Kloak: Difference between revisions

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__NOTOC__
__NOTOC__
{{species infobox
{{species infobox
|image=[[File:Kloak.png|200px]]<br>Artwork of a Kloak
|image=[[File:Kloak.png|200px]]<br>Artwork from ''Donkey Kong Country 2: Diddy's Kong Quest''
|variant_of=[[Kremling]]
|variant_of=[[Kremling]]
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
Line 7: Line 7:
|comparable=[[Krook]]
|comparable=[[Krook]]
}}
}}
'''Kloaks''' are [[List of enemies|enemies]] appearing in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' only, being one of the few enemies from the game to not return in ''[[Donkey Kong Land 2]]''. Kloaks are undead [[Kremling]]s serving as part of the [[Kremling Krew]], and are floating green, buttoned waistcoats with skull buttons, a yellow undershirt, red cuffs, and a pair of glowing, red eyes beneath their red collar. Their coats are similar to the ones worn by [[Krook]]s. Kloaks attack by throwing objects at [[Diddy Kong]] and [[Dixie Kong]], such as [[Crate]]s and [[Barrel]]s, or enemies like [[Spiny (Donkey Kong Country 2)|Spinies]] and [[Zinger]]s. However, some Kloaks may throw a useful item, like a [[Treasure Chest]] or [[Banana]]s. These enemies let out a menacing laugh as they pick out something to throw. Each Kloak throws a certain number of objects, and some Kloaks only throw one thing. After throwing something, the Kloak floats away, although some first swoop at the [[Kong]]s before leaving. A Kloak can be defeated from either having a projectile thrown at it, such as a [[Treasure Chest]], being [[jump]]ed on, a [[Team-up]] throw, or from an [[Animal Friend]]. Kloaks have the same defeated voice clip as [[Klinger]]s and [[Krook]]s.
'''Kloaks''' are [[List of enemies|enemies]] appearing in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' only, being one of the few enemies from the game to not return in ''[[Donkey Kong Land 2]]''. Kloaks are undead [[Kremling]]s serving as part of the [[Kremling Krew]], and are floating green, buttoned waistcoats with skull buttons, a yellow undershirt, red cuffs, and a pair of glowing, red eyes beneath their red collar. Their coats are similar to the ones worn by [[Krook]]s. Kloaks attack by throwing objects at [[Diddy Kong]] and [[Dixie Kong]], such as [[Crate]]s and [[Barrel]]s, or enemies like [[Spiny (Donkey Kong Country 2)|Spinies]] and [[Zinger]]s. However, some Kloaks may throw a useful item, like a [[Treasure Chest]] or [[Banana]]s. These enemies let out a menacing laugh as they pick out something to throw. Each Kloak throws a certain number of objects, and some Kloaks only throw one thing. After throwing something, the Kloak floats away, although some first swoop at the [[Kong]]s before leaving. A Kloak can be defeated from either having a projectile thrown at it, such as a [[Treasure Chest]], being [[jump]]ed on, a [[Team-up]] throw, or from an [[Animal Friend]]. Kloaks have the same defeated voice clip as [[Klinger]]s and [[Krook]]s. In [[Barrel Bayou (Donkey Kong Country 2)|Barrel Bayou]], there is a Kloak who throws a Treasure Chest containing a [[Cannonball|kannonball]], which can only be opened by hitting the Kloak with the Chest. In the cast roll, a Kloak is classified as part of the "[[Kremling Kuthroats]]" with the other [[Kremling]]s.


Kloaks appear in four levels. They first appear in [[Barrel Bayou (Donkey Kong Country 2)|Barrel Bayou]] and return in [[Bramble Scramble (Donkey Kong Country 2)|Bramble Scramble]], [[Ghostly Grove (Donkey Kong Country 2)|Ghostly Grove]], and lastly [[Screech's Sprint (Donkey Kong Country 2)|Screech's Sprint]]. In Barrel Bayou, there is a Kloak who throws down a Treasure Chest containing a [[Cannonball|kannonball]], which can only be opened by hitting the Kloak with the Chest. Aside from levels, a Kloak also appears in the end credits, where it is categorized as part of the "[[Kremling Kuthroats]]" class, which indicates they are [[Kremling]]s.
In the [[Donkey Kong Country 2 (Game Boy Advance)|remake]], a Kloak additionally appears in the [[Funky's Flights (Bonus Game)|Funky's Flights]] mission [[Cool Sounds]], where it guards [[Funky Kong]]'s lost ghetto blaster deep in an ice cave. This Kloak attacks by throwing [[barrel]]s, and unlike other enemies, defeating it requires several shots from the [[Gyrocopter]], instead of just one. Kloaks were also given a different laugh, which is a stock sound effect from the Cartoon Trax Volume 1 sound effects library by The Hollywood Edge. The same laugh has also been used by [[Rare Ltd.]] in other ''Donkey Kong'' games, such as [[King K. Rool]] in ''[[Donkey Kong 64]]'', and [[Kroc]] in the Game Boy Advance remake of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower.
 
