Mario & Luigi: Brothership: Difference between revisions

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Revision as of 18:05, November 8, 2024

This article is about a game that has just been released on November 7, 2024. Major changes should be made by a contributor who has a reliable source.
This notice should be removed after a month has passed since the game was first released.

Mario & Luigi: Brothership
American box art for Mario & Luigi: Brothership
For alternate box art, see the game's gallery.
Developer Acquire[1]
Publisher Nintendo
Platform(s) Nintendo Switch
Release date Australia November 7, 2024[2]
Japan November 7, 2024[3]
South Korea November 7, 2024[4]
HK November 7, 2024[5]
ROC November 7, 2024[6]
Singapore November 7, 2024[7]
Europe November 7, 2024[8]
South Africa November 7, 2024[9]
USA November 7, 2024[10]
Language(s) English (United States)
French (France)
French (Canada)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Dutch
Portuguese (Brazil)
Japanese
Simplified Chinese
Traditional Chinese
Korean
Genre RPG
Rating(s)
ESRB:E - Everyone
PEGI:7 - Seven years and older
CERO:A - All ages
ACB:PG - Parental Guidance
USK:6 - Six years and older
ClassInd:L - General audience
SMECCV:A - All ages
GRAC:All - All ages
GSRR:P - Six years and older
FPB:13 - Thirteen years and older
Gmedia:7 - Seven years and older
MRO:7 - Seven years and older
Mode(s) Single-player
Format
Nintendo Switch:
Game Card
Digital download
Input
Nintendo Switch:

Mario & Luigi: Brothership is a role-playing game released worldwide for the Nintendo Switch on November 7, 2024. It is the sixth original instalment in the Mario & Luigi series and its eighth instalment overall, following the 2015 original title, Mario & Luigi: Paper Jam, and the 2018 remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, respectively. It is both the first Mario & Luigi game to be initially released for a home console, as well as the first in the series to feature Kevin Afghani's voice work. Another feature new to the series is the full implementation of 3D environments and character models, and a more artwork-accurate art style, which was seen previously in a limited capacity during the giant battles in Mario & Luigi: Dream Team, the papercraft battles in Mario & Luigi: Paper Jam, and the giant battles in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

First announced during the June 2024 Nintendo Direct, Mario & Luigi: Brothership is the first Mario & Luigi title to not be developed by AlphaDream, which ceased operations immediately after filing for bankruptcy on October 1, 2019. However, several developers from AlphaDream who were originally involved in previous Mario & Luigi games returned for the development of Brothership in key roles.[11] Acquire assumed the role of lead developer, known for their work on the Tenchu and Octopath Traveler series. The game was made using Unreal Engine 4.[12]

The game's Japanese and English name is a pun on "mothership" but also refers to the relationship between Mario and Luigi. It is also the first entry in the series to adopt the same subtitle in Japan as the localized releases, as past Mario & Luigi games except Mario & Luigi: Paper Jam, which was subtitled Paper Mario MIX, were simply treated as numbered sequels there.

Story

In the Mushroom Kingdom, Luigi panics as he is being chased by a swarm of bees in a forest near Peach's Castle, and accidentally runs off a cliff before Mario clings to save him. Afterwards, Mario and Luigi's hands begin to glow, and a mysterious vortex materializes above them which teleports the brothers away to a distant land named Concordia.[10]

Upon their arrival, after coming to their senses, they meet a local resident named Connie, who explains to them the history of Concordia, the world in which Shipshape Island resides. The centre of Concordia used to house the great Uni-Tree that would connect the different districts of the land using energy known as Connectar, but after an unfortunate and catastrophic event where the Uni-Tree was destroyed, the continent shattered and was separated into numerous islands. With the help of the brothers, a newly planted Uni-Tree, and a flying pig-like companion named Snoutlet, the main objective is to reconnect the fractured islands back together again and restore Concordia to its former glory, with each unique island to explore.[13]

The sea of the world of Concordia acts as the game's primary setting. Shipshape Island is a structure described as "part ship, part island" and is depicted as the main hub. Mario and Luigi are launched out of the Shipshape's cannon to explore distinct islands.[14]

Gameplay

Mario & Luigi: Brothership introduces a mechanic where Luigi will come up with an idea for specific situations, indicated by an L-shaped exclamation point, known as Luigi Logic. Some can give him new abilities to use in the overworld to help Mario proceed, like squeezing through narrow gates, while others can be situational commands against bosses that can be used to land the finisher against them.[13]

Shipshape Island serves as the hub for the game (similar to Princess Peach's Castle in Mario & Luigi: Partners in Time), having several shops, and a cannon that shoots Mario and Luigi to the different islands at sea. Shipshape Island travels along currents of the seas, shown on the Ocean Map, accessed by examining the cannon or pressing Minus Button, and the player can find and travel to different islands. On the Ocean Map, the player can choose which current to travel on, and the speed at which Shipshape Island moves, between regular and faster speeds by pressing X Button. The player can navigate on the island as it moves to its destination point.[15] More NPCs appear on the island as the player visits other islands.

Some gears can be crafted by the player at the Workshop on Shipshape Island with some materials.[16] They are dropped by enemies, which is an item named after their respective island.

The main objective on the islands is to find its Lighthouse and link it to the Uni-Tree on Shipshape Island to reform Concordia. Each sea has its own Great Lighthouse allowing the player to discover more islands.

Battle system

The battle system is similar to those in previous titles. Normal jump and hammer attacks now combine both brothers to execute when they are both up, called Attack Combos[17], reminiscent of Bros. Attack from Mario & Luigi: Superstar Saga or attacking with the babies from Mario & Luigi: Partners in Time; if one of them is down or under a certain status condition (eg. dizzy), they return to attacking solo[18]. Emergency Guard[19] returns from Mario & Luigi: Paper Jam and level ups still no longer have a bonus stat minigame. The Rank feature returns with similar rank bonuses.

Bros. Attacks

Mario
  • Red Shell: Costs 4 BP to use.[13] The brothers pass the shell back and forth for Mario making a powerful kick aimed at one enemy.
  • Hatch Me if You Can: Costs 7 BP to use.[13] Mario pulls out a Yoshi Egg then it flys off-screen, the brothers walk in position waiting for it to fall back for the corresponding brother to dive for it, the other brother has to set it up as it is over his head, then both brothers aim and spike the Yoshi Egg at any enemies within a radius. The Yoshi Egg causes damage to an enemy on hit, and creates a shockwave to damage enemies within radius, after which Yoshi emerges and Ground Pounds the same enemy struck before for additional damage.[20]
  • Bomb Derby: Costs 10 BP to use.[19] Luigi throws bombs at Mario which he hits at the enemies with his hammer, the attack ends with the final bomb being hit up and spawns homing missiles to attack all the enemies.
  • Clockout Blow[21]: Costs 12 BP to use. An attack where Mario uses a clock to slow down time, then he and Luigi attack the enemies with their hammers repeatedly as they show up on screen, after a while one of the enemies will be hit into the air and juggled by the brothers, ending with a final strike from both bros together sending them back to the ground.[19]
  • Conductor Connector[22]: Costs 15 BP to use. Mario and Luigi fly on the Grand Conductor into space on a wire, as they reached space, Mario has to pull back to slingshot himself at the orbiting energy satellites and Luigi has to stop him to plug to them at the right time, doing so after two more rounds of the map expanding that reveals more of them, the laser is charged up where the brother comes back down to the battlefield, aims the laser at one of the enemies and lines up the crosshair, dealing massive damage to it and create a lingering shockwave that damage all enemies multiple times.
Luigi
  • Green Shell: Costs 5 BP to use. The brothers kick the shell at the enemies each pass which ends with Luigi making a kick that hits all grounded enemies.
  • Zapperator[23][24]: Costs 7 BP to use; requires the player to alternate between the B Button and A Button buttons, then press the X Button button before a timer expires. Creates a thundercloud to strike all enemies on the battlefield several times.
  • Jump Helmet: Costs 9 BP to use.[19] The brothers walk to the foreground, Mario wears the Jump Helmet and moves left or right for Luigi to jump higher and higher, making him harder to see, it ends with Luigi doing a powerful jump at one enemy.
  • Yoo Who Cannon: Costs 12 BP to use.[19] Nine cannons are summoned, eight of them cover and create clones of Mario and Luigi, they have to be remembered when the cannons are firing one at a time which brother is in it; the final one has an explosion symbol instead of a red and green arrow placed behind the enemies, each successful shot the clones will fall into it after bouncing off the enemy, making it bigger, and the attack ends with the clones being shot out and spinning rapidly as a giant Bros. Ball, doing a U-turn and hitting all enemies.
  • Max-Mix Vortex[25]: Costs 14 BP to use. Mario and Luigi must throw fireballs and iceballs on the tornado, once it is filled, they do a spin jump in it so that they can then control and catch enemies in.[19]

