Cosmic Mario: Difference between revisions
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|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]]) | |latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]]) | ||
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'''Cosmic Mario''' is a character that appears in ''[[Super Mario Galaxy]]''. | '''Cosmic Mario''' is a character that appears in ''[[Super Mario Galaxy]]''. He is a galactic clone of [[Mario]] and thus copies his physical appearance, though he is colored blue with multiple stars and has a higher-pitched voice than his normal counterpart. [[Luigi]] also has a cosmic clone, '''Cosmic Luigi''', who replaces Cosmic Mario if the player is playing as Luigi. | ||
Cosmic Mario appears when a [[Prankster Comet#Cosmic Comet|Cosmic Comet]] is orbiting a [[galaxy]]. Upon entering, Cosmic Mario appears at the beginning of the [[mission]] and challenges the player to a race. In order to complete the mission, the player must reach the [[Power Star]] before Cosmic Mario does. If Cosmic Mario reaches the Power Star first, the player will lose a life and must restart the race. Colliding with Cosmic Mario during the race causes him to release [[Star Bit]]s. | |||
If the player is playing as Luigi, Cosmic Luigi will appear instead. Unlike his brother, Cosmic Luigi will take advantage of shortcuts more often and use a large number of [[Long Jump|long jump]]s, making him more difficult to beat. | |||
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==Gallery== | ==Gallery== | ||
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*Prior to Cosmic Mario's debut, [[Metal Mario]] had an alternate color scheme where he could be selected into blue in ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' for the [[Nintendo 64]]. | *Prior to Cosmic Mario's debut, [[Metal Mario]] had an alternate color scheme where he could be selected into blue in ''[[Mario Golf (Nintendo 64)|Mario Golf]]'' for the [[Nintendo 64]]. | ||
*The Cosmic Mario/Cosmic Luigi races are the only races in the game that do not have placement markers for what place Mario/Luigi is in. | *The Cosmic Mario/Cosmic Luigi races are the only races in the game that do not have placement markers for what place Mario/Luigi is in. | ||
*At the start of a race, if the player holds {{button|wii|Stick}} up, then {{button|wii|Z}} when the timer reaches "2," and then hits {{button|wii|A}} just as the race starts, Mario or [[Luigi]] gets a [[Rocket Start|Start Dash]], shown by a yellow color appearing on Mario/Luigi, shrinking gradually as a marker of the end of this effect. | |||
==References== | ==References== |
Revision as of 13:51, November 9, 2024
- Not to be confused with Shadow Mario or Cosmic Clone.
Cosmic Mario | |
---|---|
Cosmic Mario, as he appears in Super Mario Galaxy | |
First appearance | Super Mario Galaxy (2007) |
Latest appearance | Super Mario 3D All-Stars (2020) |
Cosmic Mario is a character that appears in Super Mario Galaxy. He is a galactic clone of Mario and thus copies his physical appearance, though he is colored blue with multiple stars and has a higher-pitched voice than his normal counterpart. Luigi also has a cosmic clone, Cosmic Luigi, who replaces Cosmic Mario if the player is playing as Luigi.
Cosmic Mario appears when a Cosmic Comet is orbiting a galaxy. Upon entering, Cosmic Mario appears at the beginning of the mission and challenges the player to a race. In order to complete the mission, the player must reach the Power Star before Cosmic Mario does. If Cosmic Mario reaches the Power Star first, the player will lose a life and must restart the race. Colliding with Cosmic Mario during the race causes him to release Star Bits.
If the player is playing as Luigi, Cosmic Luigi will appear instead. Unlike his brother, Cosmic Luigi will take advantage of shortcuts more often and use a large number of long jumps, making him more difficult to beat.
Gallery
See also
Additional names
Internal names
Game | File | Name | Meaning
|
---|---|---|---|
Super Mario Galaxy | ObjectData/GhostMario.arc ObjectData/GhostLuigi.arc |
GhostMario GhostLuigi |
Ghost Mario Ghost Luigi |
Super Mario Galaxy | StageData/ObjNameTable.arc/ObjNameTable.tbl | GhostPlayer | Ghost Player |
Super Mario Galaxy | StageData/ObjNameTable.arc/ObjNameTable.tbl | ゴーストマリオ (Gōsuto Mario) | Ghost Mario |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シャドウマリオ[?] Shadō Mario |
Shadow Mario | |
French (NOE) | Mario Cosmique[?] | Cosmic Mario | |
German | Schatten-Mario[?] | Shadow Mario | |
Italian | Mario Cosmico[?] | Cosmic Mario | |
Korean | 그림자 마리오[?] Geurimja Mario |
Shadow Mario | |
Spanish (NOA) | Mario Fantasma[?] | Ghost Mario | |
Spanish (NOE) | Mario Sombra[?] | Shadow Mario |
Trivia
- An unused Cosmic Mario race in the Space Junk Galaxy is found in the game files. When players start a race, they start at the coordinate 0,0,0, which is the air on which they land on the starting planet. Cosmic Mario cannot win this race, and players still have to use Star Chips to unlock a Launch Star, but Cosmic Mario does not need to use the Star Chips to use a Launch Star. Cosmic Mario does not use voice clips in this variant.[1]
- Cosmic Mario/Cosmic Luigi's theme uses a similar arrangement to Shadow Mario's theme of the same music, the Underground Theme from Super Mario Bros.
- On the covers for the Super Mario Galaxy Original Soundtrack and Super Mario Galaxy 2 Original Soundtrack, Mario's silhouette is dark blue covered in stars, resembling Cosmic Mario.
- Prior to Cosmic Mario's debut, Metal Mario had an alternate color scheme where he could be selected into blue in Mario Golf for the Nintendo 64.
- The Cosmic Mario/Cosmic Luigi races are the only races in the game that do not have placement markers for what place Mario/Luigi is in.
- At the start of a race, if the player holds up, then when the timer reaches "2," and then hits just as the race starts, Mario or Luigi gets a Start Dash, shown by a yellow color appearing on Mario/Luigi, shrinking gradually as a marker of the end of this effect.
References
- ^ SPG64 (August 20, 2021). Unused Space Junk Cosmic Race in Super Mario Galaxy. YouTube. Retrieved January 2, 2023.