In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], there is also a Kloak in the [[Funky's Flights (Bonus Game)|Funky's Flights]] mission [[Cool Sounds]], where it guards [[Funky Kong]]'s lost ghetto blaster deep in an ice cave. This Kloak attacks by throwing [[barrel]]s, and unlike other enemies, defeating it requires several shots from the [[Gyrocopter]], instead of just one. Kloaks were also given a different laugh, which is a stock sound effect from the Cartoon Trax Volume 1 sound effects library by The Hollywood Edge. The same laugh has also been used by [[Rare Ltd.]] in other ''Donkey Kong'' games, such as [[King K. Rool]] in ''[[Donkey Kong 64]]'', and [[Kroc]] in the Game Boy Advance remake of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower.


As revealed by game designer [[Gregg Mayles]], Kloak (or at least a Kremling magician enemy with that name) was originally intended to debut in the first ''[[Donkey Kong Country]]'', but was cut.<ref>{{cite|author=Ghoulyboy|date=August 10, 2018|url=x.com/Ghoulyboy/status/1027946702270021638|language=en-gb|title=Never expected this tweet about #KingKRool in #SmashBros to be so popular. As a moderately interesting bonus follow up, an early naming sheet shows K. Rool was going to be 'Kommander' and #DKC was going to be called 'Monkey Mayhem'|publisher=X|accessdate=June 22, 2024}}</ref>
As revealed by game designer [[Gregg Mayles]], Kloak (or at least a Kremling magician enemy with that name) was originally intended to debut in the first ''[[Donkey Kong Country]]'', but was cut.<ref>{{cite|author=Ghoulyboy|date=August 10, 2018|url=x.com/Ghoulyboy/status/1027946702270021638|language=en-gb|title=Never expected this tweet about #KingKRool in #SmashBros to be so popular. As a moderately interesting bonus follow up, an early naming sheet shows K. Rool was going to be 'Kommander' and #DKC was going to be called 'Monkey Mayhem'|publisher=X|accessdate=June 22, 2024}}</ref>


==Profiles==
==Profiles and statistics==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
===''Donkey Kong Country 2: Diddy's Kong Quest''===
*'''Instruction booklet:''' "''These ghostly, Kremling spirits haunt many locations on [[Crocodile Isle]].''"<ref>{{cite|language=en-us|date=1995|publisher=Nintendo of America|author=Nintendo|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=30}}</ref>
{{DKC GBA enemy
|game=dkc2
|name=Kloak
|image=[[File:Kloak DKC2GBA sprite.png]]
|worlds=[[Krem Quay]]<br>[[Krazy Kremland]]<br>[[Gloomy Gulch]]<br>[[The Flying Krock]]
|levels=[[Barrel Bayou (Donkey Kong Country 2)|Barrel Bayou]]<br>[[Bramble Scramble (Donkey Kong Country 2)|Bramble Scramble]]<br>[[Ghostly Grove (Donkey Kong Country 2)|Ghostly Grove]]<br>[[Screech's Sprint (Donkey Kong Country 2)|Screech's Sprint]]
|page=5
|photo_location=In Ghostly Grove
}}
 
{{multilang profile
|type=manual
|Eng=These ghostly, Kremling spirits haunt many locations on [[Crocodile Isle]].<ref>{{cite|language=en-us|date=1995|publisher=Nintendo of America|author=Nintendo|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=30}}</ref>}}
 
*'''Player's Guide:''' "''These mean-spirited spooks are on the lookout for any hairy intruders into their domain! Kackle haunts the Kremland amusement park, while Kloak fades in and out of several different areas. Dealing while Kloak is especially frustrating, since he sometimes conjures up Zingers to block paths or items.''"<ref>{{cite|language=en-us|author=Miller, Kent and Paul Shinoda|date=1995|publisher=Nintendo of America|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=15}}</ref>
*'''Player's Guide:''' "''These mean-spirited spooks are on the lookout for any hairy intruders into their domain! Kackle haunts the Kremland amusement park, while Kloak fades in and out of several different areas. Dealing while Kloak is especially frustrating, since he sometimes conjures up Zingers to block paths or items.''"<ref>{{cite|language=en-us|author=Miller, Kent and Paul Shinoda|date=1995|publisher=Nintendo of America|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=15}}</ref>
*'''Instruction booklet (Game Boy Advance):''' "''These ghostly Kremling spirits haunt many locations on Crocodile Isle.''"<ref>{{cite|language=en-us|date=2004|author=Nintendo|publisher=Nintendo of America|title=''Donkey Kong Country 2'' (Game Boy Advance) instruction booklet|page=23}}</ref>
 
;Game Boy Advance
{{multilang profile
|type=manual
|Eng=These ghostly Kremling spirits haunt many locations on Crocodile Isle.<ref>{{cite|language=en-us|date=2004|author=Nintendo|publisher=Nintendo of America|title=''Donkey Kong Country 2'' (Game Boy Advance) instruction booklet|page=23}}</ref>}}


