Electro-Koopa King: Difference between revisions

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|Jap=Amiking<ref>''Super Mario Sunshine'', internal filename <tt>root/data/scene/pinnaParco2.szs/scene/mapobj/amiking_model1.bmd</tt></ref><br>(internal)<br>デンノコキング<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Sunshine'' section, page 100.</ref><br>''Dennokokingu''
|Jap=Amiking<ref>''Super Mario Sunshine'', internal filename <tt>root/data/scene/pinnaParco2.szs/scene/mapobj/amiking_model1.bmd</tt></ref><br>(internal)<br>デンノコキング<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Sunshine'' section, page 100.</ref><br>''Dennokokingu''
|JapM=From ''aminoko'' (Red Electrokoopa) and king.<br><br>From ''Denkinokonoko'' (Electro-Koopa) and king.
|JapM=From ''aminoko'' (Red Electrokoopa) and king.<br><br>From ''Denkinokonoko'' (Electro-Koopa) and king.
|Ger=König Elektro-Koopa
|GerM=King Electro Koopa
}}
}}
==References==
==References==
<references/>
<references/>

Revision as of 05:17, August 26, 2019

This article is about the giant version of Red Electrokoopa. For the giant version of Koopa Troopa also referred to as "Giant Koopa", see Big Koopa Troopa.

Template:Character-infobox The Huge Red Electrokoopa[1], also known as the Giant Koopa[2], is a large variation of the Red Electrokoopa species derived from Koopa Troopas. Despite its name, it is actually dark green. Like the other Electro-Koopas, it is found at Pinna Park, specifically Episode 5, The Runaway Ferris Wheel. In spite of being an individual large version of an existing enemy and being called a "king" by its Japanese name, it does not technically act as a boss in the game, as it never attacks.

Pinna Park
Mario defeating the Huge Red Electrokoopa; it also shows the relative scale between Mario and this Koopa.

The Huge Red Electrokoopa is the source of the problem in The Runaway Ferris Wheel and sleeps on a metal grate behind the Ferris Wheel. Its electrical discharge makes the ride spin uncontrollably, surprising the visitors at the park. Mario can defeat it by flipping the grate beneath it, causing it to fall in the water, and making a Shine Sprite appear atop the flag on the Ferris Wheel. After the Koopa is defeated, the Ferris Wheel's speed returns to normal.

Names in other languages

Language Name Meaning Notes
Japanese Amiking[3]
(internal)
デンノコキング[4]
Dennokokingu
From aminoko (Red Electrokoopa) and king.

From Denkinokonoko (Electro-Koopa) and king.
German König Elektro-Koopa[?] King Electro Koopa

References

  1. ^ Hodgson, David S J, Bryan Stratton, and Stephen Stratton. Super Mario Sunshine Prima's Official Strategy Guide. Page 21.
  2. ^ Loe, Casey. Super Mario Sunshine Perfect Guide. Page 70.
  3. ^ Super Mario Sunshine, internal filename root/data/scene/pinnaParco2.szs/scene/mapobj/amiking_model1.bmd
  4. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Sunshine section, page 100.