Phantom Hourglass: Difference between revisions
(Added the German name. I'm not sure why the German translators picked that name when the source game had been released in Germany with the English title.) |
(We should dedicate a cross wiki weekend to these guys, they're fun.) |
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==Gameplay== | ==Gameplay== | ||
The player must have [[ | The player must have [[Link]] draw a path for his [[zeldawiki:Boomerang|Boomerang]] to hit one or both of the [[zeldawiki:Shock Switch|Shock Switch]]es. Switches that the path overlaps with will have a spark over them, but note the boomerang is a little wider than the paths. Shock Switches shut off between throws of the Boomerang, therefore all switches must be affected in one throw. The Boomerang will return to Link if it reaches the end of the path or hits a wall, and cannot activate Shock Switches while returning. The player can throw the Boomerang any number of times, but the travel time from the initial throw and return is lost. The microgame is completed once the last Shock Switch is activated. An animation of a Treasure Chest appearing plays out with the accompanying jingle, but this is optional. Note that paths can be started at any point. The Boomerang flies directly to the start of the path and then starts moving along it. | ||
*'''1st level difficulty:''' There is one Shock Switch present with no walls blocking the path. | *'''1st level difficulty:''' There is one Shock Switch present with no walls blocking the path. | ||
*'''2nd level difficulty:''' There is one Shock Switch present with walls blocking the path. Sometimes, there are two Shock Switches present with no walls blocking the path. | *'''2nd level difficulty:''' There is one Shock Switch present with walls blocking the path. Sometimes, there are two Shock Switches present with no walls blocking the path. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jpn=ゼルダの伝説 夢幻の砂時計 | ||
| | |JpnR=Zeruda no Densetsu Mugen no Sunadokei | ||
| | |JpnM=The Legend of Zelda: Phantom Hourglass<br><small>''lit. The Legend of Zelda: Dreamy Hourglass''</small> | ||
|Fre=Phantom Hourglass | |Fre=Phantom Hourglass | ||
|Ger=Phantomsandhur | |Ger=Phantomsandhur |
Latest revision as of 01:42, January 13, 2025
Phantom Hourglass | |
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Appears in | WarioWare Gold |
Type | 9-Volt |
Command(s) | Guide boomerang! |
Info | "Hit the red crystal balls with your boomerang! When there are two, you'll have to make a path that'll cross both with one toss. The Legend of Zelda: Phantom Hourglass was released for the Nintendo DS in 2007." |
Controls | ![]() |
Points to clear | 10 |
Phantom Hourglass is one of 9-Volt's microgames in WarioWare Gold. It is based on and titled after the Nintendo DS game, The Legend of Zelda: Phantom Hourglass.
Gameplay[edit]
The player must have Link draw a path for his Boomerang to hit one or both of the Shock Switches. Switches that the path overlaps with will have a spark over them, but note the boomerang is a little wider than the paths. Shock Switches shut off between throws of the Boomerang, therefore all switches must be affected in one throw. The Boomerang will return to Link if it reaches the end of the path or hits a wall, and cannot activate Shock Switches while returning. The player can throw the Boomerang any number of times, but the travel time from the initial throw and return is lost. The microgame is completed once the last Shock Switch is activated. An animation of a Treasure Chest appearing plays out with the accompanying jingle, but this is optional. Note that paths can be started at any point. The Boomerang flies directly to the start of the path and then starts moving along it.
- 1st level difficulty: There is one Shock Switch present with no walls blocking the path.
- 2nd level difficulty: There is one Shock Switch present with walls blocking the path. Sometimes, there are two Shock Switches present with no walls blocking the path.
- 3rd level difficulty: There are two Shock Switches present with walls blocking the path.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ゼルダの伝説 夢幻の砂時計[?] Zeruda no Densetsu Mugen no Sunadokei |
The Legend of Zelda: Phantom Hourglass lit. The Legend of Zelda: Dreamy Hourglass |
|
French | Phantom Hourglass[?] | - | |
German | Phantomsandhur[?] | Literal translation of "Phantom hourglass" | |
Italian | Phantom Hourglass[?] | - |