Weird Mushroom: Difference between revisions
No edit summary |
|||
Line 20: | Line 20: | ||
{{br}} | {{br}} | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 05:34, October 26, 2023
- This article is about the power-up from Super Mario Maker and its port. For the item from Super Mario RPG: Legend of the Seven Stars, see Weird Mushroom (move).
Weird Mushroom | |
---|---|
First appearance | Super Mario Maker (2015) |
Latest appearance | Super Mario Maker 2 (cameo) (2019) |
Effect | Changes Mario's appearance and gives him Luigi-like powers including a higher jump but lower traction. |
The Weird Mushroom is a power-up in Super Mario Maker and Super Mario Maker for Nintendo 3DS. It is a skinnier, more realistically shaped Super Mushroom. Upon use, Mario turns taller and slimmer and gains the abilities of Luigi, with higher jumps but lower traction. According to Takashi Tezuka, the form came from a bug that happened in development that made Super Mario skinny. However, Tezuka and the team liked Weird Mario's design, so they implemented him into the final game.
It looks similar to a normal Super Mushroom, but with a short cap and a very thin base. A Super Mushroom can't override the effect of this mushroom, but the Weird Mushroom can override a Super Mushroom's effect. However, a Fire Flower, Mystery Mushroom, or Big Mushroom can override the Weird Mushroom's effects, while Fire Mario, Costume Mario, and Big Mario are unaffected by Weird Mushrooms.
The Weird Mushroom has a 1 in 100 chance of spawning wherever a Super Mushroom is placed, except during upload check, where it was changed to never randomly spawn after an update. However, it can also be unlocked by clearing all four of the Nintendo World Championships courses. Upon unlocking the Weird Mushroom, the player can use it by shaking a Super Mushroom in the editor. In Super Mario Maker for Nintendo 3DS, however, the player starts the game with the Weird Mushroom in their item selection.
The Weird Mushroom is exclusive to the Super Mario Bros. game style, so if the player changes the game style, every Weird Mushroom object turns back into a Super Mushroom.
As of the version 1.20 update of Super Mario Maker, if the player "knocks" on a Warp Door by tapping it enough times in build mode, the door will briefly open to reveal Weird Mario in a variety of different poses and costumes, most of which are based on power-ups or mechanics from the original games that are otherwise absent in Super Mario Maker, such as Ice Mario or Hammer Mario.
The Weird Mushroom and its form would have returned in Super Mario Maker 2, but they were scrapped from the final game for unknown reasons.[1] However, Weird Mario will still "answer" if a Warp Door is tapped enough times in a row. Weird Mario will also appear if the player fails the Catch & Win! minigame in a Super World, coming out of the Toad House and shooing the player away while making garbled noises.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 変なキノコ[?] Hen na Kinoko |
Weird mushroom | |
Chinese | 奇怪的蘑菇[?] Qíguài de mógū |
Weird Mushroom | |
Italian | Fungo strano[?] | Weird mushroom |
- Weird Mario
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Mario strano[?] | Strange/Weird Mario |
Trivia
- If Weird Mario collects a power-up or gets damaged mid-jump, he continues to jump high with the new sprite gaining the animation for walking in mid-air.
References
- ^ Smashy (March 30, 2022). UNUSED and CUT Content in Super Mario Maker 2. YouTube. Retrieved July 15, 2022.