Anti-gravity: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Tag: Mobile edit
No edit summary
Line 1: Line 1:
[[File:Illustration - Mario Kart 8.png|thumb|270px|[[Mario]] driving a [[kart]] in anti-gravity mode]]
[[File:Illustration - Mario Kart 8.png|thumb|270px|[[Mario]] driving a [[kart]] in anti-gravity mode]]
[[File:MK8NewBooster.png|thumb|left|200px|[[Bowser]] near the anti-gravity panel (blue, with circles) in [[Mario Circuit (Mario Kart 8)|Mario Circuit]] from ''Mario Kart 8''.]]
[[File:MK8NewBooster.png|thumb|left|200px|[[Bowser]] near an [[Antigravity Panel]] in [[Mario Circuit (Mario Kart 8)|Mario Circuit]] from ''Mario Kart 8'']]
'''Anti-gravity''' is a fundamental game mechanic introduced in ''[[Mario Kart 8]]''. When drivers are in anti-gravity mode, they hover and can drive upside-down as well as on walls and various other surfaces. Additionally, drivers receive a [[Spin Boost|speed boost]] whenever they bump into other drivers or special bumpers found throughout the track. Drivers automatically activate anti-gravity mode when they are in sections requiring it, whose beginning is signaled with [[Antigravity Panel]]s. The first time the driver enters an anti-gravity section, they will shout or say something related to the activation of anti-gravity mode. While driving in anti-gravity mode, the wheels will glow and turn horizontal, while at the same time, the vehicle levitates slightly from the surface. Every [[new course]] in the game except [[Excitebike Arena]], [[Animal Crossing]] and [[Super Bell Subway]] is given an anti-gravity section, likely to fully incorporate the new feature. However, twelve (7 originally added; 5 DLC) [[classic course]]s are given this feature:  
'''Anti-gravity''' is a mechanic in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. When drivers are in anti-gravity mode, they slightly hover above the ground and can drive on walls and upside-down, and their [[tire]]s turn sideways and glow blue; certain vehicles have blue glows and lights in other places, including the engine in some cases, and the [[Koopa Clown]] activates a pair of propellers. Additionally, they can receive a [[Spin Boost]] by bumping into other drivers or [[Spin Boost Pillar]]s. Characters and vehicle parts have different top speed and handling stats in anti-gravity mode that are not shown by the game. Most courses featuring anti-gravity have designated sections in which it is activated that start with [[Antigravity Panel]]s, though there are some courses set entirely in anti-gravity with all drivers already in anti-gravity mode at the start. [[Wild Woods]] uniquely starts in an anti-gravity section with all drivers already in anti-gravity mode but is not entirely set in anti-gravity. The first time a driver enters an anti-gravity section, they will audibly react to this, usually saying something related to the activation of anti-gravity mode.
 
Every [[new course]] in the games except [[Excitebike Arena]], [[Animal Crossing]], and [[Super Bell Subway]] features anti-gravity, with [[Mute City]], [[Big Blue]], and [[Sky-High Sundae]] entirely taking place in anti-gravity. Additionally, sixteen [[classic course]]s feature anti-gravity (seven from the ''Mario Kart 8'' base game, five from its DLC, and four from the [[Mario Kart 8 Deluxe – Booster Course Pass|''Mario Kart 8 Deluxe'' – Booster Course Pass]]:
{{br|left}}
{{br|left}}
*{{classic-link|GBA|Mario Circuit}}  
*{{classic-link|GBA|Mario Circuit}}  
Line 10: Line 12:
*{{classic-link|3DS|Piranha Plant Slide}}
*{{classic-link|3DS|Piranha Plant Slide}}
*{{classic-link|N64|Rainbow Road}}
*{{classic-link|N64|Rainbow Road}}
*{{classic-link|Wii|Wario's Gold Mine}} (part of [[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']])
*{{classic-link|Wii|Wario's Gold Mine}}
*{{classic-link|GCN|Baby Park}} (part of ''[[Animal Crossing x Mario Kart 8|Animal Crossing'' × ''Mario Kart 8]]'')
*{{classic-link|GCN|Baby Park}} (which is notably set entirely in anti-gravity)
*{{classic-link|GBA|Cheese Land}} (part of ''Animal Crossing'' × ''Mario Kart 8'')
*{{classic-link|GBA|Cheese Land}}
*{{classic-link|3DS|Neo Bowser City}} (part of ''Animal Crossing'' × ''Mario Kart 8'')
*{{classic-link|3DS|Neo Bowser City}}
*{{classic-link|GBA|Ribbon Road}} (part of ''Animal Crossing'' × ''Mario Kart 8'')
*{{classic-link|GBA|Ribbon Road}}
 
