Super Mario Odyssey sound test: Difference between revisions

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(Revamped the table to include the music files.)
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The majority of the game's soundtrack was composed by [[Naoto Kubo]], with additional music by [[Shiho Fujii]] and [[Koji Kondo]]. There are a total of 82 songs in the Music List.
The majority of the game's soundtrack was composed by [[Naoto Kubo]], with additional music by [[Shiho Fujii]] and [[Koji Kondo]]. There are a total of 82 songs in the Music List.


{| style="text-align: left; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="3" cellspacing="3"
{| style="width: 100%; margin: 0 auto; border-collapse: collapse;" border="0" cellpadding="0" cellspacing="3"
|-style="background: #ABC;"
|-style="vertical-align:top"
!width="2%"|#
|width=100px style="background: #8746EC;text-align:center;"|[[File:SMO Cap Kingdom Music.png|150px]] <br> '''{{color-link|Cap Kingdom|white}} {{color|Music|white}}'''
!width="18%"|Song title
|style="vertical-align:top"|{{media table/OGA
!width="80%"|Notes
|name=OST Bonneton
|pipe=01 - Bonneton
|description=Plays throughout the Cap Kingdom.<br><br><br><br><br><br><br>
|length=00:03:49
}}
|-style="vertical-align:top"
|rowspan=3 style="background: #37BAB4;text-align:center;"|[[File:SMO Cascade Kingdom Music.png|150px]] <br> '''{{color-link|Cascade Kingdom|white}} {{color|Music|white}}'''
|style="background: #F4F5EF;"|{{media table/OGA
|name=OST Fossil Falls
|pipe=02 - Fossil Falls
|description=Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]].
|length=00:04:01
}}
|-style="vertical-align:top"
|{{media table/OGA
|name=OST Fossil Falls (8-Bit)
|pipe=03 - Fossil Falls (8-Bit)
|description=A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom.
|length=00:04:01
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|name=OST Fossil Falls - Dinosaur
|pipe=04 - Fossil Falls: Dinosaur
|description=Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one.
|length=00:02:15
}}
|-style="vertical-align:top"
|rowspan=6 style="background: #C82222;text-align:center;"|[[File:SMO Sand Kingdom Music.png|150px]] <br> '''{{color-link|Sand Kingdom|white}} {{color|Music|white}}'''
|{{media table/OGA
|name=OST Tostarena - Ruins
|pipe=05 - Tostarena: Ruins
|description=Plays in Tostarena Ruins in the Sand Kingdom, and in the second section of the Darker Side.
|length=00:03:45
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|name=OST Tostarena - Ruins (8-Bit)
|pipe=06 - Tostarena: Ruins (8-Bit)
|description=A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins.
|length=00:03:45
}}
|-style="vertical-align:top"
|{{media table/OGA
|name=OST Tostarena - Night
|pipe=07 - Tostarena: Night
|description=Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective.
|length=00:03:28
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|name=OST Tostarena - Night (8-Bit)
|pipe=08 - Tostarena: Night (8-Bit)
|description=A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night.
|length=00:03:45
}}
|-style="vertical-align:top"
|{{media table/OGA
|name=OST Tostarena - Town
|pipe=09 - Tostarena: Town
|description=Plays in Tostarena Town after defeating [[Knucklotec]].
|length=00:03:25
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|name=OST Tostarena - Jaxi
|pipe=10 - Tostarena: Jaxi
|description=Plays while riding a [[Jaxi]].
|length=00:00:30
}}
|-style="vertical-align:top"
|rowspan=3 style="background: #378C37;text-align:center;"|[[File:SMO Wooded Kingdom Music.png|150px]] <br> '''{{color-link|Wooded Kingdom|white}} {{color|Music|white}}'''
|{{media table/OGA
|name=OST Steam Gardens
|pipe=11 - Steam Gardens
|description=Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side.
|length=00:04:21
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|name=OST Steam Gardens (8-Bit)
|pipe=12 - Steam Gardens (8-Bit)
|description=A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom.
|length=00:03:31
}}
|-style="vertical-align:top"
|{{media table/OGA
|name=OST Steam Gardens - Sherm
|pipe=13 - Steam Gardens: Sherm
|description=A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom.
|length=00:04:22
}}
|-style="vertical-align:top"
|rowspan=4 style="background: #63AABE;text-align:center;"|[[File:SMO Lake Kingdom Music.png|150px]] <br> '''{{color-link|Lake Kingdom|white}} {{color|Music|white}}'''
|style="background: #F4F5EF;"|{{media table/OGA
|name=OST Lake Lamode 1
|pipe=14 - Lake Lamode 1
|description=Plays while underwater in the Lake Kingdom.
|length=00:03:04
}}
|-style="vertical-align:top"
|{{media table/OGA
|name=OST Lake Lamode 1 (8-Bit)
|pipe=15 - Lake Lamode 1 (8-Bit)
|description=A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom.
|length=00:03:04
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|name=OST Lake Lamode 2
|pipe=16 - Lake Lamode 2
|description=A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom.
