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|applies_to=[[Mario]], [[Wario]]
|applies_to=[[Mario]], [[Wario]]
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'''Bunny Mario'''<ref>{{cite|language=en-us|date=1992|title=''Super Mario Land 2: 6 Golden Coins'' instruction booklet|page=11|publisher=Nintendo of America|author=Nintendo}}</ref> is one of [[Mario]]'s forms in ''[[Super Mario Land 2: 6 Golden Coins]]'', and he can become it by touching a [[Carrot]]. Bunny Mario has '''Bunny Ears'''<ref>{{cite|language=en-us|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=22|date=1994|publisher=Nintendo of America}}</ref> coming out of his hat. When Mario is in the air, holding {{button|gb|A}}  can slow his descent, and repeatedly pressing it can lead to a quasi-fluttering of the ears, which lets him hover in midair. However, holding {{button|gb|A}} while on the ground causes Mario to [[Jump|hop]] continuously. Bunny Mario also cannot [[Spin Jump|spin-jump]]. In the second part of the final battle of ''Super Mario Land 2: 6 Golden Coins'', [[Wario]] becomes Bunny Wario<ref>{{cite|language=en-us|date=January 1997|publisher=Nintendo of America|title=''Nintendo Power'' Volume 92|page=87|quote='''Whack Wario!''' Wario has studied your moves throughout the game and he's ready to give you a taste of your own mushroom powers. Jump on Wario's head as he springs around the screen. After you hit him three times he'll run away and transform into a Bunny Wario. Hit him three more times and he'll change into his final form–Fiery Wario.}}</ref> and uses the same powers as Bunny Mario to battle Mario.
'''Bunny Mario'''<ref>{{cite|language=en-us|date=1992|title=''Super Mario Land 2: 6 Golden Coins'' instruction booklet|page=11|publisher=Nintendo of America}}</ref> is one of [[Mario]]'s forms in ''[[Super Mario Land 2: 6 Golden Coins]]'', and he can become it by touching a [[Carrot]]. Bunny Mario has '''Bunny Ears'''<ref>{{cite|language=en-us|author=Hamm & Rudolf GmbH, Frankfurt|title=''Super Game Boy'' Player's Guide|page=22|date=1994|publisher=Nintendo of America}}</ref> coming out of his hat. When Mario is in the air, holding {{button|gb|A}}  can slow his descent, and repeatedly pressing it can lead to a quasi-fluttering of the ears, which lets him hover in midair. However, holding {{button|gb|A}} while on the ground causes Mario to [[Jump|hop]] continuously. Bunny Mario also cannot [[Spin Jump|spin-jump]]. In the second part of the final battle of ''Super Mario Land 2: 6 Golden Coins'', [[Wario]] becomes Bunny Wario<ref>{{cite|language=en-us|date=January 1997|publisher=Nintendo of America|title=''Nintendo Power'' Volume 92|page=87|quote='''Whack Wario!''' Wario has studied your moves throughout the game and he's ready to give you a taste of your own mushroom powers. Jump on Wario's head as he springs around the screen. After you hit him three times he'll run away and transform into a Bunny Wario. Hit him three more times and he'll change into his final form–Fiery Wario.}}</ref> and uses the same powers as Bunny Mario to battle Mario.


