Bowser's Kingdom
- Not to be confused with Bowser's Castle.
Template:SMOlocation-infobox Bowser's Kingdom is the thirteenth kingdom visited in Super Mario Odyssey. It is the home of Bowser and the greater location of his castle. Unlike in most games, in which it has a Western European design, this castle is a lush, flowering traditional Japanese castle, with a concentric series of walls and baileys, a traditional garden and tea house, and a central keep. Instead of the usual lava, its moats are filled with Poisoned Water.
Brochure details
Terrifying Gatekeepers
Don't run afoul of the Stairface Ogres that guard this kingdom. When they spot an intruder, they bring their huge mallets down, no questions asked. On the other hand, you have to admire their tenacity and work ethic. The scars on their faces show they don't give up easily.
Beautiful Tile Work
This kingdom's architecture is unique. Roofs are made of heavy, layered tiles that will not budge even if walked upon. They also create a uniformity in the overall design, enhancing the beauty of the palace.
Though you can move along the roofs, this palace rests quite high in the sky, and if you fall off, you will most definitely die. It's not the surest footing either, so be careful.
Statues Guard the Court
The palace tower highlights the inner citadel, and the gate leading to it is guarded by fearsome statues. The statues are fashioned after gods of wind and thunder, the perfect motif for a sky palace, and since they are modeled on Bowser, the ruler of this kingdom, they serves as a warning to foes here and abroad.
Impressive Fortifications
Surrounding the inner citadel are the second and third courts. The second court is especially fortified, with many cannons to repel invaders. Cannonballs often roll along the ground, and many tourists fall trying to evade them. Legends speak of invaders repelling the cannonballs with spears, but no mere mortal could hope to do this, so try not to get too close!
An Oasis of Calm
This elegant garden is a balm for the brutality of this kingdom and will help you forget all the hardships you faced to reach it. You can even buy souvenirs, so be sure you stop by!
The Hole Thing
All along the walls, these holes were meant to allow defenders to shoot at invaders, but nowadays you're more likely to find a demon or a snake coming out than an arrow.
Three Keys to the Kingdom
- Dart past the silent and lethal Stairface Ogres.
- Avoid being distracted by the ominous (yet brightly glowing) clouds.
- Survive the various traps designed to end your trip early.
Map
- Third Courtyard (Front)
- Third Courtyard (Rear)
- Second Courtyard
- Souvenir Shop
- Main Courtyard Entrance
- Main Courtyard
- Outer Wall
- Inner Wall
- Beneath the Keep
- Showdown Arena
Bonus areas
Bonus area | Accessed via | Location | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Bowser's Castle Treasure Vault |
Open doorway | Below the left side of the large poison pool surrounding the "Beneath the Keep" Checkpoint Flag | A small, golden room with many Coin Stacks and a treasure chest containing a Power Moon. The doorway leading to this room is reached by scaling the wall with spinning, wooden, circular panels as a Pokio. The coins do not reappear if Mario revisits the room after he has already collected them. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Folding Screen |
Locked door guarded by a New Donker | Behind the Crazy Cap shop | An 8-bit area set inside a folding screen in a small room. Mario can only access this area if he is wearing his samurai set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Spinning Tower |
Closed doorway | Below the left side of the large poison pool surrounding the "Beneath the Keep" Checkpoint Flag | A tower-like area with segments that spin at intervals, where Mario must capture a Pokio and use it to scale the tower's walls to reach the Power Moon at the top. Below the tower is a key Mario can use to make a second Power Moon appear. Mario must defeat the nearby Stairface Ogre to open the gate leading to this area. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jizo Area |
Warp Pipe | At the Showdown Arena after RoboBrood has been defeated | An area where Mario must capture several Jizo statues and place them on several P Switches to activate bridges, walls and elevators, creating a path to a Power Moon. Many retracting spikes appear as hazards, which Mario is immune to as a Jizo statue. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sky Slope Area |
Beanstalk | On the eaves just below the gate to the Spinning Tower | A sky area where Mario must collect as many Rocket Flowers to traverse a long slope to the other side. Unlike the other sky areas, the camera is positioned behind Mario by default rather than from the side. The seed that grows the beanstalk leading to this area can be found on the same eaves. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hexagon Tower |
Moon Pipe | On the isolated building northwest of the Main Courtyard | A transparent hexagonal tower-like area featuring boulders that drop down like inside a pachinko machine, where Mario must capture a Parabones and use it to fly to the bottom of the tower to collect Moon Shards and a key required to obtain Power Moons, while avoiding the boulders on the way down and back. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Wooden Tower |
Moon Pipe | On the isolated building southeast of the Main Courtyard | A platforming area composed of a wooden, frame-like structure with rotating pillars where Mario must capture a Pokio and use it to scale said structure while avoiding Spinies and several other Pokios.
garbage pach EnemiesEnemies marked with an asterisk (*) are only found in bonus areas.
Names in other languagesBowser's Kingdom
Bowser's Castle
Trivia
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