Battle Plugs

A new battle feature in this game is Battle Plugs, it functions similarly to the Badges or Battle Cards in previous Mario & Luigi games. It is a new action that can be performed in battle, allowing Mario and Luigi to set and swap Battle Plugs to boost them up without taking an action. Each one has a unique effect and can create combos with each other. They are crafted with Spark Balls[26] by collecting Sprite Bulbs.[15] When used, they last for a while based on charges and have to be recharged for an extended period based on turn counts. There is a limit on how many can be used at once, displayed by the number of sockets in the Battle Plug menu.

Name Icon Effect Craft cost (Spark Balls) Number of charges Recharge turns Unlock Note
Kaboom Attack Kaboom Attack Icon from Mario & Luigi: Brothership. Get an EXCELLENT rating with a Jump or Hammer attack to also damage nearby targets. 10 30 From the start; Second one at ? After an EXCELLENT rating, it starts a slow motion as an impact wave gets generated to damage nearby enemies, dealing ?% of the original damage.
Two copies are available.
Surprise Iron Ball When you get an EXCELLENT rating with a Jump or Hammer attack, an iron ball drops on the target to deal more damage. 20 10 30 After an EXCELLENT rating, it drops an iron ball at the enemies, dealing ?% of the original damage.
Iron balls deal Buster Critical damage to frozen enemies.[27]
Two copies are available.
Dizzifying Attack Increases the damage you deal with Jump and Hammer attacks by 15%. Also, an EXCELLENT rating can make a target dizzy. 20 15 20 When Jumping or Hammering, Mario and Luigi spin fast enough to have motion blur. An attack with EXCELLENT rating has a ?% chance of causing Dizzy. It can still be performed when the other brother is incapacitated.
Fiery Attack[19] Increase the damage you deal with Jump and Hammer attacks by 15%. Also, if you get an EXCELLENT, your target may become burned. 15 20 When Jumping or Hammering, the attacks have a flame trail. An attack with EXCELLENT rating has a ?% chance of causing Burn.
Icy Attack[27] Increase the damage you deal with Jump and Hammer attacks by 15%. Also, if you get an EXCELLENT, your target may become iced. 15 20 When Jumping or Hammering, the attacks have a cold air trail with snowflakes, cold puffs, and shining particles. An attack with EXCELLENT rating has a ?% chance of causing Ice.[15]
Attack Boost[19] Grants you one additional Jump or Hammer attack. 10 30 An extra solo part of the attack is added to the normal attack combo, doing ?% of the damage. Mario or Luigi will cheer the other one on the first jump when doing the Jump attack.
Anti-Flying Specialist[15] Jump attacks against flying enemies are guaranteed critical hits. 30 10 30 Create 4 Battle Plugs. Buster Critical deal ?% more damage.
Anti-Spike Specialist[15] Hammer attacks against spiky enemies are guaranteed critical hits. 30 10 30 Create 4 Battle Plugs. Buster Critical deal ?% more damage.
Anti-Zokket Specialist Jump and Hammer attacks against Zok Troops are guaranteed critical hits. 10 30 Buster Critical deal ?% more damage.
Anti-Army Specialist Jump and Hammer attacks against Bowser's army are guaranteed critical hits. 10 30 Buster Critical deal ?% more damage.
Anti-Glohm Specialist Jump and Hammer attacks against Glohmed enemies are guaranteed critical hits. 10 30 Buster Critical deal ?% more damage.
Seedle-ize When you get an EXCELLENT rating on a Jump or Hammer attack, sometimes turns your target into a Seedle. 10 20 Buster Critical deal ?% more damage.
Bros. Boost Boosts damage dealt by Bros. Attacks by 20% but also increases BP spent by 100%. 5 30
Performance Bonus[28] Restores 50% of BP used on a Bros. Attack that earns an EXCELLENT rating. 3 20
Auto EXCELLENT Automatically gives Jump, Hammer, and Bros. attacks an EXCELLENT rating. 5 20
Easy-Peasy Counters The icon for the "Easy-Peasy Counters" plug from Mario & Luigi: Brothership.7 Holding the button makes counters easier, enabling you to float in midair when you jump and enlarging your hammer for those counters. 10 20 From the start
Empower Counters[29] Turns jump counters into ground pounds, and charges up hammer counters to do an extra 30% damage. 30 10 20 Create 4 Battle Plugs.
Damage Shield Reduces damage received from enemies by 20%. 10 30
Protectus Reduces the damage you suffer from enemies to 0. 3 40
Notdroppin[19] When you have at least 2 HP and you take enough damage to become KO'd, preserves you at 1 HP instead. 5 30
Surefooted Guard Prevents the effects of Trip and Dizzy. 15 5 20
Temperature Guard [19] Prevents the effects of Burn and Ice. 5 20
Glohm Guard [19] Prevents the effects of Glohm. 5 20
Back-Atcha Attack When you take damage, sometimes triggers an extra Jump or Hammer attack back at the attacker. 3 20 Mario or Luigi do a solo Jump or Hammer attack to counter instead of the combo.
Ouch Charge Causes damage to charge you up. Once full, your next attack deals +100% damage. 1 5
Auto Mushroom When your HP becomes low, will automatically use a Mushroom. 20 5 20
Auto Syrup Jar[30] When your BP becomes low, will automatically use a Syrup Jar. 20 5 20
Auto Herb When you gain a status effect, will automatically use a Refreshing Herb. 15 5 20
Auto 1-Up[15] When one of the brothers is KO'd, automatically uses a 1-Up Mushroom. 30 3 20 Create 4 Battle Plugs.
Auto Ampberry When you are afflicted with Glohm, will automatically use an Ampberry. 5 20
Deluxe Auto The Auto series of Battle Plugs will automatically select the most efficient recovery item for your current state. 15 15
Spirited Item Using an item can boost various stats. 5 20
Item Share Using an item will affect the other bro. as well, while only consuming the one item. 3 30
Second Helping When using an item, uses two identical items out of your inventory to give the benefit for both. 5 30
Boomerang Items[19] Items you use return to your inventory. 5 30
Countdown to Crush The number of charges decreases at the end of every turn. When the number reaches zero, a bomb deals heavy damage to all enemies. 15 15
Countdown to Cure The number of charges decreases at the end of every turn. When the number reaches zero, HP and BP are 100% restored. 15 15
Countdown to Charge The number of charges decreases at the end of every turn. When the number reaches zero, all other equipped plugs are recharged to 50%. 15 15
Charge Bank When another equipped plug would lose charges, this plug's charges decrease instead. 3 20
Speedy Recharge When another equipped plug reaches zero charges, its recharge time is shortened by 50% turns. 5 20
Coinpiler Causes enemies to drop coins each time you damage them in proportion to damage dealt. 20 20
Loot Booster[28] Makes it more likely that defeated enemies will drop items. 30 10[31] 20 Create 4 Battle Plugs.
Auto Luigi At the end of his turns, Luigi will sometimes take a bonus attack or search the area for an item. 5 20
Waitaminnit When your regular turn ends, grants you one extra turn. 120 3 40

