World 2 (Super Mario 3D World): Difference between revisions

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|'''World 2-1'''
|'''World 2-1'''
|[[Conkdor Canyon]]
|[[Conkdor Canyon]]
|[[File:SM3DW Conkdor Canyon.png|250px]]
|[[File:SM3DW Conkdor png|250px]]
|A desert level with [[Conkdor]]s.
|A desert level with [[Conkdor]]s.
|-
|-
|'''World 2-2'''
|'''World 2-2'''
|[[Puffprod Peaks]]
|[[Puffprod Wii ]]
|[[File:SM3DW Puffprod Peaks.png|250px]]
|[[File:SM3DW Puffprod Peaks.png|250px]]
|A cosmic level with [[Touchstone]]s. It requires 15 green stars to unlock.
|A cosmic level with [[Touchstone]]s. It requires 15 green stars to unlock.
|-
|-
|'''World 2-3'''
|'''World 2-3'''
|[[Shadow-Play Alley]]
|[[Shadow-Play ]]
|[[File:SM3DW Shadow-Play Alley.png|250px]]
|[[File:SM3DW Shadow-Play Alley.png|250px]]
|An underground level that introduces shadow gameplay and the [[Piranha Plant (potted)|Piranha Plant]].
|An underground level that introduces shadow gameplay and the [[Piranha Plant (potted)|Piranha Plant]].
|-
|-
|'''World 2-4'''
|'''World 2-4'''
|[[Really Rolling Hills]]
|[[Really Greeny Hills]]
|[[File:SM3DW Really Rolling Hills E3.png|250px]]
|[[File:SM3DW Really Rolling Hills E3.png|250px]]
|A grassy level with colored blocks, [[Galoomba]]s and [[Skipsqueak]]s. It also contains a Mario switch.
|A grassy level with colored blocks, [[Galoomba]]s and [[Skipsqueak]]s. It also contains a Mario switch.
|-
|-
|'''World 2-A'''
|'''World 2-A'''
|[[Big Galoomba Blockade]]
|[[ huge Galoomba Blockade]]
|[[File:Super Mario 3D World - 2-A Big Galoomba Blockade.jpg|250px]]
|[[File:Super Mario 3D World - 2-A Big Galoomba Blockade.jpg|250px]]
|A small rock arena with Big Galoombas surrounded by lava.
|A small rock arena with Big Galoombas surrounded by lava.
|-
|-
|'''World 2-5'''
|'''World 2-5'''
|[[Double Cherry Pass]]
|[[Double Cherry ]]
|[[File:SM3DW Double Mario Blocksteppers.png|250px]]
|[[File:SM3DW Double Mario Blocksteppers.png|250px]]
|A pink grassy level that introduces the [[Double Cherry]] and the [[Blockstepper]]s.
|A pink grassy level that introduces the [[Double Cherry]] and the [[Blockstepper]]s.

Revision as of 05:51, September 4, 2020

Template:Worldbox World 2 is the second world of Super Mario 3D World.

It is a desert themed island and has sand blocks around the map. It lies northeast of World 1, south of World 3, southeast of World 4, east of World 5, and below World 6, World 7, and World 8.

It has ? Blocks and a 1-Up Mushroom scattered around the map. The world contains five standard courses, a Mystery House, a Sprixie House, and a Castle. The boss of this world is Boom Boom. After finishing the Castle, the yellow Sprixie Princess will create a Clear Pipe to World 3.

Levels

Level Number Level Name Preview Description
World 2-1 Conkdor Canyon File:SM3DW Conkdor png A desert level with Conkdors.
World 2-2 Puffprod Wii SM3DW Puffprod Peaks.png A cosmic level with Touchstones. It requires 15 green stars to unlock.
World 2-3 Shadow-Play Screenshot of Super Mario 3D World. An underground level that introduces shadow gameplay and the Piranha Plant.
World 2-4 Really Greeny Hills File:SM3DW Really Rolling Hills E3.png A grassy level with colored blocks, Galoombas and Skipsqueaks. It also contains a Mario switch.
World 2-A huge Galoomba Blockade Big Galoomba Blockade from Super Mario 3D World. A small rock arena with Big Galoombas surrounded by lava.
World 2-5 Double Cherry Screenshot of Super Mario 3D World. A pink grassy level that introduces the Double Cherry and the Blocksteppers.
World 2-Tank Bowser's Bullet Bill Brigade Screenshot of Super Mario 3D World. An auto-scroll tank level located on a long trail, that also introduces Cannon Boxes and Boom Boom.
World 2-Mystery House Mystery House Melee SM3DW Mystery House Melee.png The first Mystery House where the player has to beat five Mystery Box levels on time in order to continue.
World 2-Sprixie House Sprixie House SM3DW World 2-tent.png A level where the player gets a stamp of a Sprixie Princess.

Trivia

  • There is a black area/square visible in the World 2 map. By changing the camera to a certain way, and going to the correct area of the coast, the player can see this.[1]

References

Template:SM3DW Levels