Head Shake: Difference between revisions
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[[File:HeadShake.png|thumb| | [[File:HeadShake.png|thumb|Screenshot from ''Super Mario Galaxy 2'']] | ||
The '''Head Shake''' is an ability in ''[[Super Mario Galaxy 2]]''. Its name comes from a term referring to a gesture used to indicate denial, disbelief, or rejection. It is effectively [[Yoshi]]'s version of [[Mario]]'s (or [[Luigi]]'s) [[spin]], in that it is used instead whenever Yoshi is being ridden, and has many of the same effects—it breaks [[Crystal (Super Mario Galaxy)|crystal]]s, activates objects, flips [[Red-Blue Panel]]s, and reflects physical projectiles. However, using it to gain height in midair prevents Yoshi from [[Flutter Jump|flutter-jump]]ing, and using a Flutter Jump stops the move from gaining height, meaning the two techniques cannot be combined for large [[jump]]s. The Head Shake does not hit behind Yoshi, unlike Mario's spin, which hits on all sides. | The '''Head Shake''' is an ability in ''[[Super Mario Galaxy 2]]''. Its name comes from a term referring to a gesture used to indicate denial, disbelief, or rejection. It is effectively [[Yoshi]]'s version of [[Mario]]'s (or [[Luigi]]'s) [[spin]], in that it is used instead whenever Yoshi is being ridden, and has many of the same effects—it breaks [[Crystal (Super Mario Galaxy)|crystal]]s, activates objects, flips [[Red-Blue Panel]]s, and reflects physical projectiles. However, using it to gain height in midair prevents Yoshi from [[Flutter Jump|flutter-jump]]ing, and using a Flutter Jump stops the move from gaining height, meaning the two techniques cannot be combined for large [[jump]]s. The Head Shake does not hit behind Yoshi, unlike Mario's spin, which hits on all sides. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{Foreign names | {{Foreign names | ||
|Ita=Colpo di testa<ref>{{cite|title=''[[Super Mario Galaxy 2]]'' manual|page=13|date=2010|publisher=Nintendo of Europe}}</ref> | |Ita=Colpo di testa<ref>{{cite|title=''[[Super Mario Galaxy 2]]'' manual|page=13|date=2010|language=it|publisher=Nintendo of Europe}}</ref> | ||
|ItaM=Headbutt | |ItaM=Headbutt | ||
}} | }} |
Revision as of 00:00, August 7, 2024
The Head Shake is an ability in Super Mario Galaxy 2. Its name comes from a term referring to a gesture used to indicate denial, disbelief, or rejection. It is effectively Yoshi's version of Mario's (or Luigi's) spin, in that it is used instead whenever Yoshi is being ridden, and has many of the same effects—it breaks crystals, activates objects, flips Red-Blue Panels, and reflects physical projectiles. However, using it to gain height in midair prevents Yoshi from flutter-jumping, and using a Flutter Jump stops the move from gaining height, meaning the two techniques cannot be combined for large jumps. The Head Shake does not hit behind Yoshi, unlike Mario's spin, which hits on all sides.
Yoshi using his head as a weapon is a mainstay of previous games; he headbutts enemies in the earlier Mario Party games instead of punching, and several of his attacks in the Super Smash Bros. series are headbutts (with many of them rendering his head temporarily intangible).
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Colpo di testa[1] | Headbutt |
References
- ^ 2010. Super Mario Galaxy 2 manual. Nintendo of Europe (Italian). Page 13.