Krash: Difference between revisions

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__NOTOC__{{part conjecture}}
__NOTOC__{{part conjecture}}
{{species infobox
{{species infobox
|image=[[File:Krash DKC.png]]
|image={{tabber|title1=SNES|content1=[[File:Krash DKC.png]]<br>''Donkey Kong Country'' sprite|title2=Game Boy Color|content2=[[File:Krash DKCGBC sprite.png]]<br>''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' (Game Boy Color) sprite|title3=Game Boy Advance|content3=[[File:Krash DKCGBA sprite.png]]<br>''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' (Game Boy Advance) sprite|title4=Donkey Kong 64|content4=[[File:KrashDK64.png|200px]]<br>In-game model of a Krash}}
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]])
|first_appearance=''[[Donkey Kong Country]]'' ([[List of games by date#1994|1994]])
|latest_appearance=''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2003|2003]])
|latest_appearance=''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2003|2003]])
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DKCScene2.jpg|''Donkey Kong Country'' artwork of a Krash is behind the Kongs; it always drives the opposite direction in-game.
DKCScene2.jpg|''Donkey Kong Country'' artwork of a Krash is behind the Kongs; it always drives the opposite direction in-game.
MineCartCarnage-SNES-3.png|''Donkey Kong Country'' screenshot of Diddy jumping over a Krash in Mine Cart Carnage
MineCartCarnage-SNES-3.png|''Donkey Kong Country'' screenshot of Diddy jumping over a Krash in Mine Cart Carnage
Krash DKCGBC sprite.png|''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' (Game Boy Color) sprite
Krash DKCGBA sprite.png|''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' (Game Boy Advance) sprite
KrashDK64.png|''Donkey Kong 64''
DK64 Diddy Mine Cart Race.png|''Donkey Kong 64'' screenshot
DK64 Diddy Mine Cart Race.png|''Donkey Kong 64'' screenshot
Krash DK64 early.jpg|''Donkey Kong 64'' [[List of Donkey Kong 64 pre-release and unused content|pre-release]] screenshot
Krash DK64 early.jpg|''Donkey Kong 64'' [[List of Donkey Kong 64 pre-release and unused content|pre-release]] screenshot

Revision as of 13:07, November 7, 2023

This article's title is conjectural for a part of its content. If an official name is found for the currently unnamed portion of content, it may need to be split into a new article.

Krash
A Krash in Donkey Kong Country.
Donkey Kong Country sprite
Krash in Donkey Kong Country for Game Boy Color.
Donkey Kong Country (Game Boy Color) sprite
Krash in Donkey Kong Country for Game Boy Advance.
Donkey Kong Country (Game Boy Advance) sprite
Krash in Donkey Kong 64.
In-game model of a Krash
First appearance Donkey Kong Country (1994)
Latest appearance Donkey Kong Country (GBA) (2003)
Variant of Kritter
Derived subjects

Krashes (also known as Cart Kritters[1]) are Kritters who ride in Mine Carts uncontrollably. They appear in Donkey Kong Country and Donkey Kong 64. In the former game, Krashes have an identical appearance to green Kritters, or purple in the Game Boy Advance remake. In Donkey Kong 64, Krashes were given a distinct, muscular appearance and wield a club. Though they do not appear in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, Krashes have a similar counterpart named Klanks, which ride in Roller Coasters.

Krashes appear in both of Donkey Kong Country's Mine Cart levels, Mine Cart Carnage and Mine Cart Madness. In Mine Cart Carnage, Krashes ride a Mine Cart in the opposite direction of Donkey Kong and Diddy Kong, and if a Krash hits the Kongs, the player loses that Kong. Krashes are unaffected by a Kong jumping on them while riding on a Mine Cart, as this hurts the Kong instead. In Mine Cart Madness, Krashes sit idly at the start of a track railing, and unlike in Mine Cart Carnage, the Kongs can safely jump on a Krash to hijack its Mine Cart and continue riding on the tracks. In Donkey Kong 64, Krashes appear in the Mine Cart Rides, riding on a track adjacent to the Kongs. A Krash swings its club to attack, but the Kong can jump to dodge it. If the Kong is hit by the club, they lose three DK Coins. When a Krash either drives into a pile of rocks or fall into a pit, they are defeated, but either way usually requires the active Kong to pull a lever to defeat Krash.

Gallery

Names in other languages

Language Name Meaning Notes
Italian Krash[?] -
Spanish Krash[?] -

Trivia

References

  1. ^ Donkey Kong Country GBA Player's Guide. Page 92