Kroc: Difference between revisions
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At the end of the level, there is a sign similar to the [[No Animal Sign]], except it instructs Kroc's cursor to not go any further. If Squitter passes the sign and then tries to walk left of it, then Kroc blasts a fireball at him. | At the end of the level, there is a sign similar to the [[No Animal Sign]], except it instructs Kroc's cursor to not go any further. If Squitter passes the sign and then tries to walk left of it, then Kroc blasts a fireball at him. | ||
In the "Bash the Baddies!" [[Bonus Level]] of Krack Shot Kroc, the player controls Kroc's aiming cursor. They must use it to blast several [[Re-Koil]]s and [[Buzz (enemy)|Buzz]]es to win a [[Bonus Coin]]. | In the "Bash the Baddies!" [[Bonus Level]] of Krack Shot Kroc, the player controls Kroc's aiming cursor. They must use it to blast several [[Re-Koil]]s and [[Buzz (enemy)|Buzz]]es to win a [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]]. | ||
===''Donkey Kong 64''=== | ===''Donkey Kong 64''=== | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
{{Kremlings}} | {{Kremlings}} | ||
{{DKC3}} | {{DKC3}} |
Revision as of 09:51, December 17, 2021
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- “GET OUT!”
- —Kroc, Donkey Kong 64
Kroc[1][2] is a rare, unseen enemy who appears in Donkey Kong Country 3: Dixie Kong's Double Trouble! and later Donkey Kong 64. In both games, Kroc cannot be defeated and must be avoided entirely. Their aim and fire is represented by a light green cursor.
History
Donkey Kong Country 3: Dixie Kong's Double Trouble!
In Donkey Kong Country 3: Dixie Kong's Double Trouble!, Kroc only appears in one level, Krack Shot Kroc, which has his name in the title.
Krack Shot Kroc features an aiming cursor, manned by Kroc, and it follows Squitter the Spider (of whom Dixie Kong and Kiddy Kong are transformed into) throughout the factory. Every few seconds, Kroc tries to blast Squitter with a large fireball. When the cursor starts to flash and then shows a red X, Kroc shoots a fireball from where the cursor is. Kroc's aim is mostly accurate, although if Squitter is next to an enemy, he can trick Kroc into blasting the enemy by moving out of the way just before Kroc shoots the fireball. Squitter can also protect himself by hiding behind some barriers along the way.
At the end of the level, there is a sign similar to the No Animal Sign, except it instructs Kroc's cursor to not go any further. If Squitter passes the sign and then tries to walk left of it, then Kroc blasts a fireball at him.
In the "Bash the Baddies!" Bonus Level of Krack Shot Kroc, the player controls Kroc's aiming cursor. They must use it to blast several Re-Koils and Buzzes to win a Bonus Coin.
Donkey Kong 64
In Donkey Kong 64, Kroc is found in a few indoor locations in some worlds. The active Kong has to trigger an event for Kroc to notice them. If the Kong is detected, a cursor and a timer appears on-screen, and Kroc tells them to get out in a menacing voice. The Kong must evacuate the area within the limited time. If the Kong does not escape on time, Kroc blasts them with an explosive, and the Kong loses all of their health.
Kroc first appears in the five-door temple of Angry Aztec. He starts aiming at a Kong once they obtain their Golden Banana within the temple. In Crystal Caves, Kroc appears if the Kong fails a timed challenge within a lodge or cabin. In these areas, Kroc blasts the Kong almost immediately, usually within one second, which makes it impossible for them to escape on time. In Chunky Kong's case, if he gets caught under a spotlight, Kroc immediately blasts Chunky within one second. Kroc makes a final appearance in Creepy Castle's greenhouse.
Voice samples
Donkey Kong 64 - "GET OUT!" | File info |
Donkey Kong Country 3: Dixie Kong's Double Trouble! - Kroc's evil laugh | File info |
Gallery
Trivia
- In the Game Boy Advance version of Donkey Kong Country 3, the sound effect of Kroc's laugh before firing was recycled from the villain Baron Samedi in GoldenEye 007, another game created by Rare. It was also previously used as King K. Rool's laugh in Donkey Kong 64 and Kloak's laugh in the Game Boy Advance version of Donkey Kong Country 2.
References
- ^ Krack Shot Kroc
- ^ Munson, Terry, and Paul Shinoda. Official Donkey Kong Country 3: Dixie Kong's Double Trouble! Nintendo Player's Guide, page 77-78.
Kremlings | |
---|---|
Characters | Congazuma • Cranky K. Rool • Draglinger • General Klump • Giant Viking Kremling • Green Kroc • Jr. Klap Trap • Junklomp • K. Lumsy • Kalypso • Kaptain Skurvy • Kass • Kerozene • King K. Rool • King Kut Out • Kip • Klubba • Kleever • Kludge • Krunch • Krunch's mother • Krusha • Krushy • Kudgel • Kutlass • Mega Amp • Okusan • Quint Skurvy • Resident demon |
Species | Bazuka • Ghost • Kaboing • Kaboom • Kackle • Kannon • Kasplat • Klampon • Klank • Klaptrap • Klasp • Klinger • Kloak • Klobber • Klomp • Klump • Knocka • Kobble • Koin • Koindozer • Kopter • Kosha • Kracka • Krash • Kremling (boater) • Kremling cop • Krimp • Kritter • Kroc • Krockhead • Krook • Krumple • Kruncha • Krusha • Kuchuka • Kuff 'n' Klout • Kutlass • Re-Koil • Robokremling • Rock Kroc • Shroom • Skeleton Kremling • Skidda • Super Team goalie |