Combos

“Some combinations of Battle Plugs have unique and powerful effects. There are lots of these combinations, so experiment away!”
Pop-up Hint

Some Battle Plugs can enhance the effects of others when used together. Here is a list of the possible combos:

Name Battle Plug 1 Battle Plug 2 Effect
Iron Ka-Ball Kaboom Attack Surprise Iron Ball Pair Kaboom Attack and Surprise Iron Ball plugs together to make iron balls fall on all enemies hit by the impact wave.
Statusplosion Kaboom Attack Dizzifying Attack
Fiery Attack
Icy Attack
If you use Kaboom Attack and a plug that causes status ailments together, the status ailment will spread to all the enemies hit by the impact wave.
Ka-Specialist[32] Kaboom Attack Anti-Air Specialist
Anti-Spike Specialist
Anti-Zokket Specialist
Anti-Army Specialist
If you use Kaboom Attack and a Specialist-type Battle Plug together, the critical effect will spread to all enemies hit by the impact wave, as long as the Specialist type affects them.
[19] Attack Boost Surprise Iron Ball Makes one more iron ball fall.
[19] Surprise Iron Ball Surprise Iron Ball Makes a bigger golden ball fall, dealing more damage.

Ranks

Main article: Rank § Mario & Luigi: Brothership

Side Quests

A list of side quests are listed in the Adventure Log of the main menu, under "Side Quests".[20] Some side quests can be completed only before a certain point in the game's story, while some have to be completed in a limited time, otherwise the player will not be able to complete them.[33]

Side Quest Description Hints Rewards
A Vision in Pink A guy on Merrygo Island has fallen in love at first sight with a girl in pink. Try to find the object of his love. Destination: Merrygo Island
Ask about the islander's love trouble.
?
Little Lost Toad There's a Toad lost in the maze. Better get back in there to lead them out. Destination: Merrygo Island
Guide Toad to the exit.
?
Back to IDLE's Roots The mother of one of the IDLE kids is worried about her child. Return to IDLE's home island, and give her an update to ease her fears. Destination: Desolatt Island
Go and see the IDLE kid's mom.
?
A Mother's Worries Willma is usually pretty upbeat, but she's been worried about Maykit. Give her an update on her daughter. Destination: Rumbla Island
Go see Willma.
?
Investigate the Abductions! There's a weird bird thing abducting island residents. Is it connected to those suspicious guys you saw? Destination: Rumbla Island
Check in on Rumbla Island.
?
Spiralia's New Creation It sounds like Spiralia has started a new business. Maybe you can help out in some way? Destination: Twistee Island
Go see Spiralia.
?
The Hammer Fan A boy who dreams of becoming a great craftsman wants to learn how to swing a hammer. Let's see... Who's the best around at that? Destination: Rumbla Island
Check in with the boy.
?
An Invitation to the Spa One of the gossips on Shipshape Island has a husband who's toiling away in a forest somewhere. Perhaps he can use a spa break. Destination: Raynforst Island
Check on the husband.
?
Craft a Luck Charm Gather materials so Maykit can make this. It'll increase your chance of getting a LUCKY result by 1.5. Twistee Leaf × 3
Raynforst Vine × 3
Luck Charm × 1
Craft a First-Round Belt Gather materials so Maykit can make this. It'll increase damage dealt by your first attack by 30%. Rumbla Stone × 2 First-Round Belt × 1
It's Dorrie! The voice on a beach belonged to a wounded Dorrie! See to its injuries quickly. Destination: Desolatt Island
Get some medicine.
IDLE Belt × 1
Arc's Secret Arc seems to have lost his special spyglass. It was important to him, and he could really use some cheering up now. Destination: Shipshape Island
Give Arc his spyglass.
Arc Scope × 1
Zokket's Schemes The birds that carried away Zokket and his minions headed to some islet. Maybe you should follow the birds first? Destination: Shipshape Island
Talk to the IDLE group.
?
Coming Home Billdit wants to come home but seems worried that Willma will be angry at him for making her worry. Destination: Rumbla Island
See how Willma's family is doing.
Picnic Boots × 1
How's Bowser's Health?[34] Starlow is going to Bowser's Castle all by herself! Will she be OK? Destination: Wayaway Island
Chase after Starlow.
Bowser Spikes × 1

Challenges

Challenges are present in this game. Unlike in previous games, completing them provides rewards to the player immediately in the battle instead of reward points or having to talk to an NPC to collect them.[35] A list of Challenges can be found under the Adventure Log sub-menu on the main menu.[36]