Bunny Mario also appears in ''[[Mario Kirby Meisaku Video]]'', a Japanese video starring Mario and [[Kirby]]. Mario uses his Bunny form to fight Wario and his monoplane, the [[Bulldog]].
Bunny Mario also appears in ''[[Mario Kirby Meisaku Video]]'', a Japanese video starring Mario and [[Kirby]]. Mario uses his Bunny form to fight Wario and his monoplane, the [[Bulldog]].
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SML2 Back View Rabbit Mario.png|Back view of Bunny Mario
SML2 Back View Rabbit Mario.png|Back view of Bunny Mario
MKMWarioBattle.png|''Mario Kirby Meisaku Video''
MKMWarioBattle.png|''Mario Kirby Meisaku Video''
RabbitMario SuperMarioKun.jpg|''[[Super Mario-kun]]''
RabbitMario SuperMarioKun.jpg|''[[Super Mario-kun]]'' [[Super Mario-kun Volume 6|volume 6]]
Bunny Mario and power-ups SMKun.png|''[[Super Mario-kun]]'' [[Super Mario-kun Volume 7|volume 7]]
Bunny Mario vs Wario SMKun.png|''[[Super Mario-kun]]'' [[Super Mario-kun Volume 7|volume 7]]
Nintendo Powerfest Event.jpg|[[Nintendo PowerFest '94]]
Nintendo Powerfest Event.jpg|[[Nintendo PowerFest '94]]
MariRabbit MarioFamily.png|''[[Mario Family]]''
MariRabbit MarioFamily.png|''[[Mario Family]]''
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=バニーマリオ<ref>{{cite|language=ja|title=''Super Mario Land 2: 6-tsu no Kinka'' instruction booklet|page=9|date=1992|publisher=Nintendo|author=Nintendo}}</ref>
|Jap=バニーマリオ<ref>{{cite|language=ja|title=''Super Mario Land 2: 6-tsu no Kinka'' instruction booklet|page=9|date=1992|publisher=Nintendo}}</ref>
|JapR=Banī Mario
|JapR=Banī Mario
|JapM=Bunny Mario
|JapM=Bunny Mario
|Fre=Mario lapin
|Fre=Mario lapin<ref>''[[Super Mario-kun|Super Mario: Manga Adventures]]''. Volume 9, page 13</ref>
|FreM=Bunny Mario
|FreM=Bunny Mario
|Ita=Mario Coniglietto<ref>{{cite|title=''[[Super Mario Land 2: 6 Golden Coins]]'' Italian booklet|page=11}}</ref>
|Ita=Mario Coniglietto<ref>{{cite|title=''[[Super Mario Land 2: 6 Golden Coins]]'' Italian booklet|page=11}}</ref>

Latest revision as of 16:37, October 2, 2024

Bunny Mario
Bunny Mario
Artwork from Super Mario Land 2: 6 Golden Coins
Applies to Mario, Wario
Item needed Carrot
Power(s) given Slow descent, hover, hop
First appearance Super Mario Land 2: 6 Golden Coins (1992)
Latest appearance Mario Family (2001)

Bunny Mario[1] is one of Mario's forms in Super Mario Land 2: 6 Golden Coins, and he can become it by touching a Carrot. Bunny Mario has Bunny Ears[2] coming out of his hat. When Mario is in the air, holding A Button can slow his descent, and repeatedly pressing it can lead to a quasi-fluttering of the ears, which lets him hover in midair. However, holding A Button while on the ground causes Mario to hop continuously. Bunny Mario also cannot spin-jump. In the second part of the final battle of Super Mario Land 2: 6 Golden Coins, Wario becomes Bunny Wario[3] and uses the same powers as Bunny Mario to battle Mario.

Bunny Mario also appears in Mario Kirby Meisaku Video, a Japanese video starring Mario and Kirby. Mario uses his Bunny form to fight Wario and his monoplane, the Bulldog.

Profiles[edit]

Super Mario Land 2: 6 Golden Coins[edit]

  • Virtual Console manual description: "Pick up a Carrot to transform into Bunny Mario. Bunny Mario can jump higher than any other form."
    "Press and hold A Button to jump automatically whenever you touch the ground. Press A Button in midair to float briefly. Repeatedly press, or press and hold, A Button to float down slowly."

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese バニーマリオ[4]
Banī Mario
Bunny Mario
French Mario lapin[5] Bunny Mario
German Hasi-Mario[?] Bunny Mario
Italian Mario Coniglietto[6] Bunny Mario
Mario il Coniglietto[7] Mario the Bunny
Mario Coniglio[8][9] Rabbit Mario
Spanish Mario Conejo[?] Rabbit Mario

References[edit]

  1. ^ 1992. Super Mario Land 2: 6 Golden Coins instruction booklet. Nintendo of America (American English). Page 11.
  2. ^ Hamm & Rudolf GmbH, Frankfurt (1994). Super Game Boy Player's Guide. Nintendo of America (American English). Page 22.
  3. ^ "Whack Wario! Wario has studied your moves throughout the game and he's ready to give you a taste of your own mushroom powers. Jump on Wario's head as he springs around the screen. After you hit him three times he'll run away and transform into a Bunny Wario. Hit him three more times and he'll change into his final form–Fiery Wario." – January 1997. Nintendo Power Volume 92. Nintendo of America (American English). Page 87.
  4. ^ 1992. Super Mario Land 2: 6-tsu no Kinka instruction booklet. Nintendo (Japanese). Page 9.
  5. ^ Super Mario: Manga Adventures. Volume 9, page 13
  6. ^ Super Mario Land 2: 6 Golden Coins Italian booklet. Page 11.
  7. ^ 1993. Club Nintendo (Italy) Numero 1. Page 25.
  8. ^ Super Mario Land 2: 6 Golden Coins (Virtual Console) Italian e-manual. Page 11.
  9. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 74.