List of Mario & Luigi: Bowser's Inside Story gear
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- "Giant Shell" redirects here. For other uses, see Giant Shell (disambiguation).
- This article is about the list of gear in the original Nintendo DS version of Mario & Luigi: Bowser's Inside Story. For the list of gear in the remake, see List of Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey gear.
In Mario & Luigi: Bowser's Inside Story, the gear mechanic is significantly different compared to its predecessors. There are several different gear types available: overalls, gloves, socks, boots, and accessories for Mario and Luigi, and shells, arm bands, rings, and fangs for Bowser. The maximum number of articles of gear that a character may equip is dependent on rank – three is the maximum, but two of a type of gear can never be equipped simultaneously. Since the function of badges has also been altered, most of badges' old functions are now applied to articles of gear.
- For name differences across versions, see Mario & Luigi: Bowser's Inside Story clothing names in other languages.
Overalls | |||||
---|---|---|---|---|---|
Name | Location(s) / Drop(s) | Price / Requirement | Sell price | Effect(s) | # |
A-OK Wear | Toad Town, Dark Mechawful head | 20000 coins & Star Rank | 5000 coins | HP +30, SP +10, POW +20, DEF +150, SPEED +20, STACHE +20 Immune against all negative status ailments[note 1] |
1 |
D-Star Wear | Peach's Castle, Dark Star | — | 1 coin | POW +80 | 2 |
Star Wear | Toad Town, Airway | 3000 coins & Star Rank | 750 coins | HP +20, SP +10, DEF +120 | 3 |
King Wear | Toad Town, Airway | 2500 coins & Star Rank | 625 coins | DEF +100 | 4 |
Master Wear | Challenge Node | All A Ranks in Cholesteroad | 1 coin | SP +20, DEF +140 Special attack POW +25% |
5 |
Muscle Wear | Toad Town | — | 450 coins | POW +20, DEF +65 | 6 |
Balm Wear | Toad Town | 2000 coins & Shine Rank | 500 coins | DEF +90 | 7 |
Hero Wear | Toad Town, Energy Hold | 1500 coins & Shine Rank | 375 coins | DEF +60 | 8 |
Koopa Wear | Toad Town | 500 coins | 125 coins | DEF +40 | 9 |
Grown-up Wear | Bowser Memory M, Bowser Memory L | — | 275 coins | DEF +50, SPEED +10, STACHE +10 | 10 |
Brawny Wear | Blubble Lake | — | 300 coins | POW +10, DEF +45 | 11 |
Heart Wear | Plack Beach | — | 450 coins | HP +10, DEF +80 | 12 |
Fighter Wear | Pump Works, Leaf Guy | — | 37 coins | POW +5, DEF +25 | 13 |
Leisure Wear | Toad Square | 200 coins | 50 coins | DEF +30 | 14 |
Picnic Wear | Toad Square, Pump Works | 30 coins | 7 coins | DEF +15 | 15 |
Thin Wear | — | Equipped at start | 1 coin | DEF +5 | 16 |
Rental Wear | Unobtainable in normal gameplay | — | 1 coin | None | 17 |
Socks | |||||
---|---|---|---|---|---|
Name | Location(s) / Drop(s) | Price/Requirement | Sell price | Effect(s) | # |
Deluxe HP Socks | Blubble Lake | — | 500 coins | +30% HP | 1 |
HP Socks | Toad Square | 300 coins | 75 coins | +20% HP | 2 |
DX SP Socks | Dimble Wood | — | 750 coins | +30% SP | 3 |
SP Socks | Toad Town | 500 coins & Shine Rank | 125 coins | +20% SP | 4 |
Starched Socks | Toad Square | 250 coins | 62 coins | +10% DEF | 5 |
