Moe-Eye: Difference between revisions

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(Addign this for the moment, the second sentence of the Twitter post seems to claim that great care was poured into the shape of the forehead, even though that's barely visible in the game)
(→‎Concept and creation: Addign this part, which was finally translated by NOE)
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==Concept and creation==
==Concept and creation==
[[File:SMO Concept Art - Moe-Eye.jpg|thumb|left|Concept art of a Moe-Eye.]]
[[File:SMO Concept Art - Moe-Eye.jpg|thumb|left|Concept art of a Moe-Eye.]]
The design of the Moe-Eye used peculiar textures that would make them easily distinguishable from the ruins of [[Sand Kingdom|Tostarena]].<ref name="concept">[https://twitter.com/mario_odysseyJP/status/955559699851632640 Post about the concept art of a Moe-Eye from the Japanese ''Super Mario Odyssey'' official Twitter account]. Retrieved January 23, 2018.</ref>
The design of the Moe-Eye used peculiar textures that would make them easily distinguishable from the ruins of [[Sand Kingdom|Tostarena]].<ref name="concept">[https://twitter.com/mario_odysseyJP/status/955559699851632640 Post about the concept art of a Moe-Eye from the Japanese ''Super Mario Odyssey'' official Twitter account]. Retrieved January 23, 2018.</ref> Great care was poured into getting an appropriate appearance of the forehead, although this is typically not visible during the game.<ref name="concept"/>
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Revision as of 19:58, February 9, 2018

Template:Species-infobox Moe-Eyes are a species from Super Mario Odyssey that can be controlled with Cappy. They are based on their namesake, the Moai statue heads, and have a pair of feet, earrings and sunglasses, and a tuft of green hair.

Moe-Eyes are found in the Moe-Eye Habitat of the Sand Kingdom and the Underground Moon Caverns in the Moon Kingdom. They are shy creatures that try to run from Mario. When controlled by Mario, they gain his cap and his mustache, and the player can put on or take off the sunglasses by pressing Y. While the sunglasses are on, the player is able to see invisible platforms, invisible Coins and Hidden Blocks, though the Moe-Eye walks much slower than usual in this state. As Moe-Eyes are unable to jump, Mario has to use elevators to access higher platforms. The Moe-Eye can also be heard faintly humming the first few notes of the Super Mario Bros. theme[1], the Super Mario Bros. ending theme, the Super Mario World ending theme[2], or the theme for Gusty Garden Galaxy in Super Mario Galaxy, while wearing sunglasses.

Concept and creation

Concept art of the Moe-Eye in Super Mario Odyssey.
Concept art of a Moe-Eye.

The design of the Moe-Eye used peculiar textures that would make them easily distinguishable from the ruins of Tostarena.[3] Great care was poured into getting an appropriate appearance of the forehead, although this is typically not visible during the game.[3]

See also

Names in other languages

Language Name Meaning Notes
Chinese 观像 (Simplified)
Guān xiàng
看看像 (Traditional)
Kàn kàn xiàng
[?]
Literally "looking statue".
Dutch Moe-Eye[?] -
German Röntgolith[?] From röntgen, meaning x-ray, and -lith (common suffix for rocks).
Italian Spionelito[?] From spione, colloquial way to say spy, and -lito, common suffix for rocks. -ito is also a common diminutive suffix used in Spanish, giving the name a Mexican sound.
Korean 볼테다[?]
Bolteda
Literally "dare to see".
Russian Глазолит[?]
Glazolit
From глаз glaz (eye), -лит -lit (common suffix for rocks).
Spanish (NOA) Mo-guay[?] Moe-cool
Spanish (NOE) Mo-Guay[?] Moe-Cool

References