Switch Scramble Circus: Difference between revisions
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|game=''[[Super Mario 3D World]]'' | |game=''[[Super Mario 3D World]]'' | ||
|limit=400 seconds | |limit=400 seconds | ||
|notes=A circus with [[ | |notes=A circus with [[Switch Panel]]s. | ||
|beforealt= | |beforealt= | ||
|before=[[Mount Beanpole|<<]] | |before=[[Mount Beanpole|<<]] | ||
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==Layout== | ==Layout== | ||
This course begins in an area filled with [[Biddybud]]s and | This course begins in an area filled with [[Biddybud]]s and Switch Panels, which need to be activated in order to gain access to the next area. The same must be done in the next area, where [[Stingby|Stingbies]] and moving platforms are now present, along with an [[Roulette Block]]. A [[Checkpoint Flag]] and an area with [[Para-Biddybud]]s follows. A straightforward area with [[Biddybud]]s appears soon after that. The player then reaches another Switch Panel area with a [[Magikoopa]] present. A Clear Pipe takes the player to the [[Goal Pole]]. | ||
==Collectibles== | |||
===[[Green Stars]]=== | ===[[Green Stars]]=== | ||
*'''Green Star 1''': Just before the midpoint, players must [[Wall Jump]] off the walls near the [[Warp Box]] onto a platform with the first Green Star. | *'''Green Star 1''': Just before the midpoint, players must [[Wall Jump]] off the walls near the [[Warp Box]] onto a platform with the first Green Star. |
Revision as of 17:11, December 15, 2018
Template:Levelbox Switch Scramble Circus, also known as World 1-5, is the fifth standard course of World 1 in Super Mario 3D World. It is a large colorful circus with Flipswitch Panels. An interesting thing to note is that the music in the course changes depending on the section. The course is unlocked by completing Mount Beanpole and its own completion unlocks Bowser's Highway Showdown.
Layout
This course begins in an area filled with Biddybuds and Switch Panels, which need to be activated in order to gain access to the next area. The same must be done in the next area, where Stingbies and moving platforms are now present, along with an Roulette Block. A Checkpoint Flag and an area with Para-Biddybuds follows. A straightforward area with Biddybuds appears soon after that. The player then reaches another Switch Panel area with a Magikoopa present. A Clear Pipe takes the player to the Goal Pole.
Collectibles
Green Stars
- Green Star 1: Just before the midpoint, players must Wall Jump off the walls near the Warp Box onto a platform with the first Green Star.
- Green Star 2: After the Checkpoint Flag, players will find a Warp Box guarded by Biddybuds that leads to a room filled with crates. The crate in the left-hand corner needs to be destroyed by a Fire Flower to reveal the second Green Star.
- Green Star 3: Near the end of the course, right after the second Green Star, players must climb onto a moving platform with Flipswitch Panels, with the final Green Star in the middle.
Stamp
Atop the platform closest to the Goal Pole is the course's stamp. If the player activates all the switches in that area, the platform will fall down. The stamp is Super Bell, which can be collected via Spin Jump. If the player is not using Rosalina, then they can accumulate the stamp by Wall Jumping.
Luigi Sightings
On the first spade-shaped mirror at the beginning of the level, an 8-bit Luigi can be seen running in its reflection.
Enemies
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オン!オフ!スイッチサーカス[?] On! Ofu! Suicchi sākasu |
On! Off! Switch Circus | |
Dutch | Schakelcircus[?] | Switch Circus | |
German | Schalter an, Manege frei[?] | Switch, Circus Free | |
Italian | Interruttori à gogo[?] | Switches à gogo | |
Portuguese | Labirinto de interruptores[?] | Maze of switches | |
Russian | Цирк с переключателями[?] Tsirk s pereklyuchatelyami |
Circus with switches | |
Spanish | El circo de los interruptores[?] | The switches' circus |