|length=00:03:04
}}
|-
|-
|colspan="3" style="background: #8746EC;"|'''{{color-link|Cap Kingdom|white}} {{color|Music|white}}'''
|{{media table/OGA
|-
|name=OST Lake Lamode - Underwater Passage
|1
|pipe=17 - Lake Lamode: Underwater Passage
|Bonneton
|description=Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse in the [[Seaside Kingdom]].
|Plays throughout the Cap Kingdom.
|length=00:03:42
|-
}}
|colspan="3" style="background: #37BAB4;"|'''{{color-link|Cascade Kingdom|white}} {{color|Music|white}}'''
|-style="vertical-align:top"
|-
|rowspan="3" style="background: #C84064;text-align:center;"|[[File:SMO Lost Kingdom Music.png|150px]] <br> '''{{color-link|Lost Kingdom|white}} {{color|Music|white}}'''
|2
|style="background: #F4F5EF;"|{{media table/OGA
|Fossil Falls
|name=OST Forgotten Isle 1
|Plays throughout the Cascade Kingdom, and in the first section of the [[Darker Side]].
|pipe=18 - Forgotten Isle 1
|-
|description=Plays when [[Cappy]] is captured by [[Klepto]] in the Lost Kingdom.
|3
|length=00:02:54
|Fossil Falls (8-Bit)
}}
|A [[Nintendo Entertainment System|NES]] chiptune-style arrangement of "Fossil Falls" that plays in the 8-bit sections in the Cascade Kingdom.
|-style="vertical-align:top"
|-
|{{media table/OGA
|4
|name=OST Forgotten Isle 2
|Fossil Falls: Dinosaur
|pipe=19 - Forgotten Isle 2
|Plays while [[capture|capturing]] a [[T-Rex]], or being chased by one.
|description=Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side.
|-
|length=00:04:25
|colspan="3" style="background: #C82222;"|'''{{color-link|Sand Kingdom|white}} {{color|Music|white}}'''
}}
|-
|-style="vertical-align:top;background: #F4F5EF;"
|5
|{{media table/OGA
|Tostarena: Ruins
|name=OST Forgotten Isle 2 (8-Bit)
|Plays in Tostarena Ruins in the Sand Kingdom, and in the second section of the Darker Side.
|pipe=20 - Forgotten Isle 2 (8-Bit)
|-
|description=A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom.
|6
|length=00:03:06
|Tostarena: Ruins (8-Bit)
}}
|A NES chiptune-style arrangement of "Tostarena: Ruins" that plays in the 8-bit sections in Tostarena Ruins.
|-style="vertical-align:top"
|-
|rowspan="8" style="background: #8291A4;text-align:center;"|[[File:SMO Metro Kingdom Music.png|150px]] <br> '''{{color-link|Metro Kingdom|white}} {{color|Music|white}}'''
|7
|{{media table/OGA
|Tostarena: Night
|name=OST New Donk City - Night 1
|Plays in the Sand Kingdom at night during the "[[The Hole in the Desert|Hole in the Desert]]" objective.
|pipe=21 - New Donk City: Night 1
|-
|description=Plays in the Metro Kingdom at night during the first half of the "[[New Donk City's Pest Problem]]" objective.
|8
|length=00:02:39
|Tostarena: Night (8-Bit)
}}
|A NES chiptune-style arrangement of "Tostarena: Night" that plays in the 8-bit sections in the Sand Kingdom at night.
|-style="vertical-align:top;background: #F4F5EF;"
|-
|{{media table/OGA
|9
|name=OST New Donk City - Night 2
|Tostarena: Town
|pipe=22 - New Donk City: Night 2
|Plays in Tostarena Town after defeating [[Knucklotec]].
|description=Plays in the Metro Kingdom at night after capturing a Sherm during the "New Donk City's Pest Problem" objective.
|-
|length=00:03:11
|10
}}
|Tostarena: Jaxi
|-style="vertical-align:top"
|Plays while riding a [[Jaxi]].
|{{media table/OGA
|-
|name=OST New Donk City - Daytime
|colspan="3" style="background: #378C37;"|'''{{color-link|Wooded Kingdom|white}} {{color|Music|white}}'''
|pipe=23 - New Donk City: Daytime
|-
|description=Plays throughout the Metro Kingdom during the day.
|11
|length=00:04:31
|Steam Gardens
}}
|Plays in Iron Road in the Wooded Kingdom, and in the third section of the Darker Side.
|-style="vertical-align:top;background: #F4F5EF;"
|-
|{{media table/OGA
|12
|name=OST New Donk City - Cafe
|Steam Gardens (8-Bit)
|pipe=24 - New Donk City: Cafe
|A NES chiptune-style arrangement of "Steam Gardens" that plays in the 8-bit section in the Wooded Kingdom.
|description=A piano arrangement of the ''[[Super Mario World]]'' overworld theme that plays on the boom box near the rooftop pool.
|-
|length=00:03:56
|13
}}
|Steam Gardens: Sherm
|-style="vertical-align:top"
|A variation of "Steam Gardens" that plays while fighting the cannon during the "[[Path to the Secret Flower Field]]" objective, or while fighting a [[Yoofoe]], in the Wooded Kingdom.
|{{media table/OGA
|-
|name=OST New Donk City (Band Performance)
|colspan="3" style="background: #63AABE;"|'''{{color-link|Lake Kingdom|white}} {{color|Music|white}}'''
|pipe=25 - New Donk City (Band Performance)
|-
|description=The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from ''[[Super Mario Bros.]]''
