Mystery House Mad Dash: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary |
m (Redundant) |
||
Line 15: | Line 15: | ||
==Challenges== | ==Challenges== | ||
*'''Green Star 1:''' The player needs to use the Jump Panels | *'''Green Star 1:''' The player needs to use the Jump Panels. | ||
*'''Green Star 2:''' The player needs to traverse a sandy pathway filled with [[Horned Ant Trooper]]s | *'''Green Star 2:''' The player needs to traverse a sandy pathway filled with [[Horned Ant Trooper]]s. | ||
*'''Green Star 3:''' The player needs to avoid some [[Crate]]s and a [[Banzai Bill]] | *'''Green Star 3:''' The player needs to avoid some [[Crate]]s and a [[Banzai Bill]]. | ||
*'''Green Star 4:''' The player needs to avoid a set of [[Spike]]s | *'''Green Star 4:''' The player needs to avoid a set of [[Spike]]s. | ||
*'''Green Star 5:''' The player needs to traverse a thin pathway | *'''Green Star 5:''' The player needs to traverse a thin pathway. | ||
*'''Green Star 6:''' The player needs to avoid some [[Thwomp]]s | *'''Green Star 6:''' The player needs to avoid some [[Thwomp]]s. | ||
*'''Green Star 7:''' The player needs to traverse some swinging platforms | *'''Green Star 7:''' The player needs to traverse some swinging platforms. | ||
*'''Green Star 8:''' The player needs to pass some [[Goomba]]s and [[Micro-Goomba]]s | *'''Green Star 8:''' The player needs to pass some [[Goomba]]s and [[Micro-Goomba]]s. | ||
*'''Green Star 9:''' The player needs to navigate through a thin pathway with [[Cat Bullet Bill]]s | *'''Green Star 9:''' The player needs to navigate through a thin pathway with [[Cat Bullet Bill]]s. | ||
*'''Green Star 10:''' The player needs to traverse some [[Donut Block]]s and Spikes | *'''Green Star 10:''' The player needs to traverse some [[Donut Block]]s and Spikes. | ||
==Enemies== | ==Enemies== |
Revision as of 12:18, January 12, 2014
Template:Levelbox
Mystery House Mad Dash, or World 4-, is the second Mystery House in the game Super Mario 3D World, with each challenge lasting ten seconds. There are ten Green Stars to be collected inside of it. The challenges are oriented around trying to quickly get to the Green Star while avoiding enemies and obstacles.
Challenges
- Green Star 1: The player needs to use the Jump Panels.
- Green Star 2: The player needs to traverse a sandy pathway filled with Horned Ant Troopers.
- Green Star 3: The player needs to avoid some Crates and a Banzai Bill.
- Green Star 4: The player needs to avoid a set of Spikes.
- Green Star 5: The player needs to traverse a thin pathway.
- Green Star 6: The player needs to avoid some Thwomps.
- Green Star 7: The player needs to traverse some swinging platforms.
- Green Star 8: The player needs to pass some Goombas and Micro-Goombas.
- Green Star 9: The player needs to navigate through a thin pathway with Cat Bullet Bills.
- Green Star 10: The player needs to traverse some Donut Blocks and Spikes.