Doctor Socks | Airnapse | — | 1000 | 10 HP regenerated per turn | 6 |
Nurse Socks | Toad Town, Energy Hold | 400 coins | 100 coins | 4 HP regenerated per turn | 7 |
Surprising Socks | Peach's Castle | — | 1500 coins | 3 SP regenerated per turn | 8 |
Special Socks | Toad Town | 600 coins & Shine Rank | 150 coins | 1 SP regenerated per turn | 9 |
Guardian Socks | Pump Works, Airway | — | 2500 coins | 8 HP & 2 SP regenerated per turn | 10 |
Gumption Socks | Toad Town | 10000 coins & Star Rank | 2500 coins | If the wearer is KO'ed, revived automatically with half-HP after one turn. | 11 |
Coin Socks | Toad Town Caves | — | 250 coins | If the wearer takes no damage during a battle, 1.5x coins awarded | 12 |
EXP Socks | Flab Zone | — | 375 coins | If the wearer takes no damage during a battle, 1.3x EXP awarded just for the wearer | 13 |
Bro Socks | Challenge Node | A Rank in Yoo Who Cannon | 1 coin | Doubles defense when holding a KO'ed bro | 14 |
No-touch Socks | POW/SPEED Pep | — | 100 coins | Immune against all status ailments | 15 |
Hustle Socks | Coalbit, Mawful Mole | — | 75 coins | Flee block works instantaneously instead of losing coins | 16 |
Rugged Socks | Airway, Scutlet | — | 300 coins | +20% DEF | 17 |
Gall Socks | Toad Square | 50 coins | 12 coins | Foes are 50% more attracted to attack the wearer | 18 |
Gloves | |||||
---|---|---|---|---|---|
Name | Location(s) / Drop(s) | Price/Requirement | Sell price | Effect(s) | # |
DX POW Gloves | Toad Town, Toadley's Clinic[note 2], Peach's Castle | 15000 coins & Star Rank | 3750 coins | +20% POW | 1 |
POW Gloves | Toad Town, Durmite | 400 coins | 100 coins | +10% POW | 2 |
Heavy Gloves | Toad Town | 500 coins & Shine Rank | 125 coins | Solo hammer POW +20% | 3 |
Special Gloves | Junker | — | 1250 coins | Special attack POW +15% | 4 |
Flower Gloves | Plack Beach | — | 200 coins | Fire Flower POW +20% | 5 |
Bye-Bye Gloves | Bowser Path (x2) | — | 625 coins | Solo hammer attacks by wearer may one-hit KO an enemy regardless of its HP | 6 |
Softener Gloves | Piranha Plorp | — | 250 coins | Due to a coding error in the DS version, it occasionally raises enemy DEF by 25% rather than lowering it. | 7 |
Siphon Gloves | Challenge Node | A rank in Magic Window | 1 coin | Solo hammer attacks by wearer restore 10% SP | 8 |
Item Gloves | Toad Town | 600 coins & Shine Rank | 150 coins | Enemies hammered (solo) by wearer randomly drop items/equipment. | 9 |
Dent Gloves | Metal Mawful Mole, Pwallop | — | 1250 coins | A hammer first strike by the wearer may KO all enemies. | 10 |
Mushroom Gloves | Plack Beach | — | 1000 coins | Wearer occasionally uses a random type of mushroom before making a move. | 11 |
Delicious Gloves | Energy Hold | — | 500 coins | Doubles the effects of healing items, including 1-up Mushrooms. | 12 |
Boots | |||||
---|---|---|---|---|---|
Name | Location(s) / Drop(s) | Price/Requirement | Sell price | Effect(s) | # |
DX POW Boots | Toad Town | 20000 coins & Star Rank | 5000 coins | POW +20% | 1 |
POW Boots | Flab Zone | — | 200 coins | POW +10% | 2 |
Heavy Boots | Toad Town | 600 coins & Shine Rank | 150 coins | Solo jump POW +20% | 3 |
Special Boots | Energy Hold | — | 750 coins | Special attack POW +10% | 4 |