Name Badge icon Clear criteria Reward(s) Unlock condition
Jump-Combo Expert Jump Ace Placeholder Get 30 EXCELLENTs with the Jump attack combo. Nut x2 Unlocked after learning attack combos.
Hammer-Combo Expert Hammer Ace Placeholder Get 30 EXCELLENTs with the Hammer attack combo. Syrup Jar x2 Unlocked after receicing a Hammer.
Red Shell Expert Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Get 30 EXCELLENTs with the Red Shell Bros. Attack. Bros. Bean x1
Super Mushroom x2
Unlocked after beating Gorumbla.
Green Shell Expert Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Get 30 EXCELLENTs with the Green Shell Bros. Attack. Bros. Bean x1
Syrup Jar x3
Unlocked after beating Gorumbla.
Hatch Me if You Can Expert Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Get 30 EXCELLENTs with the Hatch Me if You Can Bros. Attack. Heart Bean x2
Defense Bean x1
Unlocked on the way to Lottacoins Island.
Zapperator Expert Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Get 30 EXCELLENTs with the Zapperator Bros. Attack. Stache Bean x2
Speed Bean x1
Unlocked on the way to Lottacoins Island.
Bomb Derby Expert Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Get 30 EXCELLENTs with the Bomb Derby Bros. Attack. Speed Bean x3
Power Bean x2
Unlocked after visiting Heatfreeze Island for the first time.
Jump Helmet Expert Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Get 30 EXCELLENTs with the Jump Helmet Bros. Attack. Heart Bean x3
Bros. Bean x2
Unlocked after visiting Heatfreeze Island for the first time.
Clockout Blow Expert Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Get 30 EXCELLENTs with the Clockout Blow Bros. Attack. Stache Bean x3
Bros. Bean x3
Unlocked after relinking Twistee and Heatfreeze Island.
Yoo Who Cannon Expert Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Get 30 EXCELLENTs with the Yoo Who Cannon Bros. Attack. Speed Bean x3
Defense Bean x3
Unlocked after relinking Twistee and Heatfreeze Island.
Conductor Connector Expert Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Get 30 EXCELLENTs with the Conductor Connector Bros Attack. Master Boots x1
Power Bean DX x1
Heart Bean x3
Unlocked after getting Conductor Connector.
Max-Mix Vortex Expert Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Get 30 EXCELLENTs with the Max-Mix Vortex Bros. Attack. Master Hammer x1
Defense Bean DX x1
Speed Bean x3
Progressing through the story
Watchful Eye Good Reflexes Placeholder Dodge or counter attacks 100 times. 1-Up DX x1 Unlocked from the start.
Damage Dodger Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Win 100 battles without taking damage. Stache Bean x2
Power Bean x2
Heart Bean x2
Unlocked from the start.
Lucky Star Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Get 250 LUCKY ratings. Luck Charm DX x1
Stache Bean DX x1
Speed Bean DX x1
Unlocked from the start.
Item Buffet Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Use items in battle 20 times. Defense Bean x1
1-Up Mushroom x2
Unlocked from the start.
Flying Start Flying Start Placeholder Start battles with first strikes 30 times. Speed Bean x2
Super Nut x1
Unlocked from the start.
Monster Buster Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Defeat 999 enemies. Stache Bean DX x1
Power Bean x3
Ultra Candy x3
Unlocked from the start.
Zokket Buster Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Defeat 250 Zok Troopers Defense Bean DX x1
Bros. Bean x2
Max Syrup Jar x3
Unlocked on the way to Lottacoins Island.
Minion Buster Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Defeat 300 of Bowser's minions. Heart Bean DX x1
Stache Bean x2
Max Nut x2
Unlocked after restoring the Heatfreeze Island Lighthouse.
Glohm Buster Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Defeat 150 Glohm enemies. Bros. Bean DX x1
Defense Bean x2
Max Candy x2
Unlocked after restoring the Heatfreeze Island Lighthouse.
Coin Enthusiast Coin Challenge Placeholder Receive a total of 5,000 coins in battle. Stache Bean x1
Super Syrup Jar x1
Unlocked from the start.
Coin Collector Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Receive a total of 15,000 coins in battle. Stache Bean x3
Heart Bean x2
Ultra Candy x1
Unlocked after clearing Coin Enthusiast Challenge.
Coin King Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Receive a total of 50,000 coins in battle. Golden Stache Gloves x1
Speed Bean DX x1
Defense Bean x1
Unlocked after clearing Coin Collector Challenge.
A Painful Blow Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Deal 1,000 damage or more with one attack. Power Bean x2
Defense Bean x2
Ultra Syrup Jar x3
Unlocked from the start.
A More Painful Blow Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Deal 1,500 damage or more with one attack. Bros. Bean DX x1
Heart Bean x3
1-Up DX x3
Clear Challenge A Painful Blow to unlock.
An Even More Painful Blow Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Deal 2,000 damage or more with one attack. Up-Front Belt x1
Power Bean DX x2
Stache Bean DX x1
Clear Challenge A More Painful Blow to unlock.
Doom Dodger Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Win 100 battles in a row without getting a Game Over. Heart Bean x2
Bros. Bean x2
Super Candy x3
Unlocked from the start.
Do It Yourself Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Defeat 300 enemies without equipping any wear, gloves, or accessories. Last-Ditch Gloves x1
Speed Bean DX x2
Heart Bean DX x1
Unlocked from the start.

Gear

Main article: List of Mario & Luigi: Brothership gear

Different types of gear return in this game, such as gloves. In addition, POW is displayed separately for Boots and Hammers. Each bro only has one gear slot at the beginning of the game, but one more can be unlocked through rank-up bonus as wears have been moved to be part of the main gear.

Characters

Playable characters

Artwork of Mario from Mario & Luigi: Brothership
Mario
Artwork of Luigi for Mario & Luigi: Brothership
Luigi

Supporting characters

Artwork of Connie for Mario & Luigi: Brothership
Connie
A Wattanist whose job is to care for the Uni-Tree.[37]
Artwork of Snoutlet from Mario & Luigi: Brothership
Snoutlet
Your guide, who likes to camp out under Luigi’s cap and is certainly not a pig.[37]
Artwork of Princess Peach in Mario & Luigi: Brothership
Princess Peach
The beloved princess of the Mushroom Kingdom.[37]
Artwork of Starlow in Mario & Luigi: Brothership
Starlow
Artwork of a group of characters in Mario & Luigi: Brothership
IDLE
A group of rambunctious kids who are eager to help, but not very good at it.[37]
Screenshot of Ireen in Mario & Luigi: Brothership
Ireen
A pink Concordian and a quarter of the IDLE team.[38]
Screenshot of Dulles in Mario & Luigi: Brothership
Dulles
A green Concordian and a quarter of the IDLE team.[38]
Screenshot of Loog in Mario & Luigi: Brothership
Loog
A blue Concordian and a quarter of the IDLE team.[38]
Screenshot of Ellow in Mario & Luigi: Brothership
Ellow
A yellow Concordian and a quarter of the IDLE team.[38]
Artwork of Buddy Mario & Luigi: Brothership
Buddy
A childlike Concordian wearing a scarf and a beanie who befriends Bowser Jr. after ending up on Offlandon Island.[39]
Technikki from Mario & Luigi: Brothership
Technikki[40]
A thin, blue, adult-like Concordian with wrench-themed goggles said to be a "resident genius."[41]
A character from Mario & Luigi: Brothership
Maykit[13]
A green, childlike Concordian wearing an apron with a Hammer print who is the daughter of Willma.[41]
A character from Mario & Luigi: Brothership
Billdit[42][13][32]
A yellow, adult-like Concordian wearing a hachimaki who is the son of Willma.[41]
Issa Rock in Mario & Luigi: Brothership
Issa Rock
File:MLB Funky Plug.png
Dyode[40]
An adult-like Concordian who wears headphones and disco-like attire.[41]
Emmit in Mario & Luigi: Brothership
Emmit[40]
A blue, adult-like Concordian who wears glasses and headphones with a mic attached.[13]
File:MLB Lipstick Plug.png
Willma[18]
Maykit's mother[18] and chief of Rumbla Island.[43]
A blue Concordian who is part of a trio of aunties who always gossip
A blue, adult-like Concordian and a third of a trio of gossiping aunties.[44]
A red Concordian who is part of a trio of aunties who always gossip
A red, adult-like Concordian and a third of a trio of gossiping aunties.[44]
A yellow Concordian who is part of a trio of aunties who always gossip
A yellow, adult-like Concordian and a third of a trio of gossiping aunties.[44]
File:MLB Beret Plug.png
Arc[42]
A teal, childlike Concordian wearing a beret with a compass attached.[41]
Spiralia from Mario & Luigi: Brothership
Spiralia[13]
An adult-like Concordian with a ponytail and wearing a dress with a spiral design.
File:MLB Fire Plug.png
Burnadette[45]
A red, adult-like Concordian with fire-themed attire who is Chilliam's bride.[13]
File:MLB Ice Plug.png
Chilliam[46][40]
A thin, blue, adult-like Concordian with ice-themed attire who is Burnadette's bridegroom.[13]
Dorrie in Mario & Luigi: Brothership
Dorrie
File:MLB Bean Man.png
Grandpy Turnips[41]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Golden Grandpy Turnip[47]
Toad in Mario & Luigi: Brothership
Toads
(red, yellow, green, blue. purple)[41][13]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Birdo[48]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Cozette[49]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.
Great Conductor[49]

Antagonists

Zokket's army

Artwork of Zokket in Mario & Luigi: Brothership
Zokket[13]
The mysterious villain who is spreading Glohm throughout Concordia.[37]
Artwork of the Extension Corps from Mario & Luigi: Brothership
Extension Corps (Ecks, Ten and Shun)[14]
Zokket's fearsome (?) band of helpers.[37]
Sharpcask in M&L Brothership
Sharpcask[13]
A high-ranking member of Zokket's army, rolling a cask like a bowling ball.
File:MLB Pitcher Plant.png
Gobblick[38]
A pitcher plant-like creature and a high-ranking member of Zokket's army.
Artwork of Zokket's minions in Mario & Luigi: Brothership
Zokket's minions (including Sharpcask, Snaptors, and a variety of Zok Troopers)

Reclusa
The true mastermind behind Zokket and his forces, who seeks to destroy all bonds in favor of pure isolation.