|14
|length=00:03:06
|Lake Lamode 1
}}
|Plays while underwater in the Lake Kingdom.
|-style="vertical-align:top;background: #F4F5EF;"
|-
|{{media table/OGA
|15
|name=OST NDC Festival
|Lake Lamode 1 (8-Bit)
|pipe=26 - NDC Festival
|A NES chiptune-style arrangement of "Lake Lamode 1" that plays in the 8-bit section in the Lake Kingdom.
|description=A variation of "[[Jump Up, Super Star!]]" that plays during the [[A Traditional Festival!|New Donk City Festival]] and on the main surface of the Darker Side.
|-
|length=00:04:08
|16
}}
|Lake Lamode 2
|-style="vertical-align:top"
|A variation of "Lake Lamode 1" that plays while on land in the Lake Kingdom.
|{{media table/OGA
|-
|name=OST NDC Festival (Japanese)
|17
|pipe=27 - NDC Fetival (Japanese)
|Lake Lamode: Underwater Passage
|description="NDC Festival" with Japanese vocals. Certain boom boxes play this version when [[Mario]] hits them with Cappy.
|Plays in the underwater path leading to the main lake in the Lake Kingdom, as well as in the Underwater Tunnel to the Lighthouse in the [[Seaside Kingdom]].
|length=00:04:08
|-
}}
|colspan="3" style="background: #C84064;"|'''{{color-link|Lost Kingdom|white}} {{color|Music|white}}'''
|-style="vertical-align:top;background: #F4F5EF;"
|-
|{{media table/OGA
|18
|name=OST NDC Festival (8-Bit)
|Forgotten Isle 1
|pipe=28 - NDC Festival (8-Bit)
|Plays when [[Cappy]] is captured by [[Klepto]] in the Lost Kingdom.
|description=A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Music Toad]]'s requests.
|-
|length=00:04:09
|19
}}
|Forgotten Isle 2
|-style="vertical-align:top"
|Plays throughout the Lost Kingdom, and in the fourth section of the Darker Side.
|rowspan="3" style="background: #F0D200;text-align:center;"|[[File:SMO Seaside Kingdom Music.png|150px]] <br> '''{{color-link|Seaside Kingdom|white}} {{color|Music|white}}'''
|-
|{{media table/OGA
|20
|name=OST Bubblaine
|Forgotten Isle 2 (8-Bit)
|pipe=29 - Bubblaine
|A NES chiptune-style arrangement of "Forgotten Isle 2" that plays in the 8-bit section in the Lost Kingdom.
|description=Plays while on land in the Seaside Kingdom.
|-
|length=00:03:48
|colspan="3" style="background: #8291A4;"|'''{{color-link|Metro Kingdom|white}} {{color|Music|white}}'''
}}
|-
|-style="vertical-align:top;background: #F4F5EF;"
|21
|{{media table/OGA
|New Donk City: Night 1
|name=OST Bubblaine - Underwater
|Plays in the Metro Kingdom at night during the first half of the "[[New Donk City's Pest Problem]]" objective.
|pipe=30 - Bubblaine: Underwater
|-
|description=A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom.
|22
|length=00:03:48
|New Donk City: Night 2
}}
|Plays in the Metro Kingdom at night after capturing a Sherm during the "New Donk City's Pest Problem" objective.
|-style="vertical-align:top"
|-
|{{media table/OGA
|23
|name=OST Bubblaine (8-Bit)
|New Donk City: Daytime
|pipe=31 - Bubblaine (8-Bit)
|Plays throughout the Metro Kingdom during the day after defeating [[Mechawiggler]].
|description=A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom.
|-
|length=00:03:48
|24
}}
|New Donk City: Cafe
|-style="vertical-align:top"
|A piano arrangement of the ''[[Super Mario World]]'' overworld theme that plays on the boom box near the rooftop pool.
|rowspan="2" style="background: #68A5D2;text-align:center;"|[[File:SMO Snow Kingdom Music.png|150px]] <br> '''{{color-link|Snow Kingdom|white}} {{color|Music|white}}'''
|-
|style="background: #F4F5EF;"|{{media table/OGA
|25
|name=OST Shiveria - Town
|New Donk City (Band Performance)
|pipe=32 - Shiveria: Town
|The song the band plays in the New Donk City Hall Auditorium. It is a big-band arrangement of the Ground Theme from ''[[Super Mario Bros.]]''
|description=Plays in Shiveria Town in the Snow Kingdom.<br><br>
|-
|length=00:03:49
|26
}}
|NDC Festival
|-style="vertical-align:top"
|A variation of "[[Jump Up, Super Star!]]" that plays during the [[A Traditional Festival!|New Donk City Festival]] and on the main surface of the Darker Side.
|{{media table/OGA
|-
|name=OST Shiveria - Race-Course Entrance
|27
|pipe=33 - Shiveria: Race-Course Entrance
|NDC Festival (Japanese)
|description=Plays in the entrances to the [[Bound Bowl Grand Prix]].<br><br><br>
|"NDC Festival" with Japanese vocals. Certain boom boxes play this version when [[Mario]] hits them with Cappy.
