Ice Climber (WarioWare, Inc.: Mega Microgame$!): Difference between revisions
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{{italic title| | {{italic title|id=yes}} | ||
{{minigame | {{minigame infobox | ||
|image=[[File:Ice Climber.png]]<br>''WarioWare, Inc.: Mega Microgame$!''<br>[[File:IceClimber WarioWareGold.png|260px]]<br>''WarioWare Gold'' | |||
|image = [[File: | |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]''<br>''[[WarioWare Gold]]'' | ||
| | |league=[[List of WarioWare Gold microgames#Mash League|Mash League]] | ||
|type = [[Nintendo Classics]] (''Mega Microgame$!'')<br>[[5-Volt]] (''Gold'') | |type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] ([[9-Volt]], ''Mega Microgame$!'')<br>[[List of WarioWare Gold microgames#Nintendo Classics|Nintendo Classics]] ([[5-Volt]], ''Gold'') | ||
|info = '' | |intro=''Grab!'' (''Mega Microgame$!'', ''Gold'' levels 1 and 2)<br>''Reach the veggie!'' (''Gold'', level 3) | ||
|controls = {{button|gba|A}} - Jump<br> | |info="''Grab hold of the big bird cruising through the sky! This was once the pinnacle of gaming!''" 1985: NES (''Mega Microgame$!'')<br>"''Jump as high as you can, but be careful of the slippery ice floor! {{color|green|Ice Climber was released for the NES in 1985.}}''" (''Gold'') | ||
{{button|gba| | |controls={{button|gba|A}}/{{button|gcn|A}}/{{button|3ds|A}} - Jump<br> | ||
|clear = 10 | {{button|gba|Padleftright}}/{{button|gcn|Padleftright}}/{{button|3ds|Padleftright}} - Move | ||
|time=8 beats (''Mega Microgame$!'')<br>16 beats (''Gold'') | |||
|clear=10 | |||
|track=Ice Climber | |||
}} | }} | ||
'''Ice Climber''' is one of [[9-Volt]]'s [[microgame]]s found in the [[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]'' and one of [[5-Volt]]'s microgames found in the [[List of WarioWare Gold microgames#Nintendo Classics|Nintendo Classics]] level of the [[List of WarioWare Gold microgames#Mash League|Mash League]] in ''[[WarioWare Gold]]''. It is based on the bonus stage of the [[Nintendo Entertainment System|NES]] game also called ''{{iw|nwiki|Ice Climber}}''. | |||
==Gameplay== | |||
In this [[microgame]], the player controls Popo, one of the [[Ice Climbers]]. The player has to try and grab onto the condor flying overhead. | |||
== | ===''WarioWare, Inc.: Mega Microgame$!''=== | ||
In | *'''1st level difficulty:''' Popo does not need to move around to grab onto the condor. | ||
*'''2nd level difficulty:''' Popo may have to move to another platform to grab onto the condor. | |||
*'''3rd level difficulty:''' Popo starts at the bottom platform and he has to get on a higher platform to grab the condor. | |||
===''WarioWare Gold''=== | |||
The timer is twice as long, and the field of view is larger. | |||
*'''1st level difficulty:''' Popo does not need to move around to grab onto the condor. | |||
*'''2nd level difficulty:''' Popo starts on a lower platform and he has to get on a higher platform to grab the condor. | |||
*'''3rd level difficulty:''' Popo must utilize the moving clouds to grab the eggplant instead of a condor. | |||
==In-game timer== | |||
In addition to the regular timer on the bottom, there is also a timer in the upper left within the microgame based on the bonus stage timer in the original ''Ice Climber'' game. | |||
In ''Mega Microgame$!'' the timer counts down at a set speed regardless of the microgame's speed, so as the microgame speeds up, the amount of time on that timer decreases. For instance, at speed 1 the timer starts at approximately 02.8, whereas at speed 2 it starts at 02.4. | |||
In ''Gold'' the timer almost always starts at approximately 08.0, with 2 beats equaling 1.0 on the timer. In the WarioWatch challenge the timer starts at approximately 10.0, partially due to all non-boss microgames in WarioWatch having a 28-beat time limit. | |||
==Additional names== | |||
===Internal names=== | |||
