Kosuke Yabuki: Difference between revisions
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*''[[Super Smash Bros. for Wii U]]'' - Supervisor (Original Games) | *''[[Super Smash Bros. for Wii U]]'' - Supervisor (Original Games) | ||
*''[[Mario Kart 8 Deluxe]]'' - Producer | *''[[Mario Kart 8 Deluxe]]'' - Producer | ||
*''[[Super Smash Bros. Ultimate]]'' - Original Game Supervisor | |||
==References== | ==References== |
Revision as of 10:17, December 12, 2018
Kosuke Yabuki is a game designer employed by Nintendo. Having earned a Masters in Mathematical Informatics from the University of Tokyo[1], Yabuki was hired by Nintendo in April 2005[1], first working as a planner on the Wii version of The Legend of Zelda: Twilight Princess. Since the release of Mario Kart Wii, Yabuki is one of the key staff behind the Mario Kart series. Yabuki is now the manager and producer of Production Group No. 9 at Nintendo EPD.[2] Outside of his work on the Mario Kart series, Kosuke Yabuki also served as the producer of the Nintendo Switch title, ARMS.
List of works
- Mario Kart Wii - Planner
- Mario Kart 7 - Director
- Mario Kart Arcade GP DX - Special Thanks
- Mario Kart 8 - Director
- Super Smash Bros. for Wii U - Supervisor (Original Games)
- Mario Kart 8 Deluxe - Producer
- Super Smash Bros. Ultimate - Original Game Supervisor
References
- ^ a b E3 2013 PDF from Nintendo's press website June 2013.
- ^ Breaking Down the Staff Behind Arms Nintendo World Report. June 15, 2017. Retrived June 23, 2017.