|length=00:03:49
|-
}}
|28
|-style="vertical-align:top"
|NDC Festival (8-Bit)
|rowspan="3" style="background: #F569BF;text-align:center;"|[[File:SMO Luncheon Kingdom Music.png|150px]] <br> '''{{color-link|Luncheon Kingdom|white}} {{color|Music|white}}'''
|A NES chiptune-style arrangement of "NDC Festival", albeit without vocals. The player can request this version to be played over the New Donk City Festival to the [[New Donker]] at the auditorium; doing so would also replace [[Pauline]]'s artwork on the billboards with her original sprite from ''[[Donkey Kong (game)|Donkey Kong]]''. It is unlocked after fulfilling all five of [[Music Toad]]'s requests.
|style="background: #F4F5EF;"|{{media table/OGA
|-
|name=OST Mount Volbono
|colspan="3" style="background: #F0D200;"|'''{{color-link|Seaside Kingdom|white}} {{color|Music|white}}'''
|pipe=34 - Mount Volbono
|-
|description=Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.<br>
|29
|length=00:03:25
|Bubblaine
}}
|Plays while on land in the Seaside Kingdom.
|-style="vertical-align:top"
|-
|{{media table/OGA
|30
|name=OST Mount Volbono (8-Bit)
|Bubblaine: Underwater
|pipe=35 - Mount Volbono (8-Bit)
|A variation of "Bubblaine" that plays while underwater in the Seaside Kingdom.
|description=A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.<br>
|-
|length=00:03:25
|31
}}
|Bubblaine (8-Bit)
|-style="vertical-align:top;background: #F4F5EF;"
|A NES chiptune-style arrangement of "Bubblaine" that plays in the 8-bit sections in the Seaside Kingdom.
|{{media table/OGA
|-
|name=OST Mount Volbono - Town
|colspan="3" style="background: #68A5D2;"|'''{{color-link|Snow Kingdom|white}} {{color|Music|white}}'''
|pipe=36: Mount Volbono: Town
|-
|description=Plays in Peronza Plaza in the Luncheon Kingdom.<br><br>
|32
|length=00:04:13
|Shiveria: Town
}}
|Plays in Shiveria Town in the Snow Kingdom.
|-style="vertical-align:top"
|-
|rowspan="3" style="background: #91AF01;text-align:center;"|[[File:SMO Bowser's Kingdom Music.png|150px]] <br> '''{{color-link|Bowser's Kingdom|white}} {{color|Music|white}}'''
|33
|{{media table/OGA
|Shiveria: Race-Course Entrance
|name=OST Bowser's Castle 1
|Plays in the entrances to the [[Bound Bowl Grand Prix]].
|pipe=37 - Bowser's Castle 1
|-
|description=Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side.
|colspan="3" style="background: #F569BF;"|'''{{color-link|Luncheon Kingdom|white}} {{color|Music|white}}'''
|length=00:03:34
|-
}}
|34
|-style="vertical-align:top;background: #F4F5EF;"
|Mount Volbono
|{{media table/OGA
|Plays outside of Peronza Plaza in the Luncheon Kingdom, and in the fifth section of the Darker Side.
|name=OST Bowser's Castle (8-Bit)
|-
|pipe=38 - Bowser's Castle (8-Bit)
|35
|description=A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom.
|Mount Volbono (8-Bit)
|length=00:03:34
|A NES chiptune-style arrangement of "Mount Volbono" that plays in the 8-bit sections in the Luncheon Kingdom.
}}
|-
|-style="vertical-align:top"
|36
|{{media table/OGA
|Mount Volbono: Town
|name=OST Bowser's Castle 2
|Plays in Peronza Plaza in the Luncheon Kingdom.
|pipe=39 - Bowser's Castle 2
|-
|description=Plays in [[Bowser's Castle]].<br><br>
|colspan="3" style="background: #91AF01;"|'''{{color-link|Bowser's Kingdom|white}} {{color|Music|white}}'''
|length=00:04:10
|-
}}
|37
|-style="vertical-align:top"
|Bowser's Castle 1
|rowspan="9" style="background: #A0BFDC;text-align:center;"|[[File:SMO Moon Kingdom Music.png|150px]] <br> '''{{color-link|Moon Kingdom|white}} {{color|Music|white}}'''
|Plays in the courtyards leading up to the Main Courtyard of Bowser's Kingdom, and in the sixth section of the Darker Side.
|style="background: #F4F5EF;"|{{media table/OGA
|-
|name=OST Honeylune Ridge
|38
|pipe=40 - Honeylune Ridge
|Bowser's Castle 1 (8-Bit)
|description=Plays throughout the Moon Kingdom and [[Dark Side]].
|A NES chiptune-style arrangement of "Bowser's Castle 1" that plays in the 8-bit section in Bowser's Kingdom.
|length=00:03:37
|-
}}
|39
|-style="vertical-align:top"
|Bowser's Castle 2
|{{media table/OGA
|Plays in [[Bowser's Castle]].
|name=OST Honeylune Ridge (8-Bit)
|-
|pipe=41 - Honeylune Ridge (8-Bit)
|colspan="3" style="background: #A0BFDC;"|'''{{color-link|Moon Kingdom|white}} {{color|Music|white}}'''
|description=A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom.
