Invizilizard: Difference between revisions

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(clarifcation of when they become Glohm infected)
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The level for Invizilizards is 3 if the player visits Raynforst Island first, but level 4 if the player visits Twistee Island first.  
The level for Invizilizards is 3 if the player visits Raynforst Island first, but level 4 if the player visits Twistee Island first.  


Once [[Reclusa]] is awakened after the second visit to [[Fortress Zokket]], they will replaced with their [[Glohm-infected counterparts]].
Once [[Reclusa]] is awakened after the second visit to [[Fortress Zokket]], they will replaced with their [[Glohm Invizilizard|Glohm-infected counterparts]].


==Battle==
==Battle==

Revision as of 22:49, December 27, 2024

Invizilizard
A character from Mario & Luigi: Brothership
First appearance Mario & Luigi: Brothership (2024)
Variants
Comparable
“I heard Raynforst Island has monsters that turn invisible! I want to go see for myself! Oh, except they’re invisible. Right.”
Connie, Mario & Luigi: Brothership

Invizilizards are chameleon-like enemies that appear in Mario & Luigi: Brothership, residing on Raynforst Island along with Parashoots. They have yellow eyes with nested circles as pupils, and their bodies are green. Their name is a portmanteau of "invisible" and "lizard". A stronger, gray-skinned version of them called Invizilizard R can be found on Allsand Island.

In the field, Invizilizards generally prowl their territory slowly without anyone to disturb them, but will charge intruders in their territory in a camouflaged form if they find one.

The level for Invizilizards is 3 if the player visits Raynforst Island first, but level 4 if the player visits Twistee Island first.

Once Reclusa is awakened after the second visit to Fortress Zokket, they will replaced with their Glohm-infected counterparts.

Battle

Invizilizards can attack Mario or Luigi by charging at them. Their charge attack must be jumped, but while they are walking, they fade away, making it harder for the bro to dodge their attack. Failure to dodge their charge causes the Invizilizard to return back to their spot in camouflaged form. They can also attack with their tongue, which can be countered just by jumping.

Statistics

Mario & Luigi: Brothership enemy
Invizilizard (LV3)
A character from Mario & Luigi: Brothership HP 24 POW 13 Defense 8
Experience 3 (4) Coins 2 Speed 13
Location(s) Raynforst Island Role Common Item drop(s) Mushroom (3%)
1-Up Mushroom (1%)
Raynforst Vine (13%)
Level 3 Type Normal
Notes: This enemy's stats are determined when the player visits Raynforst Island first.
Mario & Luigi: Brothership enemy
Invizilizard (LV4)
A character from Mario & Luigi: Brothership HP 30 POW 16 Defense 9
Experience 5 (6) Coins 4 Speed 16
Location(s) Raynforst Island Role Common Item drop(s) Mushroom (3%)
1-Up Mushroom (1%)
Raynforst Vine (13%)
Level 4 Type Normal
Notes: This enemy's stats are determined when the player visits Twistee Island first.

Names in other languages

Language Name Meaning Notes
Chinese 透隐怪[?]
Tòuyǐn Guài
From「透隐」(tòuyǐn, "invisible") and「怪」(guài, "monster")
Dutch Invizilizard[?] -
French Cachéléon[1][2] Portmanteau of caché ("hide") and caméléon ("chameleon")
German Vaschmäleon[?] From Chamäleon ("chameleon")
Italian Trasparonte[4] Portmanteau of transparente ("transparent") and camaleonte ("chameleon")
Korean 스텔레온[?]
Seutelle'on
Portmanteau of "스텔스" (seutelseu, "stealth") and "카멜레온" (kamelle'on, "chameleon")
Portuguese Invisirréptil[?] Portmanteau of invisível ("invisible") and réptil ("reptile")
Spanish Ninguana[3] Combination of ninguno ("none") and "iguana"

References

  1. ^ Mario & Luigi: L'épopée fraternelle in-game name (European French localization)
  2. ^ Mario & Luigi: Brothership in-game name (Canadian French localization)
  3. ^ https://www.youtube.com/watch?v=mOFyLaWh4Rw
  4. ^ Mario & Luigi: Fraternauti alla carica - LIVE #2. By Mariuigi Khed on YouTube. Retrieved on November 12, 2024.