. | |||
*'''3rd level difficulty:''' Four buttons must be pressed. | |||
* | ==See also== | ||
* | *[[Classic Clash I]] | ||
* | *[[Classic Clash II]] | ||
*[[Transform!]] | |||
==Names in other languages== | ==Additional names== | ||
===Internal names=== | |||
{{internal names | |||
|game1=''[[WarioWare Inc.: Mega Microgame$!]]'' | |||
|name1=ULTRAMAN BEAM | |||
|meaning1=From {{wp|Ultraman}}. | |||
}} | |||
===Names in other languages=== | |||
{{foreign names | {{foreign names | ||
| | |Spa=Combate clásico III | ||
| | |SpaM=Classic Clash III | ||
|SpaN=''Mega Microgame$!'' | |||
|Spa2=Combate clásico | |||
|Spa2M=Classic Battle | |||
|Spa2N=''Gold'' | |||
|Ger=Classic Clash III | |||
|FreA=Classic Clash | |||
|FreE=Classic Clash III | |||
|Chi=经典格斗3 | |Chi=经典格斗3 | ||
|ChiR=Jīngdiǎn gédòu 3 | |ChiR=Jīngdiǎn gédòu 3 | ||
Line 25: | Line 48: | ||
|Ita=Scontro totale III | |Ita=Scontro totale III | ||
|ItaM=Total clash III | |ItaM=Total clash III | ||
| | |Jpn=ニンテンマン3 | ||
| | |JpnR=Nintenman 3 | ||
| | |JpnM=Nintenman 3 | ||
}} | }} | ||
{{ | ==Notes== | ||
{{WWIMM | * As indicated by its internal name in ''Mega Microgame$!'', Classic Clash is a spoof of the tokusatsu media franchise, ''Ultraman''. This is made even more apparent in the game's ''WarioWare Gold'' version, which redesigns Nintenman to closely resemble Ultraman as well as the Bowser-like monster to resemble the kaiju suits from the series. | ||
{{WWG | |||
==References== | |||
<references/> | |||
{{Dribble & Spitz's microgames}} | |||
{{WWIMM microgames}} | |||
{{WWG microgames}} | |||
[[Category:WarioWare, Inc.: Mega Party Game$!]] | [[Category:WarioWare, Inc.: Mega Party Game$!]] | ||
[[Category:WarioWare, Inc.: Mega Microgame$! | [[Category:WarioWare, Inc.: Mega Microgame$! microgames]] | ||
[[Category:WarioWare Gold | [[Category:WarioWare Gold microgames]] | ||
[[it:Scontro totale III]] | [[it:Scontro totale III]] |
Latest revision as of 16:47, February 22, 2025
- This article is about the microgame originally known as "Classic Clash III". For the two preceding microgames in WarioWare, Inc.: Mega Microgame$!, see Classic Clash I and Classic Clash II.
Classic Clash | |
---|---|
![]() WarioWare, Inc.: Mega Microgame$! ![]() WarioWare Gold | |
Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! WarioWare Gold |
League | Mash League |
Type | Sci-Fi (Dribble & Spitz, Mega Microgame$!) Fantasy (Dribble & Spitz, Gold) |
Command(s) | Beam! |
Info | "Complete the combo to defeat the foe! You got that or what?" (WarioWare, Inc: Mega Microgame$!) "It's our brave hero-Nintenman! Press the correct buttons to put a stop to the monstrous attacker!" (WarioWare Gold) |
Controls | ![]() ![]() |
Points to clear | 20 (Mega Microgame$!) 25 (Gold) |
Music track | Fruit Shoot |
Classic Clash is one of Dribble & Spitz's microgames in both the Sci-Fi folder in WarioWare, Inc.: Mega Microgame$! (where it is known as Classic Clash III) and the Fantasy stage from the Mash League in WarioWare Gold.
Gameplay
The player controls a Mario-like hero named Nintenman[1] and must input a sequence of inputs that appears above Nintenman's head to charge and fire a beam of energy at the Bowser-like enemy, seemingly vaporizing him. The beam has to hit the monster or else the microgame is lost, even if all inputs were pressed. In WarioWare Gold, the monster is remade to resemble a high-definition version of Bowser's sprite from the original Super Mario Bros.
- 1st level difficulty: Two buttons must be pressed.
- 2nd level difficulty: Three buttons must be pressed.
- 3rd level difficulty: Four buttons must be pressed.
See also
Additional names
Internal names
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | ULTRAMAN BEAM | From Ultraman. |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ニンテンマン3[?] Nintenman 3 |
Nintenman 3 | |
Chinese | 经典格斗3[?] Jīngdiǎn gédòu 3 |
Classic Fighting 3 | |
French (NOA) | Classic Clash[?] | - | |
French (NOE) | Classic Clash III[?] | - | |
German | Classic Clash III[?] | - | |
Italian | Scontro totale III[?] | Total clash III | |
Spanish | Combate clásico III[?] | Classic Clash III | Mega Microgame$! |
Combate clásico[?] | Classic Battle | Gold |
Notes
- As indicated by its internal name in Mega Microgame$!, Classic Clash is a spoof of the tokusatsu media franchise, Ultraman. This is made even more apparent in the game's WarioWare Gold version, which redesigns Nintenman to closely resemble Ultraman as well as the Bowser-like monster to resemble the kaiju suits from the series.
References
- ^ Name given in WarioWare Gold in microgame description and in Wario Kard.