|-
|length=00:03:37
|40
}}
|Honeylune Ridge
|-style="vertical-align:top;background: #F4F5EF;"
|Plays throughout the Moon Kingdom and [[Dark Side]].
|{{media table/OGA
|-
|name=OST Honeylune Ridge - Caves
|41
|pipe=42 - Honeylune Ridge: Caves
|Honeylune Ridge (8-Bit)
|description=Plays in the Underground Moon Caverns in the Moon Kingdom.
|A NES chiptune-style arrangement of "Honeylune Ridge" that plays in the 8-bit section in the Moon Kingdom.
|length=00:04:05
|-
}}
|42
|-style="vertical-align:top"
|Honeylune Ridge: Caves
|{{media table/OGA
|Plays in the Underground Moon Caverns in the Moon Kingdom.
|name=OST Honeylune Ridge - Wedding Hall
|-
|pipe=43 - Honeylune Ridge: Wedding Hall
|43
|description=Plays in the Wedding Hall in the Moon Kingdom.
|Honeylune Ridge: Wedding Hall
|length=00:03:09
|Plays in the Wedding Hall in the Moon Kingdom.
}}
|-
|-style="vertical-align:top;background: #F4F5EF;"
|44
|{{media table/OGA
|Honeylune Ridge: Collapse
|name=OST Honeylune Ridge - Collapse
|Plays during the first half of the escape sequence.
|pipe=44 - Honeylune Ridge: Collapse
|-
|description=Plays during the first half of the escape sequence.
|45
|length=00:03:34
|Honeylune Ridge: Collapse (8-Bit)
}}
|A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence.
|-style="vertical-align:top"
|-
|{{media table/OGA
|46
|name=OST Honeylune Ridge - Collapse (8-Bit)
|[[Honeylune Ridge: Escape]]
|pipe=45 - Honeylune Ridge: Collapse (8-Bit)
|A vocal song that plays during the second half of the escape sequence.
|description=A NES chiptune-style arrangement of "Honeylune Ridge: Collapse" that plays in the 8-bit section during the escape sequence.
|-
|length=00:03:34
|47
}}
|Honeylune Ridge: Escape (Japanese)
|-style="vertical-align:top;background: #F4F5EF;"
|"Honeylune Ridge: Escape" with Japanese vocals. Certain boom boxes play this version when Mario hits them with Cappy.
|{{media table/OGA
|-
|name=OST Honeylune Ridge - Escape
|48
|pipe=46 - [[Honeylune Ridge: Escape]]
|Honeylune Ridge: Escape (8-Bit)
|description=A vocal song that plays during the second half of the escape sequence.
|A NES chiptune-style arrangement of "Honeylune Ridge: Escape", albeit without vocals. It is unlocked after fulfilling at least two of Music Toad's requests.
|length=00:04:38
|-
}}
|colspan="3" style="background: #FF6E69;"|'''{{color-link-piped|Mushroom Kingdom (Super Mario Odyssey)|white|Mushroom Kingdom}} {{color|Music|white}}'''
|-style="vertical-align:top"
|-
|{{media table/OGA
|49
|name=OST Honeylune Ridge - Escape (Japanese)
|Peach's Castle
|pipe=47 - Honeylune Ridge: Escape (Japanese)
|An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Princess Peach's Castle|Peach's Castle]] in the Mushroom Kingdom.
|description="Honeylune Ridge: Escape" with Japanese vocals. Certain boom boxes play this version when Mario hits them with Cappy.
|-
|length=00:04:38
|colspan="3" style="background: #78745B;"|'''{{color|Battle Music|white}}'''
}}
|-
|-style="vertical-align:top;background: #F4F5EF;"
|50
|{{media table/OGA
|Broodals Battle
|name=OST Honeylune Ridge - Escape (8-Bit)
|Plays while fighting [[Topper]], [[Hariet]], [[Spewart]] or [[Rango]].
|pipe=48 - Honeylune Ridge: Escape (8-Bit)
|-
|description=A NES chiptune-style arrangement of "Honeylune Ridge: Escape", albeit without vocals. It is unlocked after fulfilling at least two of Music Toad's requests.
|51
|length=00:04:38
|Madame Broode Battle
}}
|Plays while fighting [[Madame Broode and Chain Chompikins]] in the Cascade Kingdom and Moon Kingdom.
|-style="vertical-align:top"
|-
|style="background: #FF6E69;text-align:center;"|[[File:SMO Mushroom Kingdom Music.png|150px]] <br> '''{{color-link-piped|Mushroom Kingdom (Super Mario Odyssey)|white|Mushroom Kingdom}} {{color|Music|white}}'''
|52
|{{media table/OGA
|Knucklotec Battle
|name=OST Peach's Castle
|Plays while fighting [[Knucklotec]] in the Sand Kingdom and Mushroom Kingdom.
|pipe=49 - Peach's Castle
|-
|description=An arrangement of "Inside the Castle Walls" from ''[[Super Mario 64]]'' that plays inside [[Princess Peach's Castle|Peach's Castle]] in the Mushroom Kingdom.<br><br><br><br><br><br><br><br>
|53
|length=00:03:17
|Torkdrift Battle
}}
|Plays while fighting [[Torkdrift]] in the Wooded Kingdom and Mushroom Kingdom.