{{internal names | |||
|game1=''[[WarioWare Inc.: Mega Microgame$!]]'' | |||
|name1=ICE CLIMBER | |||
|meaning1= | |||
}} | |||
===Names in other languages=== | |||
{{Foreign names | |||
|Jpn=アイスクライマー | |||
|JpnR=Aisu Kuraimā | |||
|JpnM=Ice Climber | |||
|Ger=Ice Climber | |||
|Ita=Ice Climber | |||
|Fre=Ice Climber | |||
|Spa= | |||
|ChiS= | |||
|ChiSR= | |||
|ChiSM= | |||
}} | |||
{{WWIMM | {{9-Volt & 18-Volt's microgames}} | ||
{{WWG | {{5-Volt's microgames}} | ||
{{WWIMM microgames}} | |||
{{WWG microgames}} | |||
[[Category:WarioWare, Inc.: Mega Party Game$!]] | [[Category:WarioWare, Inc.: Mega Party Game$!]] | ||
[[Category:WarioWare, Inc.: Mega Microgame$! | [[Category:WarioWare, Inc.: Mega Microgame$! microgames]] | ||
[[Category:WarioWare Gold | [[Category:WarioWare Gold microgames]] | ||
[[Category:Ice Climber]] | |||
[[it:Ice Climber (WarioWare, Inc.: Minigame Mania)]] | [[it:Ice Climber (WarioWare, Inc.: Minigame Mania)]] |
Latest revision as of 11:20, January 7, 2025
Ice Climber | |
---|---|
![]() WarioWare, Inc.: Mega Microgame$! ![]() WarioWare Gold | |
Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! WarioWare Gold |
League | Mash League |
Type | Nintendo Classics (9-Volt, Mega Microgame$!) Nintendo Classics (5-Volt, Gold) |
Command(s) | Grab! (Mega Microgame$!, Gold levels 1 and 2) Reach the veggie! (Gold, level 3) |
Info | "Grab hold of the big bird cruising through the sky! This was once the pinnacle of gaming!" 1985: NES (Mega Microgame$!) "Jump as high as you can, but be careful of the slippery ice floor! Ice Climber was released for the NES in 1985." (Gold) |
Controls | ![]() ![]()
|
Time limit | 8 beats (Mega Microgame$!) 16 beats (Gold) |
Points to clear | 10 |
Music track | Ice Climber |
Ice Climber is one of 9-Volt's microgames found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$! and one of 5-Volt's microgames found in the Nintendo Classics level of the Mash League in WarioWare Gold. It is based on the bonus stage of the NES game also called Ice Climber.
Gameplay[edit]
In this microgame, the player controls Popo, one of the Ice Climbers. The player has to try and grab onto the condor flying overhead.
WarioWare, Inc.: Mega Microgame$![edit]
- 1st level difficulty: Popo does not need to move around to grab onto the condor.
- 2nd level difficulty: Popo may have to move to another platform to grab onto the condor.
- 3rd level difficulty: Popo starts at the bottom platform and he has to get on a higher platform to grab the condor.
WarioWare Gold[edit]
The timer is twice as long, and the field of view is larger.
- 1st level difficulty: Popo does not need to move around to grab onto the condor.
- 2nd level difficulty: Popo starts on a lower platform and he has to get on a higher platform to grab the condor.
- 3rd level difficulty: Popo must utilize the moving clouds to grab the eggplant instead of a condor.
In-game timer[edit]
In addition to the regular timer on the bottom, there is also a timer in the upper left within the microgame based on the bonus stage timer in the original Ice Climber game.
In Mega Microgame$! the timer counts down at a set speed regardless of the microgame's speed, so as the microgame speeds up, the amount of time on that timer decreases. For instance, at speed 1 the timer starts at approximately 02.8, whereas at speed 2 it starts at 02.4.
In Gold the timer almost always starts at approximately 08.0, with 2 beats equaling 1.0 on the timer. In the WarioWatch challenge the timer starts at approximately 10.0, partially due to all non-boss microgames in WarioWatch having a 28-beat time limit.
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | ICE CLIMBER |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アイスクライマー[?] Aisu Kuraimā |
Ice Climber | |
French | Ice Climber[?] | - | |
German | Ice Climber[?] | - | |
Italian | Ice Climber[?] | - |