Kenta Motokura: Difference between revisions
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[[File:Kenta_Motokura.jpg|200px|thumb|Kenta Motokura, from Iwata Asks for ''Super Mario 3D World'']] | [[File:Kenta_Motokura.jpg|200px|thumb|Kenta Motokura, from Iwata Asks for ''Super Mario 3D World'']] | ||
'''Kenta Motokura''' (元倉 健太) is a designer who works for [[Nintendo]], and he has been a core member and lead planner of [[Nintendo Entertainment Analysis and Development|EAD Tokyo]] and [[Nintendo Entertainment Planning and Development|EPD Tokyo]]. He has mainly worked on character design for the [[Super Mario (series)|3D ''Super Mario'' series]] and | '''Kenta Motokura''' (元倉 健太) is a character and graphic designer who works for [[Nintendo]], and he has been a core member and lead planner of [[Nintendo Entertainment Analysis and Development|EAD Tokyo]] and [[Nintendo Entertainment Planning and Development|EPD Tokyo]]. He has mainly worked on character design for the [[Super Mario (series)|3D ''Super Mario'' series]] and [[pikipedia:Pikmin (series)|''Pikmin'' series]]. In ''[[Super Mario 3D World]]'', he was appointed director along with [[Koichi Hayashida]], and in ''[[Super Mario Odyssey]]'', he served as the only director. | ||
==List of games== | ==List of games== |
Revision as of 12:21, January 5, 2019
Kenta Motokura (元倉 健太) is a character and graphic designer who works for Nintendo, and he has been a core member and lead planner of EAD Tokyo and EPD Tokyo. He has mainly worked on character design for the 3D Super Mario series and Pikmin series. In Super Mario 3D World, he was appointed director along with Koichi Hayashida, and in Super Mario Odyssey, he served as the only director.
List of games
- Super Mario Sunshine - Character Design
- Donkey Kong Jungle Beat - Character Design
- Super Mario Galaxy - Character Design Lead
- Super Mario Galaxy 2 - Design Director
- Super Mario 3D Land - Design Director
- Super Mario 3D World - Director (with Koichi Hayashida)
- Captain Toad: Treasure Tracker - Director (with Shinya Hiratake)
- Super Mario Odyssey - Director
This article is a stub. Please consider expanding it to include any missing information.