|-style="vertical-align:top"
|-
|rowspan="12" style="background: #78745B;text-align:center;"|[[File:SMO Battle Music.png|150px]] <br> '''{{color|Battle Music|white}}'''
|54
|style="background: #F4F5EF;"|{{media table/OGA
|Mechawiggler Battle
|name=OST Broodals Battle
|Plays while fighting [[Mechawiggler]] in the Metro Kingdom and Mushroom Kingdom.
|pipe=50 - Broodals Battle
|-
|description=Plays while fighting [[Topper]], [[Hariet]], [[Spewart]] or [[Rango]].
|55
|length=00:03:30
|Mollusque-Lanceur Battle
}}
|Plays while fighting [[Mollusque-Lanceur]] in the Seaside Kingdom and Mushroom Kingdom.
|-style="vertical-align:top"
|-
|{{media table/OGA
|56
|name=OST Madame Broode Battle
|Mollusque-Lanceur Battle (8-Bit)
|pipe=51 - Madame Broode Battle
|A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom.
|description=Plays while fighting [[Madame Broode and Chain Chompikins]] in the Cascade Kingdom and Moon Kingdom.
|-
|length=00:03:44
|57
}}
|Cookatiel Battle
|-style="vertical-align:top;background: #F4F5EF;"
|Plays while fighting [[Cookatiel]] in the Luncheon Kingdom and Mushroom Kingdom.
|{{media table/OGA
|-
|name=OST Knucklotec Battle
|58
|pipe=52 - Knucklotec Battle
|Ruined Dragon Battle
|description=Plays while fighting [[Knucklotec]] in the Sand Kingdom and Mushroom Kingdom.
|Plays while fighting the [[Ruined Dragon]] in the [[Ruined Kingdom]] and Mushroom Kingdom.
|length=00:03:43
|-
}}
|59
|-style="vertical-align:top"
|RoboBrood Battle
|{{media table/OGA
|Plays while fighting [[RoboBrood]] in Bowser's Kingdom and the Dark Side.
|name=OST Torkdrift Battle
|-
|pipe=53 - Torkdrift Battle
|60
|description=Plays while fighting [[Torkdrift]] in the Wooded Kingdom and Mushroom Kingdom.
|Bowser Battle 1
|length=00:02:53
|Plays while fighting [[Bowser]] in the [[Cloud Kingdom]].
}}
|-
|-style="vertical-align:top;background: #F4F5EF;"
|61
|{{media table/OGA
|Bowser Battle 2
|name=OST Mechawiggler Battle
|Plays during the final battle with Bowser in the Moon Kingdom.
|pipe=54 - Mechawiggler Battle
|-
|description=Plays while fighting [[Mechawiggler]] in the Metro Kingdom and Mushroom Kingdom.
|colspan="3" style="background: #6468D3;"|'''{{color|Small World Music|white}}'''
|length=00:03:03
|-
}}
|62
|-style="vertical-align:top"
|Run, Jump, Throw! 1
|{{media table/OGA
|Plays in secret areas.
|name=OST Mollusque-Lanceur Battle
|-
|pipe=55 - Mollusque-Lanceur Battle
|63
|description=Plays while fighting [[Mollusque-Lanceur]] in the Seaside Kingdom and Mushroom Kingdom.
|Run, Jump, Throw! 2
|length=00:03:19
|Plays in secret areas.
}}
|-
|-style="vertical-align:top;background: #F4F5EF;"
|64
|{{media table/OGA
|Run, Jump, Throw! 2 (8-Bit)
|name=OST Mollusque-Lanceur Battle (8-Bit)
|A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas.
|pipe=56 - Mollusque-Lanceur Battle (8-Bit)
|-
|description=A NES chiptune-style arrangement of "Mollusque-Lanceur Battle" that plays in the 8-bit sections during the boss fight in the Seaside Kingdom.
|65
|length=00:03:19
|Subterranean 1
}}
|Plays in secret areas. It is an arrangement of "Space Athletic" from ''[[Super Mario Galaxy]]'', which in turn is an arrangement of the ''Super Mario Bros.'' underground theme.
|-style="vertical-align:top"
|-
|{{media table/OGA
|66
|name=OST Cookatiel Battle
|Subterranean 1 (8-Bit)
|pipe=57 - Cookatiel Battle
|A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas.
|description=Plays while fighting [[Cookatiel]] in the Luncheon Kingdom and Mushroom Kingdom.
|-
|length=00:02:47
|67
}}
|Subterranean 2
|-style="vertical-align:top;background: #F4F5EF;"
|Plays in the Jaxi Ruins. It is an arrangement of the ''Super Mario Bros.'' underground theme taken from ''[[Captain Toad: Treasure Tracker]]''.
|{{media table/OGA
|-
|name=OST Ruined Dragon Battle
|68
|pipe=58 - Ruined Dragon Battle
|Caves
|description=Plays while fighting the [[Ruined Dragon]] in the [[Ruined Kingdom]] and Mushroom Kingdom.
|Plays in Top-Hat Tower and the secret frog pond in the Cap Kingdom.
|length=00:03:57
|-
}}
|69
|-style="vertical-align:top"
|Ice
|{{media table/OGA
|Plays in the Ice Cave and Underground Temple in the Sand Kingdom, and in the four sub-areas of the Snow Kingdom.
|name=OST RoboBrood Battle
|-
|pipe=59 - RoboBrood Battle
|70
|description=Plays while fighting [[RoboBrood]] in Bowser's Kingdom and the Dark Side.
|Another World
|length=00:00:30
|Plays in otherworldly-themed secret areas.