==Gallery==
==Gallery==
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Kloak DKC2.png|Sprite from ''Donkey Kong Country 2: Diddy's Kong Quest''
Kloak DKC2.png|Sprite from ''Donkey Kong Country 2: Diddy's Kong Quest''
Kloak in Barrel Bayou DKC2.png|Screenshot from ''Donkey Kong Country 2: Diddy's Kong Quest''
Kloak in Barrel Bayou DKC2.png|Screenshot from ''Donkey Kong Country 2: Diddy's Kong Quest''
Kloak DKC2GBA sprite.png|Sprite from ''Donkey Kong Country 2'' (Game Boy Advance)
</gallery>
</gallery>



Revision as of 21:50, July 17, 2024

Kloak
Kloak
Artwork from Donkey Kong Country 2: Diddy's Kong Quest
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (GBA) (2004)
Variant of Kremling
Comparable

Kloaks are enemies appearing in Donkey Kong Country 2: Diddy's Kong Quest only, being one of the few enemies from the game to not return in Donkey Kong Land 2. Kloaks are undead Kremlings serving as part of the Kremling Krew, and are floating green, buttoned waistcoats with skull buttons, a yellow undershirt, red cuffs, and a pair of glowing, red eyes beneath their red collar. Their coats are similar to the ones worn by Krooks. Kloaks attack by throwing objects at Diddy Kong and Dixie Kong, such as Crates and Barrels, or enemies like Spinies and Zingers. However, some Kloaks may throw a useful item, like a Treasure Chest or Bananas. These enemies let out a menacing laugh as they pick out something to throw. Each Kloak throws a certain number of objects, and some Kloaks only throw one thing. After throwing something, the Kloak floats away, although some first swoop at the Kongs before leaving. A Kloak can be defeated from either having a projectile thrown at it, such as a Treasure Chest, being jumped on, a Team-up throw, or from an Animal Friend. Kloaks have the same defeated voice clip as Klingers and Krooks. In Barrel Bayou, there is a Kloak who throws a Treasure Chest containing a kannonball, which can only be opened by hitting the Kloak with the Chest. In the cast roll, a Kloak is classified as part of the "Kremling Kuthroats" with the other Kremlings.

In the remake, a Kloak additionally appears in the Funky's Flights mission Cool Sounds, where it guards Funky Kong's lost ghetto blaster deep in an ice cave. This Kloak attacks by throwing barrels, and unlike other enemies, defeating it requires several shots from the Gyrocopter, instead of just one. Kloaks were also given a different laugh, which is a stock sound effect from the Cartoon Trax Volume 1 sound effects library by The Hollywood Edge. The same laugh has also been used by Rare Ltd. in other Donkey Kong games, such as King K. Rool in Donkey Kong 64, and Kroc in the Game Boy Advance remake of Donkey Kong Country 3. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower.

As revealed by game designer Gregg Mayles, Kloak (or at least a Kremling magician enemy with that name) was originally intended to debut in the first Donkey Kong Country, but was cut.[1]

Profiles and statistics

Donkey Kong Country 2: Diddy's Kong Quest

Donkey Kong Country 2 (Game Boy Advance) enemy
Kloak
Kloak in Donkey Kong Country 2 for the Game Boy Advance.
Worlds Krem Quay
Krazy Kremland
Gloomy Gulch
The Flying Krock
Levels Barrel Bayou
Bramble Scramble
Ghostly Grove
Screech's Sprint
Scrapbook page 5 Photograph location In Ghostly Grove


  • Instruction booklet description:
  • Player's Guide: "These mean-spirited spooks are on the lookout for any hairy intruders into their domain! Kackle haunts the Kremland amusement park, while Kloak fades in and out of several different areas. Dealing while Kloak is especially frustrating, since he sometimes conjures up Zingers to block paths or items."[3]
Game Boy Advance
  • Instruction booklet description:
    • English:
      These ghostly Kremling spirits haunt many locations on Crocodile Isle.[4]

Gallery

Names in other languages

Language Name Meaning Notes
Japanese クローク[?]
Kurōku
Kloak
French Kape[?] -
Italian Spetrun[?] Probably a dialect form for spettro ("spectre"/"ghost")
Spanish Kloak[?] -

References

  1. ^ Ghoulyboy (August 10, 2018). Never expected this tweet about #KingKRool in #SmashBros to be so popular. As a moderately interesting bonus follow up, an early naming sheet shows K. Rool was going to be 'Kommander' and #DKC was going to be called 'Monkey Mayhem'. X (British English). Retrieved June 22, 2024.
  2. ^ Nintendo (1995). Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Nintendo of America (American English). Page 30.
  3. ^ Miller, Kent and Paul Shinoda (1995). Donkey Kong Country 2: Diddy's Kong Quest Player's Guide. Nintendo of America (American English). Page 15.
  4. ^ Nintendo (2004). Donkey Kong Country 2 (Game Boy Advance) instruction booklet. Nintendo of America (American English). Page 23.