Shell Boots | Bowser | — | 150 coins | Green Shell POW +20% | 5 |
Dizzy Boots | Challenge Node | A Rank in Super Bouncer | 375 coins | On solo jump attacks, enemy may become dizzy | 6 |
Shroob Boots | Shroobs | — | 500 coins | On solo jump attacks, enemy's POW may be cut in half | 7 |
Siphon Boots | Toad Town, Wisdurm | 1000 coins & Shine Rank | 250 coins | On solo jump attacks, 5% HP regenerated per hit | 8 |
Coin Boots | Glam Lakitu, Lakitu King | — | 250 coins | Enemies jumped on occasionally drop coins | 9 |
Big Stomp Boots | Plack Beach | — | 750 coins | Jump First-strike POW +30% | 10 |
Daredevil Boots | Challenge Node | A Rank in Jump Helmet | 500 coins | Doubles POW but any hit KOs the wearer instantly | 11 |
Tip-Top Boots | Sockop | — | 750 coins | +30% POW only when wearer's HP is 100% | 12 |
Accessories | |||||
---|---|---|---|---|---|
Name | Location(s) / Drop(s) | Price/Requirement | Sell price | Effect(s) | # |
Lucky Charm | Dark Fawful, Dark Fawful Guy | — | 500 coins | Doubles rate of lucky hits | 1 |
Happy Charm | Toad Town, Nooz | 500 coins & Shine Rank | 125 coins | Increases rate of lucky hits +50% | 2 |
Tight Belt | Toad Town | 10000 coins & Star Rank | 2500 coins | All special attack SP costs cut in half[note 3] | 3 |
Budget Charm | Toad Town, Toad Town Caves | 1500 coins & Shine Rank | 375 coins | All special attack SP costs -30%[note 3] | 4 |
Thrift Charm | Toad Town[note 4] | 1000 coins | 250 coins | Random special attack SP cost -40%[note 3], changes every turn | 5 |
Advice Patch | Challenge Node | A Rank in Spin Pipe | 1 coin | Random special attack POW +30%, changes every turn | 6 |
Heroic Patch | Bumpsy Plains | — | 750 coins | Special attack POW +30%, but SP cost doubles | 7 |
Luxury Patch | Blubble Lake | — | 500 coins | Special attack POW +20% but SP cost +50%[note 3] | 8 |
Big Shell | Drillbit Crab | — | 1750 coins | Negates the damage of the first three hits of each battle | 9 |
Small Shell | Toad Town | Hide and Seek sidequest | 500 coins | Negates the damage of the first hit of each battle | 10 |
Giant Shell | Bowser Path | — | 750 coins | Blocks all hits that would deal less than 20% of the wearer's HP in damage. | 11 |
KO Shell | Toad Town | — | 1000 coins | Nullifies damage taken while Super Strike status active (Powerful Badge) | 12 |
POW Mush Jam | Bowser Path | — | 1000 coins | When wearer eats any type of mushroom, POW +20% | 13 |
DEF Mush Jam | DEF Pep | — | 200 coins | When wearer eats any type of mushroom, DEF +30% | 14 |
Lazy Scarf | Stonk, Pendril | — | 375 coins | When HP reaches less than 1/4 (critical), defense is tripled | 15 |
Vengeance Cape | Magifoofa, Air Cannon | — | 625 coins | +5% POW per hit taken, max 30%, reset every battle | 16 |
Treasure Specs | Toad Town | Find all Mushroom Balls | 750 coins | Doubles chances of drops | 17 |
Mushroom Stone | Toad Town | — | 250 coins | All drops become mushrooms | 18 |
Challenge Medal | Challenge Node | A Rank in Green Shell | 1 coin | All enemies, including the ones Bowser fights, have HP, DEF, & SPEED increased by 50% and POW increased by 150%, but coins gained from battle increase by 50%. | 19 |