}}
|-
|-style="vertical-align:top;background: #F4F5EF;"
|71
|{{media table/OGA
|Ruins
|name=OST Bowser Battle 1
|Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom.
|pipe=60 - Bowser Battle 1
|-
|description=Plays while fighting [[Bowser]] in the [[Cloud Kingdom]].
|72
|length=00:03:51
|Ruins (8-Bit)
}}
|A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom.
|-style="vertical-align:top"
|-
|{{media table/OGA
|73
|name=OST Bowser Battle 2
|Projection Room: Above Ground
|pipe=61 - Bowser Battle 2
|The original Ground Theme from ''Super Mario Bros.'' that plays in the [[World 1-1 (Super Mario Bros.)|World 1-1]] replica in New Donk City's projection room.
|description=Plays during the final battle with Bowser in the Moon Kingdom.
|-
|length=00:03:25
|74
}}
|Projection Room: Underground
|-style="vertical-align:top"
|The original ''Super Mario Bros.'' underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room.
|rowspan="14" style="background: #6468D3;text-align:center;"|[[File:SMO Small World Music.png|150px]] <br> '''{{color|Small World Music|white}}'''
|-
|style="background: #F4F5EF;"|{{media table/OGA
|75
|name=OST Run, Jump, Throw! 1
|Above the Clouds
|pipe=62 - Run, Jump, Throw! 1
|Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[Bonus Game (Super Mario World)|Bonus Game]] in ''[[Super Mario World]]''.
|description=Plays in secret areas.
|-
|length=00:03:30
|colspan="3" style="background: #9BCE31;"|'''{{color|Extra Music|white}}'''
}}
|-
|-style="vertical-align:top"
|76
|{{media table/OGA
|Toad Brigade Member
|name=OST Run, Jump, Throw! 2
|The [[Toad Brigade]]'s theme from ''Super Mario Galaxy'' that plays when talking to [[Captain Toad]].
|pipe=63 - Run, Jump, Throw! 2
|-
|description=Plays in secret areas.
|77
|length=00:02:52
|To the Next Kingdom
}}
|Plays on the world map.
|-style="vertical-align:top;background: #F4F5EF;"
|-
|{{media table/OGA
|78
|name=OST Run, Jump, Throw! 2 (8-Bit)
|Shop
|pipe=64 - Run, Jump, Throw! 2 (8-Bit)
|Plays in the [[Crazy Cap]] stores.
|description=A NES chiptune-style arrangement of "Run, Jump, Throw! 2" that plays in the 8-bit sections of certain secret areas.
|-
|length=00:02:52
|79
}}
|Race
|-style="vertical-align:top"
|Plays in racing minigames.
|{{media table/OGA
|-
|name=OST Subterranean 1
|80
|pipe=65 - Subterranean 1
|RC Car
|description=Plays in secret areas. It is an arrangement of "Space Athletic" from ''[[Super Mario Galaxy]]'', which in turn is an arrangement of the ''Super Mario Bros.'' underground theme.
|Plays in the [[RC Car]] minigame in the Metro Kingdom. It is an arrangement of the [[Mario Circuit]] theme from ''[[Super Mario Kart]]''.
|length=00:02:56
|-
}}
|81
|-style="vertical-align:top;background: #F4F5EF;"
|Spinning Slots
|{{media table/OGA
|Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the [[Spade Panel]] minigame music from ''[[Super Mario Bros. 3]]''.
|name=OST Subterranean 1 (8-Bit)
|-
|pipe=66 - Subterranean 1 (8-Bit)
|82
|description=A NES chiptune-style arrangement of "Subterranean 1" that plays in the 8-bit sections of certain secret areas.
|Climactic Duel!
|length=00:02:56
|Plays in the [[Trace-Walking]] minigames.
}}
|-style="vertical-align:top"
|{{media table/OGA
|name=OST Subterranean 2
|pipe=67 - Subterranean 2
|description=Plays in the Jaxi Ruins. It is an arrangement of the ''Super Mario Bros.'' underground theme taken from ''[[Captain Toad: Treasure Tracker]]''.
|length=00:02:54
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|name=OST Caves
|pipe=68 - Caves
|description=Plays in Top-Hat Tower and the secret frog pond in the Cap Kingdom.
|length=00:02:56
}}
|-style="vertical-align:top"
|{{media table/OGA
|name=OST Ice
|pipe=69 - Ice
|description=Plays in the Ice Cave and Underground Temple in the Sand Kingdom, and in the four sub-areas of the Snow Kingdom.
|length=00:03:33
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|name=OST Another World
|pipe=70 - Another World
|description=Plays in otherworldly-themed secret areas.
