Hero Sight: Difference between revisions
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[[File:MRSOH_Mario_Hero_Sight.jpg|thumb|right|[[Mario]] using Hero Sight in ''[[Mario + Rabbids Sparks of Hope]]'']] | [[File:MRSOH_Mario_Hero_Sight.jpg|thumb|right|[[Mario]] using Hero Sight in ''[[Mario + Rabbids Sparks of Hope]]'']] | ||
'''Hero Sight''' is a Technique in the [[Mario + Rabbids (series)|''Mario + Rabbids'']] series. [[Mario]] is the Hero who has this Technique, as well as many other characters, with different names for the Technique. It allows characters to attack opponents who are moving within their line of sight, dealing damage to them, as well as causing Super Effects to them. | '''Hero Sight''' is a Technique in the [[Mario + Rabbids (series)|''Mario + Rabbids'']] series. [[Mario]] is the Hero who has this Technique, as well as many other characters, with different names for the Technique. It allows characters to attack opponents who are moving within their line of sight, dealing damage to them, as well as causing Super Effects to them. | ||
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For Mario, there are upgrades that increase the damage, reduce the cooldown, add another charge, and an upgrade that allows Mario to gain a bonus charge if an enemy is defeated by the Technique. For Luigi, there are upgrades that increase the damage, reduce the cooldown, add additional charges, and to allow Luigi to shoot through all terrain. For Edge, there are upgrades that increase the damage, increase the range, add an additional charge, and a defensive upgrade that reduces the damage done to Edge by 50% while Stormblade is active. There is only one enemy that has a reaction-based attack: the [[Lone Wolf]]. Their Technique is known as "Evil Sight", and they do not cause any Super Effects. | For Mario, there are upgrades that increase the damage, reduce the cooldown, add another charge, and an upgrade that allows Mario to gain a bonus charge if an enemy is defeated by the Technique. For Luigi, there are upgrades that increase the damage, reduce the cooldown, add additional charges, and to allow Luigi to shoot through all terrain. For Edge, there are upgrades that increase the damage, increase the range, add an additional charge, and a defensive upgrade that reduces the damage done to Edge by 50% while Stormblade is active. There is only one enemy that has a reaction-based attack: the [[Lone Wolf]]. Their Technique is known as "Evil Sight", and they do not cause any Super Effects. | ||
==Profiles and statistics== | |||
===''Mario + Rabbids Sparks of Hope''=== | |||
====Hero Sight==== | |||
=====Description===== | |||
*''Targets moving within range and the Hero's line of sight are dealt +(X)% DMG plus any Super Effects. Has (#) charge(s).'' | |||
=====Base stats===== | |||
*'''Range:''' 21m | |||
*'''Cooldown:''' 3 turns | |||
=====Skill Tree skills===== | |||
{| class="wikitable" | |||
!colspan=4 style="background:#51b273;color:white"|<big>''TECHNIQUE''</big> | |||
|- | |||
!Upgrade | |||
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | |||
!Effect | |||
!Description | |||
|- | |||
!style="background:#aedbb5"|[[File:Hero Sight Damage Skill Tree icon MRSOH.png|50px]]<br>Hero Sight Damage | |||
|1, 1, 2 | |||
|Increases Hero Sight damage by 15%, 15%, 25% (115%, 130%, 155%) | |||
|''Increases Mario's Hero Sight damage.'' | |||
|- | |||
!style="background:#aedbb5"|[[File:Hero Sight Cooldown Skill Tree icon MRSOH.png|50px]]<br>Hero Sight Cooldown | |||
|2, 2 | |||
|Reduces the turn cooldown by 1, 1 (2 turn cooldown, 1 turn cooldown) | |||
|''Mario's Hero Sight takes less turns to recharge.'' | |||
|- | |||
!style="background:#aedbb5"|[[File:Additional Hero Sight Charge Skill Tree icon MRSOH.png|50px]]<br>Additional Hero Sight Charge | |||
|4 | |||
|Adds 1 Hero Sight Charge | |||
|''Gives an additional Hero Sight Charge.'' | |||
|- | |||
|colspan=4 style="background:#F2F2F2"|<center>''▼ This skill is locked until '''Additional Hero Sight Charge''' is unlocked ▼''</center> | |||
|- | |||
!style="background:#aedbb5"|[[File:Sight Again Skill Tree icon MRSOH.png|57px]]<br>'''Sight Again''' | |||
|4 | |||
|Adds 1 extra react if target defeated | |||
|''If Mario's Hero Sight defeats an opponent, a bonus charge is added.'' | |||
|} | |||
====Steely Stare==== | |||
=====Description===== | |||
*''Moving targets within line of sight are dealt +(X)% DMG and any Super Effects. Has (#) charge(s).'' | |||
=====Base stats===== | |||
*'''Range:''' 31m | |||
*'''Cooldown:''' 3 turns | |||
=====Skill Tree skills===== | |||
{| class="wikitable" | |||
!colspan=4 style="background:#51b273;color:white"|<big>''TECHNIQUE''</big> | |||
|- | |||
