Red-Hot Run: Difference between revisions

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==[[Green Star (Super Mario 3D World)|Green Stars]]==
==[[Green Star (Super Mario 3D World)|Green Stars]]==
*'''Green Star 1:''' At the end of the first section, if the right path is chosen at the beginning.
*'''Green Star 1:''' At the end of the first section, the star is located on the right path.
*'''Green Star 2:''' At the beginning of the second section, the player must go through a [[Green Ring]] and collect the [[Green Coin]]s that appear.
*'''Green Star 2:''' At the beginning of the second section, the player must go through a [[Green Ring]] and collect the [[Green Coin]]s that appear.
*'''Green Star 3:''' Near the end of the second section, the player must take the middle path and jump through the spiked rollers.
*'''Green Star 3:''' Near the end of the second section, the player must take the middle path and jump through the spiked rollers.
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*[[Goomba]]s
*[[Goomba]]s


==Trivia==
*The [[Dash Panels]] in this level increase/decrease in pitch along with the music.
==Names in other languages==
==Names in other languages==
{{foreignname
{{foreignname
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|Ger=Red hot lauf
|Ger=Red hot lauf
|GerM=Red hot running
|GerM=Red hot running
|Jap=レッド·ホット·ラン(Reddo hotto ran)
|Jap=レッド·ホット·ラン
|JapR=Reddo hotto ran
|JapM=Red hot orchid
|JapM=Red hot orchid
}}
}}
==Trivia==
*The Dash Panels in this level increase and decrease in pitch along with the music.
{{BoxTop}}
{{BoxTop}}
{{SM3DW}}
{{SM3DW}}

Revision as of 15:43, February 26, 2014

Template:Levelbox Red-Hot Run is the third level of World Castle. It is unlocked by completing Fort Fire Bros., and its own completion unlocks Boiling Blue Bully Belt. It is a 100-second level, like Pretty Plaza Panic and Backstreet Bustle, but considerably longer, thus incorporating the use of Dash Panels.

Layout

The characters must speed through several areas containing spiked rollers and Donut Lifts atop somewhat narrow platforms. Clear Pipes are used to travel to other sections of the level.

Green Stars

  • Green Star 1: At the end of the first section, the star is located on the right path.
  • Green Star 2: At the beginning of the second section, the player must go through a Green Ring and collect the Green Coins that appear.
  • Green Star 3: Near the end of the second section, the player must take the middle path and jump through the spiked rollers.

Stamp

Super Leaf Stamp from Super Mario 3D World.

Shortly after the second star, the player must take the path on the left past the spiked rollers, and jump over a gap.

Enemies

Names in other languages

Template:Foreignname

Trivia

  • The Dash Panels in this level increase and decrease in pitch along with the music.

Template:BoxTop

Template:SM3DW Levels