Polterguy: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (→‎Names in other languages: Ah, my bad. It's because it's usually rendered as Faia, which is why i've got confused.)
m (Going by refs, at least....)
Line 16: Line 16:


===''Mario vs. Donkey Kong 2: March of the Minis''===
===''Mario vs. Donkey Kong 2: March of the Minis''===
In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' they are renamed Phantom Guys, and appear in the [[Spooky Attic]] stage. They mostly retain their appearance and movement patterns from the last game, serving as obstacles to the [[Mini Mario (toy)|Mini Mario]] toys that can be turned into platforms. In the [[Construction Zone]], Polterguys can be used in the Spooky Attic and Special Kit 3 sets.
In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' they are renamed Phantom Guys, and appear in the [[Spooky Attic]] stage. They mostly retain their appearance and movement patterns from the last game, serving as obstacles to the [[Mini Mario (toy)|Mini Mario]] toys that can be turned into platforms. In the [[Construction Zone]], Phantom Guys can be used in the Spooky Attic and Special Kit 3 sets.


===''Mario vs. Donkey Kong: Minis March Again!''===
===''Mario vs. Donkey Kong: Minis March Again!''===
Phantom Guys appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'', where they now have active wind-up keys on their backs like their walking counterparts. They are also less transparent, and have a spectral, vaguely fiery aura that resembles their boss stage appearance from the first game. In addition, they remain in the same spot rather than move in a given pattern, though they still turn to face any Mini Marios present. They are first encountered in [[Room 4-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 4-5]].
Polterguys appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'', where they now have active wind-up keys on their backs like their walking counterparts. They are also less transparent, and have a spectral, vaguely fiery aura that resembles their boss stage appearance from the first game. In addition, they remain in the same spot rather than move in a given pattern, though they still turn to face any Mini Marios present. They are first encountered in [[Room 4-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 4-5]].


===''Mario vs. Donkey Kong: Mini-Land Mayhem!''===
===''Mario vs. Donkey Kong: Mini-Land Mayhem!''===

Revision as of 03:31, October 1, 2019

Template:Species-infobox Polterguys[1][2] (also known as Phantom Guys[3][4]) are Shy Guys that appear only in the Mario vs. Donkey Kong series. They are based on Boo Guys; the name "Polterguy" is based on the word "poltergeist", referring to their spectral appearance.

History

Mario vs. Donkey Kong

Polterguy

Polterguys first appear as enemies in Mario vs. Donkey Kong, and are found in the Spooky House world. Like other enemies in the game, coming in contact with Mario will cause him to lose a life. Polterguys cannot be defeated normally; when Mario presses a button that is the same color as any of the ghosts, they turn into harmless platforms with Shy guy masks, allowing Mario to pass by.

Polterguys also appear in the Spooky House's boss stage. These Polterguys now have flame-like auras similar to Pyro Guys, though this is only a visual effect, and the usual animation plays if Mario loses a life by coming in contact with them. As they float around in a set pattern, Donkey Kong will hit one of three Color Switches, transforming the Polterguy of that color into a regular Shy Guy that Mario can pick up and throw at Donkey Kong to damage him.

Mario vs. Donkey Kong 2: March of the Minis

In Mario vs. Donkey Kong 2: March of the Minis they are renamed Phantom Guys, and appear in the Spooky Attic stage. They mostly retain their appearance and movement patterns from the last game, serving as obstacles to the Mini Mario toys that can be turned into platforms. In the Construction Zone, Phantom Guys can be used in the Spooky Attic and Special Kit 3 sets.

Mario vs. Donkey Kong: Minis March Again!

Polterguys appear in Mario vs. Donkey Kong: Minis March Again!, where they now have active wind-up keys on their backs like their walking counterparts. They are also less transparent, and have a spectral, vaguely fiery aura that resembles their boss stage appearance from the first game. In addition, they remain in the same spot rather than move in a given pattern, though they still turn to face any Mini Marios present. They are first encountered in Room 4-5.

Mario vs. Donkey Kong: Mini-Land Mayhem!

In Mario vs. Donkey Kong: Mini-Land Mayhem!, Polterguys appear as enemies that Donkey Kong summons in Area 4-DK.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ゆーれいヘイホー[5][6]
Yūrei Heihō
Template:Nowrap
Faiyā Yūrei Heihō
Yūrei Shy Guy; same as Boo Guy.

Fire Yūrei Shy Guy (4-DK)
Italian Tipo Spettro[?] Phantom Guy

References

  1. ^ Mario vs. Donkey Kong 2: March of the Minis object graphics filename (data/data/anims/polterguy_anim.bin)
  2. ^ "Polterguy – Mini Mario will burn if he is touched by a Polterguy! Step on a color switch to turn all the Polterguys of that color into blocks. Polterguy cannot be hurt by the hammer." - Mario vs. Donkey Kong: Minis March Again! help menu, tab 7: "Enemies" (American English version)
  3. ^ "22. Phantom Guys" - Mario vs. Donkey Kong 2: March of the Minis help
  4. ^ "Phantom Guy – Mini Marios will burn if they touch a Phantom Guy! Step on a coloured switch to turn all the Phantom Guys of that colour into blocks. Phantom Guys cannot be hurt by hammers." - Mario vs. Donkey Kong: Minis March Again! help menu, tab 7: "Enemies" (British English version)
  5. ^ Mario vs. Donkey Kong Shogakukan book
  6. ^ Mario vs. Donkey Kong 2 Shogakukan book