Spike's Lost City: Difference between revisions

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==[[Green Star]]s==
==[[Green Star]]s==
*'''Green Star 1''': After the stamp, there is [[Warp Pipe]] that leads to an area where the player has to activate all the [[Flipswitch Panel]]s to reveal the first Green Star.
*'''Green Star 1''': After the stamp, there is [[Warp Pipe]] that leads to an area where the player has to activate all the [[Switch Panel]]s to reveal the first Green Star.
*'''Green Star 2''': After the checkpoint, the player must use the Cat form to climb a large curved wall to find the second Green Star.
*'''Green Star 2''': After the checkpoint, the player must use the Cat form to climb a large curved wall to find the second Green Star.
*'''Green Star 3''': After the second Green Star, the third Green Star is in plain sight on a tilting platform.
*'''Green Star 3''': After the second Green Star, the third Green Star is in plain sight on a tilting platform.

Revision as of 17:12, December 15, 2018

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Spike's Lost City, otherwise known as World 4-5, is the fifth course of World 4 in Super Mario 3D World. It is unlocked via completion of Beep Block Skyway or Big Bounce Byway, and its own completion unlocks Lava Rock Lair.

Layout

The level starts in a ruins area filled with Galoombas, Spikes, and upward slopes. After avoiding some more enemies and traversing a moving platform, the player reaches the Checkpoint Flag, followed by some more moving platforms. A nearby upwards slope with a Spike leads to an area with some moving platforms with spiked bars on them. After one last upwards slope, the player reaches the Goal Pole.

Green Stars

  • Green Star 1: After the stamp, there is Warp Pipe that leads to an area where the player has to activate all the Switch Panels to reveal the first Green Star.
  • Green Star 2: After the checkpoint, the player must use the Cat form to climb a large curved wall to find the second Green Star.
  • Green Star 3: After the second Green Star, the third Green Star is in plain sight on a tilting platform.

Stamp

Spike Stamp from Super Mario 3D World.
  • At the very beginning, the player must use the Cat form to climb a wall behind the three Spikes to obtain the stamp. The stamp is a Spike.

Enemies

Names in other languages

Language Name Meaning Notes
Japanese ガボンマウンテン[?]
Gabon maunten
Spike Mountain
Dutch Spike's verloren stad[?] Spike's lost city
German Die verlorene Stadt in den Spike-Bergen[?] The lost city in Spike Mountains
Italian Cittadella degli Spunzi[?] Spikes' citadel
Portuguese Cidadela perdida do Espigão[?] Spike's lost citadel
Russian Потерянный город спайков[?]
Poteryanniy gorod spaykov
Spikes' lost city
Spanish Un ascenso espinoso[?] A thorny ascent

Trivia

  • Chargin' Chucks were supposed to appear in the level, but were removed in the final version.

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