Spike's Lost City: Difference between revisions
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==Layout== | ==Layout== | ||
The level starts in a ruins area filled with [[Galoomba]]s, [[Spike]]s, and upward slopes. After avoiding some more enemies and traversing a moving platform, the player reaches the [[Checkpoint Flag]], followed by some more moving platforms. A nearby upwards slope with a Spike leads to an area with some moving platforms with spiked bars on them. After one last upwards slope, the player reaches the [[Goal Pole]]. | The level starts in a ruins area filled with [[Galoomba]]s, [[Spike]]s, and upward slopes. After avoiding some more enemies and traversing a moving platform, the player reaches the [[Checkpoint Flag]], followed by some more moving platforms. A nearby upwards slope with a Spike leads to an area with some moving platforms with spiked bars on them. After one last upwards slope, the player reaches the [[Goal Pole]]. | ||
==[[Green Star]]s== | ==[[Green Star]]s== | ||
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==Trivia== | ==Trivia== | ||
*[[Chargin' Chuck]]s were supposed to appear in the level, but were removed in the final version. | *[[Chargin' Chuck]]s were supposed to appear in the level, but were removed in the final version. | ||
*At the end of the top of the wall to the right of the second Green Star's wall, there are three [[1-Up Mushroom]]s. However, climbing the height of the wall requires [[Cat Suit]] climbing after jumping off of a second player or the [[List_of_Super_Mario_3D_World_glitches#Cat_Momentum_Glitch|Cat Momentum Glitch]] from the Green Star's wall.<ref> https://youtu.be/hVON5XIsu_w</ref> | |||
==References== | ==References== |
Revision as of 12:11, February 11, 2021
Spike's Lost City, otherwise known as World 4-5, is the fifth course of World 4 in Super Mario 3D World. It is unlocked via completion of Beep Block Skyway or Big Bounce Byway, and its own completion unlocks Lava Rock Lair.
Layout
The level starts in a ruins area filled with Galoombas, Spikes, and upward slopes. After avoiding some more enemies and traversing a moving platform, the player reaches the Checkpoint Flag, followed by some more moving platforms. A nearby upwards slope with a Spike leads to an area with some moving platforms with spiked bars on them. After one last upwards slope, the player reaches the Goal Pole.
Green Stars
- Green Star 1: After the stamp, there is Warp Pipe that leads to an area where the player has to activate all the Switch Panels to reveal the first Green Star.
- Green Star 2: After the checkpoint, the player must use the Cat form to climb a large curved wall to find the second Green Star.
- Green Star 3: After the second Green Star, the third Green Star is in plain sight on a tilting platform.
Stamp
- At the very beginning, the player must use the Cat form to climb a wall behind the three Spikes to obtain the stamp. The stamp is a Spike.
Enemies
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ガボンマウンテン[?] Gabon maunten |
Spike Mountain | |
Dutch | Spike's verloren stad[?] | Spike's lost city | |
German | Die verlorene Stadt in den Spike-Bergen[?] | The lost city in Spike Mountains | |
Italian | Cittadella degli Spunzi[?] | Spikes' citadel | |
Portuguese | Cidadela perdida do Espigão[?] | Spike's lost citadel | |
Russian | Потерянный город спайков[?] Poteryanniy gorod spaykov |
Spikes' lost city | |
Spanish | Un ascenso espinoso[?] | A thorny ascent |
Trivia
- Chargin' Chucks were supposed to appear in the level, but were removed in the final version.
- At the end of the top of the wall to the right of the second Green Star's wall, there are three 1-Up Mushrooms. However, climbing the height of the wall requires Cat Suit climbing after jumping off of a second player or the Cat Momentum Glitch from the Green Star's wall.[1]