Bowser and his Minions

Artwork of Bowser in Mario & Luigi: Brothership
Bowser
This spiny-shelled menace may be strong, but his breath isn't everything.[37]
Artwork of Bowser Jr. in Mario & Luigi: Brothership
Bowser Jr.
Artwork of Bowser's Minions: Kamek, Koopa Troopa, and Goomba in Mario & Luigi: Brothership
Bowser's Minions (including Kamek, Koopa Troopas, & Goombas)[13]

Other

Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.


Yoshi

Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.


Lakitus

Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.


Sharkbones

Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes.


Glohm Sharkbones

Bowser in Mario & Luigi: Brothership
Shy Guys in Shy Guy Airtubs
Luigi being attacked by bees and Mario was surprised at him.
Bees
Seagull artwork from M&L: Brothership
Seagulls

Enemies

Normal enemies

Image Name LV(s) HP EXP Coins Location
Screenshot of a Seedle in Mario & Luigi: Brothership Seedle[38] 1[38] N/A 1[17] 1[17] Conductor Island (LV1)
Rumbla Island (LV1)[38]
File:MLB Sprout Guys.png Seedle R[38] 8[38] N/A N/A N/A Florall Island (LV8)[50]
Screenshot of a Hydro Seedle in Mario & Luigi: Brothership Hydro Seedle[38] 9[38]/16[51] N/A N/A N/A Florall Island (LV9)[50]
Liil Islet (LV16)[51]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Seedlusa N/A N/A N/A N/A Soli-Tree
Guardarm from Mario & Luigi: Brothership Guardarm[13] 1[17] N/A 2[52] 3 Rumbla Island (LV1)[17]
File:MLB Chameleon Enemy.png Invizilizard[50] 4[50] N/A 6[50] 4[50] Raynforst Island (LV3)[50]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Invizilizard R[20] 16[20] N/A N/A N/A Allsand Island (LV16)[20]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Invizilizard R N/A N/A N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Parashoot[53] 5[54] N/A N/A N/A Raynforst Island (LV4)[55]
File:MLB Flying Plant.png Bumbleshoot[40] 5[40] N/A N/A N/A Twistee Island (LV5)[40]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Bumbleshoot N/A N/A N/A N/A Twistee Island (LV30)
Soreboar from Mario & Luigi: Brothership Soreboar[40] 4[40] N/A 5[47] 4[47] Twistee Island (LV4)[40]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Soreboar N/A N/A N/A N/A Twistee Island (LV29)
Capnap from Mario & Luigi: Brothership Capnap[19] 16[51] N/A N/A N/A Great Lighthouse Island 1 (LV11)
Liil Islet (LV16)[51]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Capnap R N/A N/A N/A N/A Bulbfish Island (LV19)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Spikely[47] 13[47] N/A N/A N/A Great Lighthouse Island 1 (LV10)
Merrygo Island (LV13)[47]
An enemy resembling a Thorb in Mario & Luigi: Brothership Big Spikely[15] 14[15] N/A N/A N/A Merrygo Island (LV15)[47]
File:MLB Drill Enemy.png Drillby[38] 16[51] N/A N/A N/A Desolatt Island (LV13)
Liil Islet (LV16)[51]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Drillby R N/A N/A N/A N/A Slippenglide Island (LV24)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Drillby N/A N/A N/A N/A N/A
File:MLB Red Bird.png Snaptor[40] 14[40] N/A N/A N/A Desolatt Island (LV13)[56]
Lottacoins Island (LV16)
Merrygo Island (LV13)[40]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Snaptor N/A N/A N/A N/A N/A
File:MLB Evil Cables.png Helmet Zok Trooper[57][58] 15[23] N/A N/A N/A Lottacoins Island (LV16)[57]
Great Lighthouse Island 2 (LV17)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Helmet Zok Trooper N/A N/A N/A N/A N/A
An ennemy artwork from M&L Brothership Spike Zok Trooper[57] 26[57] N/A N/A N/A Lottacoins Island (LV16)
Great Lighthouse Island 2 (LV18)[57]
Great Lighthouse Island 3 (LV26)
Great Lighthouse Island 4 (LV34)
Fortress Zokket
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Spike Zok Trooper N/A N/A N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Zokkarang Trooper[57] 26[57] N/A N/A N/A Great Lighthouse Island 2 (LV18)[57]
Heatfreeze Island (LV21)
Great Lighthouse Island 3 (LV26)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Zokkarang Trooper N/A N/A N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Ring Zok Trooper[57] 26[57] N/A N/A N/A Heatfreeze Island (LV21)
Great Lighthouse Island 3 (LV26)[57]
Great Lighthouse Island 4 (LV34)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Ring Zok Trooper N/A N/A N/A N/A N/A
An ennemy's artwork from M&L Brothership Jet Zok Trooper 26[57] N/A N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Jet Zok Trooper N/A N/A N/A N/A N/A
An enemy resembling a Treevil in Mario & Luigi: Brothership Krode[40] 14[40] N/A 72[40] 32[40] Merrygo Island (LV14)[40]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Krode R N/A N/A N/A N/A Merrygo Island
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Krode N/A N/A N/A N/A N/A
An Enemy from Mario & Luigi: Brothership Shower Fish[20] 17[20] N/A N/A N/A Allsand Island (LV17)[20]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Shower Fish N/A N/A N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Curlup[59] 22[60] N/A N/A N/A Heatfreeze Island (LV22)[61]
Icead Icead[62] N/A N/A N/A N/A Heatfreeze Island (LV21)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Icead N/A N/A N/A N/A Slippenglide Island (LV23)
Magmad Magmad[62] N/A N/A N/A N/A Heatfreeze Island (LV21)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Magmad N/A N/A N/A N/A Skorcheen Island (LV24)
Spike from Mario & Luigi: Brothership Spike[19] N/A N/A N/A N/A Slippenglide Island (LV24)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Spike[57] 25[57] N/A N/A N/A Slippenglide Island (LV24)
Great Lighthouse Island 4 (LV34)
Goomba from Mario & Luigi: Brothership Goomba[13] N/A N/A N/A N/A Slippenglide Island
Offlandon Island (LV27)
Bowser's Castle (LV32)
Koopa Troopa from Mario & Luigi: Brothership Koopa Troopa[13] N/A N/A N/A N/A Slippenglide Island
Offlandon Island (LV28)
Bowser's Castle (LV32)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Koopa Troopa N/A N/A N/A N/A Soli-Tree
Koopa Paratroopa from Mario & Luigi: Brothership Koopa Paratroopa[13] N/A N/A N/A N/A Slippenglide Island
Heatfreeze Island
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Koopa Paratroopa N/A N/A N/A N/A N/A
Bob-omb from Mario & Luigi: Brothership Bob-omb[13] N/A N/A N/A N/A Skorcheen Island (LV24, LV29)
File:MLB Punching Punching Bag.png Palooka[19] N/A N/A N/A N/A Skorcheen Island (LV25)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Palooka R N/A N/A N/A N/A Fortress Zokket
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Palooka R N/A N/A N/A N/A Soli-Tree
Piranha Plant from Mario & Luigi: Brothership Piranha Plant[63] N/A N/A N/A N/A Skorcheen Island (LV25)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Piranha Plant N/A N/A N/A N/A N/A
Hammer Bro from Mario & Luigi: Brothership Hammer Bro[13] N/A N/A N/A N/A Skorcheen Island (LV25, LV30)
Bowser's Castle (LV30)
Fire Bro from Mario & Luigi: Brothership Fire Bro[13] N/A N/A N/A N/A Skorcheen Island (LV25, LV30)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Fire Bro N/A N/A N/A N/A Heatfreeze Island (LV29)
Ice Bro from Mario & Luigi: Brothership Ice Bro[13] N/A N/A N/A N/A Skorcheen Island (LV25, LV29, LV30)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Ice Bro N/A N/A N/A N/A Heatfreeze Island (LV29)
File:MLB Pink Fly.png Foopfly[19] N/A N/A N/A N/A Bulbfish Island (LV20)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Foopfly R N/A N/A N/A N/A Fortress Zokket
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Foopfly R N/A N/A N/A N/A Soli-Tree
File:MLB Gold Pillar Thing.png Millton[19] N/A N/A N/A N/A Offlandon Island (LV27)
Screenshot of a Spiny in Mario & Luigi: Brothership Spiny[13] N/A N/A N/A N/A Heatfreeze Island (LV29)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Dry Bones N/A N/A N/A N/A Heatfreeze Island (LV29)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Magikoopa N/A N/A N/A N/A Bowser's Castle (LV32)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Magikoopa N/A N/A N/A N/A Soli-Tree
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Shy Guy N/A N/A N/A N/A Bowser's Castle (LV32)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Boo N/A N/A N/A N/A Bowser's Castle (LV32)
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Weeping Trooper N/A N/A N/A N/A Soli-Tree
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Reclusiff N/A N/A N/A N/A Soli-Tree
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Doom Bloom N/A N/A N/A N/A Soli-Tree