*{{classic-link|GBA|Boo Lake}}
None of the non-DLC classic courses, however, have [[Spin Boost Pillar]]s, while some of the new courses and three DLC classic courses, {{classic-link|Wii|Wario's Gold Mine}}, {{classic-link|GBA|Cheese Land}} and {{classic-link|3DS|Neo Bowser City}}, do.
*{{classic-link|3DS|Rock Rock Mountain}}
 
*[[Merry Mountain]]
[[Mute City]], [[Big Blue]], and {{classic-link|GCN|Baby Park}} are the only courses to take place entirely in anti-gravity, while [[Wild Woods]] starts on an anti-gravity section as well; in these tracks the vehicles are already in anti-gravity mode during the race introduction, before the race starts.
*{{classic-link|3DS|Rainbow Road}}
 
In ''[[Mario Kart 8 Deluxe]]'', [[Battle Stadium]] and [[Lunar Colony]] are the only battle courses to feature anti-gravity, with the latter course being entirely in anti-gravity.


None of the courses in the first wave of the [[Mario Kart 8 Deluxe – Booster Course Pass|''Mario Kart 8 Deluxe'' – Booster Course Pass]] DLC feature anti-gravity sections, though the second wave features a course named [[Sky-High Sundae]], which is set entirely in anti-gravity. The third wave will have [[Merry Mountain]] from ''[[Mario Kart Tour]]'', which has added anti-gravity on the road leading up to and down from the hilltop workshop, in addition to {{classic-link|GBA|Boo Lake}} having it after the split path up until the end of the underwater section, {{classic-link|3DS|Rock Rock Mountain}} incorporating it on the large uphill slope before the end of the course, and {{classic-link|3DS|Rainbow Road}} featuring it during the moon portion of the course.
Additionally, in ''Mario Kart 8 Deluxe'', the [[Battle Mode|battle]] courses [[Battle Stadium]] and [[Lunar Colony]] feature anti-gravity, with the latter being set entirely in anti-gravity.


==Names in other languages==
==Names in other languages==
Line 55: Line 55:
==Trivia==
==Trivia==
[[File:MK8 Larry Charging Super Mini-Turbo.jpg|thumb|[[Larry Koopa|Larry]] charging a [[Mini-Turbo|Super Mini-Turbo]] on his [[Standard Bike]] while in anti-gravity mode]]
[[File:MK8 Larry Charging Super Mini-Turbo.jpg|thumb|[[Larry Koopa|Larry]] charging a [[Mini-Turbo|Super Mini-Turbo]] on his [[Standard Bike]] while in anti-gravity mode]]
*Certain vehicles glow and light up when anti-gravity is active. In some cases, the engine may glow as well.
*While [[drift]]ing in anti-gravity mode, the blue glow will match the corresponding level of [[Mini-Turbo]] sparks present, which means it will become orange for a Super Mini-Turbo and purple for an Ultra Mini-Turbo.
*While holding a drift in anti-gravity mode, the blue glow will match the corresponding level of [[Mini-Turbo]] sparks present, which means it will become orange for a Super Mini-Turbo, and purple for an Ultra Mini-Turbo.
*According to ''Mario Kart 8'' producer [[Hideki Konno]], the anti-gravity mechanic was inspired the portion of [[3DS Rainbow Road|Rainbow Road]] in ''[[Mario Kart 7]]'' set on the [[moon]].<ref>GamersPrey (May 1, 2014). [https://youtu.be/Neb3082iJpg?t=123 <nowiki>Mario Kart 8 - Direct Presentation 30.04.2014 [HD]</nowiki>]. ''YouTube''. Retrieved August 31, 2022.</ref> Fittingly, this part of the course would become an anti-gravity section upon its addition in the [[Mario Kart 8 Deluxe – Booster Course Pass|''Mario Kart 8 Deluxe'' – Booster Course Pass]], and [[Lunar Colony]] also features anti-gravity on the moon.
*According to ''Mario Kart 8'' producer [[Hideki Konno]], the anti-gravity mechanic was inspired by drivers racing on the [[moon]] on [[3DS Rainbow Road|Rainbow Road]] in ''[[Mario Kart 7]]''.<ref>GamersPrey (May 1, 2014). [https://youtu.be/Neb3082iJpg?t=123 <nowiki>Mario Kart 8 - Direct Presentation 30.04.2014 [HD]</nowiki>]. ''YouTube''. Retrieved August 31, 2022.</ref> Fittingly, this portion of the course would receive anti-gravity when it was added in Wave 3 of the Booster Course Pass.  


