Pour to Score: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
In order for the player to succeed in this minigame, they must pour a specific amount of sand onto a scale within five grains revealed on the Shy Guy's sign (for example, 165–170). The player also must not exceed the maximum number that the Shy Guy shows, as doing so automatically ends the minigame and makes the player lose. The counter turns yellow when the player has poured the required amount of sand on the scale. The player can end the minigame in two ways: by pressing {{button|wii|A}} or {{button|wii|B}} or by letting the timer reach zero. If, at the end of the minigame, the amount of sand the player has poured is within the required amount as shown by the Shy Guy, | In order for the player to succeed in this minigame, they must pour a specific amount of sand onto a scale within five grains revealed on the Shy Guy's sign (for example, 165–170). The player also must not exceed the maximum number that the Shy Guy shows, as doing so automatically ends the minigame and makes the player lose. The counter turns yellow when the player has poured the required amount of sand on the scale. The player can end the minigame in two ways: by pressing {{button|wii|A}} or {{button|wii|B}} or by letting the timer reach zero. If, at the end of the minigame, the amount of sand the player has poured is within the required amount as shown by the Shy Guy, they win. | ||
==Ending== | ==Ending== |
Revision as of 11:14, May 3, 2024
- Not to be confused with Soar to Score.
Pour to Score | |||
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Appears in | Mario Party 8 | ||
Type | Challenge minigame | ||
Time limit | 20 seconds | ||
Music track | Don't Miss This Chance | ||
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Pour to Score is a Challenge minigame in Mario Party 8.
Introduction
As the player steps up to a scale with a container of sand on it, a Shy Guy walks forward to the left, holding a sign facing away from the player. The Shy Guy then turns the sign to face the player, revealing an amount, and the game begins.
Gameplay
In order for the player to succeed in this minigame, they must pour a specific amount of sand onto a scale within five grains revealed on the Shy Guy's sign (for example, 165–170). The player also must not exceed the maximum number that the Shy Guy shows, as doing so automatically ends the minigame and makes the player lose. The counter turns yellow when the player has poured the required amount of sand on the scale. The player can end the minigame in two ways: by pressing or or by letting the timer reach zero. If, at the end of the minigame, the amount of sand the player has poured is within the required amount as shown by the Shy Guy, they win.
Ending
If the player wins, they will do their victory pose while the crowd cheers. If the player loses, they will do their losing pose.
Controls
- Wii Remote: Tilt container
- Buttons
- / – End
In-game text
- Rules – "Tilt the container to pour sand on the scale. Get the final amount within the target range to win."
- Hint – "Slow down when your pour approaches the lower limit so you don't overshoot!"
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ピッタリおもさ[?] Pittari Omo-sa |
Perfect Weight | |
French | Marchandage de Sable[?] | Pun on marchand de sable (sandman) and marchandage (selling) | |
German | Idealgewicht[?] | Ideal Weight | |
Italian | Questione di Grammi[?] | Gram Issue | |
Korean | 무게 맞추기[?] Muge Majchugi |
Fit the Weight | |
Spanish | Vertedero[?] | Landfill |