Bosses

Image Boss LV HP EXP Coins Location
Gorumbla in Mario & Luigi: Brothership Gorumbla 7 N/A N/A N/A Rumbla Island
Artwork of an Extension Corps member from M&L Brothership Ten[56] 14[56] N/A N/A N/A Desolatt Island[56]
File:MLB Pitcher Plant.png Gobblick[38] 12 N/A N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Mega Snaptor[64] 16 N/A N/A N/A N/A
Sharpcask in M&L Brothership Sharpcask[13] 19[65][66] N/A N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Pipegunk[67] 27[68] N/A N/A N/A N/A
Artwork of Bowser in Mario & Luigi: Brothership Bowser 33 N/A N/A Bowser's Castle[69]
Glohm Bowser Glohm Bowser[64] 36 N/A N/A Fortress Zokket[70]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Great Conductor[64] 36[64] N/A N/A N/A N/A
Artwork of the Extension Corps from Mario & Luigi: Brothership Extension Corps (Ecks, Ten and Shun)[71] N/A[72] N/A N/A N/A Fortress Zokket[73]
Ecks' artwork from M&L Brothership Ecks N/A N/A N/A N/A N/A
Artwork of an Extension Corps member from M&L Brothership Ten 39[64] N/A N/A N/A Desolatt Island[56]
Artwork of an Extension Corps member from M&L Brothership Shun N/A N/A N/A N/A N/A
Artwork of Zokket in Mario & Luigi: Brothership Zokket[13] 40[64] N/A N/A N/A Fortress Zokket[74]
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Reclusa[64] 46[64] N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Gorumbla[64] 41[64] N/A N/A N/A N/A
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Glohm Gobblick[75] N/A N/A N/A N/A N/A

Special moves

Bros. Moves

  • UFO Spin, a UFO-like move that allows Mario and Luigi to fly and reach farther areas.[13]
    • UFO Vacuum an upgraded UFO Spin that allows Mario and Luigi to suck up objects when doing UFO Spin.
  • Bro Ball, a move that turns Mario and Luigi into a ball and allows them to pass through round pipes or roll through rails.[13]
    • Ball Blitz an upgraded Bro Ball that lets Mario and Luigi charge up and dash through wind and slopes.
  • Fire & Ice, a move that turns Mario and Luigi into Fire Mario and Ice Luigi respectively[13]
    • Bro Bomb an upgraded Fire & Ice that lets Mario and Luigi charge up a projectile and explode giant dark rocks.

These moves are accessed on a radial menu[76], with the UFO move on the right, the Ball move on the bottom, the Fire and Ice move on the left, and regular field abilities on the top.

Locations

The following is a list of locations in the game.[77][78]

Items

Beans

Crafting materials

  • Rumbla Stones: A large rock obtained on Rumbla Island. Can be used as material to make equipment.
  • Raynforst Vines: A vine obtained on Raynforst Island. Can be used as material to make equipment.
  • Twistee Leaves: A leaf obtained on Twistee Island. Can be used as material to make equipment.
  • Desolatt Scraps: A metal sheet obtained on Desolatt Island. Can be used as material to make equipment.
  • Merrygo Bolts: A bolt obtained on Merrygo Island. Can be used as material to make equipment.
  • Lottacoins Levers: A lever obtained on Lottacoins Island. Can be used as material to make equipment.
  • Bulbfish Lanterns: A lantern obtained on Bulbfish Island. Can be used as material to make equipment.
  • Heatfreeze Ores: An ore obtained on Heatfreeze Island. Can be used as material to make equipment.
  • Slippenglide Snows: Snow obtained on Slippenglide Island. Can be used as material to make equipment.
  • Skorcheen Lavas: Lava obtained on Skorcheen Island. Can be used as material to make equipment.
  • Offandon Bricks: A brick obtained on Offandon Island. Can be used as material to make equipment.
  • Wayaway Chains: A chain obtained on Wayaway Island. Can be used as material to make equipment.
  • Glohm Dusts: Dust obtained from Glohm enemies. Can be used as material to make equipment.
  • Glohm Fragments: A fragment obtained from Glohm enemies. Can be used as material to make equipment.
  • Glohm Crystals: A crystal obtained from Glohm enemies. Can be used as material to make equipment.
  • Offins: A fish that can easily be caught in any sea. Can be used as material to make equipment.
  • Egobies: This fish might deign to be caught in any sea. Can be used as material to make equipment.
  • Coinfishes: A fish found in most seas. Fetches a fairly high price.
  • Bullionfishes: A fish found in every sea. Fetches a pretty high price.
  • Treasurefishes: A fish only found in the Gulchrock and Stormstar Seas. Fetches an impressively high price.
  • Seedle Seeds: A seed obtained from a Seedle. Maybe hold on to it for now?
  • Sharkbone Bones: A bone obtained from a Sharkbone. There's no real point in keeping it.
  • Zokket Alloys: An allow scavenged from a Zok Trooper. Can be used as material to craft gear.
  • Apple Cores: An apple core picked up on Desolatt Island. It's picked clean down to the apple bones.

