Teleporter (Super Mario Galaxy 2): Difference between revisions

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{{about|the teleporter from ''[[Super Mario Galaxy 2]]''|the teleporter from ''[[Paper Mario: The Thousand-Year Door]]''|[[Teleporter (Paper Mario: The Thousand-Year Door)]]}}
{{about|the teleporter from ''[[Super Mario Galaxy 2]]''|the teleporter from ''[[Paper Mario: The Thousand-Year Door]]''|[[Teleporter (Paper Mario: The Thousand-Year Door)]]}}
[[File:SMG2 Teleporter.png|thumb|170px|A teleporter in the [[Yoshi Star Galaxy]]]]
{{item infobox
'''Teleporters'''<ref>''Super Mario Galaxy 2'' American instruction booklet, page 20.</ref> are pads in ''[[Super Mario Galaxy 2]]'' that teleport [[Mario]] or [[Luigi]] to a bonus planet where he has to defeat [[List of enemies|enemies]] within the time limit. Teleporters are occasionally hidden from view, and the player has to find them. To activate a teleporter, the player must shake the [[Wii#Wii Remote|Wii Remote]] while standing on it. Mario or Luigi is then teleported to a bonus area where he must defeat all the enemies (such as [[Goomba]]s, [[Paragoomba]]s, [[Octoomba]]s, and [[Piranha Plant]]s) before he teleports back. If the player is successful at defeating the enemies, three [[1-Up Mushroom]]s will appear for Mario or Luigi to collect before he teleports back to the main area. After Mario or Luigi exits the bonus area, the teleporter cannot be used again unless he loses a life or returns to the [[galaxy]] after beating the [[level]]. Mario or Luigi can still use a teleporter while riding on [[Yoshi]].
|image=[[File:SMG2 Teleporter.png|170px]]<br>A teleporter in the [[Yoshi Star Galaxy]]
|first_appearance=''[[Super Mario Galaxy 2]]'' ([[List of games by date#2010|2010]])
}}
'''Teleporters'''<ref>''Super Mario Galaxy 2'' American instruction booklet, page 20.</ref> appear as objects in ''[[Super Mario Galaxy 2]]''. These pads teleport [[Mario]] or [[Luigi]] to a bonus planet where he has to defeat [[List of enemies|enemies]] within the time limit. Teleporters are occasionally hidden from view, and the player has to find them. To activate a teleporter, the player must shake the [[Wii#Wii Remote|Wii Remote]] while standing on it. Mario or Luigi is then teleported to a bonus area where he must defeat all the enemies (such as [[Goomba]]s, [[Paragoomba]]s, [[Octoomba]]s, and [[Piranha Plant]]s) before he teleports back. If the player is successful at defeating the enemies, three [[1-Up Mushroom]]s will appear for Mario or Luigi to collect before he teleports back to the main area. After Mario or Luigi exits the bonus area, the teleporter cannot be used again unless he loses a life or returns to the [[galaxy]] after beating the [[level]]. Mario or Luigi can still use a teleporter while riding on [[Yoshi]].


==Gallery==
==Gallery==
<gallery>
<gallery>
SMG2 Artwork Teleporter.png|Artwork
SMG2 Artwork Teleporter.png|Artwork
SMG2 First Teleporter.png|The first teleporter the player encounters. Note the deliberate camera angle and placement of the planet to which it teleports the player.
SMG2 First Teleporter.png|The first teleporter the player encounters. Something to note is the deliberate camera angle and placement of the planet to which it teleports the player.
SMG2 Yoshi Star Teleporter.png|Mario and Yoshi using a teleporter in the [[Yoshi Star Galaxy]]
SMG2 Yoshi Star Teleporter.png|Mario and Yoshi using a teleporter in the [[Yoshi Star Galaxy]]
SMG2 Boo Moon Bonus.png|A teleporter takes Mario to this planetoid in [[Boo Moon Galaxy]].
SMG2 Boo Moon Bonus.png|A teleporter takes Mario to this planetoid in [[Boo Moon Galaxy]].

Revision as of 15:13, October 12, 2024

This article is about the teleporter from Super Mario Galaxy 2. For the teleporter from Paper Mario: The Thousand-Year Door, see Teleporter (Paper Mario: The Thousand-Year Door).
Teleporter
A teleporter
A teleporter in the Yoshi Star Galaxy
First appearance Super Mario Galaxy 2 (2010)

Teleporters[1] appear as objects in Super Mario Galaxy 2. These pads teleport Mario or Luigi to a bonus planet where he has to defeat enemies within the time limit. Teleporters are occasionally hidden from view, and the player has to find them. To activate a teleporter, the player must shake the Wii Remote while standing on it. Mario or Luigi is then teleported to a bonus area where he must defeat all the enemies (such as Goombas, Paragoombas, Octoombas, and Piranha Plants) before he teleports back. If the player is successful at defeating the enemies, three 1-Up Mushrooms will appear for Mario or Luigi to collect before he teleports back to the main area. After Mario or Luigi exits the bonus area, the teleporter cannot be used again unless he loses a life or returns to the galaxy after beating the level. Mario or Luigi can still use a teleporter while riding on Yoshi.

Gallery

Names in other languages

Language Name Meaning Notes
Chinese (traditional) 瞬間移動器[2]
Shùnjiānyídòng Qì
Teleporter
French (NOA) téléporteur[5] teleporter
French (NOE) Plaque de téléportation[?] Plate of teleportation
German Teleporter[?] Teleporter
Italian Girotrasporto[?] Spintrasporter
Spanish (NOA) teleportal[4] teleportal

References

  1. ^ Super Mario Galaxy 2 American instruction booklet, page 20.
  2. ^ Official Chinese manual for Super Mario Galaxy 2, page 26.
  3. ^ Official Japanese manual for Super Mario Galaxy 2, page 26.
  4. ^ Super Mario Galaxy 2 American instruction booklet, page 64.
  5. ^ Super Mario Galaxy 2 American instruction booklet, page 42.