Sliding haymaker: Difference between revisions
(The procedures for slide and treadmill fit seem pretty different. Feel free to revert.) |
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|Jap=歩きながらパンチ<br/>''Arukinagara panchi'' | |Jap=歩きながらパンチ<br/>''Arukinagara panchi'' | ||
|JapM=Punch While Walking | |JapM=Punch While Walking | ||
|Ger=Schlitterschlag | |||
|GerM=Slide Punch | |||
}} | }} | ||
Revision as of 01:54, February 8, 2021
- “It's just a theory, but I think if he blue, he'll punch much harder than before!”
- —Toadbert, Mario & Luigi: Bowser's Inside Story
The Sliding Haymaker, also called the sliding punch[1], is one of Bowser's moves in Mario & Luigi: Bowser's Inside Story and its 3DS remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Bowser learns this move after Mario and Luigi defeat Durmite in Bowser's Nerve Cluster. They head further in the area when a lot of Biffiduses drill down the ice the brothers are currently on, dropping them onto a small area. In this place, they find Toadbert, who is studying a nubbin, which Luigi hits, giving Bowser a tingling feeling in his arm. Toadbert tells them what he believed happened. With this move, Bowser is able to continue his journey.
To perform the move, the player must punch normally using the button, and hold down the in the direction they want Bowser to move. This move can be used to cross ledges that Bowser would normally be unable to cross on his own (called "Slide Fit" by a sign in Bumpsy Plains), move across treadmills in the opposite direction (called "Treadmill Fit" by a sign in Bowser Path), and break bigger rocks than possible with a normal punch.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 歩きながらパンチ Arukinagara panchi[?] |
Punch While Walking | |
German | Schlitterschlag[?] | Slide Punch |
References
- ^ Mario & Luigi: Bowser's Inside Story instruction books, page 21 (American) and page 22 (European)