Ice Climber (WarioWare, Inc.: Mega Microgame$!): Difference between revisions
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{{minigame infobox | {{minigame infobox | ||
|image | |image=[[File:Ice Climber.png]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:IceClimber WarioWareGold.png|260px]]<br>''WarioWare Gold'' | ||
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]''<br>''[[WarioWare Gold]]'' | |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]''<br>''[[WarioWare Gold]]'' | ||
|type=[[Nintendo Classics]] (''Mega Microgame$!'')<br>[[5-Volt]] | |league=[[List of WarioWare Gold microgames#Mash League|Mash League]] | ||
|type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] ([[9-Volt]], ''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames#Nintendo Classics|Nintendo Classics]] ([[5-Volt]], ''Gold'') | |||
|intro=''Grab!'' (''Mega Microgame$!'', ''Gold'' levels 1 and 2)<br>''Reach the veggie!'' (''Gold'', level 3) | |intro=''Grab!'' (''Mega Microgame$!'', ''Gold'' levels 1 and 2)<br>''Reach the veggie!'' (''Gold'', level 3) | ||
|info="''Grab hold of the big bird cruising through the sky! This was once the pinnacle of gaming!''" 1985: NES (''Mega Microgame$!'')<br>"''Jump as high as you can, but be careful of the slippery ice floor! | |info="''Grab hold of the big bird cruising through the sky! This was once the pinnacle of gaming!''" 1985: NES (''Mega Microgame$!'')<br>"''Jump as high as you can, but be careful of the slippery ice floor! {{color|green|Ice Climber was released for the NES in 1985.}}''" (''Gold'') | ||
|controls={{button|gba|A}}/{{button|gcn|A}}/{{button|3ds|A}} - Jump<br> | |controls={{button|gba|A}}/{{button|gcn|A}}/{{button|3ds|A}} - Jump<br> | ||
{{button|gba| | {{button|gba|Padleftright}}/{{button|gcn|Padleftright}}/{{button|3ds|Padleftright}} - Move | ||
|time=8 beats (''Mega Microgame$!'')<br>16 beats (''Gold'') | |||
|clear=10 | |clear=10 | ||
|track=Ice Climber | |||
}} | }} | ||
'''Ice Climber''' is one of [[9-Volt]]'s | '''Ice Climber''' is one of [[9-Volt]]'s [[microgame]]s found in the [[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' and one of [[5-Volt]]'s microgames found in the [[List of WarioWare Gold microgames#Nintendo Classics|Nintendo Classics]] level of the [[List of WarioWare Gold microgames#Mash League|Mash League]] in ''[[WarioWare Gold]]''. It is based on the bonus stage of the [[Nintendo Entertainment System|NES]] game also called ''{{iw|nwiki|Ice Climber}}''. | ||
==Gameplay== | ==Gameplay== | ||
In this [[microgame]], the player controls Popo, one of the [[Ice Climbers]]. The player has to try and grab onto the condor flying overhead. | In this [[microgame]], the player controls Popo, one of the [[Ice Climbers]]. The player has to try and grab onto the condor flying overhead. | ||
===''WarioWare, Inc.: Mega Microgame$!''=== | ===''WarioWare, Inc.: Mega Microgame$!''=== | ||
*'''1st level difficulty:''' Popo does not need to move around to grab onto the condor. | *'''1st level difficulty:''' Popo does not need to move around to grab onto the condor. | ||
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*'''3rd level difficulty:''' Popo must utilize the moving clouds to grab the eggplant instead of a condor. | *'''3rd level difficulty:''' Popo must utilize the moving clouds to grab the eggplant instead of a condor. | ||
==Names in other languages== | ==In-game timer== | ||
In addition to the regular timer on the bottom, there is also a timer in the upper left within the microgame based on the bonus stage timer in the original ''Ice Climber'' game. | |||
In ''Mega Microgame$!'' the timer counts down at a set speed regardless of the microgame's speed, so as the microgame speeds up, the amount of time on that timer decreases. For instance, at speed 1 the timer starts at approximately 02.8, whereas at speed 2 it starts at 02.4. | |||
