Sockop

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“So hungry... That shabby green thing... I so want to chug that...”
Sockop, Mario & Luigi: Bowser's Inside Story
Bowser's Inside Story + Bowser Jr's Journey enemy
Sockop
Sprite of a Sockop from Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Location(s) Dimble Wood
Level 22
HP 110
POW 99
DEF 67
SPEED 37
Experience 240
Coins 55
Item drop Refreshing Herb - 40%
Tip-Top Boots - 20%
More
Fire Critical
Jump Heal (jumps/counterattacks), Normal (first strike/Bros. Attacks)
Hammer Normal
Battled by Mario & Luigi
Burn 1x
Dizzy 1x
Stat down 1x
Speed down 1x
Bowser's Inside Story enemy
Sockop
Sockop
Location(s) Dimble Wood
Battled by Mario and Luigi
Role Common
Level 22
HP 110 (165)
POW 63 (158)
DEF 57 (86)
SPEED 37 (56)
Fire Double
Burn? Normal
Dizzy? Normal
Stat down? Normal
KO? Normal
Experience 240
Coins 55 (83)
Item drop Refreshing Herb - 9.5%
Tip-Top Boots - 0.5%
Notice
  • The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.
Luigi inside a Sockop
Luigi fighting inside of the Giant Sockop

Sockops are sock-like pitcher plant enemies encountered in Dimble Wood during Mario & Luigi: Bowser's Inside Story. The name is a pun of the dance "sockhop" and could also refer to its sock shape. They enjoy eating Attack Piece Blocks and are capable of swallowing humans as well.

If Mario or Luigi try to jump on them, he is sucked into the hole on the top of the Sockop's head. The player then has to mash A Button for Mario or B Button for Luigi repeatedly in order to escape; otherwise, the brother may be poisoned, or the Sockop will drain their HP. However, if the brothers do a First Strike jump or use the Bros. Attacks Jump Helmet, Spin Pipe, or Magic Window, Sockops take damage instead of draining the brothers HP. They attack by tackling the brothers. Normally, they run at one brother, then turn around and run at them again. However, if some honey comes out from the hole at the top, they charge at the first brother and go offscreen, coming back to hit the other brother from behind.

Later in the game, Mario is captured by the Sockops and Luigi has to rescue him, getting stuck inside a Sockop in the process. While he is stuck inside the Sockop, Luigi can communicate with them, and doesn't have to fight them, as they will all think Luigi is being swallowed. He can also traverse the bramble patches spread throughout the wood. They have a boss, the Giant Sockop; it is shrunk down to normal size during the events in the game, and is the Sockop that Luigi ends up using as a "puppet".

Sockops reappear in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, also appearing as enemies in the Bowser Jr.'s Journey mode, only during levels taking place in Dimble Wood. Sockops are melee troopers, and are weak against fire attacks from minions such as Fire Bros. and Fire Stalking Piranha Plants.

Bowser Jr.'s Journey profile

They may look cute, but don't let your guard down. They are weak against fire attacks.

Notable Sockops

Names in other languages

Language Name Meaning Notes
Japanese ショクチュ[?]
Shokuchu
Derived from 「食虫」 shokuchū, meaning "insectivore."
German Strumpfrose[?] Pun on Strumpfhose (tights) and Rose.
Italian Calzasacco[?] Combination of the words "calza" (sock) and "sacco" (sack).
Spanish (NOA) Brincalcetín[?] Pun on Brincar (Hop) and Calcetín (Sock).
Spanish (NOE) Plancetín[?] Pun on Planta (Plant) and Calcetín (Sock).

Trivia

Kuribo the Sockop
  • Sockops are similar to the Goomba's Shoe, a power-up found in Super Mario Bros. 3. One of the Sockops is even revealed to be named Kuribo (the Japanese name for Goomba). At a certain point, another Sockop is even ridden and used to hop on thorns.
  • Sockops are one of the few non-boss enemies that are known to speak. Despite this, Sockop captains in Bowser Jr.'s Journey still go "..." when using Captain Commands like most enemies.