!Upgrade | |||
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | |||
!Effect | |||
!Description | |||
|- | |||
!style="background:#aedbb5"|[[File:Steely Stare Damage Skill Tree icon MRSOH.png|50px]]<br>Steely Stare Damage | |||
|1, 1 | |||
|Adds 10%, 10% weapon DMG usage (110%, 120%) | |||
|''Increases Luigi's Steely Stare damage.'' | |||
|- | |||
!style="background:#aedbb5"|[[File:Steely Stare Cooldown Skill Tree icon MRSOH.png|50px]]<br>Steely Stare Cooldown | |||
|2 | |||
|Minus 1 turn cooldown | |||
|''Luigi's Steely Stare takes less turns to recharge.'' | |||
|- | |||
!style="background:#aedbb5"|[[File:Ghost Bullet Skill Tree icon MRSOH.png|57px]]<br>'''Ghost Bullet''' | |||
|3 | |||
|Projectile passes through any obstacle | |||
|''Luigi's Steely Stare projectile will pass through all obstacles until it reaches its intended target.'' | |||
|- | |||
|colspan=4 style="background:#F2F2F2"|<center>''▼ This skill requires '''Ghost Bullet''' ▼''</center> | |||
|- | |||
!style="background:#aedbb5"|[[File:Additional Steely Stare Charge Skill Tree icon MRSOH.png|50px]]<br>Additional Steely Stare Charge | |||
|4, 4 | |||
|Adds 1, 1 react charge(s) (2, 3) | |||
|''Gives additional Steely Stare charges.'' | |||
|} | |||
==Gallery== | ==Gallery== |
Revision as of 07:54, March 17, 2023
Hero Sight is a Technique in the Mario + Rabbids series. Mario is the Hero who has this Technique, as well as many other characters, with different names for the Technique. It allows characters to attack opponents who are moving within their line of sight, dealing damage to them, as well as causing Super Effects to them.
History
Mario + Rabbids Kingdom Battle
Hero Sight first appears in Mario + Rabbids Kingdom Battle, where Mario, Luigi, Princess Peach, and Yoshi have the Technique. It is known as "Steely Stare", "Royal Gaze", and "Egg Beater" to Luigi, Princess Peach, and Yoshi, respectively. The Heroes can upgrade their reaction-based Techniques in the Skill Tree, where upgrades can be purchased to increase the damage, reduce the cooldowns, and to add more attacks. In the Donkey Kong Adventure Downloadable Content, Donkey Kong and Rabbid Cranky have Techniques known as "Hairy Eye" and "Stink Eye" respectively, which are also reaction-based attacks.
Many enemies also have the Technique, in which it is known as "Villain Sight". Below is a list of enemies that have a form of Villain Sight and the Super Effects they can cause:
- Sherbet Ziggy - No Super Effect
- Spooky Ziggy - Ink
- Lava Ziggy - Bounce
- Blizzy - Freeze
- Icicle Golem - Freeze
- Phantom - Not an attack, but is reaction based and causes Stone
- Bwario - Freeze
- MegaDragonBowser - Burn
- Tropical Ziggy (Donkey Kong Adventure) - Freeze
- Side Eye (Donkey Kong Adventure) - Bounce
- Finn (Donkey Kong Adventure) - Ink
Mario + Rabbids Sparks of Hope
In Mario + Rabbids Sparks of Hope, Hero Sight returns, and the heroes Mario, Luigi, and Edge have it. The names are still "Hero Sight" and "Steely Stare" for Mario and Luigi, respectively, but Edge's Technique is known as Stormblade, which strikes all enemies around Edge when an enemy moves, even those who do not move. In the Skill Trees, each hero has unique upgrades for their Technique.
For Mario, there are upgrades that increase the damage, reduce the cooldown, add another charge, and an upgrade that allows Mario to gain a bonus charge if an enemy is defeated by the Technique. For Luigi, there are upgrades that increase the damage, reduce the cooldown, add additional charges, and to allow Luigi to shoot through all terrain. For Edge, there are upgrades that increase the damage, increase the range, add an additional charge, and a defensive upgrade that reduces the damage done to Edge by 50% while Stormblade is active. There is only one enemy that has a reaction-based attack: the Lone Wolf. Their Technique is known as "Evil Sight", and they do not cause any Super Effects.
Profiles and statistics
Mario + Rabbids Sparks of Hope
Hero Sight
Description
- Targets moving within range and the Hero's line of sight are dealt +(X)% DMG plus any Super Effects. Has (#) charge(s).
Base stats
- Range: 21m
- Cooldown: 3 turns
Skill Tree skills
Steely Stare
Description
- Moving targets within line of sight are dealt +(X)% DMG and any Super Effects. Has (#) charge(s).
Base stats
- Range: 31m
- Cooldown: 3 turns
Skill Tree skills
Gallery
Names in other languages
Hero Sight
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ヒーローサイト[?] Hīrō Saito |
Hero Sight | |
Italian | Vista dell'Eroe[?] | Hero's Sight |
Steely Stare
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アイアンビション[?] Aian Bishon |
Iron Vision | |
Italian | Sguardo d'aquila[?] | Eagle Stare |