Kudgel: Difference between revisions

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{{articleabout|the [[Kremling]] from the [[Donkey Kong (series)|''Donkey Kong'' series]]|the hammer Pixl from ''[[Super Paper Mario]]''|[[Cudge]]}}
__NOTOC__
{{character-infobox
{{distinguish|Cudge}}
|image=[[File:Kudgel.png|200px]]
{{character infobox
|full_name=Kudgel
|image=[[File:Kudgel.png|200px]]<br>Artwork of Kudgel from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|species=[[Kremling]]
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|species=[[Kremling]]
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
|latest_appearance=''[[Donkey Kong Country 2]]'' ([[List of games by date#2004|2004]])
|latest_portrayal=[[Chris Sutherland]] (2004)
|latest_portrayal=[[Chris Sutherland]] (2004)
}}
}}
'''Kudgel''' is a large, over-muscular, club wielding [[Kremling]] and a boss in the game ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. His name is derived from "cudgel", meaning "club" or "to beat with a club".
'''Kudgel''' is a large, gray and muscular [[Kremling]] and the boss of the third world, [[Krem Quay]], in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. He carries around a large, spiked wooden club as his weapon. Kudgel's name is derived from "cudgel", a word which either refers to a weapon or the action of "beating with a club." Kudgel strongly resembles [[Klubba]], though the relation between the two Kremlings is unknown. Unlike Klubba, Kudgel has gray skin instead of green, and is wearing yellow shorts. In official artwork and the [[Donkey Kong Country 2 (Game Boy Advance)|remake]], Kudgel wears the same red shorts as Klubba.


Kudgel is the boss of the third area of [[Crocodile Isle]], Krem Quay. Kudgel is fought in the level '''Kudgel's Kontest'''. Kudgel attacks [[Diddy Kong|Diddy]] and [[Dixie Kong]] by leaping up through the air and trying to smash down on them. The [[Kong]]s must carefully dodge Kudgels leaps and leap whenever Kudgel lands as he will send out a shockwave that can stun the Kongs, leaving him open to attack.
In ''Donkey Kong Country 2: Diddy's Kong Quest'', Kudgel is fought in the boss level, [[Kudgel's Kontest]]. He attacks [[Diddy Kong]] and [[Dixie Kong]] by jumping up then trying to land on them. When landing, Kudgel creates a brief earthquake, temporarily stunning the [[Kong]]s if they are on the ground. After jumping up then landing a few times, Kudgel stomps and a [[TNT Barrel]] falls on the arena. Kudgel can be hurt from Diddy or Dixie throwing throwing the TNT Barrel at him. However, Kudgel can block the TNT Barrel using his club if it is either thrown too close to him or when he jumps away. Kudgel moves around faster after each hit. After three hits, Kudgel begins to jump in an arc. After doing so, he stomps the ground again, causing a TNT Barrel to appear. Kudgel jumps in an arc more quickly after each hit. After being hit by a sixth TNT Barrel, Kudgel blasts away into the swamp waters, defeated. In the ending's Cast of Characters, Kudgel is classified as part of the [[Barnacled Bosses]].


After a few jumps, Kudgel will land and swing his club. This will cause a [[TNT Barrel]] to land that the Kongs can throw at Kudgel. The TNT Barrel must be thrown at Kudgel quickly or Kudgel will jump away. Everytime Kudgel is hit with a TNT Barrel, he will jump progressively lower and faster. After being hit with several TNT Barrels, Kudgel will be blasted into the nearby swampy water of [[Krem Quay]] where he apparently perished.
Kudgel is ''Donkey Kong Country 2: Diddy's Kong Quest''{{'}}s only boss absent from ''[[Donkey Kong Land 2]]'', because [[Kleever]] was chosen as the boss of the merged world, [[Krem Cauldron]].


Kudgel is the only boss from ''Donkey Kong Country 2'' who does not reappear in ''[[Donkey Kong Land 2]]'', likely due to system limitations.
==Profiles==
*'''Player's Guide:''' ''A recent recruit to the Kremling ranks, Kudgel is a mover and a shaker, using his muscle-bound bulk and his clawed club to get his points across. As guardian of Krem Quay, Kudgel must make sure any unwanted monkey are deep-sixed permanently.<ref>{{cite|date=1995|author=Miller, Kent and Paul Shinoda|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=16|language=en-us|publisher=Nintendo of America}}</ref>
 
== Gallery ==
<gallery>
Kudgel DKC2.png|Sprite from ''Donkey Kong Country 2: Diddy's Kong Quest''
Kudgel DKC2 GBA.png|Sprite from ''Donkey Kong Country 2'' (Game Boy Advance)
Kudgel DKC2 ending.png|In the ''Donkey Kong Country 2: Diddy's Kong Quest'' ending
</gallery>