Other Items

  • Patriarc's Note 1: A note you found in the Lushgreen Sea Great Lighthouse.
  • Fishing Rod: A standard tool for catching fish. Use it as Shipshape Island's fishing spot.
  • Patriarc's Note 2: A note you found in the Color-Full Sea Great Lighthouse.
  • Oversized Screw: A huge screw found on Bulbfish Island. Just an unreasonably large screw.
  • Spare Underground Key: Key to the underground area on Bulbfish Island.
  • Patriarc's Note 3: A note you found in the Brrrning Sea Great Lighthouse.
  • Disguise Kit: Technikki's way for Mario and Luigi to avoid detection by Bowser's minions on Offandon Island.
  • Jail Cell Key: A key that opens cell doors in the Offandon Island jail.
  • Patriarc's Note 4: A note you found in the Gulchrock Sea Great Lighthouse.
  • Club Dyode Tickets: No entry without a ticket. Show this to the doorman in black to get in.
  • Adaphne Scope: A tool built by Adaphne to help you find Zokket Alloy.
  • Technikki Scope Deluxe: Technikki's refinement of the Adaphne Scope. Makes Zokket Allow even easier to find.
  • MaxGlam Wax: Spiralia's homemade pomade. Holds any hairstyle permanently in place. ANY hairstyle.
  • Notebook: A notebook buried under a streetlamp. Nothing is written on it.
  • Incident Report: Notebook from the security guard on Bulbfish Island. Snoutlet is taking notes for you about the incident.
  • Old Brooch: Brooch from Desolatt Island. It's engraved with, "IDLE will always have your back, Mom!"
  • Hottato Stew: The Boilin people's signature dish. Very spicy. Like, unnecessarily spicy.
  • Pile of Ampberries: Fruit from Bowser's Castle on Wayaway Island. Eating it builds resistance to Glohm.
  • Part of Bowser's Airship: Component found in Bowser's Castle. Can be used to upgrade Shipshape Island.
  • Stickem Oil: Wildly sticky oil from Face Rock on Allsand Island. Real, real sticky.
  • Floaty Ring: A floaty thing borrowed on Jellyfish Island. Enables safe jumps into a pool from high up.
  • Bonding Can: A watering can that collects the power of the Bonds between those with deep connections.
  • Arc's Spyglass: Arc's favorite spyglass.
  • Technikki's Certification: A certificate showing Technikki won first place in a genius-inventor contest.
  • Chill-Out Fruit: A squishy fruit from Twistee Island. Somehow it immediately puts one at ease.
  • Pep-Up Fruit: A fruit you found on Raynforst Island. Has a STRONG taste, so be careful.
  • Willma's Letter: A heartfelt letter from Willma to her beloved son/daughter.
  • Suspicious Package: A package you received on Rumbla Island. Do not open it under any circumstances.
  • Ultra-Sweet, Super-Rich Cake: A fancy cake from the fancy bakers of Lottacoins Island. Sure to please even the pickiest of cake eaters.
  • Sugared Powder: This special snow is found only on Slippenglide Island. It's a key ingredient for a certain type of white chocolate.
  • Potato Gelato: Freezin Village's signature dish. Deep frozen and very sweet.

Objects

Controls

Field

  • Left Stick — Move
  • A Button — Select / Jump (Mario)[85]
  • B Button — Cancel / Jump (Luigi)[85]
  • X Button — Swing Hammer (Mario)[85]
  • Y Button — Swing Hammer (Luigi)[85]
  • L Button — Allows Luigi to act on his own / Luigi Logic[85]
  • R Button — Open Side Quests Menu[20]
  • ZR Button — Use Return Pipe
  • Plus Button — Open Menu[38]
  • Minus Button — Open Ocean Map (Only on Shipshape Island)[15]
  • Right Stick — Select Bros. Moves
UFO Spin
  • X Button — Spin
  • Y Button — Stop
  • Hold X Button — Vacuum
Bro Ball
  • X Button — Dash
  • Y Button — Brake
  • Hold X Button — Accelerate
  • Release X Button — Launch
Fire & Ice
  • X Button — Throw Fire Ball
  • Y Button — Throw Ice Ball
  • Hold X Button/Y Button — Charge Bro Bomb
  • Release X Button/Y Button — Throw Bro Bomb

Cannon/Telescope

  • Minus Button — Open Ocean Map
  • X Button — Reset telescope
  • A Button — Zoom with telescope / Fire at island (when discovered)
  • B Button — Back
Ocean Map
  • X Button — Toggle fast sailing mode
  • A Button — Select current
  • L Button/R Button — Zoom out / zoom in[20]
  • Minus Button — Back

Battle

Moves
  • A Button — Select / Confirm
  • B Button — Cancel
  • A Button/X Button — Mario action
  • B Button/Y Button — Luigi action
  • X Button — Certain actions requiring both brothers during Bros. Attacks

Differences from other Mario & Luigi games

  • Mario and Luigi are shown to both participate with each other in regular Jump and Hammer attacks, using buttons that correspond with each brother as with Bros. Attacks.
  • Enemies have their health shown as health bars, beneath their name and level, when selected.
  • Characters now have more voice acting, with unique vocal samples given to NPCs during dialogue similar to the Nintendo Switch remake of Paper Mario: The Thousand-Year Door.[13][40]
  • Upon initiating a battle, instead of Mario and Luigi just being in the battle, they run towards where the enemies are in battle.
  • When the rear brother is hit from behind, it no longer causes the Trip status. Instead, it lets the enemy attack first, regardless of Speed stat.
  • Luigi does not need to be controlled directly to jump over steps in the overworld when following Mario. He can act independently from Mario on command using L Button, like stopping in place or doing something separately, unlike in previous games, where he always follows (or leads) Mario unless they are separated with field moves such as mini Mario.[29]
  • A Button is now used for selecting a battle command for Luigi instead of B Button, which instead cancels a battle command (done by L Button in previous titles)
  • HP Up+ Rank-Up bonus only gives +1 HP per level up instead of 2.[15]
  • Jump and Hammer attack stats are shown separately from the POW stat in previous Mario & Luigi games.[15]
  • Spin Jumps has been replaced by the brothers turning into a UFO.
  • A Wiggler does not appear as a boss in any form.
  • Wears have been moved to be part of the main gears like Boots and Hammers and are sold in the same type of shop, the maximum amount of accessory slots is lowered to two to compensate and there is only one Gear Slot+1 Rank-Up Bonus option available instead of two.[31]
  • Tutorial battles no longer have characters instructing the player on battle moves, as tip prompts in this game pop on the screen.[52]
  • If no inputs are made when selecting a Command Block in the middle of a battle, the game will go into an idle mode where the camera will switch between various angles of Mario, Luigi, and the enemy.
  • All returning Bros. Attacks have changed and end with a stylish cutscene when performed perfectly.
    • Red Shell no longer works virtually the same as Green Shell, it passes between Mario and Luigi directly, the end starts with Luigi lobbing the red shell up and Mario strikes it at one enemy only. It can target enemies in the air.
    • Green Shell starts the same but ends with Luigi kicking it to the side then curves to hit all ground enemies.
    • Bomb Derby starts the same but ends with a bomb being hit up and summoning missiles to damage all enemies
    • Jump Helmet works similarly to its 2D counterpart, instead of the wearer moving back and forth when jumping closer to the enemy from the back of the battlefield, the brothers walk to the foreground and move left and right. Also, the roles have been reversed as Mario is the one wearing the Jump Helmet and Luigi is the one jumping.
    • Yoo Who Cannon starts the same but adds an extra cannon behind the enemies, each successful hit causes the cloned brother to bounce off the enemies and fall into the cannon, making it even bigger, and finally it can be shot to damage all enemies.
  • The bros can now level up twice than usual after beating certain boss fights.
  • Save files are now saved, loaded, and copied in the same manner to Super Mario Odyssey and Super Mario 3D World + Bowser's Fury. Additionally, there are now five save files instead of two, like in Odyssey.
  • At certain points, the player can choose what they would like to do next. The story can be slightly or drastically altered as a result of this.
  • The final boss has several differences from those in the previous games:
    • The area in which they are fought is not a castle as is the case in the previous games, taking place in a tree.
    • As the main antagonist, they do not have a different form.
    • They are airborne, while the others are on the ground.
    • They are not Bowser or connected to him in any way.
    • They do not have separate targets for which the player is required to disable in order to target the main part.

