Yoshi's Island (microgame): Difference between revisions
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{{minigame infobox | {{minigame infobox | ||
|image=[[File:WWG Yoshi's Island.png| | |image=[[File:WWG Yoshi's Island.png|280px]] | ||
|appears_in=''[[WarioWare Gold]]'' | |appears_in=''[[WarioWare Gold]]'' | ||
|type=[[5-Volt]] | |type=[[5-Volt]] | ||
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|time=16 beats | |time=16 beats | ||
|clear=20 | |clear=20 | ||
|track=Flower Garden | |||
}} | }} | ||
'''Yoshi's Island''' is one of [[5-Volt]]'s [[microgame]]s in ''[[WarioWare Gold]]''. It is based on the [[Super Nintendo Entertainment System]] [[Super Mario World 2: Yoshi's Island|game of roughly the same name]]. | '''Yoshi's Island''' is one of [[5-Volt]]'s [[microgame]]s in ''[[WarioWare Gold]]''. It is based on the [[Super Nintendo Entertainment System]] [[Super Mario World 2: Yoshi's Island|game of roughly the same name]]. | ||
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|Ger=Yoshi's Island | |Ger=Yoshi's Island | ||
|Ita=Yoshi's Island | |Ita=Yoshi's Island | ||
}} | |||
==Media== | |||
{{media table | |||
|file1=SMW2YI Flower Garden.oga | |||
|title1=Flower Garden (''[[Super Mario World 2: Yoshi's Island]]'') | |||
|description1=The section from 0:09 to 0:19 is used in the microgame. The WarioWatch version uses a loop of 0:09 to 0:17. | |||
}} | }} | ||
Revision as of 09:47, August 15, 2024
Yoshi's Island | |
---|---|
Appears in | WarioWare Gold |
Type | 5-Volt |
Command(s) | Rescue! |
Info | "Oh no! Baby Mario is floating away! Help Yoshi rescue him! Hold down , and Yoshi will flutter-jump in the air. Yoshi's Island was released for the SNES in 1995." |
Controls | - Move - Jump |
Time limit | 16 beats |
Points to clear | 20 |
Music track | Flower Garden |
Yoshi's Island is one of 5-Volt's microgames in WarioWare Gold. It is based on the Super Nintendo Entertainment System game of roughly the same name.
Gameplay
Yoshi must jump at the right moment to free Baby Mario before Kamek's Toadies take him. Yoshi can also Flutter Jump if necessary.
- 1st level difficulty: Baby Mario's bubble stays in place, and Yoshi can reach it from the ground.
- 2nd level difficulty: Baby Mario's bubble stays in place, and Yoshi must jump on two platforms to reach it.
- 3rd level difficulty: Baby Mario's bubble slowly moves horizontally, and Yoshi must jump from two posts to reach it.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ヨッシーアイランド[?] Yosshī Airando |
Yoshi's Island lit. Yossy Island |
|
French | Yoshi's Island[?] | - | |
German | Yoshi's Island[?] | - | |
Italian | Yoshi's Island[?] | - |
Media
Flower Garden (Super Mario World 2: Yoshi's Island) - The section from 0:09 to 0:19 is used in the microgame. The WarioWatch version uses a loop of 0:09 to 0:17. | File info |
Trivia
- Unique to the WarioWatch challenge where the microgame instead has a 28-beat time limit, it is shown that Kamek's Toadies fly through Baby Mario and never actually pick him up with them.