Crate and Peril: Difference between revisions
LadySophie17 (talk | contribs) (Undo revision 4168285 by 213.31.44.101 (talk) To throw my hat in the ring, the game was designed for either side to be able to win, no matter how improbable your personal experience may be. I would also advise you to stop this edit war and move this debate to the talk page.) Tag: Undo |
(Undo revision 4168294 by LadySophie17 (talk) Sophie, please go play a statistically significant amount of crate and peril games with MarioJC and see how it ends, try your best each time and you will see my point. I've already shown that just because something was designed to do something, doesn't mean it will. Many such cases. I will move it to the talk page if the edit remains while we discuss it.) Tags: Undo Reverted |
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==Gameplay== | ==Gameplay== | ||
The solo player's objective is to shake the box around and eliminate the group players by tilting the [[Spiny Shell (red)|Spiny Shells]] into them. There are four small green dividers in the box that act as walls for the group players and Spiny Shells. The group players must survive for 30 seconds with at least one of them remaining in order to win. | The solo player's objective is to shake the box around and eliminate the group players by tilting the [[Spiny Shell (red)|Spiny Shells]] into them. There are four small green dividers in the box that act as walls for the group players and Spiny Shells. The group players must survive for 30 seconds with at least one of them remaining in order to win. This is the only minigame in the game which cannot be won by the group if the solo player is human controlled, as long as the solo player does not self-sabotage. | ||
==Ending== | ==Ending== |
Revision as of 13:34, March 22, 2024
Crate and Peril | |||
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Appears in | Mario Party 6 Mario Party: The Top 100 | ||
Type | 1-vs.-3 minigame | ||
Time limit | 30 seconds | ||
Music track | Jazzy | ||
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Crate and Peril is a 1-vs.-3 minigame in Mario Party 6 and Mario Party: The Top 100. Its name is a pun on the name of the retail store Crate & Barrel.
Introduction
The solo player chases the group players into a room with a stage, shrinking and sucking them into a box. The camera points inside the box, then the minigame starts.
Gameplay
The solo player's objective is to shake the box around and eliminate the group players by tilting the Spiny Shells into them. There are four small green dividers in the box that act as walls for the group players and Spiny Shells. The group players must survive for 30 seconds with at least one of them remaining in order to win. This is the only minigame in the game which cannot be won by the group if the solo player is human controlled, as long as the solo player does not self-sabotage.
Ending
In Mario Party 6, if the team wins, any players who are still standing will perform their victory animations from within the box. If the solo player wins, they will stand on the stage and perform their victory animation.
Controls
Mario Party 6
Solo (1 player)
– Tip box
Group (3 players)
– Move
Mario Party: The Top 100
Solo (1 player)
Tilt system: Tilt box
Group (3 players)
: Move
In-game text
Mario Party 6
- Rules – "One player holds a box containing the other three players and tips it to try and hit them with Spinys!"
- Advice – "The solo player should watch the movement of the other three to figure out how to tip the box."
Mario Party: The Top 100
- Description – "Life's hard for a shrunken person in a magic box filled with Spiny Shells, especially when someone's shaking it."
- On-screen (Solo) – "Hit your rivals with Spiny Shells!"
- On-screen (Team) – "Dodge the Spiny Shells!"
See also
Names in other languages
Language | Name | Meaning | Notes |
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Dutch | Kantelkist[?] | Tilting Box | |
French | Boîte Magique[?] | Magic Box | |
German | Wackelkasten[?] | Wobble Box | |
Italian | Scatola Chiusa[?] | Closed Box | |
Spanish | Caja mágica[?] | Magic Box |