Super Koopa (enemy): Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(This is much more clearer, organized, and correct than the previous versions. Please go to page talk before undoing.) |
No edit summary |
||
Line 5: | Line 5: | ||
There are four types of Super Koopas: | There are four types of Super Koopas: | ||
*Red Koopas with yellow capes. They will swoop down when Mario approaches, and then rise back up. | *Red Koopas with yellow capes. They will swoop down when Mario approaches, and then rise back up. They are vulnerable to all attacks. | ||
*Green Koopas with red capes. Same behavior as above but are randomly generated enemies. They can also be summoned by two whistling [[Chargin' Chucks]] in [[Funky]] | *Green Koopas with red capes. Same behavior as above but are randomly generated enemies. They can also be summoned by two whistling [[Chargin' Chucks]] in [[Funky (stage)|Funky]]. | ||
*Blue Koopas with yellow capes. They start on the ground but will | *Blue Koopas with yellow capes. They start on the ground but will take off and fly continuously forward. | ||
*Blue Koopas with flashing capes. Same as above but jumping on one will separate it from a [[Cape Feather]]. Otherwise, all other attacks will instantly destroy them without providing the feather. | *Blue Koopas with flashing capes. Same as above but jumping on one will separate it from a [[Cape Feather]]. Otherwise, all other attacks will instantly destroy them without providing the feather. |
Revision as of 22:51, March 8, 2011
Super Koopas are Beach Koopas that wear capes, allowing them to fly. They are found in the game Super Mario World, where they appear mostly in Donut Plains' first level and the Twin Bridges area.
There are four types of Super Koopas:
- Red Koopas with yellow capes. They will swoop down when Mario approaches, and then rise back up. They are vulnerable to all attacks.
- Green Koopas with red capes. Same behavior as above but are randomly generated enemies. They can also be summoned by two whistling Chargin' Chucks in Funky.
- Blue Koopas with yellow capes. They start on the ground but will take off and fly continuously forward.
- Blue Koopas with flashing capes. Same as above but jumping on one will separate it from a Cape Feather. Otherwise, all other attacks will instantly destroy them without providing the feather.
There are no yellow-shoed Super Koopas just like there are no blue Koopa Paratroopas.