Komboo: Difference between revisions
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'''Komboos'''<ref>Walsh, Doug, and Epstein, Joe. ''Super Mario Odyssey'' Prima Official Guide. Page 345.</ref> are walking {{wp|giant kelp}}-like creatures with eyes found in the [[Lake Kingdom]] and [[Seaside Kingdom]] of ''[[Super Mario Odyssey]]''. They have four legs, come in one of two heights, and can be green, yellow, and purple. Their name is likely a reference to {{wp|kombu}}, a variety of seaweed used extensively in Japanese cuisine. They are normally found in chasms in Lake Lamode and Bubblaine. If [[Mario]] swims to their spawning point, Komboo will emerge and start walking in a swaying motion towards Mario. They often appear in groups, adding to the challenge. Additionally, some Komboo walk on the ceiling of a cave. Komboo stick to their current platform and cannot fall off to pursue further. If lured far enough, a Komboo retreats into the ground and returns to its starting position. | '''Komboos'''<ref>Walsh, Doug, and Epstein, Joe. ''Super Mario Odyssey'' Prima Official Guide. Page 345.</ref> are walking {{wp|giant kelp}}-like creatures with eyes found in the [[Lake Kingdom]] and [[Seaside Kingdom]] of ''[[Super Mario Odyssey]]''. They have four legs, come in one of two heights, and can be green, yellow, and purple. Their name is likely a reference to {{wp|kombu}}, a variety of seaweed used extensively in Japanese cuisine. They are normally found in chasms in Lake Lamode and Bubblaine. If [[Mario]] swims to their spawning point, Komboo will emerge and start walking in a swaying motion towards Mario. They often appear in groups, adding to the challenge. Additionally, some Komboo walk on the ceiling of a cave. Komboo stick to their current platform and cannot fall off to pursue further. If lured far enough, a Komboo retreats into the ground and returns to its starting position. | ||
The [[Cap Throw]] defeats these enemies, further meaning they cannot be [[capture]]d. Attacks from other captured enemies can also defeat them [[Jump]]ing has no effect except for their animation, but Mario does bounce off without taking damage. Defeating Komboo only offers brief respite, as they will continue to respawn from the same position. | The [[Cap Throw]] defeats these enemies, further meaning they cannot be [[capture]]d. Attacks from other captured enemies can also defeat them. [[Jump]]ing has no effect except for their animation, but Mario does bounce off without taking damage. Defeating Komboo only offers brief respite, as they will continue to respawn from the same position. | ||
The "[[List of Power Moons in the Seaside Kingdom#Bubblaine Northern Reaches|Bubblaine Northern Reaches]]" [[Power Moon]] is obtained through fighting a number of these enemies at a group of [[glowing spots]] in Bubblaine, where each spot triggers a new set of spawns and obtaining the Power Moon makes them all sink back into the sand. | The "[[List of Power Moons in the Seaside Kingdom#Bubblaine Northern Reaches|Bubblaine Northern Reaches]]" [[Power Moon]] is obtained through fighting a number of these enemies at a group of [[glowing spots]] in Bubblaine, where each spot triggers a new set of spawns and obtaining the Power Moon makes them all sink back into the sand. |
Revision as of 15:21, August 18, 2024
Komboo | |
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Artwork of both Komboo variants from Super Mario Odyssey. | |
First appearance | Super Mario Odyssey (2017) |
Latest appearance | Minecraft: Bedrock Edition (2018) |
Komboos[1] are walking giant kelp-like creatures with eyes found in the Lake Kingdom and Seaside Kingdom of Super Mario Odyssey. They have four legs, come in one of two heights, and can be green, yellow, and purple. Their name is likely a reference to kombu, a variety of seaweed used extensively in Japanese cuisine. They are normally found in chasms in Lake Lamode and Bubblaine. If Mario swims to their spawning point, Komboo will emerge and start walking in a swaying motion towards Mario. They often appear in groups, adding to the challenge. Additionally, some Komboo walk on the ceiling of a cave. Komboo stick to their current platform and cannot fall off to pursue further. If lured far enough, a Komboo retreats into the ground and returns to its starting position.
The Cap Throw defeats these enemies, further meaning they cannot be captured. Attacks from other captured enemies can also defeat them. Jumping has no effect except for their animation, but Mario does bounce off without taking damage. Defeating Komboo only offers brief respite, as they will continue to respawn from the same position.
The "Bubblaine Northern Reaches" Power Moon is obtained through fighting a number of these enemies at a group of glowing spots in Bubblaine, where each spot triggers a new set of spawns and obtaining the Power Moon makes them all sink back into the sand.
In the Super Mario Mash-up in Minecraft, Kelp is replaced by Komboos.
Gallery
Artwork of a green Komboo from Super Mario Odyssey
Official Twitter illustration from Super Mario Odyssey
Screenshot of Komboos trailing Mario in Super Mario Odyssey
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | コンブー[2] Konbū |
Elongation of「昆布」(konbu) | |
French | Kombouilles[?] | A pun on "kombu" and bouilles (a colloquialism for "face") | |
German | Kelpino[?] | From "kelp" with diminutive suffix -ino | |
Italian | Algata[?] | From alga ("kelp") and the female name "Agata" | |
Spanish | Frondo[?] | ? |
References
- ^ Walsh, Doug, and Epstein, Joe. Super Mario Odyssey Prima Official Guide. Page 345.
- ^ Official Japanese Super Mario Odyssey Twitter