Big Bubble: Difference between revisions

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|latest_appearance=''[[Super Mario World: Super Mario Advance 2]]'' ([[List of games by date#2001|2001]])
|latest_appearance=''[[Super Mario World: Super Mario Advance 2]]'' ([[List of games by date#2001|2001]])
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[[File:Valley Ghost House.png|thumb|left|180px|Big Bubble in-game]]
[[File:Valley Ghost House.png|thumb|left|180px|A Big Bubble in-game]]
'''Big Bubbles'''<ref>Nintendo ''Mario Mania'' Player's Guide. Page 52.</ref> (also called '''Green Bubbles'''<ref>Nintendo ''Mario Mania'' Player's Guide. Page 82.</ref> or just '''Bubbles'''<ref>''[[Nintendo Power]]'' Volume 28, p. 16</ref>) are obstacles that appear in ''[[Super Mario World]]''. They are huge green bubbles that drift in the air, hurting [[Mario]] or [[Luigi]] if jumped on or touched. Using a [[Spin Jump]], however, allows the player bounce off them safely, and a [[slide]] will actually destroy them.
'''Big Bubbles'''<ref>Nintendo ''Mario Mania'' Player's Guide. Page 52.</ref> (also called '''Green Bubbles'''<ref>Nintendo ''Mario Mania'' Player's Guide. Page 82.</ref> or just '''Bubbles'''<ref>''[[Nintendo Power]]'' Volume 28, p. 16</ref>) are obstacles that appear in ''[[Super Mario World]]''. They are huge green bubbles that drift in the air, hurting [[Mario]] or [[Luigi]] if [[jump]]ed on or touched. Using a [[Spin Jump]], however, allows the player to bounce off them safely, and a [[slide]] will actually destroy them.


Big Bubbles are present in two levels, [[Vanilla Ghost House]] and [[Valley Ghost House]].
Big Bubbles are present in two [[level]]s: [[Vanilla Ghost House]] and [[Valley Ghost House]].
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
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==Trivia==
==Trivia==
*The graphics used for Big Bubble are actually shared with the body of the game's [[Big Boo]]s, just in a different palette and without the graphics for features layered on top.<ref>[https://www.spriters-resource.com/resources/sheets/50/52779.png Sprite sheet of the game's enemies], showing the boss version of [[Big Boo (boss)|The Big Boo]] with the same palette as a Big Bubble due to color switching from taking damage, as well as the fact that the shaded side of both Big Boo and Big Bubble have the same color mapping.</ref>
*The graphics used for a Big Bubble are actually shared with the body of the game's [[Big Boo]]s, just in a different palette and without the graphics for features layered on top.<ref>[https://www.spriters-resource.com/resources/sheets/50/52779.png Sprite sheet of the game's enemies], showing the boss version of [[Big Boo (boss)|The Big Boo]] with the same palette as a Big Bubble due to color switching from taking damage, as well as the fact that the shaded side of both Big Boo and Big Bubble have the same color mapping.</ref>


==References==
==References==

Revision as of 15:02, November 20, 2021

Not to be confused with Bubble.

Template:Species-infobox

A Big Bubble in-game

Big Bubbles[1] (also called Green Bubbles[2] or just Bubbles[3]) are obstacles that appear in Super Mario World. They are huge green bubbles that drift in the air, hurting Mario or Luigi if jumped on or touched. Using a Spin Jump, however, allows the player to bounce off them safely, and a slide will actually destroy them.

Big Bubbles are present in two levels: Vanilla Ghost House and Valley Ghost House.

Names in other languages

Language Name Meaning Notes
Japanese ビッグバブル[4]
Biggu Baburu
Big Bubble
German Grüne Blase[?] Green Bubble
Italian Bolla Gigante[5] Giant Bubble

Trivia

  • The graphics used for a Big Bubble are actually shared with the body of the game's Big Boos, just in a different palette and without the graphics for features layered on top.[6]

References

  1. ^ Nintendo Mario Mania Player's Guide. Page 52.
  2. ^ Nintendo Mario Mania Player's Guide. Page 82.
  3. ^ Nintendo Power Volume 28, p. 16
  4. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario World section, page 61.
  5. ^ Super Mario Bros. Enciclopedia; pag. 61
  6. ^ Sprite sheet of the game's enemies, showing the boss version of The Big Boo with the same palette as a Big Bubble due to color switching from taking damage, as well as the fact that the shaded side of both Big Boo and Big Bubble have the same color mapping.