Anti-gravity: Difference between revisions

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==Trivia==
==Trivia==
*Certain vehicles glow and light up when anti-gravity is active. In some cases, the engine may also glow as well.
*Certain vehicles glow and light up when anti-gravity is active. In some cases, the engine may also glow as well.
*While holding a drift in anti-gravity mode, the blue glow will match the corresponding level of [[Mini-Turbo]] sparks present, which means orange for a Super Mini-Turbo, and purple for an Ultra Mini-Turbo.
*While holding a drift in anti-gravity mode, the blue glow will match the corresponding level of [[Mini-Turbo]] sparks present, which means orange for a Super Mini-Turbo, and pink for an Ultra Mini-Turbo.


{{MK8}}
{{MK8}}

Revision as of 03:07, July 18, 2017

Mario driving a kart in anti-gravity mode.
Bowser, near the new anti-gravity booster (blue, with arrows) at Mario Circuit.
Bowser near the anti-gravity panel (blue, with circles) in Mario Circuit from Mario Kart 8.

Anti-gravity is a fundamental game mechanic introduced in Mario Kart 8. When drivers are in anti-gravity mode, they can drive upside-down as well as on walls and various other surfaces. Additionally, drivers receive a speed boost whenever they bump into other drivers or special bumpers found throughout the track. Vehicles enter anti-gravity mode when they pass over blue panels in the road akin to gliding ramps, but with scrolling circles. While driving in anti-gravity mode, the wheels will glow and turn horizontal, while at the same time, the vehicle levitates slightly from the surface. Every Nitro Course in the game but Excitebike Arena, Animal Crossing and Super Bell Subway is given an anti-gravity section, likely to fully incorporate the new feature. However, twelve (7 originally added; 5 DLC) retro courses are given this feature:

None of the non-DLC retro courses, however, have spin boost bumpers, while some of the nitro courses and three DLC retro courses, Wii Wario's Gold Mine, GBA Cheese Land and 3DS Neo Bowser City, do.

Mute City, Big Blue, and GCN Baby Park are the only courses to take place entirely in anti-gravity; the wheels are turned sideaways already before starting.

If the player goes in the opposite direction than what they are meant to, the wheels will turn horizontal once they touch an anti-gravity section despite an anti-gravity strip not being present. This is because the vehicle is programmed to avoid glitching by falling in anti-gravity sections. This applies to any course with anti-gravity where it is possible to drive backwards from a non-anti-gravity section into an anti-gravity section, such as Mario Circuit.

In Mario Kart 8 Deluxe, Battle Stadium and Lunar Colony are the only battle courses to feature anti-gravity, with the latter course being entirely in anti-gravity.

Name in other languages

Language Name Meaning Notes
Japanese 反重力[?]
Hanjūryoku
Antigravity
Dutch Antizwaartekracht[?] Antigravity
German Antigravitation[?] Antigravity
Italian Antigravità[?] Antigravity
Portuguese Antigravidade[?] Antigravity
Russian Антигравитация[?]
Antigravitatsiya
Antigravity
Spanish Antigravedad[?] Antigravity

Trivia

  • Certain vehicles glow and light up when anti-gravity is active. In some cases, the engine may also glow as well.
  • While holding a drift in anti-gravity mode, the blue glow will match the corresponding level of Mini-Turbo sparks present, which means orange for a Super Mini-Turbo, and pink for an Ultra Mini-Turbo.