Fluzzard gliding

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Revision as of 20:04, June 5, 2011 by Reddragon19k (talk | contribs) (moved Fluzzzard Gliding to Fluzzard Gliding: Misspelled!)
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The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.

A screenshot of  Mario riding Fluzzard through the Wild Glide Galaxy.
Mario and Fluzzard gliding in Wild Glide Galaxy.

Fluzzard Gliding is a mini-game found in Super Mario Galaxy 2. The minigame canters around a large bird named Fluzzard that Mario must ride. There are two galaxies with this minigame: Wild Glide Galaxy and Fleet Glide Galaxy. Both galaxies consist of an elaborate obstacle course that Mario and Fluzzard must glide through. Both courses have a slight downward slant so that Fluzzard can nosedive throughout the course. If Mario and Fluzzard hit an object, the duo will lose one wedge of health. If Mario and Fluzzard directly crash into a wall, Mario will instantly lose a life. At the end of the course, there is a large, sun-shaped gate that acts as a finish line.

Fluzzard Gliding is controlled by tilting the Wii Remote, similar to the Star Ball Rolling mini-game. For the neutral position, the player must point the Wii Remote at the screen and keep it level. The player can tilt the Wii Remote upward to make Fluzzard slowly ascend but lose speed. The player can tilt the Wii Remote downward to make Fluzzard do a nosedive and gain speed. The player can tilt the Wii Remote to the side to steer Fluzzard. The Nunchuk is not used for this mini-game.

Mario and Fluzzard will encounter many objects throughout the course. There are five red gates that Mario and Fluzzard can fly through. If Mario and Fluzzard pass through all five gates, the cage holding the Comet Medal will open, allowing Mario and Fluzzard to obtain the Comet Medal. There are also many [[Balloon (Super Mario Galaxy 2)|balloons]] littered throughout the course, which will give Mario Star Bits if popped. Large enemies will also appear throughout the course, such as Thwomps, Undergrunt Gunners, Magmaarghs in lava, and [[Banzai Bill]]s. There are also Life Mushrooms, 1-Up Mushrooms, and even coins floating in bubbles that will heal Mario and Fluzzard if they get hurt. When the galaxy is under the effect of the Green Comet, there will also be a Green Star hidden somewhere in the course.

File:FGG Race.png
Mario racing the Black Jibberjay.

There are two varieties of this minigame: a solo race against the clock or a race with other Jibberjays, including the Black Jibberjay. The solo race is always the first mission in the galaxy. After Mario completes the solo race, Mailtoad will receive a letter from the Black Jibberjay saying that there is a race. The second mission for the galaxy, which is the race, will open up. This time, Mario and Fluzzard will start the course alongside the Black Jibberjay and other Jibberjays. The level is the same, but Mario and Fluzzard can now bump into a Jibberjay. If Mario comes in in first place, the Black Jibberjay will give up a Power Star.