==References==
==References==

Revision as of 17:35, November 23, 2022

Mario driving a kart in anti-gravity mode
Bowser, near the new anti-gravity booster (blue, with arrows) at Mario Circuit.
Bowser near an Antigravity Panel in Mario Circuit from Mario Kart 8

Anti-gravity is a mechanic in Mario Kart 8 and Mario Kart 8 Deluxe. When drivers are in anti-gravity mode, they slightly hover above the ground and can drive on walls and upside-down, and their tires turn sideways and glow blue; certain vehicles have blue glows and lights in other places, including the engine in some cases, and the Koopa Clown activates a pair of propellers. Additionally, they can receive a Spin Boost by bumping into other drivers or Spin Boost Pillars. Characters and vehicle parts have different top speed and handling stats in anti-gravity mode that are not shown by the game. Most courses featuring anti-gravity have designated sections in which it is activated that start with Antigravity Panels, though there are some courses set entirely in anti-gravity with all drivers already in anti-gravity mode at the start. Wild Woods uniquely starts in an anti-gravity section with all drivers already in anti-gravity mode but is not entirely set in anti-gravity. The first time a driver enters an anti-gravity section, they will audibly react to this, usually saying something related to the activation of anti-gravity mode.

Every new course in the games except Excitebike Arena, Animal Crossing, and Super Bell Subway features anti-gravity, with Mute City, Big Blue, and Sky-High Sundae entirely taking place in anti-gravity. Additionally, sixteen classic courses feature anti-gravity (seven from the Mario Kart 8 base game, five from its DLC, and four from the Mario Kart 8 Deluxe – Booster Course Pass:

Additionally, in Mario Kart 8 Deluxe, the battle courses Battle Stadium and Lunar Colony feature anti-gravity, with the latter being set entirely in anti-gravity.

Names in other languages

Language Name Meaning Notes
Japanese 反重力[?]
Hanjūryoku
Antigravity
Chinese 反重力[?]
Fǎnzhònglì
Anti-gravity
Dutch Antizwaartekracht[?] Antigravity
German Antigravitation[?] Antigravity
Italian Antigravità[?] Antigravity
Korean 반중력[?]
Banjungnyeok
Antigravity
Portuguese Antigravidade[?] Antigravity
Russian Антигравитация[?]
Antigravitatsiya
Antigravity
Spanish Antigravedad[?] Antigravity

Trivia

Larry charging a Super Mini-Turbo on his Standard Bike while in Anti-gravity mode in Mario Kart 8.
Larry charging a Super Mini-Turbo on his Standard Bike while in anti-gravity mode

References

  1. ^ GamersPrey (May 1, 2014). Mario Kart 8 - Direct Presentation 30.04.2014 [HD]. YouTube. Retrieved August 31, 2022.