In ''Gold'' the timer almost always starts at approximately 08.0, with 2 beats equaling 1.0 on the timer. In the WarioWatch challenge the timer starts at approximately 10.0, partially due to all non-boss microgames in WarioWatch having a 28-beat time limit. | |||
==Additional names== | |||
===Internal names=== | |||
{{internal names | |||
|game1=''[[WarioWare Inc.: Mega Microgame$!]]'' | |||
|name1=ICE CLIMBER | |||
|meaning1= | |||
}} | |||
===Names in other languages=== | |||
{{Foreign names | {{Foreign names | ||
| | |Jpn=アイスクライマー | ||
| | |JpnR=Aisu Kuraimā | ||
| | |JpnM=Ice Climber | ||
|Ger=Ice Climber | |||
|Ita=Ice Climber | |Ita=Ice Climber | ||
|Fre=Ice Climber | |Fre=Ice Climber | ||
| | |Spa= | ||
|ChiS= | |||
|ChiSR= | |||
|ChiSM= | |||
}} | }} | ||
Revision as of 12:20, January 7, 2025
Ice Climber | |
---|---|
![]() WarioWare, Inc.: Mega Microgame$! ![]() WarioWare Gold | |
Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! WarioWare Gold |
League | Mash League |
Type | Nintendo Classics (9-Volt, Mega Microgame$!) Nintendo Classics (5-Volt, Gold) |
Command(s) | Grab! (Mega Microgame$!, Gold levels 1 and 2) Reach the veggie! (Gold, level 3) |
Info | "Grab hold of the big bird cruising through the sky! This was once the pinnacle of gaming!" 1985: NES (Mega Microgame$!) "Jump as high as you can, but be careful of the slippery ice floor! Ice Climber was released for the NES in 1985." (Gold) |
Controls | ![]() ![]()
|
Time limit | 8 beats (Mega Microgame$!) 16 beats (Gold) |
Points to clear | 10 |
Music track | Ice Climber |
Ice Climber is one of 9-Volt's microgames found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$! and one of 5-Volt's microgames found in the Nintendo Classics level of the Mash League in WarioWare Gold. It is based on the bonus stage of the NES game also called Ice Climber.
Gameplay
In this microgame, the player controls Popo, one of the Ice Climbers. The player has to try and grab onto the condor flying overhead.
WarioWare, Inc.: Mega Microgame$!
- 1st level difficulty: Popo does not need to move around to grab onto the condor.
- 2nd level difficulty: Popo may have to move to another platform to grab onto the condor.
- 3rd level difficulty: Popo starts at the bottom platform and he has to get on a higher platform to grab the condor.
WarioWare Gold
The timer is twice as long, and the field of view is larger.
- 1st level difficulty: Popo does not need to move around to grab onto the condor.
- 2nd level difficulty: Popo starts on a lower platform and he has to get on a higher platform to grab the condor.
- 3rd level difficulty: Popo must utilize the moving clouds to grab the eggplant instead of a condor.
In-game timer
In addition to the regular timer on the bottom, there is also a timer in the upper left within the microgame based on the bonus stage timer in the original Ice Climber game.
In Mega Microgame$! the timer counts down at a set speed regardless of the microgame's speed, so as the microgame speeds up, the amount of time on that timer decreases. For instance, at speed 1 the timer starts at approximately 02.8, whereas at speed 2 it starts at 02.4.
In Gold the timer almost always starts at approximately 08.0, with 2 beats equaling 1.0 on the timer. In the WarioWatch challenge the timer starts at approximately 10.0, partially due to all non-boss microgames in WarioWatch having a 28-beat time limit.
Additional names
Internal names
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | ICE CLIMBER |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アイスクライマー[?] Aisu Kuraimā |
Ice Climber | |
French | Ice Climber[?] | - | |
German | Ice Climber[?] | - | |
Italian | Ice Climber[?] | - |