Gold Crown | Glam Lakitu | — | 250 coins | None, but has a high selling price | 20 |
Gold Ring | Lakitu King | — | 200 coins | None, but has a high selling price | 21 |
Shells | |||||
---|---|---|---|---|---|
Name | Location(s) / Drop(s) | Price/Requirement | Sell price | Effect(s) | # |
Ironclad Shell | Cavi Cape | — | 1 coin | DEF +300 | 1 |
King Shell | Blubble Lake | Broque Madame – All A Ranks | 1 coin | SP +20, POW +20, DEF +260 Punch POW +30% |
2 |
Wicked Shell | Peach's Castle | — | 1125 coins | POW +30, DEF +180 | 3 |
Dream Shell | Broggy | 2400 coins | 600 coins | DEF +220 | 4 |
Rampage Shell | Blubble Lake | — | 350 coins | POW +20, DEF +100 | 5 |
Armored Shell | Broggy[note 5] | 1600 coins | 400 coins | DEF +130 | 6 |
Rock Shell | Tunnel | — | 250 coins | DEF +90 | 7 |
Judge Shell | Cavi Cape | — | 200 coins | DEF +75 | 8 |
Safety Shell | Broggy | 400 coins | 100 coins | DEF +60 | 9 |
Special Shell | Broggy | 200 coins | 50 coins | DEF +40 | 10 |
Shabby Shell | — | Equipped at start | 7 coins | DEF +20 | 11 |
Rental Shell | Unobtainable in normal gameplay | — | 1 coin | None | 12 |
Rings | |||||
---|---|---|---|---|---|
Name | Location(s) / Drop(s) | Price/Requirement | Sell price | Effect(s) | # |
Restore Ring | Peach's Castle | — | 500 coins | 10 HP & 3 SP regenerate each turn | 1 |
Peace Ring | Broggy | 2000 coins | 500 coins | 15 HP regenerated each turn | 2 |
Fill-Up Ring | Broggy | 3000 coins | 750 coins | 4 SP regenerated per turn | 3 |
Excellent Ring | Crawful | — | 500 coins | 10% SP restored on excellent attacks | 4 |
Block Ring | Dimble Wood | 12 Blitties | 1 coin | +30% DEF | 5 |
Hard Ring | Dimble Wood | — | 100 coins | +20% DEF | 6 |
Safety Ring | Bumpsy Plains | — | 250 coins | +20% HP | 7 |
Drumstick Ring | Tower of Yikk | — | 250 coins | Occasionally uses a random type of drumstick before making a move[note 6] | 8 |
Glutton Ring | Broggy, Sniffle Thwomp | 1500 coins | 375 coins | Can eat two drumsticks in a turn | 9 |
Economy Ring | Peach's Castle | — | 2500 coins | All special attack SP costs cut in half | 10 |
Cheap Ring | Tunnel | — | 150 coins | Random special attack SP cost -30%, changes every turn | 11 |
Heroic Ring | Blubble Lake | Broque Madame – A Rank in Magikoopa Mob | 750 coins | Special attack POW +30%, but SP cost doubles | 12 |
Treasure Ring | Blubble Lake | Broque Madame – A Rank in Goomba Storm | 1 coin | Doubles chances of drops | 13 |
Fast Cash Ring | Trashure | — | 200 coins | Doubles coins from enemies KO'd in the field[note 7] | 14 |
Notes[edit]
- ^ The ingame description says "Clears status effects.", and one can mistakenly think it clears them afterwards, instead of the user being immune.
- ^ Secret tunnel accessed through the east side of the patients' room.
- ^ a b c d Rounded up.
- ^ There is a ? block somewhere in Toad Town containing this as well as it being available in a shop.
- ^ Also available via any Shop Block; certain things become available only when player defeats certain bosses.
- ^ The drumsticks are taken from the inventory.
- ^ These would be the "tiny" enemies Mario and Luigi battle formally, but Bowser simply knocks over.