Fragile!: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary
(General maintenance.)
Line 5: Line 5:
|intro=''Don't move!'' (''Twisted!'')<br>''Don't move!'' / ''Roll over!'' (''Gold'')
|intro=''Don't move!'' (''Twisted!'')<br>''Don't move!'' / ''Roll over!'' (''Gold'')
|info=''"Don't move a muscle!"'' (''Twisted!'')<br>''"Eggs aren't known for their sturdiness, so whatever you do, don't move! Unless, of course, whatever's inside wants out."'' (''Gold'')
|info=''"Don't move a muscle!"'' (''Twisted!'')<br>''"Eggs aren't known for their sturdiness, so whatever you do, don't move! Unless, of course, whatever's inside wants out."'' (''Gold'')
|controls={{button|gba|Tilt}} &ndash; Move
|controls={{button|3ds|Tilt}} &ndash; Move
|time=8 beats (''Gold'')
|clear=10 (''Twisted!'')<br>30 (''Gold'')
|clear=10 (''Twisted!'')<br>30 (''Gold'')
}}
}}
Line 30: Line 31:
|JapR=Tamago Tate
|JapR=Tamago Tate
|JapM=Standing the egg
|JapM=Standing the egg
|Ger=Zerbrechlich!
|GerM=
|SpaA=¡Frágil!
|SpaA=¡Frágil!
|SpaAM=Fragile!
|SpaAM=Fragile!
|FreA=Fragile!
|FreA=Fragile!
|FreAM=-
|Ita=Fragile!
|Ita=Fragile!
|ItaM=-
}}
}}
==See also==
*[[Tread Carefully (microgame)]]


{{Wario's microgames}}
{{Wario's microgames}}

Revision as of 18:24, June 19, 2024

Fragile!
Fragile!.png
WarioWare: Twisted!
Fragile WarioWareGold.png
WarioWare Gold
Appears in WarioWare: Twisted!
WarioWare Gold
Type Wario-Man (Twisted!)
Penny (Gold)
Command(s) Don't move! (Twisted!)
Don't move! / Roll over! (Gold)
Info "Don't move a muscle!" (Twisted!)
"Eggs aren't known for their sturdiness, so whatever you do, don't move! Unless, of course, whatever's inside wants out." (Gold)
Controls Tilt motion control – Move
Time limit 8 beats (Gold)
Points to clear 10 (Twisted!)
30 (Gold)

Fragile! is one of Wario-Man's microgames in WarioWare: Twisted! and returns as one of Penny's microgames in WarioWare Gold.

History

WarioWare: Twisted!

The object is to not move the system at all until time runs out; otherwise, the egg(s) will break with the cracks resembling Wario's mustache. The player can still move the system as long as the microgame ends before the egg(s) crack. The sensitivity increases with each level of difficulty.

  • Level 1: One egg. The ambience is birds chirping.
  • Level 2: Two eggs. The ambience is birds chirping and someone sneezing.
  • Level 3: Three eggs. The ambience is birds chirping and someone hiccupping.

WarioWare Gold

Occasionally, the player is instructed to "Roll over!" instead as a chick is about to hatch.

Super Smash Bros. series

One of the 9 microgames that appear in the WarioWare, Inc. stage.
Don't move!

A microgame where players win without any controller inputs appears in the WarioWare, Inc. stage in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate. When in the microgame, a sitting marble statue and the words "Don't Move!" appear in the background. Players must simply not make any controller inputs in order to win; being attacked does not count as moving. The music in this microgame is an arrangement of the music heard in Dodge Balls, Alien Ambush, Mouse Trap, Pro Curling, Ring My Bell, The Maze That Pays and Zero to Hero from WarioWare, Inc.: Mega Microgame$!

Names in other languages

Language Name Meaning Notes
Japanese たまごたて[?]
Tamago Tate
Standing the egg
French (NOA) Fragile![?] -
German Zerbrechlich![?] ?
Italian Fragile![?] -
Spanish (NOA) ¡Frágil![?] Fragile!

See also