Reception

Critical reception

Upon its release, Mario & Luigi: Brothership was met with generally positive reviews from critics. Most reviewers praised the game's unique art style and refined battle mechanics, with particular attention given to the new Battle Plug system. Many critics also praised the game's writing, appreciating the humorous and heartfelt elements throughout the story and its characters. However, Brothership recieved criticism for its pacing and overall length, with many reviewers feeling that the game felt padded out with an overabundence of tutorials and side content. Concerns were also raised over the game's performance on the Nintendo Switch, with stuttering and frame drops being commonly mentioned as negatives.

Reviews
Release Reviewer, Publication Score Comment
Nintendo Switch Ozzie Mejia, Shacknews 9/10 "It takes a special kind of game to stand among the ranks of Super Mario RPG: Legend of the Seven Stars and Paper Mario: The Thousand-Year Door. Mario & Luigi: Brothership is on that level with an unforgettable story, lovable characters, a deeper-than-expected combat system, and beautifully drawn environments. After so many hours spent playing the game and additional hours of giving it some extra thought, this could very well be the peak of Mario's RPG adventures to date."
Nintendo Switch Shannon Liao, Inverse 8/10 "Bringing classic RPG elements with more robust animation and fresh writing, Mario & Luigi: Brothership is a meaty feast for the eyes. It clearly has a lot of heart, too, especially for a game meant for kids. I was excited to see the all-new original story and where it would take the brothers, but Brothership doesn’t hit its stride until 20 hours in — and even then, its story beats are largely predictable. Brothership is a sleek product that’s designed to be entertaining. You can never really be disappointed, but nor are you really surprised too often. For those who do decide to delve in and grind to the end, Brothership has a message about how we’re all in this together."
Nintendo Switch Christian Donlan, Eurogamer 4/5 "While Brothership isn't the series at its very best, it's still a Mario & Luigi RPG, and these always contain moments of colour and wit and invention that I'm extremely glad I was present for. Mario and Luigi are already money in the bank, in other words. Throw in a bit of island hopping and I'm still happy."
Nintendo Switch Steve Watts, Gamespot 6/10 "The Mario & Luigi games are full-fledged RPGs, but they're compact, usually topping out at around 25 hours. Brothership seemed intent on hitting a lengthier playtime, and it just can't sustain itself for that long. That length may have been born from a desire to create a big, meaty RPG, but in the end, it mostly serves to accentuate the simplicity in all aspects. Stretched over so many hours, exploration becomes dull, combat feels repetitive, and the story can't sustain itself. Mario & Luigi: Brothership is well made and has some great ideas, but in breaking free of its handheld limitations, it becomes too ambitious for its own good."
Nintendo Switch Logan Plant, IGN 5/10 "Mario & Luigi: Brothership – the only fully original adventure so far in this plumber roleplaying renaissance – is easily the worst of the bunch, and an incredibly frustrating return for a series I hold dear. Apart from its action-packed, turn-based battles, it fails in almost every way to recapture the magic of the best Mario & Luigi games while also clinging to their bad habits like ridiculously chatty dialogue, overbearing hand-holding, and boring, runtime-padding fetch quests. Couple that with shockingly bad performance issues that distract at nearly every turn, and the nearly 10-year wait for a brand new Mario & Luigi game hardly felt worth it by the time the credits rolled."
Aggregators
Compiler Platform / Score
Metacritic 79

Staff

Main article: List of Mario & Luigi: Brothership staff

This game marks the first time in the Mario & Luigi series where Yoko Shimomura is not involved as a composer, as Hideki Sakamoto has been confirmed to fill that role for the game instead.[86] Sakamoto previously worked on music arrangements for Super Smash Bros. for Nintendo 3DS / Wii U and composed "Lifelight", the main theme of Super Smash Bros. Ultimate.

Gallery

For this subject's image gallery, see Gallery:Mario & Luigi: Brothership.

References to other media

References in other games

  • Super Mario Run: Nine missions are issued that promote the release of the game. Completing three missions each will award the player with three statues, one modeled after Mario & Connie, one modeled after Luigi and Snoutlet, and a third featuring the Mario Bros. as they appeared in the game. Shipshape Island is given a direct reference in the Mario & Connie Statue's flavor text, while the overall locale of Concordia is given an indirect mention as "islands adrift in the currents" in the Mario & Luigi Statue's flavor text.

Names in other languages

Language Name Meaning Notes
Japanese マリオ&ルイージRPG ブラザーシップ![3]
Mario ando Ruīji Āru Pī Jī Burazāshippu!
Mario & Luigi RPG: Brothership!
Chinese (traditional) 瑪利歐&路易吉RPG 兄弟齊航![88]
Mǎlì'ōu & Lùyìjí RPG Xiōngdì Qí Háng!
Mario & Luigi RPG: Brothers Sail Together!
Dutch Mario & Luigi: Brothership[89] -
Finnish Mario & Luigi: Brothership[97] -
French (NOA) Mario & Luigi: Brothership[90] -
French (NOE) Mario & Luigi : L'épopée fraternelle[8] Mario & Luigi: The brotherly epic
German Mario & Luigi: Brothership[91] -
Hebrew Mario & Luigi: Brothership[96] -
Italian Mario & Luigi: Fraternauti alla carica[92] Mario & Luigi: Brothernauts in charge
Korean 마리오&루이지 RPG 브라더십![4]
Mario aen Ru-iji Areu Pi Ji Beuradeosip!
Mario & Luigi RPG: Brothership!
Norwegian Mario & Luigi: Brothership[99] -
Portuguese Mario & Luigi: Brothership[95] -
Spanish (NOA) Mario & Luigi: Brothership[93] -
Spanish (NOE) Mario & Luigi: Conexión fraternal[94] Mario & Luigi: Brotherly bond/connection
Swedish Mario & Luigi: Brothership[98] -

Trivia

  • Although the fake Mushroom Kingdom within the Soli-Tree has colored hills resembling those from New Super Mario Bros. Wii in the background, said hills do not show up in the actual Mushroom Kingdom in the opening and ending cutscenes.

References

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  80. ^ From 「ツイスト」 (tsuisuto, "twist")
  81. ^ From 「寂れた」 (sabireta, "deserted")
  82. ^ From 「銭あれば」(zeni areba, "if there is money")
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  84. ^ From 「寒暖」(kandan, "cold and warmth")
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  90. ^ "Le lien entre frères n'a jamais été si fort! Prenez la mer et partez à l'aventure d'île en île avec les frères Mario dans le jeu Mario & Luigi: Brothership! Offert le 7 novembre sur #NintendoSwitch. #NintendoDirect" - @NintendoCanada
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External links

Nintendo Co., Ltd.
Nintendo Europe AG