Ice Climber (WarioWare, Inc.: Mega Microgame$!): Difference between revisions

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|info="''Grab hold of the big bird cruising through the sky! This was once the pinnacle of gaming!''" 1985: NES (''Mega Microgame$!'')<br>"''Jump as high as you can, but be careful of the slippery ice floor! <font color=green>Ice Climber was released for the NES in 1985.</font>''" (''Gold'')
|info="''Grab hold of the big bird cruising through the sky! This was once the pinnacle of gaming!''" 1985: NES (''Mega Microgame$!'')<br>"''Jump as high as you can, but be careful of the slippery ice floor! <font color=green>Ice Climber was released for the NES in 1985.</font>''" (''Gold'')
|controls={{button|gba|A}}/{{button|gcn|A}}/{{button|3ds|A}} - Jump<br>
|controls={{button|gba|A}}/{{button|gcn|A}}/{{button|3ds|A}} - Jump<br>
{{button|gba|Pad}}/{{button|3ds|Pad}} - Move
{{button|gba|Padleftright}}/{{button|gcn|Padleftright}}/{{button|3ds|Padleftright}} - Move
|time=8 beats
|time=8 beats (''Mega Microgame$!'')<br>16 beats (''Gold'')
|clear=10
|clear=10
}}
}}
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==Gameplay==
==Gameplay==
In this [[microgame]], the player controls Popo, one of the [[Ice Climbers]]. The player has to try and grab onto the condor flying overhead. In ''Mega Microgame$!'', the bonus stage timer at the top left counts down at a set speed regardless of the microgame's speed, so as the microgame speeds up, the amount of time on that timer decreases.
In this [[microgame]], the player controls Popo, one of the [[Ice Climbers]]. The player has to try and grab onto the condor flying overhead.
===''WarioWare, Inc.: Mega Microgame$!''===
===''WarioWare, Inc.: Mega Microgame$!''===
*'''1st level difficulty:''' Popo does not need to move around to grab onto the condor.
*'''1st level difficulty:''' Popo does not need to move around to grab onto the condor.
Line 25: Line 25:
*'''2nd level difficulty:''' Popo starts on a lower platform and he has to get on a higher platform to grab the condor.
*'''2nd level difficulty:''' Popo starts on a lower platform and he has to get on a higher platform to grab the condor.
*'''3rd level difficulty:''' Popo must utilize the moving clouds to grab the eggplant instead of a condor.
*'''3rd level difficulty:''' Popo must utilize the moving clouds to grab the eggplant instead of a condor.
==In-game timer==
In addition to the regular timer on the bottom, there is also a timer in the upper left within the microgame based on the timer in the original ''Ice Climber'' game.
In ''Mega Microgame$!'', the bonus stage timer at the top left counts down at a set speed regardless of the microgame's speed, so as the microgame speeds up, the amount of time on that timer decreases.
In ''Gold'' the timer almost always starts at approximately 8.0, with 2 beats equaling 1.0 on the timer. In the WarioWatch challenge the timer starts at approximately 10.0, partially due to all non-boss microgames in WarioWatch having a 28-beat time limit.


==Additional names==
==Additional names==

Revision as of 03:55, July 3, 2024

Ice Climber
Ice Climber.png
IceClimber WarioWareGold.png
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
WarioWare Gold
Type Nintendo Classics (Mega Microgame$!)
5-Volt (Gold)
Command(s) Grab! (Mega Microgame$!, Gold levels 1 and 2)
Reach the veggie! (Gold, level 3)
Info "Grab hold of the big bird cruising through the sky! This was once the pinnacle of gaming!" 1985: NES (Mega Microgame$!)
"Jump as high as you can, but be careful of the slippery ice floor! Ice Climber was released for the NES in 1985." (Gold)
Controls A Button/A Button/A Button - Jump

+Control Pad left or right/+Control Pad Left-Right/+Control Pad left or right - Move

Time limit 8 beats (Mega Microgame$!)
16 beats (Gold)
Points to clear 10

Ice Climber is one of 9-Volt's games in WarioWare, Inc.: Mega Microgame$! and returns as one of 5-Volt's microgames in WarioWare Gold. It is based on the bonus stage of the NES game also called Ice Climber.

Gameplay

In this microgame, the player controls Popo, one of the Ice Climbers. The player has to try and grab onto the condor flying overhead.

WarioWare, Inc.: Mega Microgame$!

  • 1st level difficulty: Popo does not need to move around to grab onto the condor.
  • 2nd level difficulty: Popo may have to move to another platform to grab onto the condor.
  • 3rd level difficulty: Popo starts at the bottom platform and he has to get on a higher platform to grab the condor.

WarioWare Gold

The timer is twice as long, and the field of view is larger.

  • 1st level difficulty: Popo does not need to move around to grab onto the condor.
  • 2nd level difficulty: Popo starts on a lower platform and he has to get on a higher platform to grab the condor.
  • 3rd level difficulty: Popo must utilize the moving clouds to grab the eggplant instead of a condor.

In-game timer

In addition to the regular timer on the bottom, there is also a timer in the upper left within the microgame based on the timer in the original Ice Climber game.

In Mega Microgame$!, the bonus stage timer at the top left counts down at a set speed regardless of the microgame's speed, so as the microgame speeds up, the amount of time on that timer decreases.

In Gold the timer almost always starts at approximately 8.0, with 2 beats equaling 1.0 on the timer. In the WarioWatch challenge the timer starts at approximately 10.0, partially due to all non-boss microgames in WarioWatch having a 28-beat time limit.

Additional names

Internal names

Game File Name Meaning

WarioWare Inc.: Mega Microgame$! ICE CLIMBER

Names in other languages

Language Name Meaning
Japanese アイスクライマー
Aisu Kuraimā
Ice Climber

French Ice Climber
-
German Ice Climber
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Italian Ice Climber
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