==Names in other languages==
==Names in other languages==
===Kudgel===
{{foreign names
{{Foreignname
|Jap=ボス グラッバ
|Jap=グラッバ
|JapR=Bosu Gurabba
|JapR=Gurabba
|JapM=Boss Glubba, likely meaning "Gray [[Klubba]]"; note that this makes him one of the only Kremlings whose name does not start with a "K" sound.
|JapM=Glubba; note that he is an only Kremling that his name does not start with "K sound" in Japanese editions.
|Ger=Kudgel
|Ita=Klavo
|Ita=Klavo
|ItaM=From "clava", meaning "club," with the C as a K to match the Kremling name and -a replaced with -o as a masculine form
|ItaM=From "clava", meaning "club," with the C replaced with a K to match the Kremling name and -a replaced with -o in a masculine form
}}
|Spa=Kudgel
 
===Kudgel's Kontest===
{{foreignname
|Jap=げきしん!ボス グラッバ
|JapR=Gekishin! Bosu Gurabba
|JapM=Quake! Boss Kudgel
}}
}}


==Trivia==
==Trivia==
*Kudgel's SNES sprites show him wearing yellow pants instead of the red ones depicted in his official art. This was corrected in the GBA remake.
*Kudgel's scream is a slowed down, lower-pitched version of [[Klobber]]'s scream. In the Game Boy Advance version, his sound effect is recycled from [[Chunky Kong]] in ''[[Donkey Kong 64]]''.
*Kudgel's voice in the Game Boy Advance version is [[Chunky Kong]]'s voice recycled.


==See Also==
==References==
*[[Klubba]], who is the guardian of the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]], is a palette swap of Kudgel.
<references/>
{{BoxTop}}
{{Kremlings}}
{{NIWA|DKWiki=1}}
{{DKC2}}
{{DKC2}}
{{Kremlings}}
[[Category:Kremlings]]
[[Category:Kremling Krew]]
[[Category:Kremling Krew]]
[[Category:Donkey Kong Characters]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest bosses]]
[[Category:Donkey Kong Bosses]]
[[de:Kudgel]]
[[Category:Kremlings]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest]]
[[Category:Reptiles and Amphibians]]
[[Category:Barnacled Bosses]]

Latest revision as of 12:11, August 5, 2024

Not to be confused with Cudge.
Kudgel
Artwork of Kudgel
Artwork of Kudgel from Donkey Kong Country 2: Diddy's Kong Quest
Species Kremling
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)
Latest portrayal Chris Sutherland (2004)

Kudgel is a large, gray and muscular Kremling and the boss of the third world, Krem Quay, in Donkey Kong Country 2: Diddy's Kong Quest. He carries around a large, spiked wooden club as his weapon. Kudgel's name is derived from "cudgel", a word which either refers to a weapon or the action of "beating with a club." Kudgel strongly resembles Klubba, though the relation between the two Kremlings is unknown. Unlike Klubba, Kudgel has gray skin instead of green, and is wearing yellow shorts. In official artwork and the remake, Kudgel wears the same red shorts as Klubba.

In Donkey Kong Country 2: Diddy's Kong Quest, Kudgel is fought in the boss level, Kudgel's Kontest. He attacks Diddy Kong and Dixie Kong by jumping up then trying to land on them. When landing, Kudgel creates a brief earthquake, temporarily stunning the Kongs if they are on the ground. After jumping up then landing a few times, Kudgel stomps and a TNT Barrel falls on the arena. Kudgel can be hurt from Diddy or Dixie throwing throwing the TNT Barrel at him. However, Kudgel can block the TNT Barrel using his club if it is either thrown too close to him or when he jumps away. Kudgel moves around faster after each hit. After three hits, Kudgel begins to jump in an arc. After doing so, he stomps the ground again, causing a TNT Barrel to appear. Kudgel jumps in an arc more quickly after each hit. After being hit by a sixth TNT Barrel, Kudgel blasts away into the swamp waters, defeated. In the ending's Cast of Characters, Kudgel is classified as part of the Barnacled Bosses.

Kudgel is Donkey Kong Country 2: Diddy's Kong Quest's only boss absent from Donkey Kong Land 2, because Kleever was chosen as the boss of the merged world, Krem Cauldron.

Profiles[edit]

  • Player's Guide: A recent recruit to the Kremling ranks, Kudgel is a mover and a shaker, using his muscle-bound bulk and his clawed club to get his points across. As guardian of Krem Quay, Kudgel must make sure any unwanted monkey are deep-sixed permanently.[1]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ボス グラッバ[?]
Bosu Gurabba
Boss Glubba, likely meaning "Gray Klubba"; note that this makes him one of the only Kremlings whose name does not start with a "K" sound.
German Kudgel[?] -
Italian Klavo[?] From "clava", meaning "club," with the C replaced with a K to match the Kremling name and -a replaced with -o in a masculine form
Spanish Kudgel[?] -

Trivia[edit]

  • Kudgel's scream is a slowed down, lower-pitched version of Klobber's scream. In the Game Boy Advance version, his sound effect is recycled from Chunky Kong in Donkey Kong 64.

References[edit]

  1. ^ Miller, Kent and Paul Shinoda (1995). Donkey Kong Country 2: Diddy's Kong Quest Player's Guide. Nintendo of America (American English). Page 16.