|length=00:02:52
}}
|-style="vertical-align:top"
|{{media table/OGA
|name=OST Ruins
|pipe=71 - Ruins
|description=Plays in the Inverted Pyramid, Transparent Maze and Bullet Bill Maze in the Sand Kingdom.
|length=00:03:16
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|name=OST Ruins (8-Bit)
|pipe=72 - Ruins (8-Bit)
|description=A NES chiptune-style arrangement of "Ruins" that plays in the 8-bit sections of the Inverted Pyramid in the Sand Kingdom.
|length=00:03:16
}}
|-style="vertical-align:top"
|{{media table/OGA
|name=OST Projection Room - Above Ground
|pipe=73 - Projection Room: Above Ground
|description=The original Ground Theme from ''Super Mario Bros.'' that plays in the [[World 1-1 (Super Mario Bros.)|World 1-1]] replica in New Donk City's projection room.
|length=00:03:05
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|name=OST Projection Room - Underground
|pipe=74 - Projection Room: Underground
|description=The original ''Super Mario Bros.'' underground theme that plays in the bonus room in the World 1-1 replica in New Donk City's projection room.
|length=00:02:16
}}
|-style="vertical-align:top"
|{{media table/OGA
|name=OST Above the Clouds
|pipe=75 - Above the Clouds
|description=Plays in bonus areas. It is an arrangement of the music heard in the [[Switch Palace]]s and [[Bonus Game (Super Mario World)|Bonus Game]] in ''[[Super Mario World]]''.
|length=00:02:45
}}
|-style="vertical-align:top"
|rowspan="7" style="background: #9BCE31;text-align:center;"|[[File:SMO Extra Music.png|150px]] <br> '''{{color|Extra Music|white}}'''
|style="background: #F4F5EF;"|{{media table/OGA
|name=OST Toad Brigade Member
|pipe=76 - Toad Brigade Member
|description=The [[Toad Brigade]]'s theme from ''Super Mario Galaxy'' that plays when talking to [[Captain Toad]].
|length=00:02:14
}}
|-style="vertical-align:top"
|{{media table/OGA
|name=OST To the Next Kingdom
|pipe=77 - To the Next Kingdom
|description=Plays on the world map.
|length=00:01:39
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|name=OST Shop
|pipe=78 - Shop
|description=Plays in the [[Crazy Cap]] stores.
|length=00:03:21
}}
|-style="vertical-align:top"
|{{media table/OGA
|name=OST Race
|pipe=79 - Race
|description=Plays in racing minigames.
|length=00:02:42
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|name=OST RC Car
|pipe=80 - RC Car
|description=Plays in the [[RC Car]] minigame in the Metro Kingdom. It is an arrangement of the [[Mario Circuit]] theme from ''[[Super Mario Kart]]''.
|length=00:02:55
}}
|-style="vertical-align:top"
|{{media table/OGA
|name=OST Spinning Slots
|pipe=81 - Spinning Slots
|description=Plays in the slots minigame rooms and certain secret areas. It is an arrangement of the [[Spade Panel]] minigame music from ''[[Super Mario Bros. 3]]''.
|length=00:01:04
}}
|-style="vertical-align:top;background: #F4F5EF;"
|{{media table/OGA
|name=OST Climactic Duel!
|pipe=82 - Climactic Duel!
|description=Plays in the [[Trace-Walking]] minigames.
|length=00:01:25
}}
|}
|}



Revision as of 15:26, November 22, 2017

Among the lists of Power Moons, capturable enemies and Crazy Cap souvenirs, Super Mario Odyssey also features a "Music List" where players can listen to the game's soundtrack. A song can even be selected to play over the regular background music, except on the world map. The list itself is unlocked only after beating the game, although most of the songs don't become available until the player has heard them at least once in the game. Additionally, in certain kingdoms, Music Toad requests a specific song from Mario to play on his headphones, and fulfilling them unlocks two more songs in the list.

The majority of the game's soundtrack was composed by Naoto Kubo, with additional music by Shiho Fujii and Koji Kondo. There are a total of 82 songs in the Music List.

The Cap Kingdom Music record from the Music List in "Super Mario Odyssey."
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The Cascade Kingdom Music record from the Music List in "Super Mario Odyssey."
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The Sand Kingdom Music record from the Music List in "Super Mario Odyssey."
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The Wooded Kingdom Music record from the Music List in "Super Mario Odyssey."
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The Lake Kingdom Music record from the Music List in "Super Mario Odyssey."
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The Lost Kingdom Music record from the Music List in "Super Mario Odyssey."
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The Metro Kingdom Music record from the Music List in "Super Mario Odyssey."
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The Seaside Kingdom Music record from the Music List in "Super Mario Odyssey."
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The Snow Kingdom Music record from the Music List in "Super Mario Odyssey."
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The Luncheon Kingdom Music record from the Music List in "Super Mario Odyssey."
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The Bowser's Kingdom Music record from the Music List in "Super Mario Odyssey."
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The Moon Kingdom Music record from the Music List in "Super Mario Odyssey."
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The Mushroom Kingdom Music record from the Music List in "Super Mario Odyssey."
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The Battle Music record from the Music List in "Super Mario Odyssey."
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The Small World Music record from the Music List in "Super Mario Odyssey."
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The Extra Music record from the Music List in "Super Mario Odyssey."
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